Since SEA is very similar in principle to embedding functionality,
it makes sense to share code paths where possible. This commit does
so and addresses a `TODO` while doing so.
It also adds a utility to directly run CJS code to the embedder
startup callback, which comes in handy for this purpose.
Finally, this commit is breaking because it aligns the behavior
of `require()`ing internal modules; previously, embedders could
use the `require` function that they received to do so.
(If this is not considered breaking because accessing internals
is not covered by the API, then this would need ABI compatibility
patches for becoming fully non-breaking.)
PR-URL: https://github.com/nodejs/node/pull/46825
Reviewed-By: Darshan Sen <raisinten@gmail.com>
Reviewed-By: Joyee Cheung <joyeec9h3@gmail.com>
Reviewed-By: James M Snell <jasnell@gmail.com>
Reviewed-By: Minwoo Jung <nodecorelab@gmail.com>
Add experimental support for loading snapshots in the embedder API
by adding a public opaque wrapper for our `SnapshotData` struct and
allowing embedders to pass it to the relevant setup functions.
Where applicable, use these helpers to deduplicate existing code
in Node.js’s startup path.
This has shown a 40 % startup performance increase for a real-world
application, even with the somewhat limited current support for
built-in modules.
The documentation includes a note about no guarantees for API or
ABI stability for this feature while it is experimental.
PR-URL: https://github.com/nodejs/node/pull/45888
Reviewed-By: James M Snell <jasnell@gmail.com>
Reviewed-By: Joyee Cheung <joyeec9h3@gmail.com>
The term `Environment` in `kAllowedInEnvironment` and
`kDisallowedInEnvironment` has nothing to do with the commonly used
term `node::Environment`. Rename the member to `kAllowedInEnvvar`
and `kDisallowedInEnvvar` respectively to reflect they are options
of `OptionEnvvarSettings`.
As `OptionEnvvarSettings` is part of the public embedder APIs, the
legacy names are still preserved.
PR-URL: https://github.com/nodejs/node/pull/45057
Reviewed-By: James M Snell <jasnell@gmail.com>
Reviewed-By: Darshan Sen <raisinten@gmail.com>
Reviewed-By: Joyee Cheung <joyeec9h3@gmail.com>
Reviewed-By: Rafael Gonzaga <rafael.nunu@hotmail.com>
Reviewed-By: Anna Henningsen <anna@addaleax.net>
Allows APM vendors to generate a diagnostic report without calling into
JavaScript. Like, from their own message channels interrupting the
isolate and generating a report on demand.
PR-URL: https://github.com/nodejs/node/pull/44255
Reviewed-By: Anna Henningsen <anna@addaleax.net>
Reviewed-By: Gireesh Punathil <gpunathi@in.ibm.com>
So far, process initialization has been a bit all over the place
in Node.js. `InitializeNodeWithArgs()` is our main public API
for this, but inclusion of items in it vs. `InitializeOncePerProcess()`
and `PlatformInit()` has been random at best. Likewise,
some pieces of initialization have been guarded by
`NODE_SHARED_MODE`, but also fairly randomly and without
any meaningful connection to shared library usage.
This leaves embedders in a position to cherry-pick some of
the initialization code into their own code to make their
application behave like typical Node.js applications to the
degree to which they desire it.
Electron takes an alternative route and makes direct use of
`InitializeOncePerProcess()` already while it is a private
API, with a `TODO` to add it to the public API in Node.js.
This commit addresses that `TODO`, and `TODO`s around the
`NODE_SHARED_MODE` usage. Specifically:
- `InitializeOncePerProcess()` and `TearDownOncePerProcess()`
are added to the public API.
- The `flags` option of these functions are merged with the
`flags` option for `InitializeNodeWithArgs()`, since they
essentially share the same semantics.
- The return value of the function is made an abstract class,
rather than a struct, for easier API/ABI stability.
- Initialization code from `main()` is brought into these
functions (since that makes sense in general).
- Add a `TODO` for turning `InitializeNodeWithArgs()` into
a small wrapper around `InitializeOncePerProcess()` and
eventually removing it (at least one major release cycle
each, presumably).
- Remove `NODE_SHARED_MODE` guards and replace them with
runtime options.
PR-URL: https://github.com/nodejs/node/pull/44121
Reviewed-By: Joyee Cheung <joyeec9h3@gmail.com>
Reviewed-By: Michael Dawson <midawson@redhat.com>
Node.js unofficially supports a shared library variant where the
main node executable is a thin wrapper around node.dll/libnode.so.
The key benefit of this is to support embedding Node.js in other
applications.
Since Node.js 12 there have been a number of issues preventing the
shared library build from working correctly, primarily on Windows:
* A number of functions used executables such as `mksnapshot` are
not exported from `libnode.dll` using a `NODE_EXTERN` attribute
* A dependency on the `Winmm` system library is missing
* Incorrect defines on executable targets leads to `node.exe`
claiming to export a number of functions that are actually in
`libnode.dll`
* Because `node.exe` attempts to export symbols, `node.lib` gets
generated causing native extensions to try to link against
`node.exe` not `libnode.dll`.
* Similarly, because `node.dll` was renamed to `libnode.dll`,
native extensions don't know to look for `libnode.lib` rather
than `node.lib`.
* On macOS an RPATH is added to find `libnode.dylib` relative to
`node` in the same folder. This works fine from the
`out/Release` folder but not from an installed prefix, where
`node` will be in `bin/` and `libnode.dylib` will be in `lib/`.
* Similarly on Linux, no RPATH is added so LD_LIBRARY_PATH needs
setting correctly for `bin/node` to find `lib/libnode.so`.
For the `libnode.lib` vs `node.lib` issue there are two possible
options:
1. Ensure `node.lib` from `node.exe` does not get generated, and
instead copy `libnode.lib` to `node.lib`. This means addons
compiled when referencing the correct `node.lib` file will
correctly depend on `libnode.dll`. The down side is that
native addons compiled with stock Node.js will still try to
resolve symbols against node.exe rather than libnode.dll.
2. After building `libnode.dll`, dump the exports using `dumpbin`,
and process this to generate a `node.def` file to be linked into
`node.exe` with the `/DEF:node.def` flag. The export entries
in `node.def` will all read
```
my_symbol=libnode.my_symbol
```
so that `node.exe` will redirect all exported symbols back to
`libnode.dll`. This has the benefit that addons compiled with
stock Node.js will load correctly into `node.exe` from a shared
library build, but means that every embedding executable also
needs to perform this same trick.
I went with the first option as it is the cleaner of the two
solutions in my opinion. Projects wishing to generate a shared
library variant of Node.js can now, for example,
```
.\vcbuild dll package vs
```
to generate a full node installation including `libnode.dll`,
`Release\node.lib`, and all the necessary headers. Native addons
can then be built against the shared library build easily by
specifying the correct `nodedir` option.
For example
```
>npx node-gyp configure --nodedir
C:\Users\User\node\Release\node-v18.0.0-win-x64
...
>npx node-gyp build
...
>dumpbin /dependents build\Release\binding.node
Microsoft (R) COFF/PE Dumper Version 14.29.30136.0
Copyright (C) Microsoft Corporation. All rights reserved.
Dump of file build\Release\binding.node
File Type: DLL
Image has the following dependencies:
KERNEL32.dll
libnode.dll
VCRUNTIME140.dll
api-ms-win-crt-string-l1-1-0.dll
api-ms-win-crt-stdio-l1-1-0.dll
api-ms-win-crt-runtime-l1-1-0.dll
...
```
PR-URL: https://github.com/nodejs/node/pull/41850
Reviewed-By: Michael Dawson <midawson@redhat.com>
Reviewed-By: Beth Griggs <bgriggs@redhat.com>
Reviewed-By: Richard Lau <rlau@redhat.com>
This overload accepts the current Environment* as an argument, unlike
the other constructor, which accepts an Isolate*. This is useful because
we can pass the current Environment* directly instead of recomputing it
from the Isolate* inside the constructor.
Signed-off-by: Darshan Sen <darshan.sen@postman.com>
PR-URL: https://github.com/nodejs/node/pull/39768
Reviewed-By: James M Snell <jasnell@gmail.com>
Reviewed-By: Anna Henningsen <anna@addaleax.net>
Reviewed-By: Franziska Hinkelmann <franziska.hinkelmann@gmail.com>
Adds a Environment flag to allow embedders to set CREATE_NO_WINDOW
property when spawning processes, which is useful for GUI programs
that do not want to show console windows when running terminal
commands.
PR-URL: https://github.com/nodejs/node/pull/39712
Reviewed-By: Anna Henningsen <anna@addaleax.net>
Reviewed-By: Shelley Vohr <shelley.vohr@gmail.com>
Reviewed-By: James M Snell <jasnell@gmail.com>
For certain embedder use cases there are more complex memory allocation
requirements that the default V8 page allocator does not handle.
For example, using MAP_JIT when running under a hardened runtime
environment on macOS. This allows embedders like Electron to provide
their own allocator that does handle these cases.
PR-URL: https://github.com/nodejs/node/pull/38362
Reviewed-By: James M Snell <jasnell@gmail.com>
Reviewed-By: Anna Henningsen <anna@addaleax.net>
Reviewed-By: Rich Trott <rtrott@gmail.com>
Node.js sets a stack trace handler specific to the v8::Context
corresponding to the current Environment. When Electron is running in a
non-Node.js v8::Context (e.g in the renderer process with
contextIsolation enabled), there will be no correspondent Environment -
we therefore need to prevent this handler being set so that Blink falls
back to its default handling and displays the correct stacktrace.
PR-URL: https://github.com/nodejs/node/pull/36447
Reviewed-By: Colin Ihrig <cjihrig@gmail.com>
Reviewed-By: Gus Caplan <me@gus.host>
Reviewed-By: James M Snell <jasnell@gmail.com>
Reviewed-By: Anna Henningsen <anna@addaleax.net>
Reviewed-By: Rich Trott <rtrott@gmail.com>
Provide helpers for a) spinning the event loop and
b) setting up and tearing down the objects involved in a single
Node.js instance, as they would typically be used.
The former helper is also usable inside Node.js itself,
for both Worker and main threads.
PR-URL: https://github.com/nodejs/node/pull/35597
Reviewed-By: Colin Ihrig <cjihrig@gmail.com>
Reviewed-By: James M Snell <jasnell@gmail.com>
Reviewed-By: Denys Otrishko <shishugi@gmail.com>
Add the ability to track “raw” file descriptors, i.e. integers returned
by `fs.open()`, and close them on `Environment` shutdown, to match the
behavior for all other resource types (which are also closed on
shutdown).
PR-URL: https://github.com/nodejs/node/pull/34303
Reviewed-By: James M Snell <jasnell@gmail.com>
Reviewed-By: Ben Noordhuis <info@bnoordhuis.nl>
Reviewed-By: Benjamin Gruenbaum <benjamingr@gmail.com>
This reverts commit 037ac99ed5.
As flaky CI failures have revealed, this feature was implemented
incorrectly. `stop_sub_worker_contexts()` needs to be called on the
thread on which the `Environment` is currently running, it’s not
thread-safe. The current API requires `Stop()` to be thread-safe,
though.
We could add a new API for this, but unless there’s demand, that’s
probably not necessary as `FreeEnvironment()` will also stop Workers,
which is commonly the next action on an `Environment` instance after
having `Stop()` called on it.
Refs: https://github.com/nodejs/node/pull/32531
PR-URL: https://github.com/nodejs/node/pull/32623
Reviewed-By: James M Snell <jasnell@gmail.com>
Reviewed-By: Colin Ihrig <cjihrig@gmail.com>
Reviewed-By: Gireesh Punathil <gpunathi@in.ibm.com>