The FWrite function on Windows assumed that MultiByteToWideChar
automatically null-terminates the resulting string, but it will only do
so if the size of the source was passed as -1 or null character was
explicitly counted in the size. The FWrite uses std::string and its
`.size()` method which doesn't count the null character even though the
`.data()` method adds it to the resulting string.
https://docs.microsoft.com/en-us/windows/win32/api/stringapiset/nf-stringapiset-multibytetowidechar#remarks
> MultiByteToWideChar does not null-terminate an output string if the
input string length is explicitly specified without a terminating null
character. To null-terminate an output string for this function, the
application should pass in -1 or explicitly count the terminating null
character for the input string.
PR-URL: https://github.com/nodejs/node/pull/31580
Reviewed-By: Anna Henningsen <anna@addaleax.net>
Reviewed-By: James M Snell <jasnell@gmail.com>
Reviewed-By: Rich Trott <rtrott@gmail.com>
Addon developers may run into this when not closing libuv handles
inside Workers.
Previously, output may have included unhelpful statements such as
`uv loop at ... has 0 active handles`, which may sound like
everything’s supposed to be fine actually.
So, instead of printing the active handle count, print the total
handle count and mark active handles individually.
Also, fix the test for this to work properly and make sure that
parsing finishes properly.
PR-URL: https://github.com/nodejs/node/pull/30814
Reviewed-By: Richard Lau <riclau@uk.ibm.com>
Reviewed-By: Rich Trott <rtrott@gmail.com>
Reviewed-By: David Carlier <devnexen@gmail.com>
Reviewed-By: Colin Ihrig <cjihrig@gmail.com>
Reviewed-By: Ben Noordhuis <info@bnoordhuis.nl>
Node codebase has evolved a lot in the more than 10 years of its
existence. As more features (and code) have been added, changed,
removed, it's sometimes hard to keep track of what gets used and what
not.
This commits attempts to clean some of those potentially left-over
headers using suggestions from include-what-you-use
Refs: https://github.com/nodejs/node/issues/27531
PR-URL: https://github.com/nodejs/node/pull/30328
Reviewed-By: Anna Henningsen <anna@addaleax.net>
Reviewed-By: Joyee Cheung <joyeec9h3@gmail.com>
Reviewed-By: James M Snell <jasnell@gmail.com>
Right now, we crash the process if there are handles remaining
on the event loop when we exit (except for the main thread).
This does not provide a lot of information about causes, though;
in particular, we don’t show which handles are pending and
who own them.
This patch adds debug output to these cases to help with the
situation.
PR-URL: https://github.com/nodejs/node/pull/21238
Reviewed-By: Tiancheng "Timothy" Gu <timothygu99@gmail.com>
Reviewed-By: James M Snell <jasnell@gmail.com>
Reviewed-By: Gus Caplan <me@gus.host>
Reviewed-By: Ben Noordhuis <info@bnoordhuis.nl>
Reviewed-By: Benjamin Gruenbaum <benjamingr@gmail.com>
Reviewed-By: Colin Ihrig <cjihrig@gmail.com>