Create a class `PersistentToLocal` which contains three methods,
`Strong`, `Weak`, and `Default`:
* `Strong` returns a `Local` from a strong persistent reference,
* `Weak` returns a `Local` from a weak persistent reference, and
* `Default` decides based on `IsWeak()` which of the above two to call.
These replace `node::StrongPersistentToLocal()`,
`node::WeakPersistentToLocal()`, and `node::PersistentToLocal()`,
respectively.
PR-URL: https://github.com/nodejs/node/pull/24276
Reviewed-By: Joyee Cheung <joyeec9h3@gmail.com>
Reviewed-By: Colin Ihrig <cjihrig@gmail.com>
Reviewed-By: Anna Henningsen <anna@addaleax.net>
Reviewed-By: James M Snell <jasnell@gmail.com>
Reviewed-By: Refael Ackermann <refack@gmail.com>
Move the following code into a new node_errors.cc file and
declare them in node_errors.h for clarity and make it possible
to include them with node_errors.h.
- AppendExceptionLine()
- DecorateErrorStack()
- FatalError()
- OnFatalError()
- PrintErrorString()
- FatalException()
- ReportException()
- FatalTryCatch
And move the following definitions (declared elsewhere than
node_errors.h) to node_errors.cc:
- Abort() (in util.h)
- Assert() (in util.h)
PR-URL: https://github.com/nodejs/node/pull/24058
Reviewed-By: Refael Ackermann <refack@gmail.com>
Reviewed-By: Daniel Bevenius <daniel.bevenius@gmail.com>
This patch:
- Refactors the `MemoryRetainer` API so that the impementer no longer
calls `TrackThis()` that sets the size of node on the top of the
stack, which may be hard to understand. Instead now they implements
`SelfSize()` to provide their self sizes. Also documents
the API in the header.
- Refactors `MemoryTracker` so it calls `MemoryInfoName()` and
`SelfSize()` of `MemoryRetainer` to retrieve info about them, and
separate `node_names` and `edge_names` so the edges can be properly
named with reference names and the nodes can be named with class
names. (Previously the nodes are named with reference names while the
edges are all indexed and appear as array elements).
- Adds `SET_MEMORY_INFO_NAME()`, `SET_SELF_SIZE()` and
`SET_NO_MEMORY_INFO()` convenience macros
- Fixes a few `MemoryInfo` calls in some `MemoryRetainers` to track
their references properly.
- Refactors the heapdump tests to check both node names and edge names,
distinguishing between wrapped JS nodes (without prefixes)
and embedder wrappers (prefixed with `Node / `).
PR-URL: https://github.com/nodejs/node/pull/23072
Reviewed-By: Anna Henningsen <anna@addaleax.net>
Adds a method compileFunction to the vm module, which serves as a
binding for v8::CompileFunctionInContext with appropriate args for
specifying the details, and provide params for the wrapper.
Eventually, we would be changing Module._compile to use this internally
over the standard Module.wrap
PR-URL: https://github.com/nodejs/node/pull/21571
Reviewed-By: Anna Henningsen <anna@addaleax.net>
Reviewed-By: Tiancheng "Timothy" Gu <timothygu99@gmail.com>
Reviewed-By: John-David Dalton <john.david.dalton@gmail.com>
Reviewed-By: Gus Caplan <me@gus.host>
Reviewed-By: James M Snell <jasnell@gmail.com>
- Use camel case names for memory retainers inherited from AsyncWrap
instead of their provider names (which are all in upper case)
- Assign class names to wraps so that they appear in the heap snapshot
as nodes with class names as node names. Previously some nodes are
named with reference names, which are supposed to be edge names
instead.
PR-URL: https://github.com/nodejs/node/pull/21939
Reviewed-By: Anna Henningsen <anna@addaleax.net>
Reviewed-By: Colin Ihrig <cjihrig@gmail.com>
Reviewed-By: Gus Caplan <me@gus.host>
Reviewed-By: James M Snell <jasnell@gmail.com>
Reviewed-By: Tobias Nießen <tniessen@tnie.de>
This will enable more detailed heap snapshots based on
a newer V8 API.
This commit itself is not tied to that API and could
be backported.
PR-URL: https://github.com/nodejs/node/pull/21742
Reviewed-By: James M Snell <jasnell@gmail.com>
Add basic trace events for node_contextify. These generally
align very well with V8.ScriptCompile and V8.ScriptExecute
trace events and provide good additional context. For instance,
using the node.vm.script trace category at startup allows us to
see exactly how long compilation and init of each of our core
modules adds to the startup time.
PR-URL: https://github.com/nodejs/node/pull/20728
Reviewed-By: Anna Henningsen <anna@addaleax.net>
Reviewed-By: Ali Ijaz Sheikh <ofrobots@google.com>
Reviewed-By: Colin Ihrig <cjihrig@gmail.com>
- Instead of storing a pointer whose type refers to the specific
subclass of `BaseObject`, just store a `BaseObject*` directly.
This means in particular that one can cast to classes along
the way of the inheritance chain without issues, and that
`BaseObject*` no longer needs to be the first superclass
in the case of multiple inheritance.
In particular, this renders hack-y solutions to this problem (like
ddc19be6de) obsolete and addresses
a `TODO` comment of mine.
- Move wrapping/unwrapping methods to the `BaseObject` class.
We use these almost exclusively for `BaseObject`s, and I hope
that this gives a better idea of how (and for what) these are used
in our code.
- Perform initialization/deinitialization of the internal field
in the `BaseObject*` constructor/destructor. This makes the code
a bit more obviously correct, avoids explicit calls for this
in subclass constructors, and in particular allows us to avoid
crash situations when we previously called `ClearWrap()`
during GC.
This also means that we enforce that the object passed to the
`BaseObject` constructor needs to have an internal field.
This is the only reason for the test change.
- Change the signature of `MakeWeak()` to not require a pointer
argument. Previously, this would always have been the same
as `this`, and no other value made sense. Also, the parameter
was something that I personally found somewhat confusing
when becoming familiar with Node’s code.
- Add a `TODO` comment that motivates switching to real inheritance
for the JS types we expose from the native side. This patch
brings us a lot closer to being able to do that.
- Some less significant drive-by cleanup.
Since we *effectively* already store the `BaseObject*` pointer
anyway since ddc19be6de, I do not
think that this is going to have any impact on diagnostic tooling.
Fixes: https://github.com/nodejs/node/issues/18897
PR-URL: https://github.com/nodejs/node/pull/20455
Reviewed-By: Gus Caplan <me@gus.host>
Reviewed-By: Ben Noordhuis <info@bnoordhuis.nl>
Reviewed-By: Daniel Bevenius <daniel.bevenius@gmail.com>
Also modifies the error messages so they include more information
and are more consistent.
- The message of ERR_SCRIPT_EXECUTION_INTERRUPTED now mentions
SIGINT and the trailing period is dropped for consistency.
- Added ERR_SCRIPT_EXECUTION_TIMEOUT and include the timeout
in the message.
PR-URL: https://github.com/nodejs/node/pull/20147
Reviewed-By: Ruben Bridgewater <ruben@bridgewater.de>
Reviewed-By: Michaël Zasso <targos@protonmail.com>
Reviewed-By: Tiancheng "Timothy" Gu <timothygu99@gmail.com>
Reviewed-By: Gus Caplan <me@gus.host>
Reviewed-By: James M Snell <jasnell@gmail.com>
Reviewed-By: Matteo Collina <matteo.collina@gmail.com>
Terminating the execution of a script would create a pending
exception, therefore we should cancel the termination
*before* throwing a new exception, otherwise the attempt to
create a custom error may fail.
PR-URL: https://github.com/nodejs/node/pull/20146
Reviewed-By: Ben Noordhuis <info@bnoordhuis.nl>
Reviewed-By: Colin Ihrig <cjihrig@gmail.com>
Reviewed-By: Anna Henningsen <anna@addaleax.net>
Reviewed-By: James M Snell <jasnell@gmail.com>
Replace v8::Persistent with node::Persistent, a specialization that
resets the persistent handle on destruction. Prevents accidental
resource leaks when forgetting to call .Reset() manually.
I'm fairly confident this commit fixes a number of resource leaks that
have gone undiagnosed so far.
PR-URL: https://github.com/nodejs/node/pull/18656
Reviewed-By: Anna Henningsen <anna@addaleax.net>
Reviewed-By: Colin Ihrig <cjihrig@gmail.com>
Reviewed-By: James M Snell <jasnell@gmail.com>
Reviewed-By: Joyee Cheung <joyeec9h3@gmail.com>
Keep track of C++ `TryCatch` state to avoid aborting when
an exception is thrown inside one, and re-throw in JS
to make sure the exception is being picked up a second time by
a second uncaught exception handler, if necessary.
Add a bit of a hack to `AppendExceptionLine` to avoid overriding
the line responsible for re-throwing the exception.
PR-URL: https://github.com/nodejs/node/pull/17394
Fixes: https://github.com/nodejs/node/issues/13258
Reviewed-By: James M Snell <jasnell@gmail.com>