Files
node/src/cleanup_queue.cc
T
legendecas 0b5b5edd86 src: consolidate environment cleanup queue
Each Realm tracks its own cleanup hooks and drains the hooks when it is
going to be destroyed.

Moves the implementations of the cleanup queue to its own class so that
it can be used in `node::Realm` too.

PR-URL: https://github.com/nodejs/node/pull/44379
Refs: https://github.com/nodejs/node/pull/44348
Refs: https://github.com/nodejs/node/issues/42528
Reviewed-By: Joyee Cheung <joyeec9h3@gmail.com>
2022-09-08 00:06:47 +08:00

45 lines
1.5 KiB
C++

#include "cleanup_queue.h" // NOLINT(build/include_inline)
#include <vector>
#include "cleanup_queue-inl.h"
namespace node {
void CleanupQueue::Drain() {
// Copy into a vector, since we can't sort an unordered_set in-place.
std::vector<CleanupHookCallback> callbacks(cleanup_hooks_.begin(),
cleanup_hooks_.end());
// We can't erase the copied elements from `cleanup_hooks_` yet, because we
// need to be able to check whether they were un-scheduled by another hook.
std::sort(callbacks.begin(),
callbacks.end(),
[](const CleanupHookCallback& a, const CleanupHookCallback& b) {
// Sort in descending order so that the most recently inserted
// callbacks are run first.
return a.insertion_order_counter_ > b.insertion_order_counter_;
});
for (const CleanupHookCallback& cb : callbacks) {
if (cleanup_hooks_.count(cb) == 0) {
// This hook was removed from the `cleanup_hooks_` set during another
// hook that was run earlier. Nothing to do here.
continue;
}
cb.fn_(cb.arg_);
cleanup_hooks_.erase(cb);
}
}
size_t CleanupQueue::CleanupHookCallback::Hash::operator()(
const CleanupHookCallback& cb) const {
return std::hash<void*>()(cb.arg_);
}
bool CleanupQueue::CleanupHookCallback::Equal::operator()(
const CleanupHookCallback& a, const CleanupHookCallback& b) const {
return a.fn_ == b.fn_ && a.arg_ == b.arg_;
}
} // namespace node