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The udlfb driver maintained an open count and cleaned up itself when the count reached zero. But the console is also counted in the reference count - so, if the user unplugged the device, the open count would not drop to zero and the driver stayed loaded with console attached. If the user re-plugged the adapter, it would create a device /dev/fb1, show green screen and the access to the console would be lost. The framebuffer subsystem has reference counting on its own - in order to fix the unplug bug, we rely the framebuffer reference counting. When the user unplugs the adapter, we call unregister_framebuffer unconditionally. unregister_framebuffer will unbind the console, wait until all users stop using the framebuffer and then call the fb_destroy method. The fb_destroy cleans up the USB driver. This patch makes the following changes: * Drop dlfb->kref and rely on implicit framebuffer reference counting instead. * dlfb_usb_disconnect calls unregister_framebuffer, the rest of driver cleanup is done in the function dlfb_ops_destroy. dlfb_ops_destroy will be called by the framebuffer subsystem when no processes have the framebuffer open or mapped. * We don't use workqueue during initialization, but initialize directly from dlfb_usb_probe. The workqueue could race with dlfb_usb_disconnect and this racing would produce various kinds of memory corruption. * We use usb_get_dev and usb_put_dev to make sure that the USB subsystem doesn't free the device under us. Signed-off-by: Mikulas Patocka <[email protected]> cc: Dave Airlie <[email protected]> Cc: Bernie Thompson <[email protected]>, Cc: Ladislav Michl <[email protected]> Signed-off-by: Bartlomiej Zolnierkiewicz <[email protected]>