Currently the following compiler warnings is generated:
../src/node_os.cc:167:24:
warning: comparison of integers of different signs: 'size_t'
(aka 'unsigned long') and 'int' [-Wsign-compare]
for (size_t i = 0; i < count; i++) {
~ ^ ~~~~~
1 warning generated.
This commit changes the type of i to int.
PR-URL: https://github.com/nodejs/node/pull/24356
Reviewed-By: Michaël Zasso <targos@protonmail.com>
Reviewed-By: Luigi Pinca <luigipinca@gmail.com>
Reviewed-By: Ruben Bridgewater <ruben@bridgewater.de>
Reviewed-By: Gus Caplan <me@gus.host>
Reviewed-By: Colin Ihrig <cjihrig@gmail.com>
`node_internals.h` already includes the most common headers,
so double includes can be avoided in a lot of cases. Also don’t include
`node_internals.h` from `node.h` implicitly anymore, as that is mostly
unnecessary.
PR-URL: https://github.com/nodejs/node/pull/14697
Reviewed-By: Tobias Nießen <tniessen@tnie.de>
Reviewed-By: Refael Ackermann <refack@gmail.com>
Reviewed-By: James M Snell <jasnell@gmail.com>
The previous errors were incorrect here, as the code
only failed in situations where strings exceeded size limits or
an OOM situation was encountered, not for invalid encodings
(which aren’t even detected explicitly).
Unfortunately, these situations are hard to test for.
PR-URL: https://github.com/nodejs/node/pull/14579
Reviewed-By: James M Snell <jasnell@gmail.com>
Reviewed-By: Ben Noordhuis <info@bnoordhuis.nl>
- Return `MaybeLocal`s from `StringBytes::Encode`
- Add an `error` out parameter to pass JS exceptions to the callers
(instead of directly throwing)
- Simplify some of the string generation methods in `string_bytes.cc`
by unifying the `EXTERN_APEX` logic
- Reduce usage of deprecated V8 APIs.
- Remove error handling logic from JS, the `buffer.*Slice()` methods
now throw errors themselves.
- Left TODO comments for future semver-major error message
improvements.
This paves the way for better error messages coming out of the
StringBytes methods.
Ref: https://github.com/nodejs/node/issues/3175
PR-URL: https://github.com/nodejs/node/pull/12765
Reviewed-By: Benjamin Gruenbaum <benjamingr@gmail.com>
Reviewed-By: James M Snell <jasnell@gmail.com>
Reviewed-By: Tobias Nießen <tniessen@tnie.de>
If uv_interface_addresses() returns UV_ENOSYS then interfaces and count
are uninitialised. This can cause a segmentation fault inside
GetInterfaceAddresses when it tries to use the invalid interfaces[].
Fix the issue by returning from GetInterfaceAddresses on the UV_ENOSYS
error.
This issue was observed when using uCLibc-ng version 1.0.9 because
uv_interface_addresses() in deps/uv/src/unix/linux-core.c incorrectly
undefines HAVE_IFADDRS_H.
Signed-off-by: Martin Bark <martin@barkynet.com>
PR-URL: https://github.com/nodejs/node/pull/4272
Reviewed-By: Colin Ihrig <cjihrig@gmail.com>
Reviewed-By: Brian White <mscdex@mscdex.net>
Reviewed-By: Saúl Ibarra Corretgé <saghul@gmail.com>
Reviewed-By: James M Snell <jasnell@gmail.com>
Reviewed-By: Rod Vagg <rod@vagg.org>
The copyright and license notice is already in the LICENSE file. There
is no justifiable reason to also require that it be included in every
file, since the individual files are not individually distributed except
as part of the entire package.
There is no other way to retrieve the Windows version. The stated reason
this API is deprecated is that applications are not supposed to check
whether the Windows it's running on is recent enough. But that's not
what we use it for.
PR-URL: https://github.com/iojs/io.js/pull/261
Reviewed-By: Ben Noordhuis <info@bnoordhuis.nl>
Fixes a bug that was introduced in commit f674b09 when v8::String::New()
calls were replaced with calls to one-byte, two-byte and UTF-8 versions.
It turns out that for network interface names, using a one-byte encoding
can produce the wrong results on Windows. Use UTF-8 instead.
Libuv on Windows correctly encodes non-ASCII characters in the interface
name as UTF-8. On Unices however, the interface name is just a binary
string with no particular encoding; that's why on UNIX platforms, we
keep interpreting it as a one-byte string.
Fixesjoyent/node#8633.
PR-URL: https://github.com/node-forward/node/pull/44
Reviewed-By: Bert Belder <bertbelder@gmail.com>
Attach the per-context execution environment directly to API functions.
Rationale:
* Gets node one step closer to multi-isolate readiness.
* Avoids multi-context confusion, e.g. when the caller and callee live
in different contexts.
* Avoids expensive calls to pthread_getspecific() on platforms where
V8 does not know how to use the thread-local storage directly.
(Linux, the BSDs.)
PR-URL: https://github.com/node-forward/node/pull/18
Reviewed-By: Fedor Indutny <fedor@indutny.com>
Built-in modules should be automatically registered, replacing the
static module list. Add-on modules should also be automatically
registered via DSO constructors. This improves flexibility in adding
built-in modules and is also a prerequisite to pure-C addon modules.
This commit makes it possible to use multiple V8 execution contexts
within a single event loop. Put another way, handle and request wrap
objects now "remember" the context they belong to and switch back to
that context when the time comes to call into JS land.
This could have been done in a quick and hacky way by calling
v8::Object::GetCreationContext() on the wrap object right before
making a callback but that leaves a fairly wide margin for bugs.
Instead, we make the context explicit through a new Environment class
that encapsulates everything (or almost everything) that belongs to
the context. Variables that used to be a static or a global are now
members of the aforementioned class. An additional benefit is that
this approach should make it relatively straightforward to add full
isolate support in due course.
There is no JavaScript API yet but that will be added in the near
future.
This work was graciously sponsored by GitHub, Inc.
* Change calls to String::New() and String::NewSymbol() to their
respective one-byte, two-byte and UTF-8 counterparts.
* Add a FIXED_ONE_BYTE_STRING macro that takes a string literal and
turns it into a v8::Local<v8::String>.
* Add helper functions that make v8::String::NewFromOneByte() easier to
work with. Said function expects a `const uint8_t*` but almost every
call site deals with `const char*` or `const unsigned char*`. Helps
us avoid doing reinterpret_casts all over the place.
* Code that handles file system paths keeps using UTF-8 for backwards
compatibility reasons. At least now the use of UTF-8 is explicit.
* Remove v8::String::NewSymbol() entirely. Almost all call sites were
effectively minor de-optimizations. If you create a string only once,
there is no point in making it a symbol. If you are create the same
string repeatedly, it should probably be cached in a persistent
handle.