- Rename `internalTickCallback` to `processTicksAndRejections`, make
sure it does not get called if it's not set in C++.
- Rename `emitPromiseRejectionWarnings` to `processPromiseRejections`
since it also emit events that are not warnings.
- Sets `SetPromiseRejectCallback` in the `Environment` constructor
to make sure it only gets called once per-isolate, and make
sure it does not get called if it's not set in C++.
- Wrap promise rejection callback initialization into
`listenForRejections()`.
- Add comments.
PR-URL: https://github.com/nodejs/node/pull/25200
Reviewed-By: Anna Henningsen <anna@addaleax.net>
Reviewed-By: Ruben Bridgewater <ruben@bridgewater.de>
Reviewed-By: James M Snell <jasnell@gmail.com>
- Wrap access to tickInfo fields in functions
- Rename `kHasScheduled` to `kHasTickScheduled` and
`kHasPromiseRejections` to `kHasRejectionToWarn` for clarity - note
the latter will be set to false if the rejection does not lead to
a warning so the previous description is not accurate.
- Set `kHasRejectionToWarn` in JS land of relying on C++ to use
an implict contract (return value of the promise rejection handler)
to set it, as the decision is made entirely in JS land.
- Destructure promise reject event constants.
PR-URL: https://github.com/nodejs/node/pull/25200
Reviewed-By: Anna Henningsen <anna@addaleax.net>
Reviewed-By: Ruben Bridgewater <ruben@bridgewater.de>
Reviewed-By: James M Snell <jasnell@gmail.com>
- Move `setupProcessStdio` which contains write access to
the process object into `bootstrap/node.js`
- Move `MessagePort`, `MessageChannel`, `ReadableWorkerStdio`,
and `WritableWorkerStdio` into `internal/worker/io.js`
- Move more worker-specific bootstrap code into
`internal/process/worker_thread_only` from `setupChild`
in `internal/worker.js`, and move the `process._fatalException`
overwrite into `bootstrap/node.js` for clarity.
PR-URL: https://github.com/nodejs/node/pull/25199
Reviewed-By: James M Snell <jasnell@gmail.com>
This patch:
- Moves `tryGetCwd`, `evalScript` and `fatalException` from
`bootstrap/node.js` into `process/execution.js` so that
they do have to be passed into the worker thread
setup function, instead the worker code can require them
when necessary.
- Moves `setUncaughtExceptionCaptureCallback` and
`hasUncaughtExceptionCaptureCallback` along with the two
global state `exceptionHandlerState` and
`shouldAbortOnUncaughtToggle` info `process.execution.js`
as those are only used by the fatalException and these
two accessors as one self-contained unit.
PR-URL: https://github.com/nodejs/node/pull/25199
Reviewed-By: James M Snell <jasnell@gmail.com>
This patch:
- Moves the process.nextTick and promise setup C++ code into
node_task_queue.cc which is exposed as
`internalBinding('task_queue')`
- Makes `lib/internal/process/promises.js` and
`lib/internal/process/next_tick.js` as side-effect-free
as possible
- Removes the bootstrapper object being passed into
`bootstrap/node.js`, let `next_tick.js` and `promises.js`
load whatever they need from `internalBinding('task_queue')`
instead.
- Rename `process._tickCallback` to `runNextTicks` internally
for clarity but still expose it as `process._tickCallback`.
PR-URL: https://github.com/nodejs/node/pull/25163
Refs: https://github.com/nodejs/node/issues/24961
Reviewed-By: Ruben Bridgewater <ruben@bridgewater.de>
Reviewed-By: Anatoli Papirovski <apapirovski@mac.com>
Instead of:
- Writing methods onto the process directly in C++ during
`SetupProcessObject()` and overwrite with argument checks later
- Or, wrapping and writing them in `internal/process/*.js`
Do:
- Move the C++ implementations in node_process.cc and mark them static
wherever possible
- Expose the C++ methods through a new
`internalBinding('process_methods')`
- Wrap the methods in `internal/process/*.js` in a
side-effect-free manner and return them back to
`internal/bootstrap/node.js`
- Centralize the write to the process object based on conditions
in `bootstrap/node.js`
So it's easier to see what methods are attached to the process object
during bootstrap under what condition and in what order.
The eventual goal is to figure out the dependency of process methods
and the write/read access to the process object during bootstrap, group
these access properly and remove the process properties that should not
be exposed to users this way.
Also correct the NODE_PERFORMANCE_MILESTONE_BOOTSTRAP_COMPLETE milestone
which should be marked before code execution.
Refs: https://github.com/nodejs/node/issues/24961
PR-URL: https://github.com/nodejs/node/pull/25127
Reviewed-By: Anna Henningsen <anna@addaleax.net>
Reviewed-By: James M Snell <jasnell@gmail.com>
Expose the POSIX credential accessors through
`internalBinding('credentials')` instead of setting them on the
process or bootstrapper object from C++ directly. Also moves
`SafeGetEnv` from `internalBinding('util')` to
`internalBinding('credentials')` since it's closely related to
the credentials.
In the JS land, instead of wrapping the bindings then writing
to the process object directly in main_thread_only.js, return
the wrapped functions back to bootstrap/node.js where they get
written to the process object conditionally for clarity.
Refs: https://github.com/nodejs/node/issues/24961
PR-URL: https://github.com/nodejs/node/pull/25066
Reviewed-By: Anna Henningsen <anna@addaleax.net>
Reviewed-By: James M Snell <jasnell@gmail.com>
1) Acquiring the file descriptor is not observable anymore when using
the `--redirect-warnings` flag.
2) If `fs.appendFile` fails, the warning is now redirected to the
default output.
3) The code is smaller and simpler.
PR-URL: https://github.com/nodejs/node/pull/24965
Reviewed-By: Anna Henningsen <anna@addaleax.net>
Reviewed-By: James M Snell <jasnell@gmail.com>
Instead of treating config.gypi as a JavaScript file, specialize
the processing in js2c and make the serialized result a real JSON
string (with 'true' and 'false' converted to boolean values) so
we don't have to use a custom deserializer during bootstrap.
In addition, store the JSON string separately in NativeModuleLoader,
and keep it separate from the map of the builtin source code, so
we don't have to put it onto `NativeModule._source` and delete it
later, though we still preserve it in `process.binding('natives')`,
which we don't use anymore.
This patch also makes the map of builtin source code and the
config.gypi string available through side-effect-free getters
in C++.
PR-URL: https://github.com/nodejs/node/pull/24816
Reviewed-By: Gus Caplan <me@gus.host>
In case of an error where we only care about a cleaned up stack
trace it is cheaper to reset the stack trace limit for the error
that is created. That way the stack frames do not have to be
computed twice.
PR-URL: https://github.com/nodejs/node/pull/24747
Reviewed-By: Anna Henningsen <anna@addaleax.net>
Reviewed-By: Jeremiah Senkpiel <fishrock123@rocketmail.com>
The only known condition where we could not provide appropriate
stdio streams so far were non-console Windows applications.
Since this issue has come up a few times in our issue tracker now,
switch to providing dummy streams for these cases instead.
If there are other valid cases in which `uv_guess_handle` fails,
and where there is a more sensible way to provide stdio,
we’ll probably still find out because the streams don’t work
properly either way.
Refs: https://github.com/nodejs/help/issues/1251
PR-URL: https://github.com/nodejs/node/pull/20640
Reviewed-By: James M Snell <jasnell@gmail.com>
Reviewed-By: Jeremiah Senkpiel <fishrock123@rocketmail.com>
Reviewed-By: Ben Noordhuis <info@bnoordhuis.nl>
Reviewed-By: Luigi Pinca <luigipinca@gmail.com>
process.on('somesignal', ...) semantics expect the process to catch the
signal and invoke the associated handler. `setupSignalHandlers` perform
the additional task of preparing the libuv signal handler and associate
it with the event handler. It is possible that by the time this is
setup there could be pre-existing registrations that pre-date this setup
in the boot sequence.
So rearm pre-existing signal event registrations to get upto speed.
Ref: https://github.com/nodejs/node/pull/22712#discussion_r232457318
PR-URL: https://github.com/nodejs/node/pull/24651
Reviewed-By: Anna Henningsen <anna@addaleax.net>
Reviewed-By: Michael Dawson <michael_dawson@ca.ibm.com>
Reviewed-By: Franziska Hinkelmann <franziska.hinkelmann@gmail.com>
Reviewed-By: Joyee Cheung <joyeec9h3@gmail.com>
Instead of calling into C++ each time we need to check the value
of a command line option, cache the option map in a new
`internal/options` module for faster access to the values in JS land.
PR-URL: https://github.com/nodejs/node/pull/24091
Reviewed-By: Anna Henningsen <anna@addaleax.net>
Reviewed-By: Colin Ihrig <cjihrig@gmail.com>
Reviewed-By: Gus Caplan <me@gus.host>
Reviewed-By: Refael Ackermann <refack@gmail.com>
Allow reading from stdio streams that are conventionally
associated with process output, since this is only convention.
This involves disabling the oddness around closing stdio
streams. Its purpose is to prevent the file descriptors
0 through 2 from being closed, since doing so can lead
to information leaks when new file descriptors are being
opened; instead, not doing anything seems like a more
reasonable choice.
Fixes: https://github.com/nodejs/node/issues/21203
PR-URL: https://github.com/nodejs/node/pull/23053
Reviewed-By: James M Snell <jasnell@gmail.com>
Remove a couple of obsolete checks by refactoring the code with else.
Also remove the possibility of an undefined warning. That is neither
documented nor does it result in a usable warning.
PR-URL: https://github.com/nodejs/node/pull/20726
Reviewed-By: Matteo Collina <matteo.collina@gmail.com>
Reviewed-By: James M Snell <jasnell@gmail.com>
This patch split part of the bootstrappers into three files:
- `lib/internal/process/main_thread_only.js`: contains bootstrappers
that can only be run in the main thread, including
- `setupStdio` for the main thread that sets up `process.stdin`,
`process.stdout`, `process.error` that may interact with external
resources, e.g. TTY/File/Pipe/TCP sockets
- `setupProcessMethods` that setup methods changing process-global
states, e.g. `process.chdir`, `process.umask`, `process.setuid`
- `setupSignalHandlers`
- `setupChildProcessIpcChannel` that setup `process.send` for
child processes.
- `lib/internal/process/worker_thread_only.js`: contains bootstrappers
that can only be run in the worker threads, including
- `setupStdio` for the worker thread that are streams to be
manipulated or piped to the parent thread
- `lib/internal/process/per_thread.js`: contains bootstrappers
that can be run in all threads, including:
- `setupAssert` for `process.assert`
- `setupCpuUsage` for `process.cpuUsage`
- `setupHrtime` for `process.hrtime` and `process.hrtime.bigint`
- `setupMemoryUsage` for `process.memoryUsage`
- `setupConfig` for `process.config`
- `setupKillAndExit` for `process.kill` and `process.exit`
- `setupRawDebug` for `process._rawDebug`
- `setupUncaughtExceptionCapture` for
`process.setUncaughtExceptionCaptureCallback` and
`process.hasUncaughtExceptionCaptureCallback`
Hopefully in the future we can sort more bootstrappers in
`boostrap/node.js` into these three files and further group
them into functions that can be run before creating the
snapshot / after loading the snapshot.
This patch also moves most of the `isMainThread` conditionals
into the main bootstrapper instead of letting them scattered around
special-casing different implementations.
PR-URL: https://github.com/nodejs/node/pull/21378
Reviewed-By: Gus Caplan <me@gus.host>
Reviewed-By: Anna Henningsen <anna@addaleax.net>
Reviewed-By: Jeremiah Senkpiel <fishrock123@rocketmail.com>