Remove the dependency on ICU for this part, as well as the
hacky way of converting embedder main sources to UTF-8 via
V8 APIs. Allow `UnionBytes` to own the memory its pointing
to in order to simplify the code on the `BuiltinLoader` side.
PR-URL: https://github.com/nodejs/node/pull/46119
Reviewed-By: Yagiz Nizipli <yagiz@nizipli.com>
Reviewed-By: James M Snell <jasnell@gmail.com>
Reviewed-By: Rafael Gonzaga <rafael.nunu@hotmail.com>
Reviewed-By: Darshan Sen <raisinten@gmail.com>
Bindings that need to be loaded in distinct contexts of node::Realm in
the same node::Environment instance needs to share the per-isolate
templates.
Add a new binding registration callback, which is called with
per-IsolateData. This allows bindings to define templates and
share them across realms eagerly, and avoid accidental modification on
the templates when the per-context callback is called multiple times.
This also tracks loaded bindings and built-in modules with node::Realm.
PR-URL: https://github.com/nodejs/node/pull/45547
Refs: https://github.com/nodejs/node/issues/42528
Reviewed-By: Joyee Cheung <joyeec9h3@gmail.com>
Reviewed-By: Colin Ihrig <cjihrig@gmail.com>
Reviewed-By: James M Snell <jasnell@gmail.com>
- Move the file reading code in LoadBuiltinModuleSource into
util.h so that it can be reused by other C++ code, and
return an error code from it when there is a failure for
the caller to generate an error.
- Throw an error when reading local builtins fails in
LoadBulitinModuleSource.
PR-URL: https://github.com/nodejs/node/pull/38904
Reviewed-By: Chengzhong Wu <legendecas@gmail.com>
`GetProcessTitle()` otherwise runs an infinite loop when
`uv_setup_argv()` has not been called (yet). This is a problem
e.g. in assertions from static constructors, which run before
`main()` and thus before `argc` and `argv` become available.
To solve that, do not allocate more than 1MB of storage for the
title and bail out if we reach that point.
PR-URL: https://github.com/nodejs/node/pull/35492
Reviewed-By: James M Snell <jasnell@gmail.com>
Reviewed-By: Gus Caplan <me@gus.host>
Reviewed-By: Tobias Nießen <tniessen@tnie.de>
Reviewed-By: Rich Trott <rtrott@gmail.com>
Reviewed-By: Colin Ihrig <cjihrig@gmail.com>
The getter passed a stack-allocated, fixed-size buffer to
uv_get_process_title() but neglected to check the return value.
When the total length of the command line arguments exceeds the size of
the buffer, libuv returns UV_ENOBUFS and doesn't modify the contents of
the buffer. The getter then proceeded to return whatever garbage was on
the stack at the time of the call, quite possibly reading beyond the
end of the buffer.
Add a GetProcessTitle() helper that reads the process title into a
dynamically allocated buffer that is resized when necessary.
Fixes: https://github.com/nodejs/node/issues/31631
PR-URL: https://github.com/nodejs/node/pull/31633
Reviewed-By: James M Snell <jasnell@gmail.com>
Reviewed-By: Anna Henningsen <anna@addaleax.net>
Reviewed-By: Colin Ihrig <cjihrig@gmail.com>
Reviewed-By: Gus Caplan <me@gus.host>
Reviewed-By: David Carlier <devnexen@gmail.com>
Reviewed-By: Rich Trott <rtrott@gmail.com>
This patch moves the serialization of coverage profiles into
C++. With this we no longer need to patch `process.reallyExit`
and hook into the exit events, but instead hook into relevant
places in C++ which are safe from user manipulation. This also
makes the code easier to reuse for other types of profiles.
PR-URL: https://github.com/nodejs/node/pull/26874
Reviewed-By: Ben Coe <bencoe@gmail.com>
Where appropriate, use a helper that wraps around
`ArrayBufferView::Buffer()` or `ArrayBufferView::CopyContents()`
rather than `Buffer::Data()`, as that may help to avoid materializing
the underlying `ArrayBuffer` when reading small typed arrays from C++.
This allows keeping the performance benefits of the faster creation of
heap-allocated small typed arrays in many cases.
PR-URL: https://github.com/nodejs/node/pull/26301
Reviewed-By: Matteo Collina <matteo.collina@gmail.com>
Reviewed-By: James M Snell <jasnell@gmail.com>
So that it's easier to tell whether we are manipulating per-process
global states that may need to be treated with care to avoid races.
Also added comments about these variables and moved some of them
to a more suitable compilation unit:
- Move `v8_initialized` to `util.h` since it's only used in
`util.cc` and `node.cc`
- Rename `process_mutex` to `tty_mutex` and move it into
`node_errors.cc` since that's the only place it's used
to guard the tty.
- Move `per_process_opts_mutex` and `per_process_opts`
into `node_options.h` and rename them to
`per_process::cli_options[_mutex]`
- Rename `node_isolate[_mutex]` to `per_process::main_isolate[_mutex]`
PR-URL: https://github.com/nodejs/node/pull/25302
Reviewed-By: Anna Henningsen <anna@addaleax.net>
Reviewed-By: James M Snell <jasnell@gmail.com>
Reviewed-By: Franziska Hinkelmann <franziska.hinkelmann@gmail.com>
Reviewed-By: Ben Noordhuis <info@bnoordhuis.nl>
gcc 8+ recognizes that space has not been left for the pid and that the
return value of snprintf() isn't checked. Leave a little space for the
pid to prevent `-Wformat-truncation`.
PR-URL: https://github.com/nodejs/node/pull/24810
Reviewed-By: Richard Lau <riclau@uk.ibm.com>
The agent code is supposed to manage multiple writers/clients.
Adding the default writer into the mix breaks that encapsulation.
Instead, manage default options through a separate "virtual"
default client handle, and keep the file writer management
all to the actual users.
PR-URL: https://github.com/nodejs/node/pull/21867
Reviewed-By: James M Snell <jasnell@gmail.com>
Reviewed-By: Eugene Ostroukhov <eostroukhov@google.com>
Reviewed-By: Ali Ijaz Sheikh <ofrobots@google.com>
Report (for example) "node[1337]" as the human-readable name rather
than the more generic and less helpful "Node.js Main Context."
While not perfect yet, it should be an improvement to people that
debug multiple processes from DevTools, VS Code, etc.
PR-URL: https://github.com/nodejs/node/pull/17087
Reviewed-By: Colin Ihrig <cjihrig@gmail.com>
Reviewed-By: Eugene Ostroukhov <eostroukhov@google.com>
Reviewed-By: Timothy Gu <timothygu99@gmail.com>
`node_internals.h` already includes the most common headers,
so double includes can be avoided in a lot of cases. Also don’t include
`node_internals.h` from `node.h` implicitly anymore, as that is mostly
unnecessary.
PR-URL: https://github.com/nodejs/node/pull/14697
Reviewed-By: Tobias Nießen <tniessen@tnie.de>
Reviewed-By: Refael Ackermann <refack@gmail.com>
Reviewed-By: James M Snell <jasnell@gmail.com>
Unify the common code of `Utf8Value`, `TwoByteValue`, `BufferValue`
and `StringBytes::InlineDecoder` into one class. Always make the
result zero-terminated for the first three.
This fixes two problems in passing:
* When the conversion of the input value to String fails,
make the buffer zero-terminated anyway. Previously, this would
have resulted in possibly reading uninitialized data in multiple
places in the code. An instance of that problem can be reproduced
by running e.g.
`valgrind node -e 'net.isIP({ toString() { throw Error() } })'`.
* Previously, `BufferValue` copied one byte too much from the source,
possibly resulting in an out-of-bounds memory access.
This can be reproduced by running e.g.
`valgrind node -e \
'fs.openSync(Buffer.from("node".repeat(8192)), "r")'`.
Further minor changes:
* This lifts the `out()` method of `StringBytes::InlineDecoder`
to the common class so that it can be used when using the
overloaded `operator*` does not seem appropiate.
* Hopefully clearer variable names.
* Add checks to make sure the length of the data does not exceed
the allocated storage size, including the possible null terminator.
PR-URL: https://github.com/nodejs/node/pull/6357
Reviewed-By: Ben Noordhuis <info@bnoordhuis.nl>
Reviewed-By: James M Snell <jasnell@gmail.com>
Reviewed-By: Trevor Norris <trev.norris@gmail.com>
Plan 2 bytes instead of 1 byte for the final zero terminator
for UTF-16. This is unlikely to cause real-world problems,
but that ultimately depends on the `malloc` implementation.
The issue can be uncovered by running e.g.
`valgrind node -e "Buffer(65536).fill('a'.repeat(4096), 'utf16le')"`
Reviewed-By: James M Snell <jasnell@gmail.com>
Reviewed-By: Ben Noordhuis <info@bnoordhuis.nl>
PR-URL: https://github.com/nodejs/node/pull/6330
This makes several changes:
1. Allow path/filename to be passed in as a Buffer on fs methods
2. Add `options.encoding` to fs.readdir, fs.readdirSync, fs.readlink,
fs.readlinkSync and fs.watch.
3. Documentation updates
For 1... it's now possible to do:
```js
fs.open(Buffer('/fs/foo/bar'), 'w+', (err, fd) => { });
```
For 2...
```js
fs.readdir('/fs/foo/bar', {encoding:'hex'}, (err,list) => { });
fs.readdir('/fs/foo/bar', {encoding:'buffer'}, (err, list) => { });
```
encoding can also be passed as a string
```js
fs.readdir('/fs/foo/bar', 'hex', (err,list) => { });
```
The default encoding is set to UTF8 so this addresses the
discrepency that existed previously between fs.readdir and
fs.watch handling filenames differently.
Fixes: https://github.com/nodejs/node/issues/2088
Refs: https://github.com/nodejs/node/issues/3519
PR-URL: https://github.com/nodejs/node/pull/5616
Reviewed-By: Ben Noordhuis <info@bnoordhuis.nl>
Reviewed-By: Trevor Norris <trev.norris@gmail.com>
Can now call fill() using following parameters if value is a String:
fill(string[, start[, end]][, encoding])
And with the following if value is a Buffer:
fill(buffer[, start[, end]])
The encoding is ignored if value is not a String. All other non-Buffer
values are coerced to a uint32.
A multibyte strings will simply be copied into the Buffer until the
number of bytes run out. Meaning partial strings can be left behind:
Buffer(3).fill('\u0222');
// returns: <Buffer c8 a2 c8>
In some encoding cases, such as 'hex', fill() will throw if the input
string is not valid.
PR-URL: https://github.com/nodejs/node/pull/4935
Reviewed-By: James M Snell <jasnell@gmail.com>