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* Adding --inspect-port with debug port, instead of parsing `execArgv`
* Export CLI debug options to `process.binding('config').debugOptions`
(currently used only in tests)
PR-URL: https://github.com/nodejs/node/pull/13619
Refs: https://github.com/nodejs/node/pull/9659
Reviewed-By: Refael Ackermann <refack@gmail.com>
Reviewed-By: James M Snell <jasnell@gmail.com>
Reviewed-By: Sam Roberts <vieuxtech@gmail.com>
Reviewed-By: Matteo Collina <matteo.collina@gmail.com>
Reviewed-By: Colin Ihrig <cjihrig@gmail.com>
96 lines
3.4 KiB
C++
96 lines
3.4 KiB
C++
#include "node.h"
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#include "node_i18n.h"
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#include "env.h"
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#include "env-inl.h"
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#include "util.h"
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#include "util-inl.h"
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#include "node_debug_options.h"
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namespace node {
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using v8::Boolean;
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using v8::Context;
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using v8::Integer;
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using v8::Local;
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using v8::Object;
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using v8::ReadOnly;
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using v8::String;
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using v8::Value;
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// The config binding is used to provide an internal view of compile or runtime
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// config options that are required internally by lib/*.js code. This is an
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// alternative to dropping additional properties onto the process object as
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// has been the practice previously in node.cc.
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#define READONLY_BOOLEAN_PROPERTY(str) \
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do { \
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target->DefineOwnProperty(env->context(), \
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OneByteString(env->isolate(), str), \
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True(env->isolate()), ReadOnly).FromJust(); \
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} while (0)
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static void InitConfig(Local<Object> target,
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Local<Value> unused,
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Local<Context> context) {
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Environment* env = Environment::GetCurrent(context);
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#ifdef NODE_HAVE_I18N_SUPPORT
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READONLY_BOOLEAN_PROPERTY("hasIntl");
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#ifdef NODE_HAVE_SMALL_ICU
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READONLY_BOOLEAN_PROPERTY("hasSmallICU");
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#endif // NODE_HAVE_SMALL_ICU
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target->DefineOwnProperty(env->context(),
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OneByteString(env->isolate(), "icuDataDir"),
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OneByteString(env->isolate(), icu_data_dir.data()))
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.FromJust();
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#endif // NODE_HAVE_I18N_SUPPORT
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if (config_preserve_symlinks)
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READONLY_BOOLEAN_PROPERTY("preserveSymlinks");
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if (config_pending_deprecation)
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READONLY_BOOLEAN_PROPERTY("pendingDeprecation");
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if (!config_warning_file.empty()) {
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Local<String> name = OneByteString(env->isolate(), "warningFile");
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Local<String> value = String::NewFromUtf8(env->isolate(),
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config_warning_file.data(),
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v8::NewStringType::kNormal,
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config_warning_file.size())
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.ToLocalChecked();
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target->DefineOwnProperty(env->context(), name, value).FromJust();
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}
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Local<Object> debugOptions = Object::New(env->isolate());
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target->DefineOwnProperty(env->context(),
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OneByteString(env->isolate(), "debugOptions"),
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debugOptions).FromJust();
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debugOptions->DefineOwnProperty(env->context(),
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OneByteString(env->isolate(), "host"),
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String::NewFromUtf8(env->isolate(),
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debug_options.host_name().c_str())).FromJust();
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debugOptions->DefineOwnProperty(env->context(),
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OneByteString(env->isolate(), "port"),
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Integer::New(env->isolate(),
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debug_options.port())).FromJust();
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debugOptions->DefineOwnProperty(env->context(),
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OneByteString(env->isolate(), "inspectorEnabled"),
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Boolean::New(env->isolate(),
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debug_options.inspector_enabled())).FromJust();
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if (config_expose_internals)
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READONLY_BOOLEAN_PROPERTY("exposeInternals");
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} // InitConfig
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} // namespace node
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NODE_MODULE_CONTEXT_AWARE_BUILTIN(config, node::InitConfig)
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