Be more aggresive to clean up the async id stack,
and ensure the cleanup when terminating.
Calling SetIdle() when terminating is not harmless.
When node terminates due to an unhandled exception,
v8 preseves the vm state, which is JS and notifies
node through PerIsolateMessageListener(). If node
calls SetIdle() later, v8 complains because it
requires the vm state to either be EXTERNEL or IDLE
when embedder calling SetIdle().
PR-URL: https://github.com/nodejs/node/pull/45596
Reviewed-By: Chengzhong Wu <legendecas@gmail.com>
This overload accepts the current Environment* as an argument, unlike
the other constructor, which accepts an Isolate*. This is useful because
we can pass the current Environment* directly instead of recomputing it
from the Isolate* inside the constructor.
Signed-off-by: Darshan Sen <darshan.sen@postman.com>
PR-URL: https://github.com/nodejs/node/pull/39768
Reviewed-By: James M Snell <jasnell@gmail.com>
Reviewed-By: Anna Henningsen <anna@addaleax.net>
Reviewed-By: Franziska Hinkelmann <franziska.hinkelmann@gmail.com>
With this change, the V8 profiler will attribute any time between
prepare and check cycles, except any entrances to InternalCallbackScope,
to be "idle" time. All callbacks, microtasks, and timers will be marked
as not idle. The one exception is native modules which don't use the
MakeCallback helper, but those are already broken anyway for async
context tracking so we should just encourage broken modules to be fixed.
PR-URL: https://github.com/nodejs/node/pull/37868
Reviewed-By: Gerhard Stöbich <deb2001-github@yahoo.de>
Reviewed-By: Anna Henningsen <anna@addaleax.net>
Reviewed-By: Michael Dawson <midawson@redhat.com>
Reviewed-By: Gireesh Punathil <gpunathi@in.ibm.com>
There are situations where one wants to invoke a JS callback's ->Call()
from C++ and in particular retain any existing async_context state, but
where it's not obvious that a plain ->Call() would be safe at the point
in question.
Such callsites usually resort to
node::MakeCallback(..., async_context{0, 0}), which unconditionally
pushes the async_context{0, 0} and takes the required provisions for the
->Call() itself such as triggering the tick after its return, if needed.
An example would be the PerformanceObserver invocation from
PerformanceEntry::Notify(): this can get called when coming from JS
through e.g. perf_hooks.performance.mark() and alike, but perhaps also
from nghttp2 (c.f. EmitStatistics() in node_http2.cc).
In the former case, a plain ->Call() would be safe and it would be
desirable to retain the current async_context so that
PerformanceObservers can access it resp. the associated
AsyncLocalStorage. However, in the second case the additional provisions
taken by node::MakeCallback() might potentially be strictly required.
So PerformanceEntry::Notify() bites the bullet and invokes the
PerformanceObservers through node::MakeCallback() unconditionally,
thereby always rendering any possibly preexisting async_context
inaccessible.
Introduce the convenience node::MakeSyncCallback() for such usecases,
which would basically forward to ->Call() if safe and to
node::MakeCallback(..., async_context{0, 0}) otherwise.
Co-Authored-By: ZauberNerd <zaubernerd@zaubernerd.de>
PR-URL: https://github.com/nodejs/node/pull/36343
Reviewed-By: James M Snell <jasnell@gmail.com>
Reviewed-By: Anna Henningsen <anna@addaleax.net>
Reviewed-By: Rich Trott <rtrott@gmail.com>
Use a symbol on the bindings object to store the public resource object,
rather than a `v8::Global` Persistent. This has several advantages:
- It’s harder to inadvertently create memory leaks this way.
The garbage collector sees the `AsyncWrap` → resource link like
a regular JS property, and can collect the objects as a group,
even if the resource object should happen to point back to the
`AsyncWrap` object.
- This will make it easier in the future to use `owner_symbol` for
this purpose, which is generally the direction we should be moving
the `async_hooks` API into (i.e. using more public objects instead
of letting internal wires stick out).
PR-URL: https://github.com/nodejs/node/pull/31745
Reviewed-By: Stephen Belanger <admin@stephenbelanger.com>
Reviewed-By: David Carlier <devnexen@gmail.com>
Reviewed-By: Denys Otrishko <shishugi@gmail.com>
Reviewed-By: Chengzhong Wu <legendecas@gmail.com>
Reviewed-By: Benjamin Gruenbaum <benjamingr@gmail.com>
Reviewed-By: James M Snell <jasnell@gmail.com>
Reviewed-By: Minwoo Jung <nodecorelab@gmail.com>
Reviewed-By: Colin Ihrig <cjihrig@gmail.com>
Reviewed-By: Franziska Hinkelmann <franziska.hinkelmann@gmail.com>
Reviewed-By: Gerhard Stöbich <deb2001-github@yahoo.de>
Termination exceptions are similar to uncaught exceptions in that they
should clear the async id stack, because no ongoing async callbacks
will be brought to completion when execution terminates.
Previously, there was a check that made sure that that happened when
the termination occurred during the callback itself, but no such check
was in place for the case that the termination occurred during
microtasks started by them. This commit adds such a check, both for
microtasks and the `nextTick` queue. The latter addition doesn’t fix
a crash, but still makes sense conceptually.
The condition here is also flipped from applying only on Worker threads
to also applying on the main thread, and setting the `failed_` flag
rather than reading it. The former makes sense because the public C++
`Stop(env)` API can have the same effect as worker thread termination,
but on the main thread rather than a Worker thread.
PR-URL: https://github.com/nodejs/node/pull/33347
Reviewed-By: Colin Ihrig <cjihrig@gmail.com>
Reviewed-By: James M Snell <jasnell@gmail.com>
Reviewed-By: Benjamin Gruenbaum <benjamingr@gmail.com>
Reviewed-By: David Carlier <devnexen@gmail.com>
These checks were useful while investigating other issues;
using empty `Local<>`s can be very un-debuggable, because that
typically does not lead to assertions with debugging information
but rather crashes based on accessing invalid memory.
PR-URL: https://github.com/nodejs/node/pull/26125
Reviewed-By: Colin Ihrig <cjihrig@gmail.com>
Reviewed-By: James M Snell <jasnell@gmail.com>
This patch moves most of the public C++ APIs into src/api/*.cc
so that it's easier to tell that we need to be careful about
the compatibility of these code.
Some APIs, like `node::LoadEnvironmet()`, `node::Start()` and
`node::Init()` still stay in `node.cc` because they are still
very specific to our use cases and do not work quite well yet
for embedders anyway - we could not even manage to write cctest for
them at the moment.
PR-URL: https://github.com/nodejs/node/pull/25541
Reviewed-By: Gus Caplan <me@gus.host>