Commit Graph
16 Commits
Author SHA1 Message Date
Fedor Indutny 291b310e21 stream_base: various improvements
Expose and use in TLSWrap an `v8::External` wrap of the
`StreamBase*` pointer instead of guessing the ancestor C++ class in
`node_wrap.h`.

Make use of `StreamBase::Callback` structure for storing/passing both
callback and context in a single object.

Introduce `GetObject()` for future user-land usage, when a child class
is not going to be inherited from AsyncWrap.

PR-URL: https://github.com/nodejs/node/pull/2351
Reviewed-By: Trevor Norris <trev.norris@gmail.com>
2015-08-20 01:14:37 -07:00
Fedor Indutny 1738c77835 streams: introduce StreamWrap and JSStream
Introduce a way to wrap plain-js `stream.Duplex` streams into C++
StreamBase's child class. With such method at hand it is now possible to
pass `stream.Duplex` instance as a `socket` parameter to
`tls.connect()`.

PR-URL: https://github.com/iojs/io.js/pull/926
Reviewed-By: Chris Dickinson <christopher.s.dickinson@gmail.com>
2015-02-24 22:38:21 +03:00
Fedor Indutny b9686233fc stream_base: introduce StreamBase
StreamBase is an improved way to write C++ streams. The class itself is
for separting `StreamWrap` (with the methods like `.writeAsciiString`,
`.writeBuffer`, `.writev`, etc) from the `HandleWrap` class, making
possible to write abstract C++ streams that are not bound to any uv
socket.

The following methods are important part of the abstraction (which
mimics libuv's stream API):

* Events:
  * `OnAlloc(size_t size, uv_buf_t*)`
  * `OnRead(ssize_t nread, const uv_buf_t*, uv_handle_type pending)`
  * `OnAfterWrite(WriteWrap*)`
* Wrappers:
  * `DoShutdown(ShutdownWrap*)`
  * `DoTryWrite(uv_buf_t** bufs, size_t* count)`
  * `DoWrite(WriteWrap*, uv_buf_t*, size_t count, uv_stream_t* handle)`
  * `Error()`
  * `ClearError()`

The implementation should provide all of these methods, thus providing
the access to the underlying resource (be it uv handle, TLS socket, or
anything else).

A C++ stream may consume the input of another stream by replacing the
event callbacks and proxying the writes. This kind of API is actually
used now for the TLSWrap implementation, making it possible to wrap TLS
stream into another TLS stream. Thus legacy API calls are no longer
required in `_tls_wrap.js`.

PR-URL: https://github.com/iojs/io.js/pull/840
Reviewed-By: Trevor Norris <trev.norris@gmail.com>
Reviewed-By: Chris Dickinson <christopher.s.dickinson@gmail.com>
2015-02-22 22:31:57 +03:00
isaacs 3e1b1dd4a9 Remove excessive copyright/license boilerplate
The copyright and license notice is already in the LICENSE file.  There
is no justifiable reason to also require that it be included in every
file, since the individual files are not individually distributed except
as part of the entire package.
2015-01-12 15:30:28 -08:00
Ben Noordhuis 2d82cdf670 src: replace NULL with nullptr
Now that we are building with C++11 features enabled, replace use
of NULL with nullptr.

The benefit of using nullptr is that it can never be confused for
an integral type because it does not support implicit conversions
to integral types except boolean - unlike NULL, which is defined
as a literal `0`.
2014-10-23 22:49:58 +02:00
Fedor Indutny 75adde07f9 src: remove node_isolate from source
fix #6899
2014-02-22 03:20:56 +04:00
Trevor Norris 613d76ef6a src: shorten Object{Wrap,Unwrap}
Going back to the original names of Wrap/Unwrap now that most all the
class members that duplicate the name and functionality have been
removed.
2013-10-29 15:09:44 -07:00
Trevor Norris f2e3be53bc src: don't use class specific Unwrap methods
Instead use the template functions in util.h.
2013-10-29 15:09:44 -07:00
Ben Noordhuis 756b622295 src: add multi-context support
This commit makes it possible to use multiple V8 execution contexts
within a single event loop.  Put another way, handle and request wrap
objects now "remember" the context they belong to and switch back to
that context when the time comes to call into JS land.

This could have been done in a quick and hacky way by calling
v8::Object::GetCreationContext() on the wrap object right before
making a callback but that leaves a fairly wide margin for bugs.

Instead, we make the context explicit through a new Environment class
that encapsulates everything (or almost everything) that belongs to
the context.  Variables that used to be a static or a global are now
members of the aforementioned class.  An additional benefit is that
this approach should make it relatively straightforward to add full
isolate support in due course.

There is no JavaScript API yet but that will be added in the near
future.

This work was graciously sponsored by GitHub, Inc.
2013-09-06 05:51:42 +02:00
Ben Noordhuis 4692b725de src: constify WITH_GENERIC_STREAM macro
Make the pointer-to-wrap const (i.e. mutable but not assignable) to
prevent accidental reassignment in the macro body.
2013-08-07 14:53:50 +02:00
Ben Noordhuis c079f6e210 src: add IsEmpty() check to HasInstance()
The check has virtually zero overhead and it simplifies the call sites
because they were calling IsEmpty() anwyay.
2013-08-07 14:46:55 +02:00
Ben Noordhuis 45d056ee69 src: fix WITH_GENERIC_STREAM() type check bug
The handle object was checked against the wrong constructor template.
Put another way, it was unwrapped as the wrong StreamWrap type.
2013-08-06 15:47:44 +02:00
Fedor Indutny 8e29ce9f13 src: lint c++ code 2013-07-31 22:12:06 +04:00
Ben Noordhuis 110a9cd8db lib, src: upgrade after v8 api change
This is a big commit that touches just about every file in the src/
directory. The V8 API has changed in significant ways. The most
important changes are:

* Binding functions take a const v8::FunctionCallbackInfo<T>& argument
  rather than a const v8::Arguments& argument.

* Binding functions return void rather than v8::Handle<v8::Value>. The
  return value is returned with the args.GetReturnValue().Set() family
  of functions.

* v8::Persistent<T> no longer derives from v8::Handle<T> and no longer
  allows you to directly dereference the object that the persistent
  handle points to. This means that the common pattern of caching
  oft-used JS values in a persistent handle no longer quite works,
  you first need to reconstruct a v8::Local<T> from the persistent
  handle with the Local<T>::New(isolate, persistent) factory method.

A handful of (internal) convenience classes and functions have been
added to make dealing with the new API a little easier.

The most visible one is node::Cached<T>, which wraps a v8::Persistent<T>
with some template sugar. It can hold arbitrary types but so far it's
exclusively used for v8::Strings (which was by far the most commonly
cached handle type.)
2013-07-06 17:44:44 +02:00
Timothy J Fontaine c0281f1b30 build: fix include order for building on windows
fallout from the tls_wrap feature landing
2013-06-17 10:41:48 -07:00
Fedor Indutny 6978e998ee process: abstract out HandleToStream
Originally contributed by @tjfontaine, but modified to be faster and
more generic.
2013-06-15 21:44:50 +02:00