Files
node/src/node_internals.h
T
cjihrig 57003520f8 src: attach error to stack on displayErrors
The vm module's displayErrors option attaches error arrow
messages as a hidden property. Later, core JavaScript code
can optionally decorate the error stack with the arrow message.
However, when user code catches an error, it has no way to
access the arrow message. This commit changes the behavior of
displayErrors to mean "decorate the error stack if an error
occurs."

Fixes: https://github.com/nodejs/node/issues/4835
PR-URL: https://github.com/nodejs/node/pull/4874
Reviewed-By: Ben Noordhuis <info@bnoordhuis.nl>
2016-01-26 11:03:13 -05:00

336 lines
11 KiB
C++

#ifndef SRC_NODE_INTERNALS_H_
#define SRC_NODE_INTERNALS_H_
#include "node.h"
#include "util.h"
#include "util-inl.h"
#include "uv.h"
#include "v8.h"
#include <stdint.h>
#include <stdlib.h>
struct sockaddr;
// Variation on NODE_DEFINE_CONSTANT that sets a String value.
#define NODE_DEFINE_STRING_CONSTANT(target, name, constant) \
do { \
v8::Isolate* isolate = target->GetIsolate(); \
v8::Local<v8::String> constant_name = \
v8::String::NewFromUtf8(isolate, name); \
v8::Local<v8::String> constant_value = \
v8::String::NewFromUtf8(isolate, constant); \
v8::PropertyAttribute constant_attributes = \
static_cast<v8::PropertyAttribute>(v8::ReadOnly | v8::DontDelete); \
target->ForceSet(isolate->GetCurrentContext(), \
constant_name, \
constant_value, \
constant_attributes); \
} while (0)
namespace node {
// Forward declaration
class Environment;
// If persistent.IsWeak() == false, then do not call persistent.Reset()
// while the returned Local<T> is still in scope, it will destroy the
// reference to the object.
template <class TypeName>
inline v8::Local<TypeName> PersistentToLocal(
v8::Isolate* isolate,
const v8::Persistent<TypeName>& persistent);
// Call with valid HandleScope and while inside Context scope.
v8::Local<v8::Value> MakeCallback(Environment* env,
v8::Local<v8::Object> recv,
const char* method,
int argc = 0,
v8::Local<v8::Value>* argv = nullptr);
// Call with valid HandleScope and while inside Context scope.
v8::Local<v8::Value> MakeCallback(Environment* env,
v8::Local<v8::Object> recv,
uint32_t index,
int argc = 0,
v8::Local<v8::Value>* argv = nullptr);
// Call with valid HandleScope and while inside Context scope.
v8::Local<v8::Value> MakeCallback(Environment* env,
v8::Local<v8::Object> recv,
v8::Local<v8::String> symbol,
int argc = 0,
v8::Local<v8::Value>* argv = nullptr);
// Call with valid HandleScope and while inside Context scope.
v8::Local<v8::Value> MakeCallback(Environment* env,
v8::Local<v8::Value> recv,
v8::Local<v8::Function> callback,
int argc = 0,
v8::Local<v8::Value>* argv = nullptr);
bool KickNextTick();
// Convert a struct sockaddr to a { address: '1.2.3.4', port: 1234 } JS object.
// Sets address and port properties on the info object and returns it.
// If |info| is omitted, a new object is returned.
v8::Local<v8::Object> AddressToJS(
Environment* env,
const sockaddr* addr,
v8::Local<v8::Object> info = v8::Local<v8::Object>());
template <typename T, int (*F)(const typename T::HandleType*, sockaddr*, int*)>
void GetSockOrPeerName(const v8::FunctionCallbackInfo<v8::Value>& args) {
T* const wrap = Unwrap<T>(args.Holder());
CHECK(args[0]->IsObject());
sockaddr_storage storage;
int addrlen = sizeof(storage);
sockaddr* const addr = reinterpret_cast<sockaddr*>(&storage);
const int err = F(&wrap->handle_, addr, &addrlen);
if (err == 0)
AddressToJS(wrap->env(), addr, args[0].As<v8::Object>());
args.GetReturnValue().Set(err);
}
#ifdef _WIN32
// emulate snprintf() on windows, _snprintf() doesn't zero-terminate the buffer
// on overflow...
// VS 2015 added a standard conform snprintf
#if defined( _MSC_VER ) && (_MSC_VER < 1900)
#include <stdarg.h>
inline static int snprintf(char *buffer, size_t n, const char *format, ...) {
va_list argp;
va_start(argp, format);
int ret = _vscprintf(format, argp);
vsnprintf_s(buffer, n, _TRUNCATE, format, argp);
va_end(argp);
return ret;
}
#endif
#endif
#ifndef ARRAY_SIZE
# define ARRAY_SIZE(a) (sizeof((a)) / sizeof((a)[0]))
#endif
#ifndef ROUND_UP
# define ROUND_UP(a, b) ((a) % (b) ? ((a) + (b)) - ((a) % (b)) : (a))
#endif
#if defined(__GNUC__) && __GNUC__ >= 4
# define MUST_USE_RESULT __attribute__((warn_unused_result))
# define NO_RETURN __attribute__((noreturn))
#else
# define MUST_USE_RESULT
# define NO_RETURN
#endif
bool IsExceptionDecorated(Environment* env, v8::Local<v8::Value> er);
void AppendExceptionLine(Environment* env,
v8::Local<v8::Value> er,
v8::Local<v8::Message> message);
NO_RETURN void FatalError(const char* location, const char* message);
v8::Local<v8::Value> BuildStatsObject(Environment* env, const uv_stat_t* s);
enum Endianness {
kLittleEndian, // _Not_ LITTLE_ENDIAN, clashes with endian.h.
kBigEndian
};
inline enum Endianness GetEndianness() {
// Constant-folded by the compiler.
const union {
uint8_t u8[2];
uint16_t u16;
} u = {
{ 1, 0 }
};
return u.u16 == 1 ? kLittleEndian : kBigEndian;
}
inline bool IsLittleEndian() {
return GetEndianness() == kLittleEndian;
}
inline bool IsBigEndian() {
return GetEndianness() == kBigEndian;
}
// parse index for external array data
inline MUST_USE_RESULT bool ParseArrayIndex(v8::Local<v8::Value> arg,
size_t def,
size_t* ret) {
if (arg->IsUndefined()) {
*ret = def;
return true;
}
int32_t tmp_i = arg->Uint32Value();
if (tmp_i < 0)
return false;
*ret = static_cast<size_t>(tmp_i);
return true;
}
void ThrowError(v8::Isolate* isolate, const char* errmsg);
void ThrowTypeError(v8::Isolate* isolate, const char* errmsg);
void ThrowRangeError(v8::Isolate* isolate, const char* errmsg);
void ThrowErrnoException(v8::Isolate* isolate,
int errorno,
const char* syscall = nullptr,
const char* message = nullptr,
const char* path = nullptr);
void ThrowUVException(v8::Isolate* isolate,
int errorno,
const char* syscall = nullptr,
const char* message = nullptr,
const char* path = nullptr,
const char* dest = nullptr);
NODE_DEPRECATED("Use ThrowError(isolate)",
inline void ThrowError(const char* errmsg) {
v8::Isolate* isolate = v8::Isolate::GetCurrent();
return ThrowError(isolate, errmsg);
})
NODE_DEPRECATED("Use ThrowTypeError(isolate)",
inline void ThrowTypeError(const char* errmsg) {
v8::Isolate* isolate = v8::Isolate::GetCurrent();
return ThrowTypeError(isolate, errmsg);
})
NODE_DEPRECATED("Use ThrowRangeError(isolate)",
inline void ThrowRangeError(const char* errmsg) {
v8::Isolate* isolate = v8::Isolate::GetCurrent();
return ThrowRangeError(isolate, errmsg);
})
NODE_DEPRECATED("Use ThrowErrnoException(isolate)",
inline void ThrowErrnoException(int errorno,
const char* syscall = nullptr,
const char* message = nullptr,
const char* path = nullptr) {
v8::Isolate* isolate = v8::Isolate::GetCurrent();
return ThrowErrnoException(isolate, errorno, syscall, message, path);
})
NODE_DEPRECATED("Use ThrowUVException(isolate)",
inline void ThrowUVException(int errorno,
const char* syscall = nullptr,
const char* message = nullptr,
const char* path = nullptr) {
v8::Isolate* isolate = v8::Isolate::GetCurrent();
return ThrowUVException(isolate, errorno, syscall, message, path);
})
class ArrayBufferAllocator : public v8::ArrayBuffer::Allocator {
public:
ArrayBufferAllocator() : env_(nullptr) { }
inline void set_env(Environment* env) { env_ = env; }
virtual void* Allocate(size_t size); // Defined in src/node.cc
virtual void* AllocateUninitialized(size_t size) { return malloc(size); }
virtual void Free(void* data, size_t) { free(data); }
private:
Environment* env_;
};
enum NodeInstanceType { MAIN, WORKER };
class NodeInstanceData {
public:
NodeInstanceData(NodeInstanceType node_instance_type,
uv_loop_t* event_loop,
int argc,
const char** argv,
int exec_argc,
const char** exec_argv,
bool use_debug_agent_flag)
: node_instance_type_(node_instance_type),
exit_code_(1),
event_loop_(event_loop),
argc_(argc),
argv_(argv),
exec_argc_(exec_argc),
exec_argv_(exec_argv),
use_debug_agent_flag_(use_debug_agent_flag) {
CHECK_NE(event_loop_, nullptr);
}
uv_loop_t* event_loop() const {
return event_loop_;
}
int exit_code() {
CHECK(is_main());
return exit_code_;
}
void set_exit_code(int exit_code) {
CHECK(is_main());
exit_code_ = exit_code;
}
bool is_main() {
return node_instance_type_ == MAIN;
}
bool is_worker() {
return node_instance_type_ == WORKER;
}
int argc() {
return argc_;
}
const char** argv() {
return argv_;
}
int exec_argc() {
return exec_argc_;
}
const char** exec_argv() {
return exec_argv_;
}
bool use_debug_agent() {
return is_main() && use_debug_agent_flag_;
}
private:
const NodeInstanceType node_instance_type_;
int exit_code_;
uv_loop_t* const event_loop_;
const int argc_;
const char** argv_;
const int exec_argc_;
const char** exec_argv_;
const bool use_debug_agent_flag_;
DISALLOW_COPY_AND_ASSIGN(NodeInstanceData);
};
namespace Buffer {
v8::MaybeLocal<v8::Object> Copy(Environment* env, const char* data, size_t len);
v8::MaybeLocal<v8::Object> New(Environment* env, size_t size);
// Takes ownership of |data|.
v8::MaybeLocal<v8::Object> New(Environment* env,
char* data,
size_t length,
void (*callback)(char* data, void* hint),
void* hint);
// Takes ownership of |data|. Must allocate |data| with malloc() or realloc()
// because ArrayBufferAllocator::Free() deallocates it again with free().
// Mixing operator new and free() is undefined behavior so don't do that.
v8::MaybeLocal<v8::Object> New(Environment* env, char* data, size_t length);
} // namespace Buffer
} // namespace node
#endif // SRC_NODE_INTERNALS_H_