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Instead of iterating over the bindings, iterate over the base
objects that are snapshottable. This allows us to snapshot
base objects that are not bindings. In addition this refactors
the InternalFieldInfo class to eliminate potential undefined
behaviors, and renames it to InternalFieldInfoBase.
The {de}serialize callbacks now expect a InternalFieldInfo struct
nested in Snapshotable classes that can be used to carry
serialization data around. This allows us to create structs
inheriting from InternalFieldInfo for Snapshotable objects
that need custom fields.
PR-URL: https://github.com/nodejs/node/pull/44192
Refs: https://github.com/nodejs/node/issues/37476
Reviewed-By: Anna Henningsen <anna@addaleax.net>
Reviewed-By: Chengzhong Wu <legendecas@gmail.com>
277 lines
11 KiB
C++
277 lines
11 KiB
C++
// Copyright Joyent, Inc. and other Node contributors.
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//
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// Permission is hereby granted, free of charge, to any person obtaining a
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// copy of this software and associated documentation files (the
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// "Software"), to deal in the Software without restriction, including
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// without limitation the rights to use, copy, modify, merge, publish,
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// distribute, sublicense, and/or sell copies of the Software, and to permit
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// persons to whom the Software is furnished to do so, subject to the
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// following conditions:
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//
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// The above copyright notice and this permission notice shall be included
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// in all copies or substantial portions of the Software.
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//
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// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
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// OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
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// MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN
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// NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM,
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// DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR
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// OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE
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// USE OR OTHER DEALINGS IN THE SOFTWARE.
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#include "node_v8.h"
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#include "base_object-inl.h"
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#include "env-inl.h"
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#include "memory_tracker-inl.h"
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#include "node.h"
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#include "node_external_reference.h"
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#include "util-inl.h"
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#include "v8.h"
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namespace node {
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namespace v8_utils {
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using v8::Array;
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using v8::Context;
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using v8::FunctionCallbackInfo;
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using v8::HandleScope;
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using v8::HeapCodeStatistics;
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using v8::HeapSpaceStatistics;
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using v8::HeapStatistics;
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using v8::Integer;
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using v8::Isolate;
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using v8::Local;
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using v8::Object;
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using v8::ScriptCompiler;
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using v8::String;
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using v8::Uint32;
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using v8::V8;
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using v8::Value;
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#define HEAP_STATISTICS_PROPERTIES(V) \
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V(0, total_heap_size, kTotalHeapSizeIndex) \
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V(1, total_heap_size_executable, kTotalHeapSizeExecutableIndex) \
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V(2, total_physical_size, kTotalPhysicalSizeIndex) \
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V(3, total_available_size, kTotalAvailableSize) \
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V(4, used_heap_size, kUsedHeapSizeIndex) \
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V(5, heap_size_limit, kHeapSizeLimitIndex) \
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V(6, malloced_memory, kMallocedMemoryIndex) \
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V(7, peak_malloced_memory, kPeakMallocedMemoryIndex) \
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V(8, does_zap_garbage, kDoesZapGarbageIndex) \
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V(9, number_of_native_contexts, kNumberOfNativeContextsIndex) \
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V(10, number_of_detached_contexts, kNumberOfDetachedContextsIndex) \
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V(11, total_global_handles_size, kTotalGlobalHandlesSizeIndex) \
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V(12, used_global_handles_size, kUsedGlobalHandlesSizeIndex) \
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V(13, external_memory, kExternalMemoryIndex)
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#define V(a, b, c) +1
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static constexpr size_t kHeapStatisticsPropertiesCount =
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HEAP_STATISTICS_PROPERTIES(V);
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#undef V
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#define HEAP_SPACE_STATISTICS_PROPERTIES(V) \
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V(0, space_size, kSpaceSizeIndex) \
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V(1, space_used_size, kSpaceUsedSizeIndex) \
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V(2, space_available_size, kSpaceAvailableSizeIndex) \
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V(3, physical_space_size, kPhysicalSpaceSizeIndex)
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#define V(a, b, c) +1
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static constexpr size_t kHeapSpaceStatisticsPropertiesCount =
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HEAP_SPACE_STATISTICS_PROPERTIES(V);
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#undef V
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#define HEAP_CODE_STATISTICS_PROPERTIES(V) \
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V(0, code_and_metadata_size, kCodeAndMetadataSizeIndex) \
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V(1, bytecode_and_metadata_size, kBytecodeAndMetadataSizeIndex) \
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V(2, external_script_source_size, kExternalScriptSourceSizeIndex) \
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V(3, cpu_profiler_metadata_size, kCPUProfilerMetaDataSizeIndex)
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#define V(a, b, c) +1
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static const size_t kHeapCodeStatisticsPropertiesCount =
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HEAP_CODE_STATISTICS_PROPERTIES(V);
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#undef V
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BindingData::BindingData(Environment* env, Local<Object> obj)
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: SnapshotableObject(env, obj, type_int),
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heap_statistics_buffer(env->isolate(), kHeapStatisticsPropertiesCount),
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heap_space_statistics_buffer(env->isolate(),
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kHeapSpaceStatisticsPropertiesCount),
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heap_code_statistics_buffer(env->isolate(),
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kHeapCodeStatisticsPropertiesCount) {
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obj->Set(env->context(),
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FIXED_ONE_BYTE_STRING(env->isolate(), "heapStatisticsBuffer"),
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heap_statistics_buffer.GetJSArray())
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.Check();
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obj->Set(env->context(),
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FIXED_ONE_BYTE_STRING(env->isolate(), "heapCodeStatisticsBuffer"),
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heap_code_statistics_buffer.GetJSArray())
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.Check();
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obj->Set(env->context(),
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FIXED_ONE_BYTE_STRING(env->isolate(), "heapSpaceStatisticsBuffer"),
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heap_space_statistics_buffer.GetJSArray())
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.Check();
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}
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bool BindingData::PrepareForSerialization(Local<Context> context,
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v8::SnapshotCreator* creator) {
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// We'll just re-initialize the buffers in the constructor since their
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// contents can be thrown away once consumed in the previous call.
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heap_statistics_buffer.Release();
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heap_space_statistics_buffer.Release();
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heap_code_statistics_buffer.Release();
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// Return true because we need to maintain the reference to the binding from
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// JS land.
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return true;
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}
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void BindingData::Deserialize(Local<Context> context,
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Local<Object> holder,
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int index,
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InternalFieldInfoBase* info) {
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DCHECK_EQ(index, BaseObject::kEmbedderType);
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HandleScope scope(context->GetIsolate());
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Environment* env = Environment::GetCurrent(context);
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BindingData* binding = env->AddBindingData<BindingData>(context, holder);
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CHECK_NOT_NULL(binding);
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}
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InternalFieldInfoBase* BindingData::Serialize(int index) {
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DCHECK_EQ(index, BaseObject::kEmbedderType);
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InternalFieldInfo* info =
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InternalFieldInfoBase::New<InternalFieldInfo>(type());
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return info;
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}
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void BindingData::MemoryInfo(MemoryTracker* tracker) const {
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tracker->TrackField("heap_statistics_buffer", heap_statistics_buffer);
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tracker->TrackField("heap_space_statistics_buffer",
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heap_space_statistics_buffer);
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tracker->TrackField("heap_code_statistics_buffer",
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heap_code_statistics_buffer);
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}
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void CachedDataVersionTag(const FunctionCallbackInfo<Value>& args) {
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Environment* env = Environment::GetCurrent(args);
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Local<Integer> result =
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Integer::NewFromUnsigned(env->isolate(),
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ScriptCompiler::CachedDataVersionTag());
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args.GetReturnValue().Set(result);
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}
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void UpdateHeapStatisticsBuffer(const FunctionCallbackInfo<Value>& args) {
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BindingData* data = Environment::GetBindingData<BindingData>(args);
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HeapStatistics s;
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args.GetIsolate()->GetHeapStatistics(&s);
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AliasedFloat64Array& buffer = data->heap_statistics_buffer;
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#define V(index, name, _) buffer[index] = static_cast<double>(s.name());
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HEAP_STATISTICS_PROPERTIES(V)
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#undef V
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}
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void UpdateHeapSpaceStatisticsBuffer(const FunctionCallbackInfo<Value>& args) {
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BindingData* data = Environment::GetBindingData<BindingData>(args);
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HeapSpaceStatistics s;
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Isolate* const isolate = args.GetIsolate();
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CHECK(args[0]->IsUint32());
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size_t space_index = static_cast<size_t>(args[0].As<v8::Uint32>()->Value());
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isolate->GetHeapSpaceStatistics(&s, space_index);
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AliasedFloat64Array& buffer = data->heap_space_statistics_buffer;
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#define V(index, name, _) buffer[index] = static_cast<double>(s.name());
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HEAP_SPACE_STATISTICS_PROPERTIES(V)
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#undef V
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}
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void UpdateHeapCodeStatisticsBuffer(const FunctionCallbackInfo<Value>& args) {
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BindingData* data = Environment::GetBindingData<BindingData>(args);
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HeapCodeStatistics s;
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args.GetIsolate()->GetHeapCodeAndMetadataStatistics(&s);
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AliasedFloat64Array& buffer = data->heap_code_statistics_buffer;
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#define V(index, name, _) buffer[index] = static_cast<double>(s.name());
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HEAP_CODE_STATISTICS_PROPERTIES(V)
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#undef V
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}
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void SetFlagsFromString(const FunctionCallbackInfo<Value>& args) {
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CHECK(args[0]->IsString());
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String::Utf8Value flags(args.GetIsolate(), args[0]);
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V8::SetFlagsFromString(*flags, static_cast<size_t>(flags.length()));
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}
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void Initialize(Local<Object> target,
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Local<Value> unused,
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Local<Context> context,
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void* priv) {
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Environment* env = Environment::GetCurrent(context);
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BindingData* const binding_data =
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env->AddBindingData<BindingData>(context, target);
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if (binding_data == nullptr) return;
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SetMethodNoSideEffect(
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context, target, "cachedDataVersionTag", CachedDataVersionTag);
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SetMethod(context,
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target,
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"updateHeapStatisticsBuffer",
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UpdateHeapStatisticsBuffer);
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SetMethod(context,
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target,
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"updateHeapCodeStatisticsBuffer",
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UpdateHeapCodeStatisticsBuffer);
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size_t number_of_heap_spaces = env->isolate()->NumberOfHeapSpaces();
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// Heap space names are extracted once and exposed to JavaScript to
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// avoid excessive creation of heap space name Strings.
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HeapSpaceStatistics s;
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MaybeStackBuffer<Local<Value>, 16> heap_spaces(number_of_heap_spaces);
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for (size_t i = 0; i < number_of_heap_spaces; i++) {
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env->isolate()->GetHeapSpaceStatistics(&s, i);
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heap_spaces[i] = String::NewFromUtf8(env->isolate(), s.space_name())
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.ToLocalChecked();
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}
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target
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->Set(
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context,
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FIXED_ONE_BYTE_STRING(env->isolate(), "kHeapSpaces"),
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Array::New(env->isolate(), heap_spaces.out(), number_of_heap_spaces))
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.Check();
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SetMethod(context,
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target,
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"updateHeapSpaceStatisticsBuffer",
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UpdateHeapSpaceStatisticsBuffer);
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#define V(i, _, name) \
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target \
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->Set(context, \
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FIXED_ONE_BYTE_STRING(env->isolate(), #name), \
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Uint32::NewFromUnsigned(env->isolate(), i)) \
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.Check();
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HEAP_STATISTICS_PROPERTIES(V)
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HEAP_CODE_STATISTICS_PROPERTIES(V)
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HEAP_SPACE_STATISTICS_PROPERTIES(V)
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#undef V
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// Export symbols used by v8.setFlagsFromString()
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SetMethod(context, target, "setFlagsFromString", SetFlagsFromString);
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}
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void RegisterExternalReferences(ExternalReferenceRegistry* registry) {
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registry->Register(CachedDataVersionTag);
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registry->Register(UpdateHeapStatisticsBuffer);
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registry->Register(UpdateHeapCodeStatisticsBuffer);
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registry->Register(UpdateHeapSpaceStatisticsBuffer);
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registry->Register(SetFlagsFromString);
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}
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} // namespace v8_utils
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} // namespace node
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NODE_MODULE_CONTEXT_AWARE_INTERNAL(v8, node::v8_utils::Initialize)
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NODE_MODULE_EXTERNAL_REFERENCE(v8, node::v8_utils::RegisterExternalReferences)
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