Input: usbtouchscreen - implement basic suspend/resume

This implements basic support for suspend & resume.

Signed-off-by: Oliver Neukum <[email protected]>
Tested-by: Petr Štetiar <[email protected]>
Tested-by: Ondrej Zary <[email protected]>
Signed-off-by: Dmitry Torokhov <[email protected]>
This commit is contained in:
Oliver Neukum
2010-07-15 09:30:43 -07:00
committed by Dmitry Torokhov
parent 4cf51c383d
commit ed4299e1b1
@@ -1296,6 +1296,29 @@ static void usbtouch_close(struct input_dev *input)
usb_kill_urb(usbtouch->irq);
}
static int usbtouch_suspend
(struct usb_interface *intf, pm_message_t message)
{
struct usbtouch_usb *usbtouch = usb_get_intfdata(intf);
usb_kill_urb(usbtouch->irq);
return 0;
}
static int usbtouch_resume(struct usb_interface *intf)
{
struct usbtouch_usb *usbtouch = usb_get_intfdata(intf);
struct input_dev *input = usbtouch->input;
int result = 0;
mutex_lock(&input->mutex);
if (input->users || usbtouch->type->irq_always)
result = usb_submit_urb(usbtouch->irq, GFP_NOIO);
mutex_unlock(&input->mutex);
return result;
}
static void usbtouch_free_buffers(struct usb_device *udev,
struct usbtouch_usb *usbtouch)
@@ -1486,6 +1509,8 @@ static struct usb_driver usbtouch_driver = {
.name = "usbtouchscreen",
.probe = usbtouch_probe,
.disconnect = usbtouch_disconnect,
.suspend = usbtouch_suspend,
.resume = usbtouch_resume,
.id_table = usbtouch_devices,
};