This commit set the Environment as a thread local when CreateEnvironment
is called which is currently not being done. This would lead to a
segment fault if later node::AtExit is called without specifying the
environment parameter. This specific issue was reported by Electron.
If I recall correctly, back when this was implemented the motivation was
that if embedders have multiple environments per isolate they should be
using the AtExit functions that take an environment. This is not the
case with Electron which only create a single environment (as far as I
know), and if a native module calls AtExit this would lead to the
segment fault.
I was able to reproduce Electron issue and the provided test simulates
it. I was also able to use this patch and verify that it works for the
Electron issue as well.
PR-URL: https://github.com/nodejs/node/pull/18573
Refs: https://github.com/nodejs/node/pull/9163
Refs: https://github.com/electron/electron/issues/11299
Reviewed-By: James M Snell <jasnell@gmail.com>
Reviewed-By: Ben Noordhuis <info@bnoordhuis.nl>
Reviewed-By: Matheus Marchini <matheus@sthima.com>
The legacy MakeCallback functions do not provide a mechanism to
propagate async context. This means that any native modules using these
directly is likely breaking async debugging & tracing tools. For
example it is possible that such a module will cause incorrect async
stack traces to be reported (even when the module is not on the stack).
The new MakeCallback allow the user to specify the async context in
which the callback is to be executed.
Ref: https://github.com/nodejs/node/issues/13254
PR-URL: https://github.com/nodejs/node/pull/18632
Reviewed-By: Colin Ihrig <cjihrig@gmail.com>
Reviewed-By: Evan Lucas <evanlucas@me.com>
Reviewed-By: Jan Krems <jan.krems@gmail.com>
Reviewed-By: Andreas Madsen <amwebdk@gmail.com>
Reviewed-By: Anna Henningsen <anna@addaleax.net>
Reviewed-By: Gibson Fahnestock <gibfahn@gmail.com>
This adds support for ensuring that the top-level main into Node is
supported loading when it has no extension for backwards-compat with
NodeJS bin workflows.
In addition package.json caching is implemented in the module lookup
process.
PR-URL: https://github.com/nodejs/node/pull/18728
Reviewed-By: Benjamin Gruenbaum <benjamingr@gmail.com>
Encapsulate stream requests more:
- `WriteWrap` and `ShutdownWrap` classes are now tailored to the
streams on which they are used. In particular, for most streams
these are now plain `AsyncWrap`s and do not carry the overhead
of unused libuv request data.
- Provide generic `Write()` and `Shutdown()` methods that wrap
around the actual implementations, and make *usage* of streams
easier, rather than implementing; for example, wrap objects
don’t need to be provided by callers anymore.
- Use `EmitAfterWrite()` and `EmitAfterShutdown()` handlers to
call the corresponding JS handlers, rather than always trying
to call them. This makes usage of streams by other C++ code
easier and leaner.
Also fix up some tests that were previously not actually testing
asynchronicity when the comments indicated that they would.
PR-URL: https://github.com/nodejs/node/pull/18676
Reviewed-By: Ben Noordhuis <info@bnoordhuis.nl>
Reviewed-By: Anatoli Papirovski <apapirovski@mac.com>
Reviewed-By: James M Snell <jasnell@gmail.com>
Use `DoTryWrite()` to write data to the underlying socket.
This does probably not make any difference in performance
because the callback is still deferred (for now), but
brings TLSWrap in line with other things that write to
streams.
PR-URL: https://github.com/nodejs/node/pull/18676
Reviewed-By: Ben Noordhuis <info@bnoordhuis.nl>
Reviewed-By: Anatoli Papirovski <apapirovski@mac.com>
Reviewed-By: James M Snell <jasnell@gmail.com>
Rename the `parentId` property on the PromiseWrap object to a
`isChainedPromise` property. The former wasn't quite useful as it was
always defined to be the same value as the trigger id available in the
init hook. Instead rename the property to be closer to the information
it communicates: whether the promise is a chained promise or not.
PR-URL: https://github.com/nodejs/node/pull/18633
Fixes: https://github.com/nodejs/node/issues/18470
Reviewed-By: Andreas Madsen <amwebdk@gmail.com>
Reviewed-By: James M Snell <jasnell@gmail.com>
Reviewed-By: Tiancheng "Timothy" Gu <timothygu99@gmail.com>
Previously, fs.readdirSync calls the function returned by
env->push_values_to_array_function() in batch and check the returned
Maybe right away in C++, which can lead to assertions if the call stack
already reaches the maximum size. This patch fixes that by returning
early the call fails so the stack overflow error will be properly
thrown into JS land.
PR-URL: https://github.com/nodejs/node/pull/18647
Fixes: https://github.com/nodejs/node/issues/18645
Reviewed-By: Anna Henningsen <anna@addaleax.net>
Reviewed-By: Colin Ihrig <cjihrig@gmail.com>
Reviewed-By: Ruben Bridgewater <ruben@bridgewater.de>
Reviewed-By: James M Snell <jasnell@gmail.com>
The specific issues raised by Coverity are:
** CID 182716: Control flow issues (DEADCODE)
/src/node_file.cc: 1192
>>> CID 182716: Control flow issues (DEADCODE)
>>> Execution cannot reach this statement:
"args->GetReturnValue().Set(...".
** CID 182715: Uninitialized members (UNINIT_CTOR)
/src/node_file.h: 29
>>> CID 182715: Uninitialized members (UNINIT_CTOR)
>>> Non-static class member "syscall_" is not initialized in this
constructor nor in any functions that it calls.
PR-URL: https://github.com/nodejs/node/pull/18629
Reviewed-By: Ben Noordhuis <info@bnoordhuis.nl>
Reviewed-By: Anna Henningsen <anna@addaleax.net>
Reviewed-By: Ruben Bridgewater <ruben@bridgewater.de>
Reviewed-By: James M Snell <jasnell@gmail.com>
Previously, we performed casts that are considered undefined behavior.
Instead, just define `ssize_t` for nghttp2 the same way we define it
for the rest of Node.
Also, remove a TODO comment that would probably also be *technically*
correct but shouldn’t matter as long as nobody is complaining.
PR-URL: https://github.com/nodejs/node/pull/18565
Reviewed-By: Matteo Collina <matteo.collina@gmail.com>
Reviewed-By: Ben Noordhuis <info@bnoordhuis.nl>
Reviewed-By: James M Snell <jasnell@gmail.com>
Reviewed-By: Colin Ihrig <cjihrig@gmail.com>
Implement string decoder in C++. The perks are a decent speed boost
(for decoding, whereas creation show some performance degradation),
that this can now be used more easily to add native decoding support
to C++ streams and (arguably) more readable variable names.
PR-URL: https://github.com/nodejs/node/pull/18537
Reviewed-By: James M Snell <jasnell@gmail.com>
Reviewed-By: Ben Noordhuis <info@bnoordhuis.nl>
In ICU 61.x, icu4c will no longer put its declarations in the global namespace.
Everything will be in the "icu::" namespace (or icu_60:: in the linker).
Prepare for this.
https://ssl.icu-project.org/trac/ticket/13460
Instead of using kOnTimeout index to track a special list
processing function, just pass in a function to C++ at
startup that executes all handles and determines which
function to call.
This change improves the performance of unpooled timeouts
by roughly 20%, as well as makes the unref/ref processing
easier to follow.
PR-URL: https://github.com/nodejs/node/pull/18582
Reviewed-By: Ruben Bridgewater <ruben@bridgewater.de>
Reviewed-By: Matteo Collina <matteo.collina@gmail.com>
Reviewed-By: Vladimir de Turckheim <vlad2t@hotmail.com>
Reviewed-By: Evan Lucas <evanlucas@me.com>
The `node::fs::FileHandle` object wraps a file descriptor
and will close it on garbage collection along with a
process warning. The intent is to prevent (as much as
possible) file descriptors from being leaked if the user
does not close them explicitly.
PR-URL: https://github.com/nodejs/node/pull/18297
Reviewed-By: Anna Henningsen <anna@addaleax.net>
Reviewed-By: Matteo Collina <matteo.collina@gmail.com>
Pass in Timer.now() as an argument of kOnTimeout instead of always
re-entering C++ to get it. Also don't constantly call Timer.now()
from ontimeout, even when it isn't needed. Improves performance
on our pooled benchmark by upwards of 40%.
PR-URL: https://github.com/nodejs/node/pull/18486
Reviewed-By: James M Snell <jasnell@gmail.com>
Reviewed-By: Ruben Bridgewater <ruben@bridgewater.de>
Reviewed-By: Jeremiah Senkpiel <fishrock123@rocketmail.com>
Instead of using nextTick to process failed lists, just attempt to
process them again from C++ if the process is still alive.
This also allows the removal of domain specific code in timers.
The current behaviour is not quite ideal as it means that all lists
after the failed one will process on an arbitrary nextTick, even if
they're — say — not due to fire for another 2 days...
PR-URL: https://github.com/nodejs/node/pull/18486
Reviewed-By: James M Snell <jasnell@gmail.com>
Reviewed-By: Ruben Bridgewater <ruben@bridgewater.de>
Reviewed-By: Jeremiah Senkpiel <fishrock123@rocketmail.com>
Up until now, Node did not clear the current error code
attempting to read environment variables on Windows.
Since checking the error code is the way we distinguish between
missing and zero-length environment variables, this could lead to a
false positive when the error code was still tainted.
In the simplest case, accessing a missing variable and then a
zero-length one would lead Node to believe that both calls yielded
an error.
Before:
> process.env.I=''; process.env.Q; process.env.I
undefined
> process.env.I=''; /*process.env.Q;*/ process.env.I
''
After:
> process.env.I=''; process.env.Q; process.env.I
''
> process.env.I=''; /*process.env.Q;*/ process.env.I
''
This only affects Node 8 and above, since before
1aa595e5bd we always constructed a
`v8::String::Value` instance for passing the lookup key to the OS,
which in in turn always made a heap allocation and therefore
reset the error code.
PR-URL: https://github.com/nodejs/node/pull/18463
Reviewed-By: Ben Noordhuis <info@bnoordhuis.nl>
Reviewed-By: Jeremiah Senkpiel <fishrock123@rocketmail.com>
Reviewed-By: Fedor Indutny <fedor.indutny@gmail.com>
Reviewed-By: Tobias Nießen <tniessen@tnie.de>
Reviewed-By: Colin Ihrig <cjihrig@gmail.com>
Reviewed-By: Michaël Zasso <targos@protonmail.com>
Reviewed-By: James M Snell <jasnell@gmail.com>
Reviewed-By: Tiancheng "Timothy" Gu <timothygu99@gmail.com>
Reviewed-By: Sakthipriyan Vairamani <thechargingvolcano@gmail.com>
Reviewed-By: Ruben Bridgewater <ruben@bridgewater.de>
Instead of setting individual callbacks on streams and tracking
stream ownership through a boolean `consume_` flag, always have
one specific listener object in charge of a stream, and call
methods on that object rather than generic C-style callbacks.
PR-URL: https://github.com/nodejs/node/pull/18334
Reviewed-By: James M Snell <jasnell@gmail.com>
Reviewed-By: Anatoli Papirovski <apapirovski@mac.com>
Reviewed-By: Matteo Collina <matteo.collina@gmail.com>