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klp_mutex is shared between core.c and transition.c, and as such would rather be properly located in a header so that we don't have to play 'extern' games from .c sources. This also silences sparse warning (wrongly) suggesting that klp_mutex should be defined static. Acked-by: Miroslav Benes <[email protected]> Acked-by: Josh Poimboeuf <[email protected]> Signed-off-by: Jiri Kosina <[email protected]>
7 lines
116 B
C
7 lines
116 B
C
#ifndef _LIVEPATCH_CORE_H
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#define _LIVEPATCH_CORE_H
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extern struct mutex klp_mutex;
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#endif /* _LIVEPATCH_CORE_H */
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