This adds missing async_hooks destroy calls for sockets (in
_http_agent.js) and HTTP parsers. We need to emit a destroy in
AsyncWrap#AsyncReset before assigning a new async_id when the instance
has already been in use and is being recycled, because in that case, we
have already emitted an init for the "old" async_id.
This also removes a duplicated init call for HTTP parser: Each time a
new parser was created, AsyncReset was being called via the C++ Parser
class constructor (super constructor AsyncWrap) and also via
Parser::Reinitialize.
PR-URL: https://github.com/nodejs/node/pull/23272
Fixes: https://github.com/nodejs/node/issues/19859
Reviewed-By: Matteo Collina <matteo.collina@gmail.com>
Reviewed-By: Anna Henningsen <anna@addaleax.net>
Reviewed-By: James M Snell <jasnell@gmail.com>
Array#pop() is known to be faster than Array#shift().
To be exact, it's O(1) vs. O(n). In this case there's no difference
from which side of the "pool" array the object is retrieved,
so .pop() should be preferred.
PR-URL: https://github.com/nodejs/node/pull/2174
Reviewed-By: mscdex - Brian White <mscdex@mscdex.net>
Reviewed-By: jasnell - James M Snell <jasnell@gmail.com>
Reviewed-By: ofrobots - Ali Ijaz Sheikh <ofrobots@google.com>