The term "native module" dates back to some of the oldest code
in the code base. Within the context of Node.js core it usually
refers to modules that are native to Node.js (e.g. fs, http),
but it can cause confusion for people who don't work on this
part of the code base, as "native module" can also refer to
native addons - which is even the case in some of the API
docs and error messages.
This patch tries to make the usage of these terms more consistent.
Now within the context of Node.js core:
- JavaScript scripts that are built-in to Node.js are now referred
to as "built-in(s)". If they are available as modules,
they can also be referred to as "built-in module(s)".
- Dynamically-linked shared objects that are loaded into
the Node.js processes are referred to as "addons".
We will try to avoid using the term "native modules" because it could
be ambiguous.
Changes in this patch:
File names:
- node_native_module.h -> node_builtins.h,
- node_native_module.cc -> node_builtins.cc
C++ binding names:
- `native_module` -> `builtins`
`node::Environment`:
- `native_modules_without_cache` -> `builtins_without_cache`
- `native_modules_with_cache` -> `builtins_with_cache`
- `native_modules_in_snapshot` -> `builtins_in_cache`
- `native_module_require` -> `builtin_module_require`
`node::EnvSerializeInfo`:
- `native_modules` -> `builtins
`node::native_module::NativeModuleLoader`:
- `native_module` namespace -> `builtins` namespace
- `NativeModuleLoader` -> `BuiltinLoader`
- `NativeModuleRecordMap` -> `BuiltinSourceMap`
- `NativeModuleCacheMap` -> `BuiltinCodeCacheMap`
- `ModuleIds` -> `BuiltinIds`
- `ModuleCategories` -> `BuiltinCategories`
- `LoadBuiltinModuleSource` -> `LoadBuiltinSource`
`loader.js`:
- `NativeModule` -> `BuiltinModule` (the `NativeModule` name used in
`process.moduleLoadList` is kept for compatibility)
And other clarifications in the documentation and comments.
PR-URL: https://github.com/nodejs/node/pull/44135
Fixes: https://github.com/nodejs/node/issues/44036
Reviewed-By: Jacob Smith <jacob@frende.me>
Reviewed-By: Matteo Collina <matteo.collina@gmail.com>
Reviewed-By: Michael Dawson <midawson@redhat.com>
Reviewed-By: Richard Lau <rlau@redhat.com>
Reviewed-By: Jiawen Geng <technicalcute@gmail.com>
Reviewed-By: Chengzhong Wu <legendecas@gmail.com>
Reviewed-By: Mohammed Keyvanzadeh <mohammadkeyvanzade94@gmail.com>
Reviewed-By: Tobias Nießen <tniessen@tnie.de>
Reviewed-By: Jan Krems <jan.krems@gmail.com>
This is much nicer than just treating exceptions as uncaught, and
enables reporting of exceptions from the internal C++ deserialization
machinery.
PR-URL: https://github.com/nodejs/node/pull/33772
Reviewed-By: Benjamin Gruenbaum <benjamingr@gmail.com>
Enable JS wrapper objects to be used as transferable or cloneable
objects in `postMessage()` calls, by having them extend a C++-backed
class.
This requires a few internal changes:
- This commit adds the possibility for transferred objects to
read/write JS values at the end of the serialization/deserialization
phases.
- This commit adds the possibility for transferred objects to list
sub-transferables, e.g. typically the public JS wrapper class
would list its C++ handle in there.
- This commit adds usage of `BaseObject` in a few more places, because
now during deserialization weakly held objects can also be involved,
in addition to `MessagePort`s.
PR-URL: https://github.com/nodejs/node/pull/33772
Reviewed-By: Benjamin Gruenbaum <benjamingr@gmail.com>
There is no reason for this to be in C++. Using JavaScript means that
the code is more accessible to more developers, which is important
for any Node.js feature. This also simplifies the code significantly
in some areas. On the technical side, this potentially also enables
making some of the file system operations that are involved
asynchronous.
PR-URL: https://github.com/nodejs/node/pull/32201
Reviewed-By: Bradley Farias <bradley.meck@gmail.com>
Reviewed-By: Guy Bedford <guybedford@gmail.com>
Node codebase has evolved a lot in the more than 10 years of its
existence. As more features (and code) have been added, changed,
removed, it's sometimes hard to keep track of what gets used and what
not.
This commits attempts to clean some of those potentially left-over
headers using suggestions from include-what-you-use
Refs: https://github.com/nodejs/node/issues/27531
PR-URL: https://github.com/nodejs/node/pull/30328
Reviewed-By: Anna Henningsen <anna@addaleax.net>
Reviewed-By: Joyee Cheung <joyeec9h3@gmail.com>
Reviewed-By: James M Snell <jasnell@gmail.com>
The C++ land `node::FatalException()` is not in fact fatal anymore.
It gives the user a chance to handle the uncaught exception
globally by listening to the `uncaughtException` event. This patch
renames it to `TriggerUncaughtException` in C++ to avoid the confusion.
In addition rename the JS land handler to `onGlobalUncaughtException`
to reflect its purpose - we have to keep the alias
`process._fatalException` and use that for now since it has been
monkey-patchable in the user land.
This patch also
- Adds more comments to the global uncaught exception handling routine
- Puts a few other C++ error handling functions into the `errors`
namespace
- Moves error-handling-related bindings to the `errors` binding.
Refs: https://github.com/nodejs/node/commit/2b252acea47af3ebeac3d7e68277f015667264cc
PR-URL: https://github.com/nodejs/node/pull/28257
Reviewed-By: Anna Henningsen <anna@addaleax.net>
Reviewed-By: Benjamin Gruenbaum <benjamingr@gmail.com>
Reviewed-By: Franziska Hinkelmann <franziska.hinkelmann@gmail.com>
Refactor the C++ code for creating `MessagePort`s to skip calling the
constructor and instead directly instantiating the `InstanceTemplate`,
and always throw an error from the `MessagePort` constructor.
This aligns behaviour with the web, and creating single `MessagePort`s
does not make sense anyway.
PR-URL: https://github.com/nodejs/node/pull/28032
Reviewed-By: Rich Trott <rtrott@gmail.com>
Reviewed-By: Tiancheng "Timothy" Gu <timothygu99@gmail.com>
Reviewed-By: James M Snell <jasnell@gmail.com>
Rename the per-isolate message listener to `PerIsolateMessageListener`
and move it to `node_errors.cc` since it's part of the error
handling process. It also creates an external reference so it needs
to be exposed in `node_errors.h` for a snapshot builder to know.
PR-URL: https://github.com/nodejs/node/pull/27304
Reviewed-By: Anna Henningsen <anna@addaleax.net>
This adds a flag to define the default behavior for unhandled
rejections. Three modes exist: `none`, `warn` and `strict`. The first
is going to silence all unhandled rejection warnings. The second
behaves identical to the current default with the excetion that no
deprecation warning will be printed and the last is going to throw
an error for each unhandled rejection, just as regular exceptions do.
It is possible to intercept those with the `uncaughtException` hook
as with all other exceptions as well.
This PR has no influence on the existing `unhandledRejection` hook.
If that is used, it will continue to function as before.
PR-URL: https://github.com/nodejs/node/pull/26599
Reviewed-By: Benjamin Gruenbaum <benjamingr@gmail.com>
Reviewed-By: Matteo Collina <matteo.collina@gmail.com>
Reviewed-By: Matheus Marchini <mat@mmarchini.me>
Reviewed-By: Michael Dawson <michael_dawson@ca.ibm.com>
Reviewed-By: Сковорода Никита Андреевич <chalkerx@gmail.com>
Reviewed-By: Sakthipriyan Vairamani <thechargingvolcano@gmail.com>
- Lazy load `async_hooks` in the implementation
- Rename `process/next_tick.js` to `process/task_queues.js`
and move the implementation of `global.queueMicrotask()`
there since these methods are conceptually related to
each other.
- Move the bindings used by `global.queueMicrotask()` into
`node_task_queue.cc` instead of the generic `node_util.cc`
- Use `defineOperation` to define `global.queueMicrotask()`
PR-URL: https://github.com/nodejs/node/pull/26523
Reviewed-By: Anna Henningsen <anna@addaleax.net>
Reviewed-By: Gus Caplan <me@gus.host>
Reviewed-By: Ruben Bridgewater <ruben@bridgewater.de>
Reviewed-By: James M Snell <jasnell@gmail.com>
Move `node::errno_string` into node_errors.h/cc and move it into
the `node:errors` namespace to reduce the size of the header.
It's not on any performance-critical code path so does not need
to be inlined.
PR-URL: https://github.com/nodejs/node/pull/25396
Reviewed-By: James M Snell <jasnell@gmail.com>
Reviewed-By: Anna Henningsen <anna@addaleax.net>