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Enter the Environment's context only when it is not already the entered and current one, set the async context frame only when it changes, pass the resource variant to push_async_context() by const reference, and grow and shrink the native resource stack with push_back() and pop_back() instead of resize(). Refs: https://github.com/nodejs/performance/issues/24 Signed-off-by: Nigro Simone <nigro.simone@gmail.com> PR-URL: https://github.com/nodejs/node/pull/66395 Reviewed-By: Xuguang Mei <meixuguang@gmail.com> Reviewed-By: Yagiz Nizipli <yagiz@nizipli.com> Reviewed-By: Chengzhong Wu <legendecas@gmail.com>
94 lines
2.7 KiB
C++
94 lines
2.7 KiB
C++
#include "async_context_frame.h" // NOLINT(build/include_inline)
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#include "env-inl.h"
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#include "node_errors.h"
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#include "node_external_reference.h"
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#include "tracing/traced_value.h"
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#include "util-inl.h"
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#include "debug_utils-inl.h"
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#include "v8.h"
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using v8::Context;
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using v8::Isolate;
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using v8::Local;
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using v8::Object;
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using v8::String;
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using v8::Value;
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namespace node {
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namespace async_context_frame {
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//
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// Scope helper
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//
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Scope::Scope(Isolate* isolate, Local<Value> object) : isolate_(isolate) {
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auto prior = exchange(isolate, object);
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prior_.Reset(isolate, prior);
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}
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Scope::~Scope() {
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auto value = prior_.Get(isolate_);
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set(isolate_, value);
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}
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Local<Value> current(Isolate* isolate) {
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return isolate->GetContinuationPreservedEmbedderDataV2().As<Value>();
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}
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void set(Environment* env, Local<Value> value) {
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env->isolate()->SetContinuationPreservedEmbedderDataV2(value);
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}
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void set(Isolate* isolate, Local<Value> value) {
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set(Environment::GetCurrent(isolate), value);
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}
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// NOTE: It's generally recommended to use async_context_frame::Scope
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// but sometimes (such as enterWith) a direct exchange is needed.
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Local<Value> exchange(Environment* env, Local<Value> value) {
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auto prior = current(env->isolate());
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// Usually the frame does not change, and there is nothing to set.
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if (prior != value) set(env, value);
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return prior;
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}
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Local<Value> exchange(Isolate* isolate, Local<Value> value) {
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return exchange(Environment::GetCurrent(isolate), value);
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}
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void CreatePerContextProperties(Local<Object> target,
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Local<Value> unused,
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Local<Context> context,
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void* priv) {
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Environment* env = Environment::GetCurrent(context);
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Local<String> getContinuationPreservedEmbedderData = FIXED_ONE_BYTE_STRING(
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env->isolate(), "getContinuationPreservedEmbedderData");
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Local<String> setContinuationPreservedEmbedderData = FIXED_ONE_BYTE_STRING(
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env->isolate(), "setContinuationPreservedEmbedderData");
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// Grab the intrinsics from the binding object and expose those to our
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// binding layer.
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Local<Object> binding = context->GetExtrasBindingObject();
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target
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->Set(context,
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getContinuationPreservedEmbedderData,
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binding->Get(context, getContinuationPreservedEmbedderData)
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.ToLocalChecked())
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.Check();
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target
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->Set(context,
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setContinuationPreservedEmbedderData,
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binding->Get(context, setContinuationPreservedEmbedderData)
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.ToLocalChecked())
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.Check();
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}
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} // namespace async_context_frame
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} // namespace node
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NODE_BINDING_CONTEXT_AWARE_INTERNAL(
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async_context_frame, node::async_context_frame::CreatePerContextProperties)
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