Commit Graph
32 Commits
Author SHA1 Message Date
Joyee Cheung a933103499 cli: implement --trace-env and --trace-env-[js|native]-stack
This implements --trace-env, --trace-env-js-stack and
--trace-env-native-stack CLI options which can be used to find
out what environment variables are accessed and where they are
accessed.

PR-URL: https://github.com/nodejs/node/pull/55604
Reviewed-By: Chengzhong Wu <legendecas@gmail.com>
Reviewed-By: James M Snell <jasnell@gmail.com>
2025-01-05 12:57:29 -05:00
Michaël Zasso c40a8273ef src: avoid unused variable 'error' warning
The variable is only used in DEBUG mode. Define it only in that case.

PR-URL: https://github.com/nodejs/node/pull/52886
Reviewed-By: Moshe Atlow <moshe@atlow.co.il>
Reviewed-By: Richard Lau <rlau@redhat.com>
Reviewed-By: Luigi Pinca <luigipinca@gmail.com>
Reviewed-By: Benjamin Gruenbaum <benjamingr@gmail.com>
2024-05-11 18:55:50 +02:00
Joyee Cheung 73f150ba13 src: simplify direct queries of env vars in C++ land
In many cases we can query the environment variable directly instead
of encoding it into UTF8 first and then decoding it again from
UTF8 via an intermediate V8 string.

Drive-by: pass per_process::system_environment explicitly when
the real environment variables are supposed to be used instead of
relying on fallback with defaults.

PR-URL: https://github.com/nodejs/node/pull/51829
Reviewed-By: Yagiz Nizipli <yagiz.nizipli@sentry.io>
Reviewed-By: Mohammed Keyvanzadeh <mohammadkeyvanzade94@gmail.com>
Reviewed-By: Luigi Pinca <luigipinca@gmail.com>
Reviewed-By: James M Snell <jasnell@gmail.com>
2024-02-27 21:41:48 +00:00
Joyee Cheung 036c89f917 src: use v8::Isolate::TryGetCurrent() in DumpJavaScriptBacktrace()
It was using Isolate::GetCurrent() which DCHECK on nullptr, even
though what we wanted was to return early if it is nullptr.

PR-URL: https://github.com/nodejs/node/pull/50518
Refs: https://github.com/nodejs/node/pull/50242
Reviewed-By: Vinícius Lourenço Claro Cardoso <contact@viniciusl.com.br>
Reviewed-By: Juan José Arboleda <soyjuanarbol@gmail.com>
Reviewed-By: Chengzhong Wu <legendecas@gmail.com>
2023-11-06 09:25:06 +00:00
Joyee Cheung 30950864d3 src: print more information in C++ assertions
This patch:

- Introduce an internal GetCurrentStackTrace() utility to get the
  current JavaScript stack trace with best effort.
- Indent the assertion message so that is separated from the native
  stack trace for redability
- Print the JS stack trace when it's available

Previoiusly the abort message looks like this:

```
out/Release/node[24458]: ../../src/node_file.cc:2008:void node::fs::Ope
n(const FunctionCallbackInfo<v8::Value> &): Assertion `(argc) >= (3)' f
ailed.
 1: 0x1043fb9a4 node::Abort() [node]
 2: 0x1043fb6e4 node::PrintCaughtException(v8::Isolate*, v8::Local<v8::
Context>, v8::TryCatch const&) [node]
 3: 0x104407708 node::fs::Open(v8::FunctionCallbackInfo<v8::Value> cons
t&) [node]
 4: 0x104611e74 v8::internal::MaybeHandle<v8::internal::Object> v8::int
ernal::(anonymous namespace)::HandleApiCallHelper<false>(v8::internal::
Isolate*, v8::internal::Handle<v8::internal::HeapObject
>, v8::internal::Handle<v8::internal::FunctionTemplateInfo>, v8::intern
al::Handle<v8::internal::Object>, unsigned long*, int) [node
]
 5: 0x1046116c8 v8::internal::Builtin_HandleApiCall(int, unsigned long*
, v8::internal::Isolate*) [node]
 6: 0x104e9cb24 Builtins_CEntry_Return1_ArgvOnStack_BuiltinExit [node]
 7: 0x104e143e4 Builtins_InterpreterEntryTrampoline [node]
 8: 0x104e1250c Builtins_JSEntryTrampoline [node]
 9: 0x104e121f4 Builtins_JSEntry [node]
10: 0x1046ed54c v8::internal::(anonymous namespace)::Invoke(v8::interna
l::Isolate*, v8::internal::(anonymous namespace)::InvokeParams const&)
[node]
11: 0x1046edb60 v8::internal::Execution::CallScript(v8::internal::Isola
te*, v8::internal::Handle<v8::internal::JSFunction>, v8::internal::Hand
le<v8::internal::Object>, v8::internal::Handle<v8::in
ternal::Object>) [node]
12: 0x1045a9fa0 v8::Script::Run(v8::Local<v8::Context>, v8::Local<v8::D
ata>) [node]
13: 0x1043efb68 node::contextify::ContextifyScript::EvalMachine(v8::Loc
al<v8::Context>, node::Environment*, long long, bool, bool, bool, v8::M
icrotaskQueue*, v8::FunctionCallbackInfo<v8::Value> const&) [node
]
14: 0x1043ef3e0 node::contextify::ContextifyScript::RunInContext(v8::Fu
nctionCallbackInfo<v8::Value> const&) [node]
15: 0x104611e74 v8::internal::MaybeHandle<v8::internal::Object> v8::int
ernal::(anonymous namespace)::HandleApiCallHelper<false>(v8::internal::
Isolate*, v8::internal::Handle<v8::internal::HeapObject>
, v8::internal::Handle<v8::internal::FunctionTemplateInfo>, v8::interna
l::Handle<v8::internal::Object>, unsigned long*, int) [node
]
16: 0x1046116c8 v8::internal::Builtin_HandleApiCall(int, unsigned long*
, v8::internal::Isolate*) [node]
17: 0x104e9cb24 Builtins_CEntry_Return1_ArgvOnStack_BuiltinExit [node]
18: 0x104e143e4 Builtins_InterpreterEntryTrampoline [node]
19: 0x104e143e4 Builtins_InterpreterEntryTrampoline [node]
20: 0x104e143e4 Builtins_InterpreterEntryTrampoline [node]
21: 0x104e143e4 Builtins_InterpreterEntryTrampoline [node]
22: 0x104e143e4 Builtins_InterpreterEntryTrampoline [node]
23: 0x104e143e4 Builtins_InterpreterEntryTrampoline [node]
24: 0x104e143e4 Builtins_InterpreterEntryTrampoline [node]
25: 0x104e1250c Builtins_JSEntryTrampoline [node]
26: 0x104e121f4 Builtins_JSEntry [node]
27: 0x1046ed54c v8::internal::(anonymous namespace)::Invoke(v8::interna
l::Isolate*, v8::internal::(anonymous namespace)::InvokeParams const&)
[node]
28: 0x1046ecdc8 v8::internal::Execution::Call(v8::internal::Isolate*, v
8::internal::Handle<v8::internal::Object>, v8::internal::Handle<v8::int
ernal::Object>, int, v8::internal::Handle<v
8::internal::Object>*) [node]
29: 0x1045be23c v8::Function::Call(v8::Local<v8::Context>, v8::Local<v8
::Value>, int, v8::Local<v8::Value>*) [node]
30: 0x1043df704 node::builtins::BuiltinLoader::CompileAndCall(v8::Local
<v8::Context>, char const*, node::Realm*) [node]
31: 0x10446f2d4 node::Realm::ExecuteBootstrapper(char const*) [node]
32: 0x1043c3378 node::StartExecution(node::Environment*, std::__1::func
tion<v8::MaybeLocal<v8::Value> (node::StartExecutionCallbackInfo const&
)>) [node]
33: 0x10432dc28 node::LoadEnvironment(node::Environment*, std::__1::fun
ction<v8::MaybeLocal<v8::Value> (node::StartExecutionCallbackInfo const
&)>) [node]
34: 0x10443d1f4 node::NodeMainInstance::Run(node::ExitCode*, node::Envi
ronment*) [node]
35: 0x10443cfd0 node::NodeMainInstance::Run() [node]
36: 0x1043c5d18 node::Start(int, char**) [node]
37: 0x19a027f28 start [/usr/lib/dyld]
[1]    24458 abort      out/Release/node -p "process.binding('fs').open
()"
```

Now it looks like this:

```
  #  out/Release/node[24856]: void node::fs::Open(const FunctionCallbac
kInfo<v8::Value> &) at ../../src/node_file.cc:2008
  #  Assertion failed: (argc) >= (3)

----- Native stack trace -----

 1: 0x1001efe64 node::Abort() [node]
 2: 0x1001efba4 node::PrintCaughtException(v8::Isolate*, v8::Local<v8::
Context>, v8::TryCatch const&) [node]
 3: 0x1001fb868 node::fs::Open(v8::FunctionCallbackInfo<v8::Value> cons
t&) [node]
 4: 0x100405fd4 v8::internal::MaybeHandle<v8::internal::Object> v8::int
ernal::(anonymous namespace)::HandleApiCallHelper<false>(v8::internal::
Isolate*, v8::internal::Handle<v8::internal::HeapObject
>, v8::internal::Handle<v8::internal::FunctionTemplateInfo>, v8::intern
al::Handle<v8::internal::Object>, unsigned long*, int) [node
]
 5: 0x100405828 v8::internal::Builtin_HandleApiCall(int, unsigned long*
, v8::internal::Isolate*) [node]
 6: 0x100c90b24 Builtins_CEntry_Return1_ArgvOnStack_BuiltinExit [node]
 7: 0x100c083e4 Builtins_InterpreterEntryTrampoline [node]
 8: 0x100c0650c Builtins_JSEntryTrampoline [node]
 9: 0x100c061f4 Builtins_JSEntry [node]
10: 0x1004e16ac v8::internal::(anonymous namespace)::Invoke(v8::interna
l::Isolate*, v8::internal::(anonymous namespace)::InvokeParams const&)
[node]
11: 0x1004e1cc0 v8::internal::Execution::CallScript(v8::internal::Isola
te*, v8::internal::Handle<v8::internal::JSFunction>, v8::internal::Hand
le<v8::internal::Object>, v8::internal::Handle<v8::in
ternal::Object>) [node]
12: 0x10039e100 v8::Script::Run(v8::Local<v8::Context>, v8::Local<v8::D
ata>) [node]
13: 0x1001e4028 node::contextify::ContextifyScript::EvalMachine(v8::Loc
al<v8::Context>, node::Environment*, long long, bool, bool, bool, v8::M
icrotaskQueue*, v8::FunctionCallbackInfo<v8::Value> const&) [node
]
14: 0x1001e38a0 node::contextify::ContextifyScript::RunInContext(v8::Fu
nctionCallbackInfo<v8::Value> const&) [node]
15: 0x100405fd4 v8::internal::MaybeHandle<v8::internal::Object> v8::int
ernal::(anonymous namespace)::HandleApiCallHelper<false>(v8::internal::
Isolate*, v8::internal::Handle<v8::internal::HeapObject>
, v8::internal::Handle<v8::internal::FunctionTemplateInfo>, v8::interna
l::Handle<v8::internal::Object>, unsigned long*, int) [node
]
16: 0x100405828 v8::internal::Builtin_HandleApiCall(int, unsigned long*
, v8::internal::Isolate*) [node]
17: 0x100c90b24 Builtins_CEntry_Return1_ArgvOnStack_BuiltinExit [node]
18: 0x100c083e4 Builtins_InterpreterEntryTrampoline [node]
19: 0x100c083e4 Builtins_InterpreterEntryTrampoline [node]
20: 0x100c083e4 Builtins_InterpreterEntryTrampoline [node]
21: 0x100c083e4 Builtins_InterpreterEntryTrampoline [node]
22: 0x100c083e4 Builtins_InterpreterEntryTrampoline [node]
23: 0x100c083e4 Builtins_InterpreterEntryTrampoline [node]
24: 0x100c083e4 Builtins_InterpreterEntryTrampoline [node]
25: 0x100c0650c Builtins_JSEntryTrampoline [node]
26: 0x100c061f4 Builtins_JSEntry [node]
27: 0x1004e16ac v8::internal::(anonymous namespace)::Invoke(v8::interna
l::Isolate*, v8::internal::(anonymous namespace)::InvokeParams const&)
[node]
28: 0x1004e0f28 v8::internal::Execution::Call(v8::internal::Isolate*, v
8::internal::Handle<v8::internal::Object>, v8::internal::Handle<v8::int
ernal::Object>, int, v8::internal::Handle<v
8::internal::Object>*) [node]
29: 0x1003b239c v8::Function::Call(v8::Local<v8::Context>, v8::Local<v8
::Value>, int, v8::Local<v8::Value>*) [node]
30: 0x1001d3bc4 node::builtins::BuiltinLoader::CompileAndCall(v8::Local
<v8::Context>, char const*, node::Realm*) [node]
31: 0x100263434 node::Realm::ExecuteBootstrapper(char const*) [node]
32: 0x1001b7838 node::StartExecution(node::Environment*, std::__1::func
tion<v8::MaybeLocal<v8::Value> (node::StartExecutionCallbackInfo const&
)>) [node]
33: 0x100121c28 node::LoadEnvironment(node::Environment*, std::__1::fun
ction<v8::MaybeLocal<v8::Value> (node::StartExecutionCallbackInfo const
&)>) [node]
34: 0x100231354 node::NodeMainInstance::Run(node::ExitCode*, node::Envi
ronment*) [node]
35: 0x100231130 node::NodeMainInstance::Run() [node]
36: 0x1001ba1d8 node::Start(int, char**) [node]
37: 0x19a027f28 start [/usr/lib/dyld]

----- JavaScript stack trace -----

1: [eval]:1:23
2: runScriptInThisContext (node:internal/vm:144:10)
3: node:internal/process/execution:109:14
4: [eval]-wrapper:6:24
5: runScript (node:internal/process/execution:92:62)
6: evalScript (node:internal/process/execution:123:10)
7: node:internal/main/eval_string:51:3

[1]    24856 abort      out/Release/node -p "process.binding('fs').open
()"
```

PR-URL: https://github.com/nodejs/node/pull/50242
Reviewed-By: Chengzhong Wu <legendecas@gmail.com>
Reviewed-By: Stephen Belanger <admin@stephenbelanger.com>
2023-11-01 16:20:18 +00:00
Tobias Nießen f0e645321c src: use UNREACHABLE instead of CHECK(falsy)
Also remove some dead code following such statements.

PR-URL: https://github.com/nodejs/node/pull/46317
Reviewed-By: Darshan Sen <raisinten@gmail.com>
Reviewed-By: Anna Henningsen <anna@addaleax.net>
Reviewed-By: Yagiz Nizipli <yagiz@nizipli.com>
Reviewed-By: Luigi Pinca <luigipinca@gmail.com>
Reviewed-By: Franziska Hinkelmann <franziska.hinkelmann@gmail.com>
2023-01-25 14:00:21 +00:00
Tobias Nießen ddc5da9353 src: make minor improvements to EnabledDebugList
Change the underlying type of DebugCategory to unsigned int so that it
can be safely cast to an unsigned type without having to worry about
negative values, removing the need for the DCHECK_GE statements.

To fully benefit from type safety, remove DebugCategory::CATEGORY_COUNT
and instead add a constexpr kDebugCategoryCount.

Remove the second argument from EnabledDebugList::set_enabled() and
EnabledDebugList::Parse() because it was always set to true.

PR-URL: https://github.com/nodejs/node/pull/44350
Reviewed-By: Chengzhong Wu <legendecas@gmail.com>
Reviewed-By: Anna Henningsen <anna@addaleax.net>
Reviewed-By: Darshan Sen <raisinten@gmail.com>
2022-08-25 00:28:46 +00:00
Darshan Sen a6e2329246 src: pass only Isolate* and env_vars to EnabledDebugList::Parse()
The function doesn't require access to the entire Environment object, so
this change just passes what it needs.

Addresses this TODO -
https://github.com/nodejs/node/blob/71691e53d601a4cf3eab3b33cebe4cc9f50c8470/src/env.cc#L372-L374

Signed-off-by: Darshan Sen <raisinten@gmail.com>

PR-URL: https://github.com/nodejs/node/pull/43668
Reviewed-By: Chengzhong Wu <legendecas@gmail.com>
Reviewed-By: Joyee Cheung <joyeec9h3@gmail.com>
2022-07-15 05:10:56 +01:00
bl-ue 11e77e44f9 src: fix typos
PR-URL: https://github.com/nodejs/node/pull/38845
Reviewed-By: Rich Trott <rtrott@gmail.com>
Reviewed-By: Anna Henningsen <anna@addaleax.net>
Reviewed-By: Darshan Sen <raisinten@gmail.com>
Reviewed-By: Colin Ihrig <cjihrig@gmail.com>
Reviewed-By: Khaidi Chu <i@2333.moe>
Reviewed-By: James M Snell <jasnell@gmail.com>
Reviewed-By: Anto Aravinth <anto.aravinth.cse@gmail.com>
Reviewed-By: Zeyu Yang <himself65@outlook.com>
2021-06-01 12:04:16 +02:00
raisinten 4ae31351ea src: replace push_back with emplace_back in debug_utils
This prevents potential temporary object constructions.

PR-URL: https://github.com/nodejs/node/pull/36897
Reviewed-By: James M Snell <jasnell@gmail.com>
Reviewed-By: Antoine du Hamel <duhamelantoine1995@gmail.com>
2021-01-19 00:30:22 +01:00
Joyee Cheung 51bc55f2a2 src: implement per-process native Debug() printer
This patch adds a per-process native Debug() printer that can be
called when an Environment is not available.

PR-URL: https://github.com/nodejs/node/pull/31884
Reviewed-By: Anna Henningsen <anna@addaleax.net>
2020-03-10 05:52:38 +08:00
Joyee Cheung a8772da54d src: refactor debug category parsing
Move the debug category parsing into a new EnabledDebugList class,
so that it can be reused outside of Environment.

PR-URL: https://github.com/nodejs/node/pull/31884
Reviewed-By: Anna Henningsen <anna@addaleax.net>
2020-03-10 05:52:38 +08:00
Yuhanun Citgez 9c753b3dc2 src: modernized unique_ptr construction
PR-URL: https://github.com/nodejs/node/pull/31654
Reviewed-By: Anna Henningsen <anna@addaleax.net>
Reviewed-By: Colin Ihrig <cjihrig@gmail.com>
Reviewed-By: James M Snell <jasnell@gmail.com>
Reviewed-By: Gus Caplan <me@gus.host>
Reviewed-By: David Carlier <devnexen@gmail.com>
Reviewed-By: Franziska Hinkelmann <franziska.hinkelmann@gmail.com>
Reviewed-By: Tiancheng "Timothy" Gu <timothygu99@gmail.com>
2020-02-08 18:31:48 +01:00
Denys Otrishko aec9ad8f6c src: fix console debug output on Windows
The FWrite function on Windows assumed that MultiByteToWideChar
automatically null-terminates the resulting string, but it will only do
so if the size of the source was passed as -1 or null character was
explicitly counted in the size. The FWrite uses std::string and its
`.size()` method which doesn't count the null character even though the
`.data()` method adds it to the resulting string.

https://docs.microsoft.com/en-us/windows/win32/api/stringapiset/nf-stringapiset-multibytetowidechar#remarks
> MultiByteToWideChar does not null-terminate an output string if the
  input string length is explicitly specified without a terminating null
  character. To null-terminate an output string for this function, the
  application should pass in -1 or explicitly count the terminating null
  character for the input string.

PR-URL: https://github.com/nodejs/node/pull/31580
Reviewed-By: Anna Henningsen <anna@addaleax.net>
Reviewed-By: James M Snell <jasnell@gmail.com>
Reviewed-By: Rich Trott <rtrott@gmail.com>
2020-02-02 14:12:23 +01:00
Anna Henningsen 32e7e813e9 src: use custom fprintf alike to write errors to stderr
This allows printing errors that contain nul characters, for example.

Fixes: https://github.com/nodejs/node/issues/28761
Fixes: https://github.com/nodejs/node/issues/31218

PR-URL: https://github.com/nodejs/node/pull/31446
Reviewed-By: James M Snell <jasnell@gmail.com>
Reviewed-By: Gus Caplan <me@gus.host>
Reviewed-By: Ben Noordhuis <info@bnoordhuis.nl>
Reviewed-By: Colin Ihrig <cjihrig@gmail.com>
Reviewed-By: Rich Trott <rtrott@gmail.com>
2020-01-23 22:39:00 +01:00
Anna Henningsen 9cc747bfce src: add C++-style sprintf utility
Add an utility that handles C++-style strings and objects well.

PR-URL: https://github.com/nodejs/node/pull/31446
Fixes: https://github.com/nodejs/node/issues/28761
Fixes: https://github.com/nodejs/node/issues/31218
Reviewed-By: James M Snell <jasnell@gmail.com>
Reviewed-By: Gus Caplan <me@gus.host>
Reviewed-By: Ben Noordhuis <info@bnoordhuis.nl>
Reviewed-By: Colin Ihrig <cjihrig@gmail.com>
Reviewed-By: Rich Trott <rtrott@gmail.com>
2020-01-23 22:38:58 +01:00
David Carlier 5c71c12363 build: ease DragonFlyBSD build
Implicitly pretending being FreeBSD and disable
large pages for this platform.

PR-URL: https://github.com/nodejs/node/pull/30201
Reviewed-By: Anna Henningsen <anna@addaleax.net>
Reviewed-By: Franziska Hinkelmann <franziska.hinkelmann@gmail.com>
Reviewed-By: Luigi Pinca <luigipinca@gmail.com>
Reviewed-By: Ruben Bridgewater <ruben@bridgewater.de>
2019-12-10 18:08:28 +00:00
Anna Henningsen d1f4936fab src: improve checked uv loop close output
Addon developers may run into this when not closing libuv handles
inside Workers.

Previously, output may have included unhelpful statements such as
`uv loop at ... has 0 active handles`, which may sound like
everything’s supposed to be fine actually.

So, instead of printing the active handle count, print the total
handle count and mark active handles individually.

Also, fix the test for this to work properly and make sure that
parsing finishes properly.

PR-URL: https://github.com/nodejs/node/pull/30814
Reviewed-By: Richard Lau <riclau@uk.ibm.com>
Reviewed-By: Rich Trott <rtrott@gmail.com>
Reviewed-By: David Carlier <devnexen@gmail.com>
Reviewed-By: Colin Ihrig <cjihrig@gmail.com>
Reviewed-By: Ben Noordhuis <info@bnoordhuis.nl>
2019-12-07 21:30:39 -08:00
Alexandre Ferrando 7686b5a34f src: cleanup unused headers
Node codebase has evolved a lot in the more than 10 years of its
existence. As more features (and code) have been added, changed,
removed, it's sometimes hard to keep track of what gets used and what
not.

This commits attempts to clean some of those potentially left-over
headers using suggestions from  include-what-you-use

Refs: https://github.com/nodejs/node/issues/27531

PR-URL: https://github.com/nodejs/node/pull/30328
Reviewed-By: Anna Henningsen <anna@addaleax.net>
Reviewed-By: Joyee Cheung <joyeec9h3@gmail.com>
Reviewed-By: James M Snell <jasnell@gmail.com>
2019-11-28 23:21:08 +01:00
David Carlier 3a9cb5ccb0 src: fix OpenBSD build
PR-URL: https://github.com/nodejs/node/pull/28384
Reviewed-By: Anna Henningsen <anna@addaleax.net>
Reviewed-By: Colin Ihrig <cjihrig@gmail.com>
Reviewed-By: James M Snell <jasnell@gmail.com>
Reviewed-By: Ben Noordhuis <info@bnoordhuis.nl>
Reviewed-By: Rich Trott <rtrott@gmail.com>
2019-07-29 23:27:12 -07:00
Sam Roberts 60b315c064 src: remove env-inl.h from header files
Inline headers should only be included into the .cc files that use them.

PR-URL: https://github.com/nodejs/node/pull/27755
Reviewed-By: Luigi Pinca <luigipinca@gmail.com>
Reviewed-By: Rich Trott <rtrott@gmail.com>
Reviewed-By: Colin Ihrig <cjihrig@gmail.com>
Reviewed-By: Anna Henningsen <anna@addaleax.net>
Reviewed-By: James M Snell <jasnell@gmail.com>
2019-05-23 08:51:41 -07:00
Sam Roberts b6bfc19378 src: remove util-inl.h from header files
Its intended that *-inl.h header files are only included into the src
files that call the inline methods. Explicitly include it into the files
that need it.

PR-URL: https://github.com/nodejs/node/pull/27631
Reviewed-By: Joyee Cheung <joyeec9h3@gmail.com>
Reviewed-By: James M Snell <jasnell@gmail.com>
Reviewed-By: Rich Trott <rtrott@gmail.com>
Reviewed-By: Colin Ihrig <cjihrig@gmail.com>
2019-05-13 13:43:26 -07:00
Refael Ackermann f2064dfc1f src: de-lint header usage
PR-URL: https://github.com/nodejs/node/pull/26306
Reviewed-By: Gireesh Punathil <gpunathi@in.ibm.com>
2019-03-12 09:57:19 -04:00
gengjiawen 8137668c53 src: apply clang-tidy rule modernize-deprecated-headers
PR-URL: https://github.com/nodejs/node/pull/26159
Reviewed-By: Daniel Bevenius <daniel.bevenius@gmail.com>
Reviewed-By: James M Snell <jasnell@gmail.com>
2019-02-27 05:35:53 +01:00
gengjiawen abba1020f4 src: refactor to nullptr in cpp code
Signed-off-by: gengjiawen <technicalcute@gmail.com>

PR-URL: https://github.com/nodejs/node/pull/25888
Reviewed-By: Anna Henningsen <anna@addaleax.net>
Reviewed-By: Colin Ihrig <cjihrig@gmail.com>
Reviewed-By: James M Snell <jasnell@gmail.com>
Reviewed-By: Refael Ackermann <refack@gmail.com>
2019-02-07 07:39:42 +01:00
Anna Henningsen 46d9573c68 src: add PrintLibuvHandleInformation debug helper
This function is not only helpful for debugging crashes,
but can also be used as an ad-hoc debugging statement.

PR-URL: https://github.com/nodejs/node/pull/25905
Reviewed-By: Colin Ihrig <cjihrig@gmail.com>
Reviewed-By: Ben Noordhuis <info@bnoordhuis.nl>
Reviewed-By: James M Snell <jasnell@gmail.com>
2019-02-05 21:53:18 +01:00
Joyee Cheung 1838d00eba src: reduce includes of node_internals.h
PR-URL: https://github.com/nodejs/node/pull/25507
Reviewed-By: Daniel Bevenius <daniel.bevenius@gmail.com>
Reviewed-By: Ben Noordhuis <info@bnoordhuis.nl>
Reviewed-By: Colin Ihrig <cjihrig@gmail.com>
Reviewed-By: Anna Henningsen <anna@addaleax.net>
Reviewed-By: James M Snell <jasnell@gmail.com>
2019-01-21 07:54:42 +01:00
Gireesh Punathil 6f8ccef74e src: port GetLoadedLibraries for freebsd
the dl_iterate_phdr and its associated data structure in Linux
are fully available in freebsd as well, so opening it up for
freebsd means just opening up the platform specific identifiers.

Refs: https://github.com/nodejs/node/pull/24825

PR-URL: https://github.com/nodejs/node/pull/25106
Reviewed-By: Anna Henningsen <anna@addaleax.net>
Reviewed-By: Colin Ihrig <cjihrig@gmail.com>
Reviewed-By: Richard Lau <riclau@uk.ibm.com>
2018-12-20 12:16:11 +05:30
Gireesh Punathil 1c52dccc54 src: add GetLoadedLibraries routine
Add a static function GetLoadedLibraries under
NativeSymbolDebuggingContext abstraction that provides a list of
shared objects - either the current process depended on or loaded.

PR-URL: https://github.com/nodejs/node/pull/24825
Reviewed-By: Anna Henningsen <anna@addaleax.net>
Reviewed-By: Ben Noordhuis <info@bnoordhuis.nl>
Reviewed-By: Joyee Cheung <joyeec9h3@gmail.com>
2018-12-14 05:38:26 +01:00
Refael Ackermann 247b513059 src,win: informative stack traces
Refresh `Win32SymbolDebuggingContext::LookupSymbol` to use more APIs

PR-URL: https://github.com/nodejs/node/pull/23822
Refs: https://docs.microsoft.com/en-us/windows/desktop/Debug/retrieving-symbol-information-by-address
Refs: https://docs.microsoft.com/en-us/windows/desktop/Debug/retrieving-undecorated-symbol-names
Reviewed-By: Tobias Nießen <tniessen@tnie.de>
2018-10-29 21:44:17 -04:00
Anna Henningsen aa2304b8d5 worker,src: display remaining handles if uv_loop_close fails
Right now, we crash the process if there are handles remaining
on the event loop when we exit (except for the main thread).

This does not provide a lot of information about causes, though;
in particular, we don’t show which handles are pending and
who own them.

This patch adds debug output to these cases to help with the
situation.

PR-URL: https://github.com/nodejs/node/pull/21238
Reviewed-By: Tiancheng "Timothy" Gu <timothygu99@gmail.com>
Reviewed-By: James M Snell <jasnell@gmail.com>
Reviewed-By: Gus Caplan <me@gus.host>
Reviewed-By: Ben Noordhuis <info@bnoordhuis.nl>
Reviewed-By: Benjamin Gruenbaum <benjamingr@gmail.com>
Reviewed-By: Colin Ihrig <cjihrig@gmail.com>
2018-06-13 12:23:36 +02:00
Anna Henningsen 8e2d33f156 src: unify native symbol inspection code
Use a single file, and a single interface, for inspecting
symbols in the current process for debugging.

PR-URL: https://github.com/nodejs/node/pull/21238
Reviewed-By: Tiancheng "Timothy" Gu <timothygu99@gmail.com>
Reviewed-By: James M Snell <jasnell@gmail.com>
Reviewed-By: Gus Caplan <me@gus.host>
Reviewed-By: Ben Noordhuis <info@bnoordhuis.nl>
Reviewed-By: Benjamin Gruenbaum <benjamingr@gmail.com>
Reviewed-By: Colin Ihrig <cjihrig@gmail.com>
2018-06-13 12:23:36 +02:00