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random: Blocking API for accessing nonblocking_pool
The added API calls provide a synchronous function call get_blocking_random_bytes where the caller is blocked until the nonblocking_pool is initialized. CC: Andreas Steffen <[email protected]> CC: Theodore Ts'o <[email protected]> CC: Sandy Harris <[email protected]> Signed-off-by: Stephan Mueller <[email protected]> Signed-off-by: Herbert Xu <[email protected]>
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@@ -1244,6 +1244,18 @@ void get_random_bytes(void *buf, int nbytes)
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}
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EXPORT_SYMBOL(get_random_bytes);
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/*
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* Equivalent function to get_random_bytes with the difference that this
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* function blocks the request until the nonblocking_pool is initialized.
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*/
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void get_blocking_random_bytes(void *buf, int nbytes)
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{
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if (unlikely(nonblocking_pool.initialized == 0))
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wait_event(urandom_init_wait, nonblocking_pool.initialized);
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extract_entropy(&nonblocking_pool, buf, nbytes, 0, 0);
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}
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EXPORT_SYMBOL(get_blocking_random_bytes);
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/*
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* This function will use the architecture-specific hardware random
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* number generator if it is available. The arch-specific hw RNG will
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@@ -14,6 +14,7 @@ extern void add_input_randomness(unsigned int type, unsigned int code,
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extern void add_interrupt_randomness(int irq, int irq_flags);
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extern void get_random_bytes(void *buf, int nbytes);
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extern void get_blocking_random_bytes(void *buf, int nbytes);
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extern void get_random_bytes_arch(void *buf, int nbytes);
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void generate_random_uuid(unsigned char uuid_out[16]);
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extern int random_int_secret_init(void);
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