This patch makes the binding templates ObjectTemplates, since we
don't actually need the constructor function. This also avoids
setting the properties on prototype, and instead initializes them
directly on the object template.
Previously the initialization was similar to:
```
function Binding() {}
Binding.prototype.property = ...;
module.exports = new Binding;
```
Now it's similar to:
```
module.exports = { property: ... };
```
PR-URL: https://github.com/nodejs/node/pull/47913
Reviewed-By: Chengzhong Wu <legendecas@gmail.com>
Reviewed-By: James M Snell <jasnell@gmail.com>
Previously we modify the CLI options store to indicate whether the
isolate is created for building snapshot, which is a bit hacky and
makes it difficult to tell whether the snapshot is built from the
command line or through other APIs. This patch adds
is_building_snapshot to IsolateData and use this instead when we
need to know whether the isolate is created for building snapshot
(but do not care about where that request is coming from).
PR-URL: https://github.com/nodejs/node/pull/47887
Reviewed-By: Anna Henningsen <anna@addaleax.net>
Reviewed-By: James M Snell <jasnell@gmail.com>
Reviewed-By: Chengzhong Wu <legendecas@gmail.com>
Add experimental support for loading snapshots in the embedder API
by adding a public opaque wrapper for our `SnapshotData` struct and
allowing embedders to pass it to the relevant setup functions.
Where applicable, use these helpers to deduplicate existing code
in Node.js’s startup path.
This has shown a 40 % startup performance increase for a real-world
application, even with the somewhat limited current support for
built-in modules.
The documentation includes a note about no guarantees for API or
ABI stability for this feature while it is experimental.
PR-URL: https://github.com/nodejs/node/pull/45888
Reviewed-By: James M Snell <jasnell@gmail.com>
Reviewed-By: Joyee Cheung <joyeec9h3@gmail.com>
daae938f32 broke addons which create their own `Isolate`
instances, because enabling the shared-readonly-heap feature
of V8 requires all snapshots used for different `Isolate`s to
be identical. Usage of addons that do this has probably
decreased quite a bit since Worker threads were introduced
in Node.js, but it’s still a valid use case, and in any case
the breakage was probably not intentional (although the referenced
commit did require test changes because of this issue).
This commit addresses this issue partially by caching the
V8 snapshot parameters and ignoring ones passed in from users
in `NewIsolate()` when this feature is enabled, and makes
the `NodeMainInstance` snapshot-based isolate creation
also re-use this code.
PR-URL: https://github.com/nodejs/node/pull/45885
Reviewed-By: James M Snell <jasnell@gmail.com>
The term `Environment` in `kAllowedInEnvironment` and
`kDisallowedInEnvironment` has nothing to do with the commonly used
term `node::Environment`. Rename the member to `kAllowedInEnvvar`
and `kDisallowedInEnvvar` respectively to reflect they are options
of `OptionEnvvarSettings`.
As `OptionEnvvarSettings` is part of the public embedder APIs, the
legacy names are still preserved.
PR-URL: https://github.com/nodejs/node/pull/45057
Reviewed-By: James M Snell <jasnell@gmail.com>
Reviewed-By: Darshan Sen <raisinten@gmail.com>
Reviewed-By: Joyee Cheung <joyeec9h3@gmail.com>
Reviewed-By: Rafael Gonzaga <rafael.nunu@hotmail.com>
Reviewed-By: Anna Henningsen <anna@addaleax.net>
Add an ExitCode enum class and use it throughout the code base
instead of hard-coding the exit codes everywhere. At the moment,
the exit codes used in many places do not actually conform to
what the documentation describes. With the new enums (which
are also available to the JS land as constants in an internal
binding) we could migrate to a more consistent usage of the
codes, and eventually expose the constants to the user land
when they are stable enough.
PR-URL: https://github.com/nodejs/node/pull/44746
Reviewed-By: Antoine du Hamel <duhamelantoine1995@gmail.com>
Reviewed-By: Jacob Smith <jacob@frende.me>
Reviewed-By: James M Snell <jasnell@gmail.com>
Reviewed-By: Darshan Sen <raisinten@gmail.com>
Instead of removing the callback before generating heap snapshot
and then adding it back after the heap snapshot is generated,
just remove it once the heap snapshot limit is reached.
Otherwise if the worker callback kicks in and sets the heap
limit to higher value during the heap snapshot generation,
the current_heap_limit in the heap snapshot callback becomes
invalid, and we might return a heap limit lower than the current
one, resulting in OOM.
In addition add more logs and checks in Worker::NearHeapLimit()
to help us catch problems.
PR-URL: https://github.com/nodejs/node/pull/44581
Refs: https://github.com/nodejs/reliability/issues/372
Reviewed-By: theanarkh <theratliter@gmail.com>
Reviewed-By: Rich Trott <rtrott@gmail.com>
Worker.parent_port_ can be released before the exit event of Worker. The
parent_port_ is not owned by `node::worker::Worker`, thus the reference
to it is not always valid, and accessing it at exit crashes the process.
As the Worker.parent_port_ is only used in the memory info tracking, it
can be safely removed.
PR-URL: https://github.com/nodejs/node/pull/43123
Fixes: https://github.com/nodejs/node/issues/43122
Reviewed-By: Joyee Cheung <joyeec9h3@gmail.com>
Reviewed-By: Anna Henningsen <anna@addaleax.net>
It can happen that the `NearHeapLimit` callback is called while calling
the `oninit()` function on `MessagePort` construction causing a deadlock
when the `Worker::Exit()` method is called, as the `mutex_` was already
held on the `CreateEnvMessagePort()` method. To fix it, just use the
`mutex_` to protect the `child_port_data_` variable and avoid holding it
when creating the `MessagePort`.
Also, return early from `Worker::Run()` if the worker message port
could not be created.
Fixes: https://github.com/nodejs/node/issues/38208
PR-URL: https://github.com/nodejs/node/pull/38403
Reviewed-By: Anna Henningsen <anna@addaleax.net>
Reviewed-By: James M Snell <jasnell@gmail.com>
Reviewed-By: Colin Ihrig <cjihrig@gmail.com>
Reviewed-By: Joyee Cheung <joyeec9h3@gmail.com>
Reviewed-By: Rich Trott <rtrott@gmail.com>
Reviewed-By: Juan José Arboleda <soyjuanarbol@gmail.com>
Adds a Environment flag to allow embedders to set CREATE_NO_WINDOW
property when spawning processes, which is useful for GUI programs
that do not want to show console windows when running terminal
commands.
PR-URL: https://github.com/nodejs/node/pull/39712
Reviewed-By: Anna Henningsen <anna@addaleax.net>
Reviewed-By: Shelley Vohr <shelley.vohr@gmail.com>
Reviewed-By: James M Snell <jasnell@gmail.com>
When the worker is created, in case of failure when a separate isolate
is not able to get created, we tend to throw out of memory error for
that worker which is not the case. Correct error code as per semantic
should be thrown which is in our case is `ERR_WORKER_INIT_FAILED`.
PR-URL: https://github.com/nodejs/node/pull/36242
Reviewed-By: Gireesh Punathil <gpunathi@in.ibm.com>
Reviewed-By: Anna Henningsen <anna@addaleax.net>
Reviewed-By: Rich Trott <rtrott@gmail.com>
Reviewed-By: Juan José Arboleda <soyjuanarbol@gmail.com>
Reviewed-By: Antoine du Hamel <duhamelantoine1995@gmail.com>
Adds a new `perf_hooks.createHistogram()` API for creating histogram
instances that allow user recording.
Makes Histogram instances cloneable via MessagePort. This allows, for
instance, an event loop delay monitor to be running on the main thread
while the histogram data can be monitored actively from a worker thread.
Signed-off-by: James M Snell <jasnell@gmail.com>
PR-URL: https://github.com/nodejs/node/pull/37155
Reviewed-By: Matteo Collina <matteo.collina@gmail.com>
Allow calling eventLoopUtilization() directly on a worker thread:
const worker = new Worker('./foo.js');
const elu = worker.performance.eventLoopUtilization();
setTimeout(() => {
worker.performance.eventLoopUtilization(elu);
}, 10);
Add a new performance object on the Worker instance that will hopefully
one day hold all the other performance metrics, such as nodeTiming.
Include benchmarks and tests.
PR-URL: https://github.com/nodejs/node/pull/35664
Reviewed-By: Juan José Arboleda <soyjuanarbol@gmail.com>
Reviewed-By: Anna Henningsen <anna@addaleax.net>
Reviewed-By: Gerhard Stöbich <deb2001-github@yahoo.de>
Reviewed-By: James M Snell <jasnell@gmail.com>
Provide helpers for a) spinning the event loop and
b) setting up and tearing down the objects involved in a single
Node.js instance, as they would typically be used.
The former helper is also usable inside Node.js itself,
for both Worker and main threads.
PR-URL: https://github.com/nodejs/node/pull/35597
Reviewed-By: Colin Ihrig <cjihrig@gmail.com>
Reviewed-By: James M Snell <jasnell@gmail.com>
Reviewed-By: Denys Otrishko <shishugi@gmail.com>
When a process exits cleanly, i.e. because the event loop ends up
without things to wait for, the Node.js objects that are left on
the heap should be:
1. weak, i.e. ready for garbage collection once no longer
referenced, or
2. detached, i.e. scheduled for destruction once no longer
referenced, or
3. an unrefed libuv handle, i.e. does not keep the event loop
alive, or
4. an inactive libuv handle (essentially the same here)
There are a few exceptions to this rule, but generally,
if there are C++-backed Node.js objects on the heap
that do not fall into the above categories, we may be looking
at a potential memory leak. Most likely, the cause is a missing
`MakeWeak()` call on the corresponding object.
In order to avoid this kind of problem, we check the list
of BaseObjects for these criteria. In this commit, we only do so
when explicitly instructed to or when in debug mode
(where --verify-base-objects is always-on).
In particular, this avoids the kinds of memory leak issues
that were fixed in the PRs referenced below.
Refs: https://github.com/nodejs/node/pull/35488
Refs: https://github.com/nodejs/node/pull/35487
Refs: https://github.com/nodejs/node/pull/35481
PR-URL: https://github.com/nodejs/node/pull/35490
Reviewed-By: James M Snell <jasnell@gmail.com>
Reviewed-By: Matteo Collina <matteo.collina@gmail.com>
Reviewed-By: Rich Trott <rtrott@gmail.com>
Reviewed-By: Joyee Cheung <joyeec9h3@gmail.com>
Reviewed-By: Benjamin Gruenbaum <benjamingr@gmail.com>
Use uv_metrics_idle_time() to return a high resolution millisecond timer
of the amount of time the event loop has been idle since it was
initialized.
Include performance.eventLoopUtilization() API to handle the math of
calculating the idle and active times. This has been added to prevent
accidental miscalculations of the event loop utilization. Such as not
taking into consideration offsetting nodeTiming.loopStart or timing
differences when being called from a Worker thread.
PR-URL: https://github.com/nodejs/node/pull/34938
Reviewed-By: James M Snell <jasnell@gmail.com>
Reviewed-By: Adrian Estrada <edsadr@gmail.com>
Reviewed-By: Juan José Arboleda <soyjuanarbol@gmail.com>
Reviewed-By: Matteo Collina <matteo.collina@gmail.com>
Reviewed-By: Stephen Belanger <admin@stephenbelanger.com>
Reviewed-By: Gireesh Punathil <gpunathi@in.ibm.com>
Reviewed-By: Gerhard Stöbich <deb2001-github@yahoo.de>
This addresses a TODO comment, and aligns the behavior between
worker threads and the main thread.
The primary motivation for this change is to more strictly enforce
the invariant that no JS runs after the `'exit'` event is emitted.
PR-URL: https://github.com/nodejs/node/pull/33874
Reviewed-By: Gus Caplan <me@gus.host>
Reviewed-By: James M Snell <jasnell@gmail.com>
Reviewed-By: Shelley Vohr <codebytere@gmail.com>
This commit suggest using MaybeLocal.ToLocal and passing in the
Local<String> node_opts. It also introduces a variable, arg_v8, of type
Local<String> to enable the use of ToLocal.
The motivation for doing this is that the following
MaybeLocal::ToLocalChecked and MaybeLocal::FromMaybe calls can then be
avoided.
PR-URL: https://github.com/nodejs/node/pull/33599
Reviewed-By: Zeyu Yang <himself65@outlook.com>
Reviewed-By: James M Snell <jasnell@gmail.com>
Reviewed-By: Anna Henningsen <anna@addaleax.net>
Reviewed-By: Colin Ihrig <cjihrig@gmail.com>