Files
node/src/node_util.cc
T
Anna Henningsen 70cc5da0f1 lib,src: use V8 API for collection inspection
Use a new public V8 API for inspecting weak collections and
collection iterators, rather than using V8-internal functions
to achieve this. This currently comes with a slight modification of
the output for inspecting iterators generated by `Set().entries()`.

Fixes: https://github.com/nodejs/node/issues/20409

PR-URL: https://github.com/nodejs/node/pull/20719
Reviewed-By: Tiancheng "Timothy" Gu <timothygu99@gmail.com>
Reviewed-By: Gus Caplan <me@gus.host>
Reviewed-By: James M Snell <jasnell@gmail.com>
Reviewed-By: Matteo Collina <matteo.collina@gmail.com>
Reviewed-By: Ruben Bridgewater <ruben@bridgewater.de>
2018-05-19 01:02:14 +02:00

237 lines
7.7 KiB
C++

#include "node_internals.h"
#include "node_watchdog.h"
namespace node {
namespace util {
using v8::Array;
using v8::Context;
using v8::FunctionCallbackInfo;
using v8::Integer;
using v8::Local;
using v8::Maybe;
using v8::Object;
using v8::Private;
using v8::Promise;
using v8::Proxy;
using v8::String;
using v8::Value;
static void GetPromiseDetails(const FunctionCallbackInfo<Value>& args) {
// Return undefined if it's not a Promise.
if (!args[0]->IsPromise())
return;
auto isolate = args.GetIsolate();
Local<Promise> promise = args[0].As<Promise>();
Local<Array> ret = Array::New(isolate, 2);
int state = promise->State();
ret->Set(0, Integer::New(isolate, state));
if (state != Promise::PromiseState::kPending)
ret->Set(1, promise->Result());
args.GetReturnValue().Set(ret);
}
static void GetProxyDetails(const FunctionCallbackInfo<Value>& args) {
// Return undefined if it's not a proxy.
if (!args[0]->IsProxy())
return;
Local<Proxy> proxy = args[0].As<Proxy>();
Local<Array> ret = Array::New(args.GetIsolate(), 2);
ret->Set(0, proxy->GetTarget());
ret->Set(1, proxy->GetHandler());
args.GetReturnValue().Set(ret);
}
static void PreviewEntries(const FunctionCallbackInfo<Value>& args) {
if (!args[0]->IsObject())
return;
bool is_key_value;
Local<Array> entries;
if (!args[0].As<Object>()->PreviewEntries(&is_key_value).ToLocal(&entries))
return;
if (!is_key_value)
return args.GetReturnValue().Set(entries);
uint32_t length = entries->Length();
CHECK_EQ(length % 2, 0);
Environment* env = Environment::GetCurrent(args);
Local<Context> context = env->context();
Local<Array> pairs = Array::New(env->isolate(), length / 2);
for (uint32_t i = 0; i < length / 2; i++) {
Local<Array> pair = Array::New(env->isolate(), 2);
pair->Set(context, 0, entries->Get(context, i * 2).ToLocalChecked())
.FromJust();
pair->Set(context, 1, entries->Get(context, i * 2 + 1).ToLocalChecked())
.FromJust();
pairs->Set(context, i, pair).FromJust();
}
args.GetReturnValue().Set(pairs);
}
// Side effect-free stringification that will never throw exceptions.
static void SafeToString(const FunctionCallbackInfo<Value>& args) {
auto context = args.GetIsolate()->GetCurrentContext();
args.GetReturnValue().Set(args[0]->ToDetailString(context).ToLocalChecked());
}
inline Local<Private> IndexToPrivateSymbol(Environment* env, uint32_t index) {
#define V(name, _) &Environment::name,
static Local<Private> (Environment::*const methods[])() const = {
PER_ISOLATE_PRIVATE_SYMBOL_PROPERTIES(V)
};
#undef V
CHECK_LT(index, arraysize(methods));
return (env->*methods[index])();
}
static void GetHiddenValue(const FunctionCallbackInfo<Value>& args) {
Environment* env = Environment::GetCurrent(args);
CHECK(args[0]->IsObject());
CHECK(args[1]->IsUint32());
Local<Object> obj = args[0].As<Object>();
auto index = args[1]->Uint32Value(env->context()).FromJust();
auto private_symbol = IndexToPrivateSymbol(env, index);
auto maybe_value = obj->GetPrivate(env->context(), private_symbol);
args.GetReturnValue().Set(maybe_value.ToLocalChecked());
}
static void SetHiddenValue(const FunctionCallbackInfo<Value>& args) {
Environment* env = Environment::GetCurrent(args);
CHECK(args[0]->IsObject());
CHECK(args[1]->IsUint32());
Local<Object> obj = args[0].As<Object>();
auto index = args[1]->Uint32Value(env->context()).FromJust();
auto private_symbol = IndexToPrivateSymbol(env, index);
auto maybe_value = obj->SetPrivate(env->context(), private_symbol, args[2]);
args.GetReturnValue().Set(maybe_value.FromJust());
}
void StartSigintWatchdog(const FunctionCallbackInfo<Value>& args) {
int ret = SigintWatchdogHelper::GetInstance()->Start();
args.GetReturnValue().Set(ret == 0);
}
void StopSigintWatchdog(const FunctionCallbackInfo<Value>& args) {
bool had_pending_signals = SigintWatchdogHelper::GetInstance()->Stop();
args.GetReturnValue().Set(had_pending_signals);
}
void WatchdogHasPendingSigint(const FunctionCallbackInfo<Value>& args) {
bool ret = SigintWatchdogHelper::GetInstance()->HasPendingSignal();
args.GetReturnValue().Set(ret);
}
void CreatePromise(const FunctionCallbackInfo<Value>& args) {
Local<Context> context = args.GetIsolate()->GetCurrentContext();
auto maybe_resolver = Promise::Resolver::New(context);
if (!maybe_resolver.IsEmpty())
args.GetReturnValue().Set(maybe_resolver.ToLocalChecked());
}
void PromiseResolve(const FunctionCallbackInfo<Value>& args) {
Local<Context> context = args.GetIsolate()->GetCurrentContext();
Local<Value> promise = args[0];
CHECK(promise->IsPromise());
if (promise.As<Promise>()->State() != Promise::kPending) return;
Local<Promise::Resolver> resolver = promise.As<Promise::Resolver>(); // sic
Maybe<bool> ret = resolver->Resolve(context, args[1]);
args.GetReturnValue().Set(ret.FromMaybe(false));
}
void PromiseReject(const FunctionCallbackInfo<Value>& args) {
Local<Context> context = args.GetIsolate()->GetCurrentContext();
Local<Value> promise = args[0];
CHECK(promise->IsPromise());
if (promise.As<Promise>()->State() != Promise::kPending) return;
Local<Promise::Resolver> resolver = promise.As<Promise::Resolver>(); // sic
Maybe<bool> ret = resolver->Reject(context, args[1]);
args.GetReturnValue().Set(ret.FromMaybe(false));
}
void SafeGetenv(const FunctionCallbackInfo<Value>& args) {
CHECK(args[0]->IsString());
Utf8Value strenvtag(args.GetIsolate(), args[0]);
std::string text;
if (!node::SafeGetenv(*strenvtag, &text)) return;
args.GetReturnValue()
.Set(String::NewFromUtf8(
args.GetIsolate(), text.c_str(),
v8::NewStringType::kNormal).ToLocalChecked());
}
void Initialize(Local<Object> target,
Local<Value> unused,
Local<Context> context) {
Environment* env = Environment::GetCurrent(context);
#define V(name, _) \
target->Set(context, \
FIXED_ONE_BYTE_STRING(env->isolate(), #name), \
Integer::NewFromUnsigned(env->isolate(), index++)).FromJust();
{
uint32_t index = 0;
PER_ISOLATE_PRIVATE_SYMBOL_PROPERTIES(V)
}
#undef V
target->DefineOwnProperty(
env->context(),
OneByteString(env->isolate(), "pushValToArrayMax"),
Integer::NewFromUnsigned(env->isolate(), NODE_PUSH_VAL_TO_ARRAY_MAX),
v8::ReadOnly).FromJust();
#define V(name) \
target->Set(context, \
FIXED_ONE_BYTE_STRING(env->isolate(), #name), \
Integer::New(env->isolate(), Promise::PromiseState::name)) \
.FromJust()
V(kPending);
V(kFulfilled);
V(kRejected);
#undef V
env->SetMethod(target, "getHiddenValue", GetHiddenValue);
env->SetMethod(target, "setHiddenValue", SetHiddenValue);
env->SetMethod(target, "getPromiseDetails", GetPromiseDetails);
env->SetMethod(target, "getProxyDetails", GetProxyDetails);
env->SetMethod(target, "safeToString", SafeToString);
env->SetMethod(target, "previewEntries", PreviewEntries);
env->SetMethod(target, "startSigintWatchdog", StartSigintWatchdog);
env->SetMethod(target, "stopSigintWatchdog", StopSigintWatchdog);
env->SetMethod(target, "watchdogHasPendingSigint", WatchdogHasPendingSigint);
env->SetMethod(target, "createPromise", CreatePromise);
env->SetMethod(target, "promiseResolve", PromiseResolve);
env->SetMethod(target, "promiseReject", PromiseReject);
env->SetMethod(target, "safeGetenv", SafeGetenv);
}
} // namespace util
} // namespace node
NODE_BUILTIN_MODULE_CONTEXT_AWARE(util, node::util::Initialize)