Files
node/tools/eslint/node_modules/lodash/_basePullAt.js
T
Rich Trott e8a7003e94 tools: update ESLint, fix unused vars bug
Update ESLint to 3.0.0. This includes an enhancement to `no-unused-vars`
such that it finds a few instances in our code base that it did not find
previously (fixed in previous commits readying this for landing).

PR-URL: https://github.com/nodejs/node/pull/7601
Reviewed-By: Michaël Zasso <mic.besace@gmail.com>
Reviewed-By: Roman Reiss <me@silverwind.io>
2016-07-11 13:47:20 -07:00

51 lines
1.3 KiB
JavaScript

var castPath = require('./_castPath'),
isIndex = require('./_isIndex'),
isKey = require('./_isKey'),
last = require('./last'),
parent = require('./_parent'),
toKey = require('./_toKey');
/** Used for built-in method references. */
var arrayProto = Array.prototype;
/** Built-in value references. */
var splice = arrayProto.splice;
/**
* The base implementation of `_.pullAt` without support for individual
* indexes or capturing the removed elements.
*
* @private
* @param {Array} array The array to modify.
* @param {number[]} indexes The indexes of elements to remove.
* @returns {Array} Returns `array`.
*/
function basePullAt(array, indexes) {
var length = array ? indexes.length : 0,
lastIndex = length - 1;
while (length--) {
var index = indexes[length];
if (length == lastIndex || index !== previous) {
var previous = index;
if (isIndex(index)) {
splice.call(array, index, 1);
}
else if (!isKey(index, array)) {
var path = castPath(index),
object = parent(array, path);
if (object != null) {
delete object[toKey(last(path))];
}
}
else {
delete array[toKey(index)];
}
}
}
return array;
}
module.exports = basePullAt;