OnFatalError and OOMErrorHandler will not return control flow to the
calling function.
node::FatalError is an alias of node::OnFatalError. Replace all the
callsites with node::OnFatalError instead.
PR-URL: https://github.com/nodejs/node/pull/47695
Reviewed-By: Tobias Nießen <tniessen@tnie.de>
Reviewed-By: Joyee Cheung <joyeec9h3@gmail.com>
Reviewed-By: Minwoo Jung <nodecorelab@gmail.com>
napi_create_external_arraybuffer creates the arraybuffer with
node::Buffer, which already marks the buffer as untransferable.
The napi_env__::mark_arraybuffer_as_untransferable is not used
anymore.
PR-URL: https://github.com/nodejs/node/pull/47557
Reviewed-By: Yagiz Nizipli <yagiz@nizipli.com>
Reviewed-By: Luigi Pinca <luigipinca@gmail.com>
Reviewed-By: James M Snell <jasnell@gmail.com>
Generalize the finalizer's second pass callback to make it
cancellable and simplify the code around the second pass callback.
With this change, it is determined that Reference::Finalize or
RefBase::Finalize are called once, either from the env's shutdown,
or from the env's second pass callback.
All existing node-api js tests should pass without a touch. The
js_native_api cctest is no longer applicable with this change,
just removing it.
PR-URL: https://github.com/nodejs/node/pull/44141
Refs: https://github.com/nodejs/node/issues/44071
Reviewed-By: Michael Dawson <midawson@redhat.com>
This overload accepts the current Environment* as an argument, unlike
the other constructor, which accepts an Isolate*. This is useful because
we can pass the current Environment* directly instead of recomputing it
from the Isolate* inside the constructor.
Signed-off-by: Darshan Sen <darshan.sen@postman.com>
PR-URL: https://github.com/nodejs/node/pull/39768
Reviewed-By: James M Snell <jasnell@gmail.com>
Reviewed-By: Anna Henningsen <anna@addaleax.net>
Reviewed-By: Franziska Hinkelmann <franziska.hinkelmann@gmail.com>
Invoke threadsafe_function during the same tick and avoid marshalling
costs between threads and/or churning event loop if either:
1. There's a queued call already
2. `Push()` is called while the main thread was running
threadsafe_function
PR-URL: https://github.com/nodejs/node/pull/38506
Reviewed-By: Anna Henningsen <anna@addaleax.net>
Reviewed-By: Rich Trott <rtrott@gmail.com>
Reviewed-By: James M Snell <jasnell@gmail.com>
Unlike JS-only modules, native add-ons are always associated with a
dynamic shared object from which they are loaded. Being able to
retrieve its absolute path is important to native-only add-ons, i.e.
add-ons that are not themselves being loaded from a JS-only module
located in the same package as the native add-on itself.
Currently, the file name is obtained at environment construction time
from the JS `module.filename`. Nevertheless, the presence of `module`
is not required, because the file name could also be passed in via a
private property added onto `exports` from the `process.dlopen`
binding.
As an attempt at future-proofing, the file name is provided as a URL,
i.e. prefixed with the `file://` protocol.
Fixes: https://github.com/nodejs/node-addon-api/issues/449
PR-URL: https://github.com/nodejs/node/pull/37195
Co-authored-by: Michael Dawson <mdawson@devrus.com>
Reviewed-By: Michael Dawson <midawson@redhat.com>
Throwing an exception from a finalizer can cause the following fatal
error:
Error: async hook stack has become corrupted (actual: 2, expected: 0)
1: 0x970b5a node::InternalCallbackScope::~InternalCallbackScope()
[./node]
2: 0x99dda0 node::Environment::RunTimers(uv_timer_s*) [./node]
3: 0x13d8b22 [./node]
4: 0x13dbe42 uv_run [./node]
5: 0xa57974 node::NodeMainInstance::Run() [./node]
6: 0x9dbc17 node::Start(int, char**) [./node]
7: 0x7f4965417f43 __libc_start_main [/lib64/libc.so.6]
8: 0x96f4ae _start [./node]
By https://github.com/nodejs/node/issues/34341#issuecomment-658426281,
calling into JS from a finalizer and/or throwing exceptions from there
is not advised, because the stack may or may not be set up for JS
execution. The best solution is to run the user's finalizer from a
`SetImmediate()` callback.
Signed-off-by: Gabriel Schulhof <gabriel.schulhof@intel.com>
Fixes: https://github.com/nodejs/node/issues/34341
PR-URL: https://github.com/nodejs/node/pull/34386
Reviewed-By: James M Snell <jasnell@gmail.com>
Reviewed-By: Anna Henningsen <anna@addaleax.net>
Reviewed-By: Michael Dawson <michael_dawson@ca.ibm.com>
Reviewed-By: Juan José Arboleda <soyjuanarbol@gmail.com>
We currently mark a number of `ArrayBuffer`s as not transferable,
including the `Buffer` pool and ones with finalizers provided
by C++ addons.
There is no good reason to assume that userland code might not
encounter similar problems, for example when doing `ArrayBuffer`
pooling similar to ours. Therefore, provide an API that lets
userland code also mark objects as not transferable.
PR-URL: https://github.com/nodejs/node/pull/33979
Reviewed-By: James M Snell <jasnell@gmail.com>
Reviewed-By: Gus Caplan <me@gus.host>
This commit addresses the following warning:
../src/node_api.cc:28:19: warning: 'mark_arraybuffer_as_untransferable'
overrides a member function but is not marked 'override'
[-Winconsistent-missing-override]
v8::Maybe<bool> mark_arraybuffer_as_untransferable(
^
../src/js_native_api_v8.h:42:27: note: overridden virtual function is here
virtual v8::Maybe<bool> mark_arraybuffer_as_untransferable(
PR-URL: https://github.com/nodejs/node/pull/30549
Reviewed-By: Anna Henningsen <anna@addaleax.net>
Reviewed-By: Ben Noordhuis <info@bnoordhuis.nl>
Reviewed-By: Ruben Bridgewater <ruben@bridgewater.de>
Reviewed-By: Jiawen Geng <technicalcute@gmail.com>
Reviewed-By: David Carlier <devnexen@gmail.com>
Modify the native `SetImmediate()` functions to take generic C++
callables as arguments. This makes passing arguments to the callback
easier, and in particular, it allows passing `std::unique_ptr`s
directly, which in turn makes sure that the data they point to is
deleted if the `Environment` is torn down before the callback can run.
PR-URL: https://github.com/nodejs/node/pull/28704
Reviewed-By: James M Snell <jasnell@gmail.com>
The C++ land `node::FatalException()` is not in fact fatal anymore.
It gives the user a chance to handle the uncaught exception
globally by listening to the `uncaughtException` event. This patch
renames it to `TriggerUncaughtException` in C++ to avoid the confusion.
In addition rename the JS land handler to `onGlobalUncaughtException`
to reflect its purpose - we have to keep the alias
`process._fatalException` and use that for now since it has been
monkey-patchable in the user land.
This patch also
- Adds more comments to the global uncaught exception handling routine
- Puts a few other C++ error handling functions into the `errors`
namespace
- Moves error-handling-related bindings to the `errors` binding.
Refs: https://github.com/nodejs/node/commit/2b252acea47af3ebeac3d7e68277f015667264cc
PR-URL: https://github.com/nodejs/node/pull/28257
Reviewed-By: Anna Henningsen <anna@addaleax.net>
Reviewed-By: Benjamin Gruenbaum <benjamingr@gmail.com>
Reviewed-By: Franziska Hinkelmann <franziska.hinkelmann@gmail.com>