Files
node/src/node_process.cc
T
Joyee Cheung 61a89630ee inspector: split the HostPort being used and the one parsed from CLI
Instead of using a shared pointer of the entire debug option set,
pass the parsed debug option to inspector classes by value because
they are set once the CLI argument parsing is done. Add another shared
pointer to HostPort being used by the inspector server, which is copied
from the one in the debug options initially. The port of the shared
HostPort is 9229 by default and can be specified as 0 initially but
will be set to the actual port of the server once it starts listening.

This makes the shared state clearer and makes it possible to use
`require('internal/options')` in JS land to query the CLI options
instead of using `process._breakFirstLine` and other underscored
properties of `process` since we are now certain that these
values should not be altered once the parsing is done and can be
passed around in copies without locks.

PR-URL: https://github.com/nodejs/node/pull/24772
Reviewed-By: Anna Henningsen <anna@addaleax.net>
2018-12-09 06:26:53 +08:00

843 lines
24 KiB
C++

#include "node.h"
#include "node_internals.h"
#include "node_errors.h"
#include "base_object.h"
#include "base_object-inl.h"
#include "env-inl.h"
#include "util-inl.h"
#include "uv.h"
#include "v8.h"
#if HAVE_INSPECTOR
#include "inspector_io.h"
#endif
#include <limits.h> // PATH_MAX
#include <stdio.h>
#if defined(_MSC_VER)
#include <direct.h>
#include <io.h>
#define umask _umask
typedef int mode_t;
#else
#include <pthread.h>
#include <sys/resource.h> // getrlimit, setrlimit
#include <termios.h> // tcgetattr, tcsetattr
#include <unistd.h> // setuid, getuid
#endif
#if defined(__POSIX__) && !defined(__ANDROID__) && !defined(__CloudABI__)
#include <pwd.h> // getpwnam()
#include <grp.h> // getgrnam()
#endif
#ifdef __APPLE__
#include <crt_externs.h>
#define environ (*_NSGetEnviron())
#elif !defined(_MSC_VER)
extern char **environ;
#endif
namespace node {
using v8::Array;
using v8::ArrayBuffer;
using v8::BigUint64Array;
using v8::Boolean;
using v8::Context;
using v8::Float64Array;
using v8::Function;
using v8::FunctionCallbackInfo;
using v8::HeapStatistics;
using v8::Integer;
using v8::Isolate;
using v8::Local;
using v8::Name;
using v8::NewStringType;
using v8::PropertyCallbackInfo;
using v8::String;
using v8::Uint32;
using v8::Uint32Array;
using v8::Value;
Mutex process_mutex;
Mutex environ_mutex;
// Microseconds in a second, as a float, used in CPUUsage() below
#define MICROS_PER_SEC 1e6
// used in Hrtime() below
#define NANOS_PER_SEC 1000000000
#ifdef _WIN32
/* MAX_PATH is in characters, not bytes. Make sure we have enough headroom. */
#define CHDIR_BUFSIZE (MAX_PATH * 4)
#else
#define CHDIR_BUFSIZE (PATH_MAX)
#endif
void Abort(const FunctionCallbackInfo<Value>& args) {
Abort();
}
void Chdir(const FunctionCallbackInfo<Value>& args) {
Environment* env = Environment::GetCurrent(args);
CHECK(env->is_main_thread());
CHECK_EQ(args.Length(), 1);
CHECK(args[0]->IsString());
Utf8Value path(env->isolate(), args[0]);
int err = uv_chdir(*path);
if (err) {
// Also include the original working directory, since that will usually
// be helpful information when debugging a `chdir()` failure.
char buf[CHDIR_BUFSIZE];
size_t cwd_len = sizeof(buf);
uv_cwd(buf, &cwd_len);
return env->ThrowUVException(err, "chdir", nullptr, buf, *path);
}
}
// CPUUsage use libuv's uv_getrusage() this-process resource usage accessor,
// to access ru_utime (user CPU time used) and ru_stime (system CPU time used),
// which are uv_timeval_t structs (long tv_sec, long tv_usec).
// Returns those values as Float64 microseconds in the elements of the array
// passed to the function.
void CPUUsage(const FunctionCallbackInfo<Value>& args) {
uv_rusage_t rusage;
// Call libuv to get the values we'll return.
int err = uv_getrusage(&rusage);
if (err) {
// On error, return the strerror version of the error code.
Local<String> errmsg = OneByteString(args.GetIsolate(), uv_strerror(err));
return args.GetReturnValue().Set(errmsg);
}
// Get the double array pointer from the Float64Array argument.
CHECK(args[0]->IsFloat64Array());
Local<Float64Array> array = args[0].As<Float64Array>();
CHECK_EQ(array->Length(), 2);
Local<ArrayBuffer> ab = array->Buffer();
double* fields = static_cast<double*>(ab->GetContents().Data());
// Set the Float64Array elements to be user / system values in microseconds.
fields[0] = MICROS_PER_SEC * rusage.ru_utime.tv_sec + rusage.ru_utime.tv_usec;
fields[1] = MICROS_PER_SEC * rusage.ru_stime.tv_sec + rusage.ru_stime.tv_usec;
}
void Cwd(const FunctionCallbackInfo<Value>& args) {
Environment* env = Environment::GetCurrent(args);
char buf[CHDIR_BUFSIZE];
size_t cwd_len = sizeof(buf);
int err = uv_cwd(buf, &cwd_len);
if (err)
return env->ThrowUVException(err, "uv_cwd");
Local<String> cwd = String::NewFromUtf8(env->isolate(),
buf,
NewStringType::kNormal,
cwd_len).ToLocalChecked();
args.GetReturnValue().Set(cwd);
}
// Hrtime exposes libuv's uv_hrtime() high-resolution timer.
// This is the legacy version of hrtime before BigInt was introduced in
// JavaScript.
// The value returned by uv_hrtime() is a 64-bit int representing nanoseconds,
// so this function instead fills in an Uint32Array with 3 entries,
// to avoid any integer overflow possibility.
// The first two entries contain the second part of the value
// broken into the upper/lower 32 bits to be converted back in JS,
// because there is no Uint64Array in JS.
// The third entry contains the remaining nanosecond part of the value.
void Hrtime(const FunctionCallbackInfo<Value>& args) {
uint64_t t = uv_hrtime();
Local<ArrayBuffer> ab = args[0].As<Uint32Array>()->Buffer();
uint32_t* fields = static_cast<uint32_t*>(ab->GetContents().Data());
fields[0] = (t / NANOS_PER_SEC) >> 32;
fields[1] = (t / NANOS_PER_SEC) & 0xffffffff;
fields[2] = t % NANOS_PER_SEC;
}
void HrtimeBigInt(const FunctionCallbackInfo<Value>& args) {
Local<ArrayBuffer> ab = args[0].As<BigUint64Array>()->Buffer();
uint64_t* fields = static_cast<uint64_t*>(ab->GetContents().Data());
fields[0] = uv_hrtime();
}
void Kill(const FunctionCallbackInfo<Value>& args) {
Environment* env = Environment::GetCurrent(args);
Local<Context> context = env->context();
if (args.Length() != 2)
return env->ThrowError("Bad argument.");
int pid;
if (!args[0]->Int32Value(context).To(&pid)) return;
int sig;
if (!args[1]->Int32Value(context).To(&sig)) return;
int err = uv_kill(pid, sig);
args.GetReturnValue().Set(err);
}
void MemoryUsage(const FunctionCallbackInfo<Value>& args) {
Environment* env = Environment::GetCurrent(args);
size_t rss;
int err = uv_resident_set_memory(&rss);
if (err)
return env->ThrowUVException(err, "uv_resident_set_memory");
Isolate* isolate = env->isolate();
// V8 memory usage
HeapStatistics v8_heap_stats;
isolate->GetHeapStatistics(&v8_heap_stats);
// Get the double array pointer from the Float64Array argument.
CHECK(args[0]->IsFloat64Array());
Local<Float64Array> array = args[0].As<Float64Array>();
CHECK_EQ(array->Length(), 4);
Local<ArrayBuffer> ab = array->Buffer();
double* fields = static_cast<double*>(ab->GetContents().Data());
fields[0] = rss;
fields[1] = v8_heap_stats.total_heap_size();
fields[2] = v8_heap_stats.used_heap_size();
fields[3] = v8_heap_stats.external_memory();
}
// Most of the time, it's best to use `console.error` to write
// to the process.stderr stream. However, in some cases, such as
// when debugging the stream.Writable class or the process.nextTick
// function, it is useful to bypass JavaScript entirely.
void RawDebug(const FunctionCallbackInfo<Value>& args) {
CHECK(args.Length() == 1 && args[0]->IsString() &&
"must be called with a single string");
Utf8Value message(args.GetIsolate(), args[0]);
PrintErrorString("%s\n", *message);
fflush(stderr);
}
void StartProfilerIdleNotifier(const FunctionCallbackInfo<Value>& args) {
Environment* env = Environment::GetCurrent(args);
env->StartProfilerIdleNotifier();
}
void StopProfilerIdleNotifier(const FunctionCallbackInfo<Value>& args) {
Environment* env = Environment::GetCurrent(args);
env->StopProfilerIdleNotifier();
}
void Umask(const FunctionCallbackInfo<Value>& args) {
uint32_t old;
CHECK_EQ(args.Length(), 1);
CHECK(args[0]->IsUndefined() || args[0]->IsUint32());
if (args[0]->IsUndefined()) {
old = umask(0);
umask(static_cast<mode_t>(old));
} else {
int oct = args[0].As<Uint32>()->Value();
old = umask(static_cast<mode_t>(oct));
}
args.GetReturnValue().Set(old);
}
void Uptime(const FunctionCallbackInfo<Value>& args) {
Environment* env = Environment::GetCurrent(args);
double uptime;
uv_update_time(env->event_loop());
uptime = uv_now(env->event_loop()) - prog_start_time;
args.GetReturnValue().Set(uptime / 1000);
}
#if defined(__POSIX__) && !defined(__ANDROID__) && !defined(__CloudABI__)
static const uid_t uid_not_found = static_cast<uid_t>(-1);
static const gid_t gid_not_found = static_cast<gid_t>(-1);
static uid_t uid_by_name(const char* name) {
struct passwd pwd;
struct passwd* pp;
char buf[8192];
errno = 0;
pp = nullptr;
if (getpwnam_r(name, &pwd, buf, sizeof(buf), &pp) == 0 && pp != nullptr)
return pp->pw_uid;
return uid_not_found;
}
static char* name_by_uid(uid_t uid) {
struct passwd pwd;
struct passwd* pp;
char buf[8192];
int rc;
errno = 0;
pp = nullptr;
if ((rc = getpwuid_r(uid, &pwd, buf, sizeof(buf), &pp)) == 0 &&
pp != nullptr) {
return strdup(pp->pw_name);
}
if (rc == 0)
errno = ENOENT;
return nullptr;
}
static gid_t gid_by_name(const char* name) {
struct group pwd;
struct group* pp;
char buf[8192];
errno = 0;
pp = nullptr;
if (getgrnam_r(name, &pwd, buf, sizeof(buf), &pp) == 0 && pp != nullptr)
return pp->gr_gid;
return gid_not_found;
}
#if 0 // For future use.
static const char* name_by_gid(gid_t gid) {
struct group pwd;
struct group* pp;
char buf[8192];
int rc;
errno = 0;
pp = nullptr;
if ((rc = getgrgid_r(gid, &pwd, buf, sizeof(buf), &pp)) == 0 &&
pp != nullptr) {
return strdup(pp->gr_name);
}
if (rc == 0)
errno = ENOENT;
return nullptr;
}
#endif
static uid_t uid_by_name(Isolate* isolate, Local<Value> value) {
if (value->IsUint32()) {
return static_cast<uid_t>(value.As<Uint32>()->Value());
} else {
Utf8Value name(isolate, value);
return uid_by_name(*name);
}
}
static gid_t gid_by_name(Isolate* isolate, Local<Value> value) {
if (value->IsUint32()) {
return static_cast<gid_t>(value.As<Uint32>()->Value());
} else {
Utf8Value name(isolate, value);
return gid_by_name(*name);
}
}
void GetUid(const FunctionCallbackInfo<Value>& args) {
// uid_t is an uint32_t on all supported platforms.
args.GetReturnValue().Set(static_cast<uint32_t>(getuid()));
}
void GetGid(const FunctionCallbackInfo<Value>& args) {
// gid_t is an uint32_t on all supported platforms.
args.GetReturnValue().Set(static_cast<uint32_t>(getgid()));
}
void GetEUid(const FunctionCallbackInfo<Value>& args) {
// uid_t is an uint32_t on all supported platforms.
args.GetReturnValue().Set(static_cast<uint32_t>(geteuid()));
}
void GetEGid(const FunctionCallbackInfo<Value>& args) {
// gid_t is an uint32_t on all supported platforms.
args.GetReturnValue().Set(static_cast<uint32_t>(getegid()));
}
void SetGid(const FunctionCallbackInfo<Value>& args) {
Environment* env = Environment::GetCurrent(args);
CHECK(env->is_main_thread());
CHECK_EQ(args.Length(), 1);
CHECK(args[0]->IsUint32() || args[0]->IsString());
gid_t gid = gid_by_name(env->isolate(), args[0]);
if (gid == gid_not_found) {
// Tells JS to throw ERR_INVALID_CREDENTIAL
args.GetReturnValue().Set(1);
} else if (setgid(gid)) {
env->ThrowErrnoException(errno, "setgid");
} else {
args.GetReturnValue().Set(0);
}
}
void SetEGid(const FunctionCallbackInfo<Value>& args) {
Environment* env = Environment::GetCurrent(args);
CHECK(env->is_main_thread());
CHECK_EQ(args.Length(), 1);
CHECK(args[0]->IsUint32() || args[0]->IsString());
gid_t gid = gid_by_name(env->isolate(), args[0]);
if (gid == gid_not_found) {
// Tells JS to throw ERR_INVALID_CREDENTIAL
args.GetReturnValue().Set(1);
} else if (setegid(gid)) {
env->ThrowErrnoException(errno, "setegid");
} else {
args.GetReturnValue().Set(0);
}
}
void SetUid(const FunctionCallbackInfo<Value>& args) {
Environment* env = Environment::GetCurrent(args);
CHECK(env->is_main_thread());
CHECK_EQ(args.Length(), 1);
CHECK(args[0]->IsUint32() || args[0]->IsString());
uid_t uid = uid_by_name(env->isolate(), args[0]);
if (uid == uid_not_found) {
// Tells JS to throw ERR_INVALID_CREDENTIAL
args.GetReturnValue().Set(1);
} else if (setuid(uid)) {
env->ThrowErrnoException(errno, "setuid");
} else {
args.GetReturnValue().Set(0);
}
}
void SetEUid(const FunctionCallbackInfo<Value>& args) {
Environment* env = Environment::GetCurrent(args);
CHECK(env->is_main_thread());
CHECK_EQ(args.Length(), 1);
CHECK(args[0]->IsUint32() || args[0]->IsString());
uid_t uid = uid_by_name(env->isolate(), args[0]);
if (uid == uid_not_found) {
// Tells JS to throw ERR_INVALID_CREDENTIAL
args.GetReturnValue().Set(1);
} else if (seteuid(uid)) {
env->ThrowErrnoException(errno, "seteuid");
} else {
args.GetReturnValue().Set(0);
}
}
void GetGroups(const FunctionCallbackInfo<Value>& args) {
Environment* env = Environment::GetCurrent(args);
int ngroups = getgroups(0, nullptr);
if (ngroups == -1)
return env->ThrowErrnoException(errno, "getgroups");
gid_t* groups = new gid_t[ngroups];
ngroups = getgroups(ngroups, groups);
if (ngroups == -1) {
delete[] groups;
return env->ThrowErrnoException(errno, "getgroups");
}
Local<Array> groups_list = Array::New(env->isolate(), ngroups);
bool seen_egid = false;
gid_t egid = getegid();
for (int i = 0; i < ngroups; i++) {
groups_list->Set(env->context(),
i, Integer::New(env->isolate(), groups[i])).FromJust();
if (groups[i] == egid)
seen_egid = true;
}
delete[] groups;
if (seen_egid == false)
groups_list->Set(env->context(),
ngroups,
Integer::New(env->isolate(), egid)).FromJust();
args.GetReturnValue().Set(groups_list);
}
void SetGroups(const FunctionCallbackInfo<Value>& args) {
Environment* env = Environment::GetCurrent(args);
CHECK_EQ(args.Length(), 1);
CHECK(args[0]->IsArray());
Local<Array> groups_list = args[0].As<Array>();
size_t size = groups_list->Length();
gid_t* groups = new gid_t[size];
for (size_t i = 0; i < size; i++) {
gid_t gid = gid_by_name(env->isolate(),
groups_list->Get(env->context(),
i).ToLocalChecked());
if (gid == gid_not_found) {
delete[] groups;
// Tells JS to throw ERR_INVALID_CREDENTIAL
args.GetReturnValue().Set(static_cast<uint32_t>(i + 1));
return;
}
groups[i] = gid;
}
int rc = setgroups(size, groups);
delete[] groups;
if (rc == -1)
return env->ThrowErrnoException(errno, "setgroups");
args.GetReturnValue().Set(0);
}
void InitGroups(const FunctionCallbackInfo<Value>& args) {
Environment* env = Environment::GetCurrent(args);
CHECK_EQ(args.Length(), 2);
CHECK(args[0]->IsUint32() || args[0]->IsString());
CHECK(args[1]->IsUint32() || args[1]->IsString());
Utf8Value arg0(env->isolate(), args[0]);
gid_t extra_group;
bool must_free;
char* user;
if (args[0]->IsUint32()) {
user = name_by_uid(args[0].As<Uint32>()->Value());
must_free = true;
} else {
user = *arg0;
must_free = false;
}
if (user == nullptr) {
// Tells JS to throw ERR_INVALID_CREDENTIAL
return args.GetReturnValue().Set(1);
}
extra_group = gid_by_name(env->isolate(), args[1]);
if (extra_group == gid_not_found) {
if (must_free)
free(user);
// Tells JS to throw ERR_INVALID_CREDENTIAL
return args.GetReturnValue().Set(2);
}
int rc = initgroups(user, extra_group);
if (must_free)
free(user);
if (rc)
return env->ThrowErrnoException(errno, "initgroups");
args.GetReturnValue().Set(0);
}
#endif // __POSIX__ && !defined(__ANDROID__) && !defined(__CloudABI__)
void ProcessTitleGetter(Local<Name> property,
const PropertyCallbackInfo<Value>& info) {
char buffer[512];
uv_get_process_title(buffer, sizeof(buffer));
info.GetReturnValue().Set(String::NewFromUtf8(info.GetIsolate(), buffer,
NewStringType::kNormal).ToLocalChecked());
}
void ProcessTitleSetter(Local<Name> property,
Local<Value> value,
const PropertyCallbackInfo<void>& info) {
node::Utf8Value title(info.GetIsolate(), value);
TRACE_EVENT_METADATA1("__metadata", "process_name", "name",
TRACE_STR_COPY(*title));
uv_set_process_title(*title);
}
void EnvGetter(Local<Name> property,
const PropertyCallbackInfo<Value>& info) {
Isolate* isolate = info.GetIsolate();
if (property->IsSymbol()) {
return info.GetReturnValue().SetUndefined();
}
Mutex::ScopedLock lock(environ_mutex);
#ifdef __POSIX__
node::Utf8Value key(isolate, property);
const char* val = getenv(*key);
if (val) {
return info.GetReturnValue().Set(String::NewFromUtf8(isolate, val,
NewStringType::kNormal).ToLocalChecked());
}
#else // _WIN32
node::TwoByteValue key(isolate, property);
WCHAR buffer[32767]; // The maximum size allowed for environment variables.
SetLastError(ERROR_SUCCESS);
DWORD result = GetEnvironmentVariableW(reinterpret_cast<WCHAR*>(*key),
buffer,
arraysize(buffer));
// If result >= sizeof buffer the buffer was too small. That should never
// happen. If result == 0 and result != ERROR_SUCCESS the variable was not
// found.
if ((result > 0 || GetLastError() == ERROR_SUCCESS) &&
result < arraysize(buffer)) {
const uint16_t* two_byte_buffer = reinterpret_cast<const uint16_t*>(buffer);
v8::MaybeLocal<String> rc = String::NewFromTwoByte(
isolate, two_byte_buffer, NewStringType::kNormal);
if (rc.IsEmpty()) {
isolate->ThrowException(ERR_STRING_TOO_LONG(isolate));
return;
}
return info.GetReturnValue().Set(rc.ToLocalChecked());
}
#endif
}
void EnvSetter(Local<Name> property,
Local<Value> value,
const PropertyCallbackInfo<Value>& info) {
Environment* env = Environment::GetCurrent(info);
if (env->options()->pending_deprecation && env->EmitProcessEnvWarning() &&
!value->IsString() && !value->IsNumber() && !value->IsBoolean()) {
if (ProcessEmitDeprecationWarning(
env,
"Assigning any value other than a string, number, or boolean to a "
"process.env property is deprecated. Please make sure to convert the "
"value to a string before setting process.env with it.",
"DEP0104").IsNothing())
return;
}
Mutex::ScopedLock lock(environ_mutex);
#ifdef __POSIX__
node::Utf8Value key(info.GetIsolate(), property);
node::Utf8Value val(info.GetIsolate(), value);
setenv(*key, *val, 1);
#else // _WIN32
node::TwoByteValue key(info.GetIsolate(), property);
node::TwoByteValue val(info.GetIsolate(), value);
WCHAR* key_ptr = reinterpret_cast<WCHAR*>(*key);
// Environment variables that start with '=' are read-only.
if (key_ptr[0] != L'=') {
SetEnvironmentVariableW(key_ptr, reinterpret_cast<WCHAR*>(*val));
}
#endif
// Whether it worked or not, always return value.
info.GetReturnValue().Set(value);
}
void EnvQuery(Local<Name> property, const PropertyCallbackInfo<Integer>& info) {
Mutex::ScopedLock lock(environ_mutex);
int32_t rc = -1; // Not found unless proven otherwise.
if (property->IsString()) {
#ifdef __POSIX__
node::Utf8Value key(info.GetIsolate(), property);
if (getenv(*key))
rc = 0;
#else // _WIN32
node::TwoByteValue key(info.GetIsolate(), property);
WCHAR* key_ptr = reinterpret_cast<WCHAR*>(*key);
SetLastError(ERROR_SUCCESS);
if (GetEnvironmentVariableW(key_ptr, nullptr, 0) > 0 ||
GetLastError() == ERROR_SUCCESS) {
rc = 0;
if (key_ptr[0] == L'=') {
// Environment variables that start with '=' are hidden and read-only.
rc = static_cast<int32_t>(v8::ReadOnly) |
static_cast<int32_t>(v8::DontDelete) |
static_cast<int32_t>(v8::DontEnum);
}
}
#endif
}
if (rc != -1)
info.GetReturnValue().Set(rc);
}
void EnvDeleter(Local<Name> property,
const PropertyCallbackInfo<Boolean>& info) {
Mutex::ScopedLock lock(environ_mutex);
if (property->IsString()) {
#ifdef __POSIX__
node::Utf8Value key(info.GetIsolate(), property);
unsetenv(*key);
#else
node::TwoByteValue key(info.GetIsolate(), property);
WCHAR* key_ptr = reinterpret_cast<WCHAR*>(*key);
SetEnvironmentVariableW(key_ptr, nullptr);
#endif
}
// process.env never has non-configurable properties, so always
// return true like the tc39 delete operator.
info.GetReturnValue().Set(true);
}
void EnvEnumerator(const PropertyCallbackInfo<Array>& info) {
Environment* env = Environment::GetCurrent(info);
Isolate* isolate = env->isolate();
Mutex::ScopedLock lock(environ_mutex);
Local<Array> envarr;
int env_size = 0;
#ifdef __POSIX__
while (environ[env_size]) {
env_size++;
}
std::vector<Local<Value>> env_v(env_size);
for (int i = 0; i < env_size; ++i) {
const char* var = environ[i];
const char* s = strchr(var, '=');
const int length = s ? s - var : strlen(var);
env_v[i] =
String::NewFromUtf8(isolate, var, NewStringType::kNormal, length)
.ToLocalChecked();
}
#else // _WIN32
std::vector<Local<Value>> env_v;
WCHAR* environment = GetEnvironmentStringsW();
if (environment == nullptr)
return; // This should not happen.
WCHAR* p = environment;
while (*p) {
WCHAR* s;
if (*p == L'=') {
// If the key starts with '=' it is a hidden environment variable.
p += wcslen(p) + 1;
continue;
} else {
s = wcschr(p, L'=');
}
if (!s) {
s = p + wcslen(p);
}
const uint16_t* two_byte_buffer = reinterpret_cast<const uint16_t*>(p);
const size_t two_byte_buffer_len = s - p;
v8::MaybeLocal<String> rc =
String::NewFromTwoByte(isolate,
two_byte_buffer,
NewStringType::kNormal,
two_byte_buffer_len);
if (rc.IsEmpty()) {
isolate->ThrowException(ERR_STRING_TOO_LONG(isolate));
FreeEnvironmentStringsW(environment);
return;
}
env_v.push_back(rc.ToLocalChecked());
p = s + wcslen(s) + 1;
}
FreeEnvironmentStringsW(environment);
#endif
envarr = Array::New(isolate, env_v.data(), env_v.size());
info.GetReturnValue().Set(envarr);
}
void GetParentProcessId(Local<Name> property,
const PropertyCallbackInfo<Value>& info) {
info.GetReturnValue().Set(uv_os_getppid());
}
void GetActiveRequests(const FunctionCallbackInfo<Value>& args) {
Environment* env = Environment::GetCurrent(args);
std::vector<Local<Value>> request_v;
for (auto w : *env->req_wrap_queue()) {
if (w->persistent().IsEmpty())
continue;
request_v.push_back(w->GetOwner());
}
args.GetReturnValue().Set(
Array::New(env->isolate(), request_v.data(), request_v.size()));
}
// Non-static, friend of HandleWrap. Could have been a HandleWrap method but
// implemented here for consistency with GetActiveRequests().
void GetActiveHandles(const FunctionCallbackInfo<Value>& args) {
Environment* env = Environment::GetCurrent(args);
std::vector<Local<Value>> handle_v;
for (auto w : *env->handle_wrap_queue()) {
if (!HandleWrap::HasRef(w))
continue;
handle_v.push_back(w->GetOwner());
}
args.GetReturnValue().Set(
Array::New(env->isolate(), handle_v.data(), handle_v.size()));
}
void DebugPortGetter(Local<Name> property,
const PropertyCallbackInfo<Value>& info) {
Environment* env = Environment::GetCurrent(info);
int port = env->inspector_host_port()->port();
info.GetReturnValue().Set(port);
}
void DebugPortSetter(Local<Name> property,
Local<Value> value,
const PropertyCallbackInfo<void>& info) {
Environment* env = Environment::GetCurrent(info);
int32_t port = value->Int32Value(env->context()).FromMaybe(0);
env->inspector_host_port()->set_port(static_cast<int>(port));
}
} // namespace node