Files
node/tools/eslint/node_modules/lodash/_createRound.js
T
Rich Trott f44969a5ab tools: update ESLint to current version
We have been stalled on ESLint 3.8.0 for some time. Current ESLint is
3.13.0. We have been unable to upgrade because of more aggressive
reporting on some rules, including indentation.

ESLint configuration options and bugfixes are now such that we can
reasonably upgrade.

PR-URL: https://github.com/nodejs/node/pull/10561
Reviewed-By: Teddy Katz <teddy.katz@gmail.com>
Reviewed-By: James M Snell <jasnell@gmail.com>
Reviewed-By: Sam Roberts <vieuxtech@gmail.com>
2017-01-06 14:36:27 -08:00

34 lines
1.1 KiB
JavaScript

var toInteger = require('./toInteger'),
toNumber = require('./toNumber'),
toString = require('./toString');
/* Built-in method references for those with the same name as other `lodash` methods. */
var nativeMin = Math.min;
/**
* Creates a function like `_.round`.
*
* @private
* @param {string} methodName The name of the `Math` method to use when rounding.
* @returns {Function} Returns the new round function.
*/
function createRound(methodName) {
var func = Math[methodName];
return function(number, precision) {
number = toNumber(number);
precision = precision == null ? 0 : nativeMin(toInteger(precision), 292);
if (precision) {
// Shift with exponential notation to avoid floating-point issues.
// See [MDN](https://mdn.io/round#Examples) for more details.
var pair = (toString(number) + 'e').split('e'),
value = func(pair[0] + 'e' + (+pair[1] + precision));
pair = (toString(value) + 'e').split('e');
return +(pair[0] + 'e' + (+pair[1] - precision));
}
return func(number);
};
}
module.exports = createRound;