This is supposed to be a public alternative of the private APIs,
`process._getActiveResources()` and `process._getActiveHandles()`. When
called, it returns an array of strings containing the types of the
active resources that are currently keeping the event loop alive.
Signed-off-by: Darshan Sen <darshan.sen@postman.com>
PR-URL: https://github.com/nodejs/node/pull/40813
Reviewed-By: Stephen Belanger <admin@stephenbelanger.com>
Reviewed-By: Vladimir de Turckheim <vlad2t@hotmail.com>
Reviewed-By: Matteo Collina <matteo.collina@gmail.com>
Put the hrtime backing store in the process methods binding data
so that it can be integrated into the snapshot builder. For
now we simply discard the contents of the hrtime buffer during
serialization and create new buffers upon deserialization because
the contents are only useful in a synchronous call.
This also moves the helper function for creating V8 FastAPI methods
into `Environment::SetFastMethod()` for code reuse. The v8::CFunction
need to be created before the Environment is created so that we
have the CTypeInfo address available for external reference
registration.
PR-URL: https://github.com/nodejs/node/pull/40649
Refs: https://github.com/nodejs/node/issues/35711
Refs: https://github.com/nodejs/node/issues/37476
Reviewed-By: James M Snell <jasnell@gmail.com>
Fast APIs need to work with ArrayBuffers which we need
to rebuild connections to after deserializing them
from the snapshot. For now, postpone their creation
until pre-execution to simplify the process.
PR-URL: https://github.com/nodejs/node/pull/32984
Reviewed-By: Anna Henningsen <anna@addaleax.net>
Reviewed-By: Daniel Bevenius <daniel.bevenius@gmail.com>
Keep track of snapshotted modules in JS land, and move
bootstrap switches into StartExecution() so that
they are not included into part of the environment-independent
bootstrap process.
PR-URL: https://github.com/nodejs/node/pull/32984
Reviewed-By: Anna Henningsen <anna@addaleax.net>
Reviewed-By: Daniel Bevenius <daniel.bevenius@gmail.com>
Enable JS wrapper objects to be used as transferable or cloneable
objects in `postMessage()` calls, by having them extend a C++-backed
class.
This requires a few internal changes:
- This commit adds the possibility for transferred objects to
read/write JS values at the end of the serialization/deserialization
phases.
- This commit adds the possibility for transferred objects to list
sub-transferables, e.g. typically the public JS wrapper class
would list its C++ handle in there.
- This commit adds usage of `BaseObject` in a few more places, because
now during deserialization weakly held objects can also be involved,
in addition to `MessagePort`s.
PR-URL: https://github.com/nodejs/node/pull/33772
Reviewed-By: Benjamin Gruenbaum <benjamingr@gmail.com>
This patch splits the handling of `isMainThread` and
`ownsProcessState` from conditionals in
`lib/internal/bootstrap/node.js` into different scripts under
`lib/internal/bootstrap/switches/`, and call them accordingly
from C++ after `node.js` is run.
This:
- Creates a common denominator of the main thread and the worker
thread bootstrap that can be snapshotted and shared by
both.
- Makes it possible to override the configurations on-the-fly.
PR-URL: https://github.com/nodejs/node/pull/30862
Reviewed-By: James M Snell <jasnell@gmail.com>
Reviewed-By: Chengzhong Wu <legendecas@gmail.com>
Previously the enhancement were done right after emitting
`'uncaughtException'`, which meant by the time we knew the
exception was fatal in C++, the error.stack had already been
patched.
This patch moves those routines to be called later during the
fatal exception handling, and split them into two stages:
before and after the inspector is notified by the invocation of
`V8Inspector::exceptionThrown`. We now expand the stack to include
additional informations about unhandled 'error' events before
the inspector is notified, but delay the highlighting of the
frames until after the inspector is notified, so that the
ANSI escape sequences won't show up in the inspector console.
PR-URL: https://github.com/nodejs/node/pull/28308
Fixes: https://github.com/nodejs/node/issues/28287
Reviewed-By: Benjamin Gruenbaum <benjamingr@gmail.com>
The C++ land `node::FatalException()` is not in fact fatal anymore.
It gives the user a chance to handle the uncaught exception
globally by listening to the `uncaughtException` event. This patch
renames it to `TriggerUncaughtException` in C++ to avoid the confusion.
In addition rename the JS land handler to `onGlobalUncaughtException`
to reflect its purpose - we have to keep the alias
`process._fatalException` and use that for now since it has been
monkey-patchable in the user land.
This patch also
- Adds more comments to the global uncaught exception handling routine
- Puts a few other C++ error handling functions into the `errors`
namespace
- Moves error-handling-related bindings to the `errors` binding.
Refs: https://github.com/nodejs/node/commit/2b252acea47af3ebeac3d7e68277f015667264cc
PR-URL: https://github.com/nodejs/node/pull/28257
Reviewed-By: Anna Henningsen <anna@addaleax.net>
Reviewed-By: Benjamin Gruenbaum <benjamingr@gmail.com>
Reviewed-By: Franziska Hinkelmann <franziska.hinkelmann@gmail.com>
Set the trace category update handler during bootstrap, but delay
the initial invocation of it until pre-execution. In addition, do
not serialize the `node.async_hooks` category state when loading
the trace_event binding during bootstrap, since it depends on
run time states (e.g. CLI flags). Instead, use the
`isTraceCategoryEnabled` v8 intrinsics to query that value during
pre-execution.
PR-URL: https://github.com/nodejs/node/pull/26605
Reviewed-By: James M Snell <jasnell@gmail.com>
Reviewed-By: Anna Henningsen <anna@addaleax.net>
This patch:
- Moves the timer callback initialization into bootstrap/node.js,
documents when they will be called, and make the dependency on
process._tickCallback explicit.
- Moves the initialization of tick callbacks and timer callbacks
to the end of the bootstrap to make sure the operations
done before those initializations are synchronous.
- Moves more internals into internal/timers.js from timers.js.
PR-URL: https://github.com/nodejs/node/pull/26583
Refs: https://github.com/nodejs/node/issues/26546
Reviewed-By: Anna Henningsen <anna@addaleax.net>
This patch removes `NativeModule.require` and
`NativeModule.requireWithFallbackInDeps`. The public loaders now
have to use a special method
`NativeModule.prototype.compileForPublicLoader()` to compile native
modules. In addition this patch moves the decisions of proxifying
exports and throwing unknown builtin errors entirely to public
loaders, and skip those during internal use - therefore `loaders.js`,
which is compiled during bootstrap, no longer needs to be aware of
the value of `--experimental-modules`.
PR-URL: https://github.com/nodejs/node/pull/26549
Reviewed-By: James M Snell <jasnell@gmail.com>