* Update the user timing implementation to conform to
User Timing Level 3.
* Reimplement user timing and timerify with pure JavaScript
implementations
* Simplify the C++ implementation for gc and http2 perf
* Runtime deprecate additional perf entry properties
in favor of the standard detail argument
* Disable the `buffered` option on PerformanceObserver,
all entries are queued and dispatched on setImmediate.
Only entries with active observers are buffered.
* This does remove the user timing and timerify
trace events. Because the trace_events are still
considered experimental, those can be removed without
a deprecation cycle. They are removed to improve
performance and reduce complexity.
Old: `perf_hooks/usertiming.js n=100000: 92,378.01249733355`
New: perf_hooks/usertiming.js n=100000: 270,393.5280638482`
PR-URL: https://github.com/nodejs/node/pull/37136
Refs: https://github.com/nodejs/diagnostics/issues/464
Reviewed-By: Antoine du Hamel <duhamelantoine1995@gmail.com>
Reviewed-By: Matteo Collina <matteo.collina@gmail.com>
Reviewed-By: Michaël Zasso <targos@protonmail.com>
When an uncaught exception is thrown inside a domain, the domain is
removed from the stack as of 43a5170858.
This means that it might not be kept alive as an object anymore,
and may be garbage collected before the `after()` hook can run,
which tries to exit it as well.
Resolve that by making references to the domain strong while it is
active.
Fixes: https://github.com/nodejs/node/issues/28275
PR-URL: https://github.com/nodejs/node/pull/28313
Reviewed-By: Ben Noordhuis <info@bnoordhuis.nl>
Reviewed-By: Vladimir de Turckheim <vlad2t@hotmail.com>
Reviewed-By: Rich Trott <rtrott@gmail.com>
The C++ land `node::FatalException()` is not in fact fatal anymore.
It gives the user a chance to handle the uncaught exception
globally by listening to the `uncaughtException` event. This patch
renames it to `TriggerUncaughtException` in C++ to avoid the confusion.
In addition rename the JS land handler to `onGlobalUncaughtException`
to reflect its purpose - we have to keep the alias
`process._fatalException` and use that for now since it has been
monkey-patchable in the user land.
This patch also
- Adds more comments to the global uncaught exception handling routine
- Puts a few other C++ error handling functions into the `errors`
namespace
- Moves error-handling-related bindings to the `errors` binding.
Refs: https://github.com/nodejs/node/commit/2b252acea47af3ebeac3d7e68277f015667264cc
PR-URL: https://github.com/nodejs/node/pull/28257
Reviewed-By: Anna Henningsen <anna@addaleax.net>
Reviewed-By: Benjamin Gruenbaum <benjamingr@gmail.com>
Reviewed-By: Franziska Hinkelmann <franziska.hinkelmann@gmail.com>
`v8::Global` is essentially a nicer variant of `node::Persistent` that,
in addition to reset-on-destroy, also implements move semantics.
This commit makes the necessary replacements, removes
`node::Persistent` and (now-)unnecessary inclusions of the
`node_persistent.h` header, and makes some of the functions that
take Persistents as arguments more generic so that they work with all
`v8::PersistentBase` flavours.
PR-URL: https://github.com/nodejs/node/pull/27287
Reviewed-By: Gus Caplan <me@gus.host>
Reviewed-By: Eugene Ostroukhov <eostroukhov@google.com>
Reviewed-By: Joyee Cheung <joyeec9h3@gmail.com>
Reviewed-By: Ben Noordhuis <info@bnoordhuis.nl>
Reviewed-By: Colin Ihrig <cjihrig@gmail.com>
- Lazy load `async_hooks` in the implementation
- Rename `process/next_tick.js` to `process/task_queues.js`
and move the implementation of `global.queueMicrotask()`
there since these methods are conceptually related to
each other.
- Move the bindings used by `global.queueMicrotask()` into
`node_task_queue.cc` instead of the generic `node_util.cc`
- Use `defineOperation` to define `global.queueMicrotask()`
PR-URL: https://github.com/nodejs/node/pull/26523
Reviewed-By: Anna Henningsen <anna@addaleax.net>
Reviewed-By: Gus Caplan <me@gus.host>
Reviewed-By: Ruben Bridgewater <ruben@bridgewater.de>
Reviewed-By: James M Snell <jasnell@gmail.com>
This patch:
- Moves `tryGetCwd`, `evalScript` and `fatalException` from
`bootstrap/node.js` into `process/execution.js` so that
they do have to be passed into the worker thread
setup function, instead the worker code can require them
when necessary.
- Moves `setUncaughtExceptionCaptureCallback` and
`hasUncaughtExceptionCaptureCallback` along with the two
global state `exceptionHandlerState` and
`shouldAbortOnUncaughtToggle` info `process.execution.js`
as those are only used by the fatalException and these
two accessors as one self-contained unit.
PR-URL: https://github.com/nodejs/node/pull/25199
Reviewed-By: James M Snell <jasnell@gmail.com>
- Instead of passing triggerFatalException through node.js,
simply put it on `internalBinding('util')` which has to be
loaded anyway.
- Expose the implementation of `queueMicrotask` directly instead
of through an unnecessary factory function.
PR-URL: https://github.com/nodejs/node/pull/25189
Reviewed-By: Gus Caplan <me@gus.host>
Reviewed-By: James M Snell <jasnell@gmail.com>
Reviewed-By: Ruben Bridgewater <ruben@bridgewater.de>
Expose the POSIX credential accessors through
`internalBinding('credentials')` instead of setting them on the
process or bootstrapper object from C++ directly. Also moves
`SafeGetEnv` from `internalBinding('util')` to
`internalBinding('credentials')` since it's closely related to
the credentials.
In the JS land, instead of wrapping the bindings then writing
to the process object directly in main_thread_only.js, return
the wrapped functions back to bootstrap/node.js where they get
written to the process object conditionally for clarity.
Refs: https://github.com/nodejs/node/issues/24961
PR-URL: https://github.com/nodejs/node/pull/25066
Reviewed-By: Anna Henningsen <anna@addaleax.net>
Reviewed-By: James M Snell <jasnell@gmail.com>
Currently the following compiler warnings are generated:
../src/node_util.cc:59:16:
warning: unused variable 'env' [-Wunused-variable]
Environment* env = Environment::GetCurrent(args);
^
../src/node_util.cc:78:16:
warning: unused variable 'env' [-Wunused-variable]
Environment* env = Environment::GetCurrent(args);
^
2 warnings generated.
This commit removes the two unused variables.
PR-URL: https://github.com/nodejs/node/pull/24820
Reviewed-By: Sam Roberts <vieuxtech@gmail.com>
Reviewed-By: Richard Lau <riclau@uk.ibm.com>
Reviewed-By: Colin Ihrig <cjihrig@gmail.com>
Reviewed-By: Jeremiah Senkpiel <fishrock123@rocketmail.com>
Reviewed-By: Luigi Pinca <luigipinca@gmail.com>
This significantly improves regular and typed array performance by
not checking the indices keys anymore. This can be done with a V8
API that allows to only retrieve the non indices property keys.
PR-URL: https://github.com/nodejs/node/pull/22197
Reviewed-By: Ujjwal Sharma <usharma1998@gmail.com>
Reviewed-By: Anna Henningsen <anna@addaleax.net>
This adds the number of not visible elements when inspecting iterators
while exceeding `maxArrayLength`.
It also fixes a edge case with `maxArrayLength` and the map.entries()
iterator. Now the whole entry will be visible instead of only the key
but not the value of the first entry.
Besides that it uses a slighly better algorithm that improves the
performance by skipping unnecessary steps.
PR-URL: https://github.com/nodejs/node/pull/20961
Reviewed-By: Matteo Collina <matteo.collina@gmail.com>
Reviewed-By: Anna Henningsen <anna@addaleax.net>