Fast APIs need to work with ArrayBuffers which we need
to rebuild connections to after deserializing them
from the snapshot. For now, postpone their creation
until pre-execution to simplify the process.
PR-URL: https://github.com/nodejs/node/pull/32984
Reviewed-By: Anna Henningsen <anna@addaleax.net>
Reviewed-By: Daniel Bevenius <daniel.bevenius@gmail.com>
Keep track of snapshotted modules in JS land, and move
bootstrap switches into StartExecution() so that
they are not included into part of the environment-independent
bootstrap process.
PR-URL: https://github.com/nodejs/node/pull/32984
Reviewed-By: Anna Henningsen <anna@addaleax.net>
Reviewed-By: Daniel Bevenius <daniel.bevenius@gmail.com>
Enable JS wrapper objects to be used as transferable or cloneable
objects in `postMessage()` calls, by having them extend a C++-backed
class.
This requires a few internal changes:
- This commit adds the possibility for transferred objects to
read/write JS values at the end of the serialization/deserialization
phases.
- This commit adds the possibility for transferred objects to list
sub-transferables, e.g. typically the public JS wrapper class
would list its C++ handle in there.
- This commit adds usage of `BaseObject` in a few more places, because
now during deserialization weakly held objects can also be involved,
in addition to `MessagePort`s.
PR-URL: https://github.com/nodejs/node/pull/33772
Reviewed-By: Benjamin Gruenbaum <benjamingr@gmail.com>
This patch splits the handling of `isMainThread` and
`ownsProcessState` from conditionals in
`lib/internal/bootstrap/node.js` into different scripts under
`lib/internal/bootstrap/switches/`, and call them accordingly
from C++ after `node.js` is run.
This:
- Creates a common denominator of the main thread and the worker
thread bootstrap that can be snapshotted and shared by
both.
- Makes it possible to override the configurations on-the-fly.
PR-URL: https://github.com/nodejs/node/pull/30862
Reviewed-By: James M Snell <jasnell@gmail.com>
Reviewed-By: Chengzhong Wu <legendecas@gmail.com>
Previously the enhancement were done right after emitting
`'uncaughtException'`, which meant by the time we knew the
exception was fatal in C++, the error.stack had already been
patched.
This patch moves those routines to be called later during the
fatal exception handling, and split them into two stages:
before and after the inspector is notified by the invocation of
`V8Inspector::exceptionThrown`. We now expand the stack to include
additional informations about unhandled 'error' events before
the inspector is notified, but delay the highlighting of the
frames until after the inspector is notified, so that the
ANSI escape sequences won't show up in the inspector console.
PR-URL: https://github.com/nodejs/node/pull/28308
Fixes: https://github.com/nodejs/node/issues/28287
Reviewed-By: Benjamin Gruenbaum <benjamingr@gmail.com>
The C++ land `node::FatalException()` is not in fact fatal anymore.
It gives the user a chance to handle the uncaught exception
globally by listening to the `uncaughtException` event. This patch
renames it to `TriggerUncaughtException` in C++ to avoid the confusion.
In addition rename the JS land handler to `onGlobalUncaughtException`
to reflect its purpose - we have to keep the alias
`process._fatalException` and use that for now since it has been
monkey-patchable in the user land.
This patch also
- Adds more comments to the global uncaught exception handling routine
- Puts a few other C++ error handling functions into the `errors`
namespace
- Moves error-handling-related bindings to the `errors` binding.
Refs: https://github.com/nodejs/node/commit/2b252acea47af3ebeac3d7e68277f015667264cc
PR-URL: https://github.com/nodejs/node/pull/28257
Reviewed-By: Anna Henningsen <anna@addaleax.net>
Reviewed-By: Benjamin Gruenbaum <benjamingr@gmail.com>
Reviewed-By: Franziska Hinkelmann <franziska.hinkelmann@gmail.com>
Set the trace category update handler during bootstrap, but delay
the initial invocation of it until pre-execution. In addition, do
not serialize the `node.async_hooks` category state when loading
the trace_event binding during bootstrap, since it depends on
run time states (e.g. CLI flags). Instead, use the
`isTraceCategoryEnabled` v8 intrinsics to query that value during
pre-execution.
PR-URL: https://github.com/nodejs/node/pull/26605
Reviewed-By: James M Snell <jasnell@gmail.com>
Reviewed-By: Anna Henningsen <anna@addaleax.net>
This patch:
- Moves the timer callback initialization into bootstrap/node.js,
documents when they will be called, and make the dependency on
process._tickCallback explicit.
- Moves the initialization of tick callbacks and timer callbacks
to the end of the bootstrap to make sure the operations
done before those initializations are synchronous.
- Moves more internals into internal/timers.js from timers.js.
PR-URL: https://github.com/nodejs/node/pull/26583
Refs: https://github.com/nodejs/node/issues/26546
Reviewed-By: Anna Henningsen <anna@addaleax.net>
This patch removes `NativeModule.require` and
`NativeModule.requireWithFallbackInDeps`. The public loaders now
have to use a special method
`NativeModule.prototype.compileForPublicLoader()` to compile native
modules. In addition this patch moves the decisions of proxifying
exports and throwing unknown builtin errors entirely to public
loaders, and skip those during internal use - therefore `loaders.js`,
which is compiled during bootstrap, no longer needs to be aware of
the value of `--experimental-modules`.
PR-URL: https://github.com/nodejs/node/pull/26549
Reviewed-By: James M Snell <jasnell@gmail.com>
- Lazy load `async_hooks` in the implementation
- Rename `process/next_tick.js` to `process/task_queues.js`
and move the implementation of `global.queueMicrotask()`
there since these methods are conceptually related to
each other.
- Move the bindings used by `global.queueMicrotask()` into
`node_task_queue.cc` instead of the generic `node_util.cc`
- Use `defineOperation` to define `global.queueMicrotask()`
PR-URL: https://github.com/nodejs/node/pull/26523
Reviewed-By: Anna Henningsen <anna@addaleax.net>
Reviewed-By: Gus Caplan <me@gus.host>
Reviewed-By: Ruben Bridgewater <ruben@bridgewater.de>
Reviewed-By: James M Snell <jasnell@gmail.com>
- Splits signal handler setup code into two functions: one sets up
`process.on('SIGNAL_NAME')`, another takes care of the signal
triggers of node-report. Both should only happen on the main thread.
The latter needs to happen after the node-report configurations
are read into the process.
- Move the initialization of node-report into pre_execution.js
because it depends on CLI/environment settings.
PR-URL: https://github.com/nodejs/node/pull/26227
Reviewed-By: Richard Lau <riclau@uk.ibm.com>
Reviewed-By: James M Snell <jasnell@gmail.com>
Reviewed-By: Anna Henningsen <anna@addaleax.net>
Because this is only necessary in the main thread.
Also removes the rearming of signal events since no
signal event handlers should be created during the execution
of node.js now that we've made the creation of stdout and stderr
streams lazy - this has been demonstrated in the test coverage.
PR-URL: https://github.com/nodejs/node/pull/26227
Reviewed-By: Richard Lau <riclau@uk.ibm.com>
Reviewed-By: James M Snell <jasnell@gmail.com>
Reviewed-By: Anna Henningsen <anna@addaleax.net>
Reasons:
- Moves more environment-dependent setup out of bootstrap/node.js
- No async operations should be done before the call to
the setup functions in pre_execution.js so no async hooks should be
triggered before that. Therefore it is safe to delay the setup
until then.
PR-URL: https://github.com/nodejs/node/pull/26062
Reviewed-By: Anna Henningsen <anna@addaleax.net>
Reviewed-By: Richard Lau <riclau@uk.ibm.com>
Reviewed-By: James M Snell <jasnell@gmail.com>
Since bootstrap/node.js performs the setup synchronously,
the process exception handlers do not have to setup so early in
the bootstrap process - any fatal errors thrown before user code
execution should simply crash the process, and we do not care
about any clean up at that point. We don't care about emitting any
events if the process crash upon bootstrap either.
PR-URL: https://github.com/nodejs/node/pull/26061
Reviewed-By: Anna Henningsen <anna@addaleax.net>
Reviewed-By: Minwoo Jung <minwoo@nodesource.com>
Reviewed-By: Gus Caplan <me@gus.host>
- Use `deprecate` from `internal/util` instead of from `util`
- Split `setupGlobalVariables()` into `setupGlobalProxy()` and
`setupBuffer()`, and move out manipulation of the process object.
PR-URL: https://github.com/nodejs/node/pull/26033
Reviewed-By: Anna Henningsen <anna@addaleax.net>
Reviewed-By: James M Snell <jasnell@gmail.com>
Directly normalize `process.execPath` using `uv_fs_realpath`
on OpenBSD before serializing it into the process object,
instead of using `require('fs')` to normalize and override
the path in `bootstrap/node.js`.
PR-URL: https://github.com/nodejs/node/pull/26002
Reviewed-By: Richard Lau <riclau@uk.ibm.com>
Reviewed-By: Minwoo Jung <minwoo@nodesource.com>
Reviewed-By: James M Snell <jasnell@gmail.com>
This patch groups the preparation of main thread execution into
`prepareMainThreadExecution()` and removes the cluster IPC
setup in worker thread bootstrap since clusters do not use
worker threads for its implementation and it's unlikely to change.
PR-URL: https://github.com/nodejs/node/pull/26000
Reviewed-By: Anna Henningsen <anna@addaleax.net>
Reviewed-By: Richard Lau <riclau@uk.ibm.com>
Reviewed-By: Minwoo Jung <minwoo@nodesource.com>
Moves the `process.on()` and `promise.emit()` calls happened during
bootstrap for signal events into `bootstrap/node.js` so it's easier
to tell the side effects.
Drive-by changes:
- Moves the signal event re-arming to a point later during
the bootstrap - as early as it were it's unlikely that there
could be any existing signal events to re-arm for node-report.
- Use a Map instead of an Object for signal wraps since it is used
as a deletable dictionary anyway.
PR-URL: https://github.com/nodejs/node/pull/25859
Reviewed-By: Anna Henningsen <anna@addaleax.net>