Commit Graph
316 Commits
Author SHA1 Message Date
Anna Henningsen 3903ee8cf3 src: track async resources via pointers to stack-allocated handles
This addresses an existing `TODO` to remove the need for a separate
`LocalVector`. Since all relevant handles are already present on the
stack, we can track their addresses instead of storing the objects
in a separate container.

PR-URL: https://github.com/nodejs/node/pull/59704
Reviewed-By: Gerhard Stöbich <deb2001-github@yahoo.de>
Reviewed-By: Chengzhong Wu <legendecas@gmail.com>
2025-09-04 09:35:39 +00:00
Jason Zhang 79eddc613b src: initialize privateSymbols for per_context
PR-URL: https://github.com/nodejs/node/pull/57479
Reviewed-By: Chengzhong Wu <legendecas@gmail.com>
2025-04-06 07:47:37 +00:00
Joyee Cheung 6b3937a072 src: refactor --trace-env to reuse option selection and handling
This reduces the duplication in the code base, also makes
makes the log messages more concise since the `[--trace-env]`
prefix should provide enough indication about the fact that
it's about environment variable access.

PR-URL: https://github.com/nodejs/node/pull/56293
Reviewed-By: Vinícius Lourenço Claro Cardoso <contact@viniciusl.com.br>
Reviewed-By: James M Snell <jasnell@gmail.com>
Reviewed-By: Chengzhong Wu <legendecas@gmail.com>
2025-01-09 12:46:22 +00:00
Joyee Cheung 9029aec834 cli: implement --trace-env and --trace-env-[js|native]-stack
This implements --trace-env, --trace-env-js-stack and
--trace-env-native-stack CLI options which can be used to find
out what environment variables are accessed and where they are
accessed.

PR-URL: https://github.com/nodejs/node/pull/55604
Reviewed-By: Chengzhong Wu <legendecas@gmail.com>
Reviewed-By: James M Snell <jasnell@gmail.com>
2024-11-27 09:44:16 +00:00
James M Snell 812806a757 src: move more stuff over to use Maybe<void>
PR-URL: https://github.com/nodejs/node/pull/54831
Reviewed-By: Yagiz Nizipli <yagiz@nizipli.com>
Reviewed-By: Michaël Zasso <targos@protonmail.com>
2024-09-26 12:59:23 -07:00
Stephen Belanger d1229eeca4 lib: rewrite AsyncLocalStorage without async_hooks
PR-URL: https://github.com/nodejs/node/pull/48528
Reviewed-By: Matteo Collina <matteo.collina@gmail.com>
Reviewed-By: Yagiz Nizipli <yagiz@nizipli.com>
Reviewed-By: James M Snell <jasnell@gmail.com>
Reviewed-By: Benjamin Gruenbaum <benjamingr@gmail.com>
Reviewed-By: Rafael Gonzaga <rafael.nunu@hotmail.com>
Reviewed-By: Chengzhong Wu <legendecas@gmail.com>
Reviewed-By: Santiago Gimeno <santiago.gimeno@gmail.com>
Reviewed-By: Gerhard Stöbich <deb2001-github@yahoo.de>
2024-08-02 19:44:20 +00:00
Daniel Bayley cff7da7749 src,test: further cleanup references to osx
PR-URL: https://github.com/nodejs/node/pull/53820
Reviewed-By: Antoine du Hamel <duhamelantoine1995@gmail.com>
Reviewed-By: Michaël Zasso <targos@protonmail.com>
Reviewed-By: Luigi Pinca <luigipinca@gmail.com>
Reviewed-By: Rafael Gonzaga <rafael.nunu@hotmail.com>
2024-07-15 20:32:26 +00:00
Michaël Zasso c93e256ee7 src: use args.This() instead of Holder
The latter is deprecated in V8.

Refs: http://crbug.com/333672197
PR-URL: https://github.com/nodejs/node/pull/53474
Reviewed-By: Robert Nagy <ronagy@icloud.com>
Reviewed-By: Joyee Cheung <joyeec9h3@gmail.com>
Reviewed-By: Rafael Gonzaga <rafael.nunu@hotmail.com>
Reviewed-By: James M Snell <jasnell@gmail.com>
Reviewed-By: Paolo Insogna <paolo@cowtech.it>
Reviewed-By: Stephen Belanger <admin@stephenbelanger.com>
Reviewed-By: Mohammed Keyvanzadeh <mohammadkeyvanzade94@gmail.com>
2024-06-18 16:02:42 +00:00
Shu-yu Guo 1aea950eb2 src: remove ArrayBufferAllocator::Reallocate override
It's being deprecated and removed in V8.

PR-URL: https://github.com/nodejs/node/pull/52910
Reviewed-By: Benjamin Gruenbaum <benjamingr@gmail.com>
Reviewed-By: Anna Henningsen <anna@addaleax.net>
Reviewed-By: James M Snell <jasnell@gmail.com>
2024-06-13 13:30:52 +00:00
Yagiz Nizipli fe257d392b fs: remove basename in favor of std::filesystem
PR-URL: https://github.com/nodejs/node/pull/53062
Reviewed-By: Daniel Lemire <daniel@lemire.me>
Reviewed-By: Rafael Gonzaga <rafael.nunu@hotmail.com>
Reviewed-By: Mohammed Keyvanzadeh <mohammadkeyvanzade94@gmail.com>
Reviewed-By: Stephen Belanger <admin@stephenbelanger.com>
Reviewed-By: Tobias Nießen <tniessen@tnie.de>
Reviewed-By: Richard Lau <rlau@redhat.com>
2024-05-22 01:20:41 +00:00
Joyee Cheung 87abd023aa module: implement NODE_COMPILE_CACHE for automatic on-disk code caching
This patch implements automatic on-disk code caching that can be enabled
via an environment variable NODE_COMPILE_CACHE.

When set, whenever Node.js compiles a CommonJS or a ECMAScript Module,
it will use on-disk [V8 code cache][] persisted in the specified
directory to speed up the compilation. This may slow down the first
load of a module graph, but subsequent loads of the same module graph
may get a significant speedup if the contents of the modules do not
change. Locally, this speeds up loading of
test/fixtures/snapshot/typescript.js from ~130ms to ~80ms.

To clean up the generated code cache, simply remove the directory.
It will be recreated the next time the same directory is used for
`NODE_COMPILE_CACHE`.

Compilation cache generated by one version of Node.js may not be used
by a different version of Node.js. Cache generated by different versions
of Node.js will be stored separately if the same directory is used
to persist the cache, so they can co-exist.

Caveat: currently when using this with V8 JavaScript code coverage, the
coverage being collected by V8 may be less precise in functions that are
deserialized from the code cache. It's recommended to turn this off when
running tests to generate precise coverage.

Implementation details:

There is one cache file per module on disk. The directory layout
is:

- Compile cache directory (from NODE_COMPILE_CACHE)
  - 8b23c8fe: CRC32 hash of CachedDataVersionTag + NODE_VERESION
  - 2ea3424d:
     - 10860e5a: CRC32 hash of filename + module type
     - 431e9adc: ...
     - ...

Inside the cache file, there is a header followed by the actual
cache content:

```
[uint32_t] code size
[uint32_t] code hash
[uint32_t] cache size
[uint32_t] cache hash
... compile cache content ...
```

When reading the cache file, we'll also check if the code size
and code hash match the code that the module loader is loading
and whether the cache size and cache hash match the file content
read. If they don't match, or if V8 rejects the cache passed,
we'll ignore the mismatch cache, and regenerate the cache after
compilation succeeds and rewrite it to disk.

PR-URL: https://github.com/nodejs/node/pull/52535
Refs: https://github.com/nodejs/node/issues/47472
Reviewed-By: Benjamin Gruenbaum <benjamingr@gmail.com>
Reviewed-By: Yagiz Nizipli <yagiz.nizipli@sentry.io>
Reviewed-By: Mohammed Keyvanzadeh <mohammadkeyvanzade94@gmail.com>
2024-04-17 23:39:45 +02:00
Joyee Cheung fb356b3305 src: refactor out FormatErrorMessage for error formatting
PR-URL: https://github.com/nodejs/node/pull/51999
Fixes: https://github.com/nodejs/node/issues/42868
Reviewed-By: Moshe Atlow <moshe@atlow.co.il>
Reviewed-By: Benjamin Gruenbaum <benjamingr@gmail.com>
Reviewed-By: Geoffrey Booth <webadmin@geoffreybooth.com>
2024-03-10 08:21:20 +08:00
Joyee Cheung 73f150ba13 src: simplify direct queries of env vars in C++ land
In many cases we can query the environment variable directly instead
of encoding it into UTF8 first and then decoding it again from
UTF8 via an intermediate V8 string.

Drive-by: pass per_process::system_environment explicitly when
the real environment variables are supposed to be used instead of
relying on fallback with defaults.

PR-URL: https://github.com/nodejs/node/pull/51829
Reviewed-By: Yagiz Nizipli <yagiz.nizipli@sentry.io>
Reviewed-By: Mohammed Keyvanzadeh <mohammadkeyvanzade94@gmail.com>
Reviewed-By: Luigi Pinca <luigipinca@gmail.com>
Reviewed-By: James M Snell <jasnell@gmail.com>
2024-02-27 21:41:48 +00:00
Joyee Cheung 4c46439fe9 crypto: implement crypto.hash()
This patch introduces a helper crypto.hash() that computes
a digest from the input at one shot. This can be 1.2-1.6x faster
than the object-based createHash() for smaller inputs (<= 5MB)
that are readily available (not streamed) and incur less memory
overhead since no intermediate objects will be created.

PR-URL: https://github.com/nodejs/node/pull/51044
Refs: https://github.com/nodejs/performance/issues/136
Reviewed-By: Vinícius Lourenço Claro Cardoso <contact@viniciusl.com.br>
Reviewed-By: Yagiz Nizipli <yagiz.nizipli@sentry.io>
2024-02-27 13:27:19 +01:00
Joyee Cheung fea74b0f7b src: support configurable snapshot
- Add support for --build-snapshot-config which allows passing
  snapshot configurations via a JSON configuration file.
- Add support for node::SnapshotConfig in the embedder API

The initial configurable options are:

- "builder" (SnapshotConfig::builder_script_path): path to the
  builder script.
- "withoutCodeCache" (SnapshotFlags::kWithoutCodeCache): disable
  code cache generation.

PR-URL: https://github.com/nodejs/node/pull/50453
Refs: https://github.com/nodejs/node/issues/42566
Reviewed-By: Anna Henningsen <anna@addaleax.net>
Reviewed-By: James M Snell <jasnell@gmail.com>
Reviewed-By: Stephen Belanger <admin@stephenbelanger.com>
2023-12-15 15:13:46 +01:00
Michael Dawson 9e87091311 src: fix double free reported by coverity
Fix double free reported by coverity. ToBufferEndian()
in node_i18n.cc was the only caller of Buffer::New() passing
in a MaybeStackBuffer. Coverity reported a double free
because there were paths in which the src buffer would
be deleted by both the destruction of the MaybeStackBuffer and
by the Buffer which was done even in failure cases for
Buffer::New().

Signed-off-by: Michael Dawson <midawson@redhat.com>
PR-URL: https://github.com/nodejs/node/pull/51046
Reviewed-By: James M Snell <jasnell@gmail.com>
2023-12-11 15:31:51 -05:00
Joyee Cheung 1e31a01f89 src: implement --trace-promises
This patch implements a debugging flag that dumps the current
stack trace when a promise is created or resolved. To reduce
noise we ignore before and after events (as the execution is
less interesting) and use the per-isolate hook to avoid extra
JS frames. This flag can assist work in reducing unnecessary
promise overhead.

PR-URL: https://github.com/nodejs/node/pull/50899
Reviewed-By: Yagiz Nizipli <yagiz.nizipli@sentry.io>
Reviewed-By: Geoffrey Booth <webadmin@geoffreybooth.com>
Reviewed-By: Vinícius Lourenço Claro Cardoso <contact@viniciusl.com.br>
Reviewed-By: Chengzhong Wu <legendecas@gmail.com>
Reviewed-By: Benjamin Gruenbaum <benjamingr@gmail.com>
2023-12-05 11:26:44 +00:00
Joyee Cheung 30950864d3 src: print more information in C++ assertions
This patch:

- Introduce an internal GetCurrentStackTrace() utility to get the
  current JavaScript stack trace with best effort.
- Indent the assertion message so that is separated from the native
  stack trace for redability
- Print the JS stack trace when it's available

Previoiusly the abort message looks like this:

```
out/Release/node[24458]: ../../src/node_file.cc:2008:void node::fs::Ope
n(const FunctionCallbackInfo<v8::Value> &): Assertion `(argc) >= (3)' f
ailed.
 1: 0x1043fb9a4 node::Abort() [node]
 2: 0x1043fb6e4 node::PrintCaughtException(v8::Isolate*, v8::Local<v8::
Context>, v8::TryCatch const&) [node]
 3: 0x104407708 node::fs::Open(v8::FunctionCallbackInfo<v8::Value> cons
t&) [node]
 4: 0x104611e74 v8::internal::MaybeHandle<v8::internal::Object> v8::int
ernal::(anonymous namespace)::HandleApiCallHelper<false>(v8::internal::
Isolate*, v8::internal::Handle<v8::internal::HeapObject
>, v8::internal::Handle<v8::internal::FunctionTemplateInfo>, v8::intern
al::Handle<v8::internal::Object>, unsigned long*, int) [node
]
 5: 0x1046116c8 v8::internal::Builtin_HandleApiCall(int, unsigned long*
, v8::internal::Isolate*) [node]
 6: 0x104e9cb24 Builtins_CEntry_Return1_ArgvOnStack_BuiltinExit [node]
 7: 0x104e143e4 Builtins_InterpreterEntryTrampoline [node]
 8: 0x104e1250c Builtins_JSEntryTrampoline [node]
 9: 0x104e121f4 Builtins_JSEntry [node]
10: 0x1046ed54c v8::internal::(anonymous namespace)::Invoke(v8::interna
l::Isolate*, v8::internal::(anonymous namespace)::InvokeParams const&)
[node]
11: 0x1046edb60 v8::internal::Execution::CallScript(v8::internal::Isola
te*, v8::internal::Handle<v8::internal::JSFunction>, v8::internal::Hand
le<v8::internal::Object>, v8::internal::Handle<v8::in
ternal::Object>) [node]
12: 0x1045a9fa0 v8::Script::Run(v8::Local<v8::Context>, v8::Local<v8::D
ata>) [node]
13: 0x1043efb68 node::contextify::ContextifyScript::EvalMachine(v8::Loc
al<v8::Context>, node::Environment*, long long, bool, bool, bool, v8::M
icrotaskQueue*, v8::FunctionCallbackInfo<v8::Value> const&) [node
]
14: 0x1043ef3e0 node::contextify::ContextifyScript::RunInContext(v8::Fu
nctionCallbackInfo<v8::Value> const&) [node]
15: 0x104611e74 v8::internal::MaybeHandle<v8::internal::Object> v8::int
ernal::(anonymous namespace)::HandleApiCallHelper<false>(v8::internal::
Isolate*, v8::internal::Handle<v8::internal::HeapObject>
, v8::internal::Handle<v8::internal::FunctionTemplateInfo>, v8::interna
l::Handle<v8::internal::Object>, unsigned long*, int) [node
]
16: 0x1046116c8 v8::internal::Builtin_HandleApiCall(int, unsigned long*
, v8::internal::Isolate*) [node]
17: 0x104e9cb24 Builtins_CEntry_Return1_ArgvOnStack_BuiltinExit [node]
18: 0x104e143e4 Builtins_InterpreterEntryTrampoline [node]
19: 0x104e143e4 Builtins_InterpreterEntryTrampoline [node]
20: 0x104e143e4 Builtins_InterpreterEntryTrampoline [node]
21: 0x104e143e4 Builtins_InterpreterEntryTrampoline [node]
22: 0x104e143e4 Builtins_InterpreterEntryTrampoline [node]
23: 0x104e143e4 Builtins_InterpreterEntryTrampoline [node]
24: 0x104e143e4 Builtins_InterpreterEntryTrampoline [node]
25: 0x104e1250c Builtins_JSEntryTrampoline [node]
26: 0x104e121f4 Builtins_JSEntry [node]
27: 0x1046ed54c v8::internal::(anonymous namespace)::Invoke(v8::interna
l::Isolate*, v8::internal::(anonymous namespace)::InvokeParams const&)
[node]
28: 0x1046ecdc8 v8::internal::Execution::Call(v8::internal::Isolate*, v
8::internal::Handle<v8::internal::Object>, v8::internal::Handle<v8::int
ernal::Object>, int, v8::internal::Handle<v
8::internal::Object>*) [node]
29: 0x1045be23c v8::Function::Call(v8::Local<v8::Context>, v8::Local<v8
::Value>, int, v8::Local<v8::Value>*) [node]
30: 0x1043df704 node::builtins::BuiltinLoader::CompileAndCall(v8::Local
<v8::Context>, char const*, node::Realm*) [node]
31: 0x10446f2d4 node::Realm::ExecuteBootstrapper(char const*) [node]
32: 0x1043c3378 node::StartExecution(node::Environment*, std::__1::func
tion<v8::MaybeLocal<v8::Value> (node::StartExecutionCallbackInfo const&
)>) [node]
33: 0x10432dc28 node::LoadEnvironment(node::Environment*, std::__1::fun
ction<v8::MaybeLocal<v8::Value> (node::StartExecutionCallbackInfo const
&)>) [node]
34: 0x10443d1f4 node::NodeMainInstance::Run(node::ExitCode*, node::Envi
ronment*) [node]
35: 0x10443cfd0 node::NodeMainInstance::Run() [node]
36: 0x1043c5d18 node::Start(int, char**) [node]
37: 0x19a027f28 start [/usr/lib/dyld]
[1]    24458 abort      out/Release/node -p "process.binding('fs').open
()"
```

Now it looks like this:

```
  #  out/Release/node[24856]: void node::fs::Open(const FunctionCallbac
kInfo<v8::Value> &) at ../../src/node_file.cc:2008
  #  Assertion failed: (argc) >= (3)

----- Native stack trace -----

 1: 0x1001efe64 node::Abort() [node]
 2: 0x1001efba4 node::PrintCaughtException(v8::Isolate*, v8::Local<v8::
Context>, v8::TryCatch const&) [node]
 3: 0x1001fb868 node::fs::Open(v8::FunctionCallbackInfo<v8::Value> cons
t&) [node]
 4: 0x100405fd4 v8::internal::MaybeHandle<v8::internal::Object> v8::int
ernal::(anonymous namespace)::HandleApiCallHelper<false>(v8::internal::
Isolate*, v8::internal::Handle<v8::internal::HeapObject
>, v8::internal::Handle<v8::internal::FunctionTemplateInfo>, v8::intern
al::Handle<v8::internal::Object>, unsigned long*, int) [node
]
 5: 0x100405828 v8::internal::Builtin_HandleApiCall(int, unsigned long*
, v8::internal::Isolate*) [node]
 6: 0x100c90b24 Builtins_CEntry_Return1_ArgvOnStack_BuiltinExit [node]
 7: 0x100c083e4 Builtins_InterpreterEntryTrampoline [node]
 8: 0x100c0650c Builtins_JSEntryTrampoline [node]
 9: 0x100c061f4 Builtins_JSEntry [node]
10: 0x1004e16ac v8::internal::(anonymous namespace)::Invoke(v8::interna
l::Isolate*, v8::internal::(anonymous namespace)::InvokeParams const&)
[node]
11: 0x1004e1cc0 v8::internal::Execution::CallScript(v8::internal::Isola
te*, v8::internal::Handle<v8::internal::JSFunction>, v8::internal::Hand
le<v8::internal::Object>, v8::internal::Handle<v8::in
ternal::Object>) [node]
12: 0x10039e100 v8::Script::Run(v8::Local<v8::Context>, v8::Local<v8::D
ata>) [node]
13: 0x1001e4028 node::contextify::ContextifyScript::EvalMachine(v8::Loc
al<v8::Context>, node::Environment*, long long, bool, bool, bool, v8::M
icrotaskQueue*, v8::FunctionCallbackInfo<v8::Value> const&) [node
]
14: 0x1001e38a0 node::contextify::ContextifyScript::RunInContext(v8::Fu
nctionCallbackInfo<v8::Value> const&) [node]
15: 0x100405fd4 v8::internal::MaybeHandle<v8::internal::Object> v8::int
ernal::(anonymous namespace)::HandleApiCallHelper<false>(v8::internal::
Isolate*, v8::internal::Handle<v8::internal::HeapObject>
, v8::internal::Handle<v8::internal::FunctionTemplateInfo>, v8::interna
l::Handle<v8::internal::Object>, unsigned long*, int) [node
]
16: 0x100405828 v8::internal::Builtin_HandleApiCall(int, unsigned long*
, v8::internal::Isolate*) [node]
17: 0x100c90b24 Builtins_CEntry_Return1_ArgvOnStack_BuiltinExit [node]
18: 0x100c083e4 Builtins_InterpreterEntryTrampoline [node]
19: 0x100c083e4 Builtins_InterpreterEntryTrampoline [node]
20: 0x100c083e4 Builtins_InterpreterEntryTrampoline [node]
21: 0x100c083e4 Builtins_InterpreterEntryTrampoline [node]
22: 0x100c083e4 Builtins_InterpreterEntryTrampoline [node]
23: 0x100c083e4 Builtins_InterpreterEntryTrampoline [node]
24: 0x100c083e4 Builtins_InterpreterEntryTrampoline [node]
25: 0x100c0650c Builtins_JSEntryTrampoline [node]
26: 0x100c061f4 Builtins_JSEntry [node]
27: 0x1004e16ac v8::internal::(anonymous namespace)::Invoke(v8::interna
l::Isolate*, v8::internal::(anonymous namespace)::InvokeParams const&)
[node]
28: 0x1004e0f28 v8::internal::Execution::Call(v8::internal::Isolate*, v
8::internal::Handle<v8::internal::Object>, v8::internal::Handle<v8::int
ernal::Object>, int, v8::internal::Handle<v
8::internal::Object>*) [node]
29: 0x1003b239c v8::Function::Call(v8::Local<v8::Context>, v8::Local<v8
::Value>, int, v8::Local<v8::Value>*) [node]
30: 0x1001d3bc4 node::builtins::BuiltinLoader::CompileAndCall(v8::Local
<v8::Context>, char const*, node::Realm*) [node]
31: 0x100263434 node::Realm::ExecuteBootstrapper(char const*) [node]
32: 0x1001b7838 node::StartExecution(node::Environment*, std::__1::func
tion<v8::MaybeLocal<v8::Value> (node::StartExecutionCallbackInfo const&
)>) [node]
33: 0x100121c28 node::LoadEnvironment(node::Environment*, std::__1::fun
ction<v8::MaybeLocal<v8::Value> (node::StartExecutionCallbackInfo const
&)>) [node]
34: 0x100231354 node::NodeMainInstance::Run(node::ExitCode*, node::Envi
ronment*) [node]
35: 0x100231130 node::NodeMainInstance::Run() [node]
36: 0x1001ba1d8 node::Start(int, char**) [node]
37: 0x19a027f28 start [/usr/lib/dyld]

----- JavaScript stack trace -----

1: [eval]:1:23
2: runScriptInThisContext (node:internal/vm:144:10)
3: node:internal/process/execution:109:14
4: [eval]-wrapper:6:24
5: runScript (node:internal/process/execution:92:62)
6: evalScript (node:internal/process/execution:123:10)
7: node:internal/main/eval_string:51:3

[1]    24856 abort      out/Release/node -p "process.binding('fs').open
()"
```

PR-URL: https://github.com/nodejs/node/pull/50242
Reviewed-By: Chengzhong Wu <legendecas@gmail.com>
Reviewed-By: Stephen Belanger <admin@stephenbelanger.com>
2023-11-01 16:20:18 +00:00
Jason f426cc0c3f src: modernize use-equals-default
PR-URL: https://github.com/nodejs/node/pull/48735
Reviewed-By: Rafael Gonzaga <rafael.nunu@hotmail.com>
Reviewed-By: Yagiz Nizipli <yagiz@nizipli.com>
2023-08-11 17:58:04 +00:00
Joyee Cheung bff7be8210 bootstrap: print stack trace during environment creation failure
https://github.com/nodejs/node/pull/45888 took the environment
creation code out of the scope covered by the v8::TryCatch
that we use to print early failures during environment creation.
So e.g. when adding something that would fail in node.js, we get

```
node:internal/options:554: Uncaught Error: Should not query options before bootstrapping is done
```

This patch restores that by adding another v8::TryCatch for it:

```
node:internal/options:20
    ({ options: optionsMap } = getCLIOptions());
                               ^

Error: Should not query options before bootstrapping is done
    at getCLIOptionsFromBinding (node:internal/options:20:32)
    at getOptionValue (node:internal/options:45:19)
    at node:internal/bootstrap/node:433:29
```

PR-URL: https://github.com/nodejs/node/pull/46533
Reviewed-By: Chengzhong Wu <legendecas@gmail.com>
Reviewed-By: Anna Henningsen <anna@addaleax.net>
2023-02-28 11:06:49 +08:00
Anna Henningsen 06bb6b42b3 src: add snapshot support for embedder API
Add experimental support for loading snapshots in the embedder API
by adding a public opaque wrapper for our `SnapshotData` struct and
allowing embedders to pass it to the relevant setup functions.
Where applicable, use these helpers to deduplicate existing code
in Node.js’s startup path.

This has shown a 40 % startup performance increase for a real-world
application, even with the somewhat limited current support for
built-in modules.

The documentation includes a note about no guarantees for API or
ABI stability for this feature while it is experimental.

PR-URL: https://github.com/nodejs/node/pull/45888
Reviewed-By: James M Snell <jasnell@gmail.com>
Reviewed-By: Joyee Cheung <joyeec9h3@gmail.com>
2023-02-03 20:48:22 +00:00
Anna Henningsen 43e09af8e6 src: fix creating Isolates from addons
daae938f32 broke addons which create their own `Isolate`
instances, because enabling the shared-readonly-heap feature
of V8 requires all snapshots used for different `Isolate`s to
be identical. Usage of addons that do this has probably
decreased quite a bit since Worker threads were introduced
in Node.js, but it’s still a valid use case, and in any case
the breakage was probably not intentional (although the referenced
commit did require test changes because of this issue).

This commit addresses this issue partially by caching the
V8 snapshot parameters and ignoring ones passed in from users
in `NewIsolate()` when this feature is enabled, and makes
the `NodeMainInstance` snapshot-based isolate creation
also re-use this code.

PR-URL: https://github.com/nodejs/node/pull/45885
Reviewed-By: James M Snell <jasnell@gmail.com>
2022-12-23 17:06:05 +00:00
Joyee Cheung b872d30d19 lib: add options to the heap snapshot APIs
Support configuration of the HeapSnapshotMode and NumericsMode
fields inf HeapSnapshotOptions in the JS APIs for heap snapshots.

PR-URL: https://github.com/nodejs/node/pull/44989
Reviewed-By: Anna Henningsen <anna@addaleax.net>
Reviewed-By: Chengzhong Wu <legendecas@gmail.com>
2022-11-08 16:19:54 +01:00
theanarkh 8fb282e2b4 src: trace threadpool event
PR-URL: https://github.com/nodejs/node/pull/44458
Reviewed-By: Chengzhong Wu <legendecas@gmail.com>
2022-11-01 04:21:13 +00:00
Joyee Cheung be525d7d04 src: consolidate exit codes in the code base
Add an ExitCode enum class and use it throughout the code base
instead of hard-coding the exit codes everywhere. At the moment,
the exit codes used in many places do not actually conform to
what the documentation describes. With the new enums (which
are also available to the JS land as constants in an internal
binding) we could migrate to a more consistent usage of the
codes, and eventually expose the constants to the user land
when they are stable enough.

PR-URL: https://github.com/nodejs/node/pull/44746
Reviewed-By: Antoine du Hamel <duhamelantoine1995@gmail.com>
Reviewed-By: Jacob Smith <jacob@frende.me>
Reviewed-By: James M Snell <jasnell@gmail.com>
Reviewed-By: Darshan Sen <raisinten@gmail.com>
2022-10-06 12:41:16 +00:00
Chengzhong Wu 81d9cdb8cd src: introduce node::Realm
To distinguish per-context values from the node::Environment, split
those values to a new node::Realm structure and consolidate
bootstrapping methods with it.

PR-URL: https://github.com/nodejs/node/pull/44179
Refs: https://github.com/nodejs/node/issues/42528
Reviewed-By: Joyee Cheung <joyeec9h3@gmail.com>
Reviewed-By: James M Snell <jasnell@gmail.com>
2022-08-31 14:41:42 +00:00
Joyee Cheung 7900f6540e vm: avoid unnecessary property getter interceptor calls
Access to the global object from within a vm context is intercepted
so it's slow, therefore we should try to avoid unnecessary access
to it during the initialization of vm contexts.

- Remove the Atomics.wake deletion as V8 now does not install it
  anymore.
- Move the Intl.v8BreakIterator deletion into the snapshot.
- Do not query the Object prototype if --disable-proto is not set.

This should speed up the creation of vm contexts by about ~12%.

PR-URL: https://github.com/nodejs/node/pull/44252
Refs: https://github.com/nodejs/node/issues/44014
Refs: https://github.com/nodejs/node/issues/37476
Reviewed-By: Chengzhong Wu <legendecas@gmail.com>
2022-08-24 00:04:56 +08:00
Joyee Cheung 5291096ca2 bootstrap: check more metadata when loading the snapshot
This patch stores the metadata about the Node.js binary
into the SnapshotData and adds fields denoting how the
snapshot was generated, on what platform it was
generated as well as the V8 cached data version flag.
Instead of simply crashing when the metadata doesn't
match, Node.js now prints an error message and exit with
1 for the customized snapshot, or ignore the snapshot
and start from scratch if it's the default one.

PR-URL: https://github.com/nodejs/node/pull/44132
Reviewed-By: Anna Henningsen <anna@addaleax.net>
Reviewed-By: Chengzhong Wu <legendecas@gmail.com>
2022-08-09 18:01:02 +00:00
Joyee Cheung 472edc775d src: disambiguate terms used to refer to builtins and addons
The term "native module" dates back to some of the oldest code
in the code base. Within the context of Node.js core it usually
refers to modules that are native to Node.js (e.g. fs, http),
but it can cause confusion for people who don't work on this
part of the code base, as "native module" can also refer to
native addons - which is even the case in some of the API
docs and error messages.

This patch tries to make the usage of these terms more consistent.
Now within the context of Node.js core:

- JavaScript scripts that are built-in to Node.js are now referred
  to as "built-in(s)". If they are available as modules,
  they can also be referred to as "built-in module(s)".
- Dynamically-linked shared objects that are loaded into
  the Node.js processes are referred to as "addons".

We will try to avoid using the term "native modules" because it could
be ambiguous.

Changes in this patch:

File names:
- node_native_module.h -> node_builtins.h,
- node_native_module.cc -> node_builtins.cc

C++ binding names:
- `native_module` -> `builtins`

`node::Environment`:
- `native_modules_without_cache` -> `builtins_without_cache`
- `native_modules_with_cache` -> `builtins_with_cache`
- `native_modules_in_snapshot` -> `builtins_in_cache`
- `native_module_require` -> `builtin_module_require`

`node::EnvSerializeInfo`:
- `native_modules` -> `builtins

`node::native_module::NativeModuleLoader`:
- `native_module` namespace -> `builtins` namespace
- `NativeModuleLoader` -> `BuiltinLoader`
- `NativeModuleRecordMap` -> `BuiltinSourceMap`
- `NativeModuleCacheMap` -> `BuiltinCodeCacheMap`
- `ModuleIds` -> `BuiltinIds`
- `ModuleCategories` -> `BuiltinCategories`
- `LoadBuiltinModuleSource` -> `LoadBuiltinSource`

`loader.js`:
- `NativeModule` -> `BuiltinModule` (the `NativeModule` name used in
  `process.moduleLoadList` is kept for compatibility)

And other clarifications in the documentation and comments.

PR-URL: https://github.com/nodejs/node/pull/44135
Fixes: https://github.com/nodejs/node/issues/44036
Reviewed-By: Jacob Smith <jacob@frende.me>
Reviewed-By: Matteo Collina <matteo.collina@gmail.com>
Reviewed-By: Michael Dawson <midawson@redhat.com>
Reviewed-By: Richard Lau <rlau@redhat.com>
Reviewed-By: Jiawen Geng <technicalcute@gmail.com>
Reviewed-By: Chengzhong Wu <legendecas@gmail.com>
Reviewed-By: Mohammed Keyvanzadeh <mohammadkeyvanzade94@gmail.com>
Reviewed-By: Tobias Nießen <tniessen@tnie.de>
Reviewed-By: Jan Krems <jan.krems@gmail.com>
2022-08-09 01:36:49 +08:00
Anna Henningsen b697160256 src: add detailed embedder process initialization API
So far, process initialization has been a bit all over the place
in Node.js. `InitializeNodeWithArgs()` is our main public API
for this, but inclusion of items in it vs. `InitializeOncePerProcess()`
and `PlatformInit()` has been random at best. Likewise,
some pieces of initialization have been guarded by
`NODE_SHARED_MODE`, but also fairly randomly and without
any meaningful connection to shared library usage.

This leaves embedders in a position to cherry-pick some of
the initialization code into their own code to make their
application behave like typical Node.js applications to the
degree to which they desire it.

Electron takes an alternative route and makes direct use of
`InitializeOncePerProcess()` already while it is a private
API, with a `TODO` to add it to the public API in Node.js.

This commit addresses that `TODO`, and `TODO`s around the
`NODE_SHARED_MODE` usage. Specifically:

- `InitializeOncePerProcess()` and `TearDownOncePerProcess()`
  are added to the public API.
- The `flags` option of these functions are merged with the
  `flags` option for `InitializeNodeWithArgs()`, since they
  essentially share the same semantics.
- The return value of the function is made an abstract class,
  rather than a struct, for easier API/ABI stability.
- Initialization code from `main()` is brought into these
  functions (since that makes sense in general).
- Add a `TODO` for turning `InitializeNodeWithArgs()` into
  a small wrapper around `InitializeOncePerProcess()` and
  eventually removing it (at least one major release cycle
  each, presumably).
- Remove `NODE_SHARED_MODE` guards and replace them with
  runtime options.

PR-URL: https://github.com/nodejs/node/pull/44121
Reviewed-By: Joyee Cheung <joyeec9h3@gmail.com>
Reviewed-By: Michael Dawson <midawson@redhat.com>
2022-08-05 19:46:08 +00:00
Joyee Cheung 06f5d45647 bootstrap: support more builtins in the embedded code cache
This patch:

- Make NativeModuleLoader::LookupAndCompile() detect parameters based
  on module IDs. This allows us to compile more builtins when
  generating the embedded bootstrap, including
  - internal/per_context/*
  - internal/bootstrap/*
  - internal/main/*
- Move pre_execution.js to lib/internal/process as it needs to be
  compiled as a regular built-in module, unlike other scripts
  in lib/internal/bootstrap
- Move markBootstrapComplete() to the performance binding instead of
  making it a function-wrapper-based global to reduce number of
  special cases.

PR-URL: https://github.com/nodejs/node/pull/44018
Reviewed-By: Chengzhong Wu <legendecas@gmail.com>
Reviewed-By: Anna Henningsen <anna@addaleax.net>
2022-08-05 01:11:20 +08:00
Joyee Cheung 172467191b bootstrap: implement --snapshot-blob and --build-snapshot
This patch introduces `--build-snapshot` and `--snapshot-blob` options
for creating and using user land snapshots.

For the initial iteration, user land CJS modules and ESM are not yet
supported in the snapshot, so only one single file can be snapshotted
(users can bundle their applications into a single script with their
bundler of choice to build a snapshot though).

A subset of builtins should already work, and support for more builtins
are being added. This PR includes tests checking that the TypeScript
compiler and the marked markdown renderer (and the builtins they use)
can be snapshotted and deserialized.

To generate a snapshot using `snapshot.js` as entry point and write the
snapshot blob to `snapshot.blob`:

```
$ echo "globalThis.foo = 'I am from the snapshot'" > snapshot.js
$ node --snapshot-blob snapshot.blob --build-snapshot snapshot.js
```

To restore application state from `snapshot.blob`, with `index.js` as
the entry point script for the deserialized application:

```
$ echo "console.log(globalThis.foo)" > index.js
$ node --snapshot-blob snapshot.blob index.js
I am from the snapshot
```

Users can also use the `v8.startupSnapshot` API to specify an entry
point at snapshot building time, thus avoiding the need of an additional
entry script at deserialization time:

```
$ echo "require('v8').startupSnapshot.setDeserializeMainFunction(() => console.log('I am from the snapshot'))" > snapshot.js
$ node --snapshot-blob snapshot.blob --build-snapshot snapshot.js
$ node --snapshot-blob snapshot.blob
I am from the snapshot
```

Note that this patch only adds functionality to the `node` executable
for building run-time user-land snapshots, the generated snapshot is
stored into a separate file on disk. Building a single binary with both
Node.js and an embedded snapshot has already been possible with the
`--node-snapshot-main` option to the `configure` script if the user
compiles Node.js from source. It would be a different task to enable the
`node` executable to produce a single binary that contains both Node.js
and an embedded snapshot without building Node.js from source, which
should be layered on top of the SEA (Single Executable Apps) initiative.

Known limitations/bugs that are being fixed in the upstream:

- V8 hits a DCHECK when deserializing certain mutated globals, e.g.
  `Error.stackTraceLimit` (it should work fine in the release build,
  however): https://chromium-review.googlesource.com/c/v8/v8/+/3319481
- Layout of V8's read-only heap can be inconsistent after
  deserialization, resulting in memory corruption:
  https://bugs.chromium.org/p/v8/issues/detail?id=12921

PR-URL: https://github.com/nodejs/node/pull/38905
Refs: https://github.com/nodejs/node/issues/35711
Reviewed-By: Chengzhong Wu <legendecas@gmail.com>
Reviewed-By: Matteo Collina <matteo.collina@gmail.com>
2022-08-03 00:41:40 +08:00
Darshan Sen a6e2329246 src: pass only Isolate* and env_vars to EnabledDebugList::Parse()
The function doesn't require access to the entire Environment object, so
this change just passes what it needs.

Addresses this TODO -
https://github.com/nodejs/node/blob/71691e53d601a4cf3eab3b33cebe4cc9f50c8470/src/env.cc#L372-L374

Signed-off-by: Darshan Sen <raisinten@gmail.com>

PR-URL: https://github.com/nodejs/node/pull/43668
Reviewed-By: Chengzhong Wu <legendecas@gmail.com>
Reviewed-By: Joyee Cheung <joyeec9h3@gmail.com>
2022-07-15 05:10:56 +01:00
Jeremy Rose fb2182969d src: delegate NodeArrayBufferAllocator to v8's allocator
PR-URL: https://github.com/nodejs/node/pull/43594
Reviewed-By: Darshan Sen <raisinten@gmail.com>
Reviewed-By: Shelley Vohr <shelley.vohr@gmail.com>
Reviewed-By: Joyee Cheung <joyeec9h3@gmail.com>
Reviewed-By: Anna Henningsen <anna@addaleax.net>
2022-07-09 12:59:59 +01:00
legendecas 7035186bb3 src: replace TraceEventScope with sync events
According to the chrome trace event format document, works that
are performed on one single thread should be traced with sync
duration events. In this way, these events can be grouped under
one thread and the trace event viewer can estimate the CPU usage
of that thread.

PR-URL: https://github.com/nodejs/node/pull/42977
Reviewed-By: Darshan Sen <raisinten@gmail.com>
2022-05-16 22:28:24 +08:00
William Marlow 1af70548bd build: fix various shared library build issues
Node.js unofficially supports a shared library variant where the
main node executable is a thin wrapper around node.dll/libnode.so.
The key benefit of this is to support embedding Node.js in other
applications.

Since Node.js 12 there have been a number of issues preventing the
shared library build from working correctly, primarily on Windows:

* A number of functions used executables such as `mksnapshot` are
    not exported from `libnode.dll` using a `NODE_EXTERN` attribute
* A dependency on the `Winmm` system library is missing
* Incorrect defines on executable targets leads to `node.exe`
    claiming to export a number of functions that are actually in
    `libnode.dll`
* Because `node.exe` attempts to export symbols, `node.lib` gets
    generated causing native extensions to try to link against
    `node.exe` not `libnode.dll`.
* Similarly, because `node.dll` was renamed to `libnode.dll`,
    native extensions don't know to look for `libnode.lib` rather
    than `node.lib`.
* On macOS an RPATH is added to find `libnode.dylib` relative to
    `node` in the same folder. This works fine from the
    `out/Release` folder but not from an installed prefix, where
    `node` will be in `bin/` and `libnode.dylib` will be in `lib/`.
* Similarly on Linux, no RPATH is added so LD_LIBRARY_PATH needs
    setting correctly for `bin/node` to find `lib/libnode.so`.

For the `libnode.lib` vs `node.lib` issue there are two possible
options:

1. Ensure `node.lib` from `node.exe` does not get generated, and
    instead copy `libnode.lib` to `node.lib`. This means addons
    compiled when referencing the correct `node.lib` file will
    correctly depend on `libnode.dll`. The down side is that
    native addons compiled with stock Node.js will still try to
    resolve symbols against node.exe rather than libnode.dll.
2. After building `libnode.dll`, dump the exports using `dumpbin`,
    and process this to generate a `node.def` file to be linked into
    `node.exe` with the `/DEF:node.def` flag. The export entries
    in `node.def` will all read
    ```
    my_symbol=libnode.my_symbol
    ```
    so that `node.exe` will redirect all exported symbols back to
    `libnode.dll`. This has the benefit that addons compiled with
    stock Node.js will load correctly into `node.exe` from a shared
    library build, but means that every embedding executable also
    needs to perform this same trick.

I went with the first option as it is the cleaner of the two
solutions in my opinion. Projects wishing to generate a shared
library variant of Node.js can now, for example,
```
.\vcbuild dll package vs
```
to generate a full node installation including `libnode.dll`,
`Release\node.lib`, and all the necessary headers. Native addons
can then be built against the shared library build easily by
specifying the correct `nodedir` option.

For example
```
>npx node-gyp configure --nodedir
   C:\Users\User\node\Release\node-v18.0.0-win-x64
...
>npx node-gyp build
...
>dumpbin /dependents build\Release\binding.node
Microsoft (R) COFF/PE Dumper Version 14.29.30136.0
Copyright (C) Microsoft Corporation.  All rights reserved.

Dump of file build\Release\binding.node

File Type: DLL

  Image has the following dependencies:

    KERNEL32.dll
    libnode.dll
    VCRUNTIME140.dll
    api-ms-win-crt-string-l1-1-0.dll
    api-ms-win-crt-stdio-l1-1-0.dll
    api-ms-win-crt-runtime-l1-1-0.dll
...
```

PR-URL: https://github.com/nodejs/node/pull/41850
Reviewed-By: Michael Dawson <midawson@redhat.com>
Reviewed-By: Beth Griggs <bgriggs@redhat.com>
Reviewed-By: Richard Lau <rlau@redhat.com>
2022-05-06 17:24:46 -04:00
Darshan Sen 0187bc5cdc v8: make v8.writeHeapSnapshot() error codes consistent
This change makes the error codes returned by v8.writeHeapSnapshot()
consistent across all platforms by using the libuv APIs instead of
fopen(), fwrite() and fclose(). This also starts reporting potential
errors that might happen during the write operations.

Signed-off-by: Darshan Sen <raisinten@gmail.com>

PR-URL: https://github.com/nodejs/node/pull/42577
Reviewed-By: James M Snell <jasnell@gmail.com>
Reviewed-By: Joyee Cheung <joyeec9h3@gmail.com>
Reviewed-By: Anna Henningsen <anna@addaleax.net>
2022-04-05 14:55:51 +01:00
Darshan Sen bc395d4c53 src: properly report exceptions from AddressToJS()
Signed-off-by: Darshan Sen <raisinten@gmail.com>

PR-URL: https://github.com/nodejs/node/pull/42054
Reviewed-By: Matteo Collina <matteo.collina@gmail.com>
2022-03-26 15:39:59 +00:00
Antonio Román 74b9baa426 v8: make writeHeapSnapshot throw if fopen fails
If the file fails to be written (e.g. missing permissions, no space left
on device, etc), `writeHeapSnapshot` will now throw an exception.

This commit also adds error handling for the `fclose` call, returning
false if a non-zero value was returned.

Fixes: https://github.com/nodejs/node/issues/41346

PR-URL: https://github.com/nodejs/node/pull/41373
Reviewed-By: Anna Henningsen <anna@addaleax.net>
Reviewed-By: Darshan Sen <raisinten@gmail.com>
Reviewed-By: Mohammed Keyvanzadeh <mohammadkeyvanzade94@gmail.com>
Reviewed-By: Colin Ihrig <cjihrig@gmail.com>
2022-01-12 08:39:49 +00:00
Tobias Nießen 5e0dd79a3c src: add and fix some preprocessor comments
PR-URL: https://github.com/nodejs/node/pull/40701
Reviewed-By: Luigi Pinca <luigipinca@gmail.com>
Reviewed-By: Anna Henningsen <anna@addaleax.net>
Reviewed-By: Minwoo Jung <nodecorelab@gmail.com>
2021-11-10 15:24:22 +01:00
Cheng Zhao 3b72788afb src: add flags for controlling process behavior
PR-URL: https://github.com/nodejs/node/pull/40339
Reviewed-By: Anna Henningsen <anna@addaleax.net>
Reviewed-By: Michael Dawson <midawson@redhat.com>
Reviewed-By: James M Snell <jasnell@gmail.com>
Reviewed-By: Shelley Vohr <shelley.vohr@gmail.com>
Reviewed-By: Minwoo Jung <nodecorelab@gmail.com>
2021-10-13 17:27:27 -04:00
Darshan Sen 284f164962 src: return Maybe<bool> from InitializeContextRuntime()
Signed-off-by: Darshan Sen <darshan.sen@postman.com>

PR-URL: https://github.com/nodejs/node/pull/39695
Reviewed-By: Anna Henningsen <anna@addaleax.net>
Reviewed-By: James M Snell <jasnell@gmail.com>
2021-08-12 13:53:37 -07:00
Darshan Sen 0a7f850123 src: return Maybe from a couple of functions
Functions affected:
* InitializeContext()
* InitializeContextForSnapshot()
* InitializePrimordials()

Signed-off-by: Darshan Sen <darshan.sen@postman.com>

PR-URL: https://github.com/nodejs/node/pull/39603
Reviewed-By: Anna Henningsen <anna@addaleax.net>
Reviewed-By: Michaël Zasso <targos@protonmail.com>
Reviewed-By: Joyee Cheung <joyeec9h3@gmail.com>
Reviewed-By: James M Snell <jasnell@gmail.com>
2021-08-06 12:43:49 -07:00
XadillaX f179eb01af src,zlib: tighten up Z_*_WINDOWBITS macros
PR-URL: https://github.com/nodejs/node/pull/39115
Reviewed-By: Anna Henningsen <anna@addaleax.net>
2021-06-30 11:37:22 +08:00
Shelley Vohr d8d1d9631b src: make InitializeOncePerProcess more flexible
PR-URL: https://github.com/nodejs/node/pull/38888
Reviewed-By: Joyee Cheung <joyeec9h3@gmail.com>
Reviewed-By: Anna Henningsen <anna@addaleax.net>
Reviewed-By: James M Snell <jasnell@gmail.com>
2021-06-07 10:39:47 +02:00
Nicolai StangeandZauberNerd 348a3adacb src: introduce convenience node::MakeSyncCallback()
There are situations where one wants to invoke a JS callback's ->Call()
from C++ and in particular retain any existing async_context state, but
where it's not obvious that a plain ->Call() would be safe at the point
in question.

Such callsites usually resort to
node::MakeCallback(..., async_context{0, 0}), which unconditionally
pushes the async_context{0, 0} and takes the required provisions for the
->Call() itself such as triggering the tick after its return, if needed.

An example would be the PerformanceObserver invocation from
PerformanceEntry::Notify(): this can get called when coming from JS
through e.g. perf_hooks.performance.mark() and alike, but perhaps also
from nghttp2 (c.f. EmitStatistics() in node_http2.cc).

In the former case, a plain ->Call() would be safe and it would be
desirable to retain the current async_context so that
PerformanceObservers can access it resp. the associated
AsyncLocalStorage. However, in the second case the additional provisions
taken by node::MakeCallback() might potentially be strictly required.

So PerformanceEntry::Notify() bites the bullet and invokes the
PerformanceObservers through node::MakeCallback() unconditionally,
thereby always rendering any possibly preexisting async_context
inaccessible.

Introduce the convenience node::MakeSyncCallback() for such usecases,
which would basically forward to ->Call() if safe and to
node::MakeCallback(..., async_context{0, 0}) otherwise.

Co-Authored-By: ZauberNerd <zaubernerd@zaubernerd.de>

PR-URL: https://github.com/nodejs/node/pull/36343
Reviewed-By: James M Snell <jasnell@gmail.com>
Reviewed-By: Anna Henningsen <anna@addaleax.net>
Reviewed-By: Rich Trott <rtrott@gmail.com>
2020-12-11 04:43:27 -08:00
Joyee Cheung d2a3078460 src: add --heapsnapshot-near-heap-limit option
This patch adds a --heapsnapshot-near-heap-limit CLI option
that takes heap snapshots when the V8 heap is approaching
the heap size limit. It will try to write the snapshots
to disk before the program crashes due to OOM.

PR-URL: https://github.com/nodejs/node/pull/33010
Refs: https://github.com/nodejs/node/issues/27552
Reviewed-By: Anna Henningsen <anna@addaleax.net>
Reviewed-By: Richard Lau <rlau@redhat.com>
Reviewed-By: Gireesh Punathil <gpunathi@in.ibm.com>
2020-10-22 03:41:11 +08:00
Shelley Vohr ccc822c7c8 src: expose v8::Isolate setup callbacks
PR-URL: https://github.com/nodejs/node/pull/35512
Reviewed-By: Gus Caplan <me@gus.host>
Reviewed-By: Juan José Arboleda <soyjuanarbol@gmail.com>
Reviewed-By: Anna Henningsen <anna@addaleax.net>
Reviewed-By: Rich Trott <rtrott@gmail.com>
2020-10-07 18:32:53 -07:00
Anna Henningsen ff38165820 src: allow N-API addon in AddLinkedBinding()
`AddLinkedBinding()` can be used to load old-style Node.js addons, but
currently not N-API addons. There’s no good reason not to support
N-API addons as well, so add that.

PR-URL: https://github.com/nodejs/node/pull/35301
Reviewed-By: Colin Ihrig <cjihrig@gmail.com>
Reviewed-By: Michael Dawson <midawson@redhat.com>
Reviewed-By: Zeyu Yang <himself65@outlook.com>
2020-09-26 08:22:47 +00:00
Ben Noordhuis 40bc3095ab lib,src: remove cpu profiler idle notifier
I added it in commit 57231d5286 ("src: notify V8 profiler when we're
idle") from October 2013 as a stop-gap measure to measure CPU time
rather than wall clock time, otherwise processes that spend a lot
of time sleeping in system calls give a false impression of being
very busy.

That fix is not without drawbacks because the idle flag is set before
libuv makes I/O callbacks and cleared again after. I/O callbacks can
result into calls into JS code and executing JS code is as non-idle
as you can get.

In commit 96ffcb9a21 ("src: reduce cpu profiler overhead") from January
2015, I made Node.js block off the SIGPROF signal that V8's CPU profiler
uses before Node.js goes to sleep. The goal of that commit is to reduce
the overhead from EINTR system call wakeups but it also has the pleasant
side effect of fixing what the idle notifier tried to fix.

This commit removes the idle notifier and turns the JS process object
methods into no-ops.

Fixes: https://github.com/nodejs/node/issues/19009
Refs: https://github.com/nodejs/node/pull/33138

PR-URL: https://github.com/nodejs/node/pull/34010
Reviewed-By: James M Snell <jasnell@gmail.com>
Reviewed-By: Anna Henningsen <anna@addaleax.net>
2020-06-25 11:52:53 -07:00