This bootstraps ESM loaders in the ShadowRealm with
`ShadowRealm.prototype.importValue` as its entry point and enables
loading ESM and CJS modules in the ShadowRealm. The module is imported
without a parent URL and resolved with the current process's working
directory.
PR-URL: https://github.com/nodejs/node/pull/48655
Reviewed-By: Matteo Collina <matteo.collina@gmail.com>
Reviewed-By: Antoine du Hamel <duhamelantoine1995@gmail.com>
Reviewed-By: James M Snell <jasnell@gmail.com>
Reviewed-By: Joyee Cheung <joyeec9h3@gmail.com>
Instead of doing the initializations of worker threads using small
helper functions that are also used by the main thread initialization,
wrap everything into a common prepareExecution() function with
an isMainThread switch to turn off initializations that shouldn't
be done for worker threads, so that we don't have to replicate
all the initialization steps in the worker code, which can be
error-prone.
PR-URL: https://github.com/nodejs/node/pull/44869
Reviewed-By: Chengzhong Wu <legendecas@gmail.com>
Reviewed-By: James M Snell <jasnell@gmail.com>
Add an ExitCode enum class and use it throughout the code base
instead of hard-coding the exit codes everywhere. At the moment,
the exit codes used in many places do not actually conform to
what the documentation describes. With the new enums (which
are also available to the JS land as constants in an internal
binding) we could migrate to a more consistent usage of the
codes, and eventually expose the constants to the user land
when they are stable enough.
PR-URL: https://github.com/nodejs/node/pull/44746
Reviewed-By: Antoine du Hamel <duhamelantoine1995@gmail.com>
Reviewed-By: Jacob Smith <jacob@frende.me>
Reviewed-By: James M Snell <jasnell@gmail.com>
Reviewed-By: Darshan Sen <raisinten@gmail.com>
This patch refactors the DNS default resolver code to make it
easier to be included in a snapshot:
- The code specific for the callback-based DNS resolver are not
in a separate module to make the dependency clearer (it's not
actually needed if the user only ever loads `dns/promises`)
- The common part of the callback-based resolver and the promise-
based resolver is now ResolverBase. The other two user-facing
resolvers are now subclasses of ResolverBase. The default
Resolver is constructed with just ResolverBase. This would
be fine as the default resolver is never actually exposed
to the user-land and it has been working using duck-typing anyway.
- Move the construction of Resolver subclasses into a common
method `createResolverClass()` to reduce code duplication.
The two subclasses now also share the same base constructor.
This would make it possible for them to also share code
for snapshot support later.
- `--dns-result-order` is now queried and refreshed during
pre-execution. To avoid loading the cares_wrap binding unnecessarily
the loading of the binding is also made lazy.
PR-URL: https://github.com/nodejs/node/pull/44541
Reviewed-By: Matteo Collina <matteo.collina@gmail.com>
Reviewed-By: Zeyu "Alex" Yang <himself65@outlook.com>
Reviewed-By: Minwoo Jung <nodecorelab@gmail.com>
This patch:
- Make NativeModuleLoader::LookupAndCompile() detect parameters based
on module IDs. This allows us to compile more builtins when
generating the embedded bootstrap, including
- internal/per_context/*
- internal/bootstrap/*
- internal/main/*
- Move pre_execution.js to lib/internal/process as it needs to be
compiled as a regular built-in module, unlike other scripts
in lib/internal/bootstrap
- Move markBootstrapComplete() to the performance binding instead of
making it a function-wrapper-based global to reduce number of
special cases.
PR-URL: https://github.com/nodejs/node/pull/44018
Reviewed-By: Chengzhong Wu <legendecas@gmail.com>
Reviewed-By: Anna Henningsen <anna@addaleax.net>
- Move Performance and InternalPerformance to a new
lib/internal/perf/performance.js
- Move now() getMilestoneTimestamp() into
lib/internal/perf/utils.js
- Rename lib/internal/perf/perf.js to
lib/internal/perf/performance_entry.js
- Refresh time origin at startup (this means the
time origins could differ between snapshot building
time and snapshot creation time)
PR-URL: https://github.com/nodejs/node/pull/38971
Refs: https://github.com/nodejs/node/issues/35711
Reviewed-By: James M Snell <jasnell@gmail.com>
These APIs allow arbitrary, cloneable JavaScript values to be set and
passed to all new Worker instances spawned from the current context.
It is similar to `workerData` except that environment data is set
independently of the `new Worker()` constructor, and the the value is
passed automatically to all new Workers.
This is a *partial* fix of https://github.com/nodejs/node/issues/30992
but does not implement a complete fix.
Signed-off-by: James M Snell <jasnell@gmail.com>
PR-URL: https://github.com/nodejs/node/pull/37486
Reviewed-By: Anna Henningsen <anna@addaleax.net>
Reviewed-By: Gireesh Punathil <gpunathi@in.ibm.com>
Reviewed-By: Darshan Sen <raisinten@gmail.com>
CLI options should not be added through the config binding, instead
they are already available in the JS land via
`require('internal/options')`. Also CLI options in principle should
be processed in pre-execution instead of bootstrap scripts.
PR-URL: https://github.com/nodejs/node/pull/30778
Reviewed-By: Anna Henningsen <anna@addaleax.net>
Reviewed-By: Colin Ihrig <cjihrig@gmail.com>
Reviewed-By: Yongsheng Zhang <zyszys98@gmail.com>
Reviewed-By: Rich Trott <rtrott@gmail.com>
Previously `internal/bootstrap/pre_execution.js` requires
`internal/modules/cjs/loader.js` which in turn requires
`internal/bootstrap/pre_execution.js`. This patch moves the
entry point execution logic out of `pre_execution.js` and
puts it into `internal/modules/run_main.js`. It also tests
that `Module.runMain` can be monkey-patched before further
deprecation/refactoring can be done.
Also added an internal assertion `hasLoadedAnyUserCJSModule`
for documentation purposes.
PR-URL: https://github.com/nodejs/node/pull/30349
Reviewed-By: Guy Bedford <guybedford@gmail.com>
Reviewed-By: James M Snell <jasnell@gmail.com>
Reviewed-By: Anna Henningsen <anna@addaleax.net>
The C++ land `node::FatalException()` is not in fact fatal anymore.
It gives the user a chance to handle the uncaught exception
globally by listening to the `uncaughtException` event. This patch
renames it to `TriggerUncaughtException` in C++ to avoid the confusion.
In addition rename the JS land handler to `onGlobalUncaughtException`
to reflect its purpose - we have to keep the alias
`process._fatalException` and use that for now since it has been
monkey-patchable in the user land.
This patch also
- Adds more comments to the global uncaught exception handling routine
- Puts a few other C++ error handling functions into the `errors`
namespace
- Moves error-handling-related bindings to the `errors` binding.
Refs: https://github.com/nodejs/node/commit/2b252acea47af3ebeac3d7e68277f015667264cc
PR-URL: https://github.com/nodejs/node/pull/28257
Reviewed-By: Anna Henningsen <anna@addaleax.net>
Reviewed-By: Benjamin Gruenbaum <benjamingr@gmail.com>
Reviewed-By: Franziska Hinkelmann <franziska.hinkelmann@gmail.com>
Explicitly initialize the CJS loader with `module._initPaths()`
instead of making it a side-effect of requiring
`internal/modules/cjs/loader` - that makes it harder to reason about
when it's safe to load `internal/modules/cjs/loader`.
PR-URL: https://github.com/nodejs/node/pull/27313
Reviewed-By: Gus Caplan <me@gus.host>
Reviewed-By: Ruben Bridgewater <ruben@bridgewater.de>
`debuglog()` depends on `process.pid` and `process.env.NODE_DEBUG`,
so it needs to be called lazily in top scopes of internal modules
that may be loaded before these run time states are allowed to
be accessed. This patch makes its implementation lazy by default,
the process states are only accessed when the returned debug
function is called for the first time.
PR-URL: https://github.com/nodejs/node/pull/27281
Reviewed-By: Ruben Bridgewater <ruben@bridgewater.de>
Reviewed-By: Luigi Pinca <luigipinca@gmail.com>
Reviewed-By: Richard Lau <riclau@uk.ibm.com>
Reviewed-By: Yongsheng Zhang <zyszys98@gmail.com>
This adds a flag to define the default behavior for unhandled
rejections. Three modes exist: `none`, `warn` and `strict`. The first
is going to silence all unhandled rejection warnings. The second
behaves identical to the current default with the excetion that no
deprecation warning will be printed and the last is going to throw
an error for each unhandled rejection, just as regular exceptions do.
It is possible to intercept those with the `uncaughtException` hook
as with all other exceptions as well.
This PR has no influence on the existing `unhandledRejection` hook.
If that is used, it will continue to function as before.
PR-URL: https://github.com/nodejs/node/pull/26599
Reviewed-By: Benjamin Gruenbaum <benjamingr@gmail.com>
Reviewed-By: Matteo Collina <matteo.collina@gmail.com>
Reviewed-By: Matheus Marchini <mat@mmarchini.me>
Reviewed-By: Michael Dawson <michael_dawson@ca.ibm.com>
Reviewed-By: Сковорода Никита Андреевич <chalkerx@gmail.com>
Reviewed-By: Sakthipriyan Vairamani <thechargingvolcano@gmail.com>