Files
node/src/env.cc
T
Tobias Nießen 39f209649f src: add CHECK_NULL/CHECK_NOT_NULL macros
This change introduces CHECK_NULL and CHECK_NOT_NULL macros
similar to their definition in v8 and replaces instances of
CHECK/CHECK_EQ/CHECK_NE with these where it seems appropriate.

PR-URL: https://github.com/nodejs/node/pull/20914
Reviewed-By: Anna Henningsen <anna@addaleax.net>
Reviewed-By: Ben Noordhuis <info@bnoordhuis.nl>
Reviewed-By: Colin Ihrig <cjihrig@gmail.com>
Reviewed-By: James M Snell <jasnell@gmail.com>
Reviewed-By: Ruben Bridgewater <ruben@bridgewater.de>
2018-05-26 12:29:31 +02:00

596 lines
20 KiB
C++

#include "node_internals.h"
#include "async_wrap.h"
#include "node_buffer.h"
#include "node_platform.h"
#include "node_file.h"
#include "tracing/agent.h"
#include <stdio.h>
#include <algorithm>
namespace node {
using v8::Context;
using v8::FunctionTemplate;
using v8::HandleScope;
using v8::Integer;
using v8::Isolate;
using v8::Local;
using v8::Message;
using v8::Number;
using v8::Private;
using v8::StackFrame;
using v8::StackTrace;
using v8::String;
using v8::Value;
IsolateData::IsolateData(Isolate* isolate,
uv_loop_t* event_loop,
MultiIsolatePlatform* platform,
uint32_t* zero_fill_field) :
isolate_(isolate),
event_loop_(event_loop),
zero_fill_field_(zero_fill_field),
platform_(platform) {
if (platform_ != nullptr)
platform_->RegisterIsolate(this, event_loop);
// Create string and private symbol properties as internalized one byte
// strings after the platform is properly initialized.
//
// Internalized because it makes property lookups a little faster and
// because the string is created in the old space straight away. It's going
// to end up in the old space sooner or later anyway but now it doesn't go
// through v8::Eternal's new space handling first.
//
// One byte because our strings are ASCII and we can safely skip V8's UTF-8
// decoding step.
#define V(PropertyName, StringValue) \
PropertyName ## _.Set( \
isolate, \
Private::New( \
isolate, \
String::NewFromOneByte( \
isolate, \
reinterpret_cast<const uint8_t*>(StringValue), \
v8::NewStringType::kInternalized, \
sizeof(StringValue) - 1).ToLocalChecked()));
PER_ISOLATE_PRIVATE_SYMBOL_PROPERTIES(V)
#undef V
#define V(PropertyName, StringValue) \
PropertyName ## _.Set( \
isolate, \
String::NewFromOneByte( \
isolate, \
reinterpret_cast<const uint8_t*>(StringValue), \
v8::NewStringType::kInternalized, \
sizeof(StringValue) - 1).ToLocalChecked());
PER_ISOLATE_STRING_PROPERTIES(V)
#undef V
}
IsolateData::~IsolateData() {
if (platform_ != nullptr)
platform_->UnregisterIsolate(this);
if (cpu_profiler_ != nullptr)
cpu_profiler_->Dispose();
}
v8::CpuProfiler* IsolateData::GetCpuProfiler() {
if (cpu_profiler_ != nullptr) return cpu_profiler_;
cpu_profiler_ = v8::CpuProfiler::New(isolate());
CHECK_NOT_NULL(cpu_profiler_);
return cpu_profiler_;
}
void InitThreadLocalOnce() {
CHECK_EQ(0, uv_key_create(&Environment::thread_local_env));
}
Environment::Environment(IsolateData* isolate_data,
Local<Context> context,
tracing::Agent* tracing_agent)
: isolate_(context->GetIsolate()),
isolate_data_(isolate_data),
tracing_agent_(tracing_agent),
immediate_info_(context->GetIsolate()),
tick_info_(context->GetIsolate()),
timer_base_(uv_now(isolate_data->event_loop())),
printed_error_(false),
trace_sync_io_(false),
abort_on_uncaught_exception_(false),
emit_env_nonstring_warning_(true),
makecallback_cntr_(0),
should_abort_on_uncaught_toggle_(isolate_, 1),
#if HAVE_INSPECTOR
inspector_agent_(new inspector::Agent(this)),
#endif
http_parser_buffer_(nullptr),
fs_stats_field_array_(isolate_, kFsStatsFieldsLength * 2),
context_(context->GetIsolate(), context) {
// We'll be creating new objects so make sure we've entered the context.
v8::HandleScope handle_scope(isolate());
v8::Context::Scope context_scope(context);
set_as_external(v8::External::New(isolate(), this));
AssignToContext(context, ContextInfo(""));
destroy_async_id_list_.reserve(512);
performance_state_.reset(new performance::performance_state(isolate()));
performance_state_->Mark(
performance::NODE_PERFORMANCE_MILESTONE_ENVIRONMENT);
performance_state_->Mark(
performance::NODE_PERFORMANCE_MILESTONE_NODE_START,
performance::performance_node_start);
performance_state_->Mark(
performance::NODE_PERFORMANCE_MILESTONE_V8_START,
performance::performance_v8_start);
// By default, always abort when --abort-on-uncaught-exception was passed.
should_abort_on_uncaught_toggle_[0] = 1;
}
Environment::~Environment() {
// Make sure there are no re-used libuv wrapper objects.
// CleanupHandles() should have removed all of them.
CHECK(file_handle_read_wrap_freelist_.empty());
v8::HandleScope handle_scope(isolate());
#if HAVE_INSPECTOR
// Destroy inspector agent before erasing the context. The inspector
// destructor depends on the context still being accessible.
inspector_agent_.reset();
#endif
context()->SetAlignedPointerInEmbedderData(
ContextEmbedderIndex::kEnvironment, nullptr);
delete[] heap_statistics_buffer_;
delete[] heap_space_statistics_buffer_;
delete[] http_parser_buffer_;
}
void Environment::Start(int argc,
const char* const* argv,
int exec_argc,
const char* const* exec_argv,
bool start_profiler_idle_notifier) {
HandleScope handle_scope(isolate());
Context::Scope context_scope(context());
uv_check_init(event_loop(), immediate_check_handle());
uv_unref(reinterpret_cast<uv_handle_t*>(immediate_check_handle()));
uv_idle_init(event_loop(), immediate_idle_handle());
uv_check_start(immediate_check_handle(), CheckImmediate);
// Inform V8's CPU profiler when we're idle. The profiler is sampling-based
// but not all samples are created equal; mark the wall clock time spent in
// epoll_wait() and friends so profiling tools can filter it out. The samples
// still end up in v8.log but with state=IDLE rather than state=EXTERNAL.
// TODO(bnoordhuis) Depends on a libuv implementation detail that we should
// probably fortify in the API contract, namely that the last started prepare
// or check watcher runs first. It's not 100% foolproof; if an add-on starts
// a prepare or check watcher after us, any samples attributed to its callback
// will be recorded with state=IDLE.
uv_prepare_init(event_loop(), &idle_prepare_handle_);
uv_check_init(event_loop(), &idle_check_handle_);
uv_unref(reinterpret_cast<uv_handle_t*>(&idle_prepare_handle_));
uv_unref(reinterpret_cast<uv_handle_t*>(&idle_check_handle_));
// Register clean-up cb to be called to clean up the handles
// when the environment is freed, note that they are not cleaned in
// the one environment per process setup, but will be called in
// FreeEnvironment.
RegisterHandleCleanups();
if (start_profiler_idle_notifier) {
StartProfilerIdleNotifier();
}
auto process_template = FunctionTemplate::New(isolate());
process_template->SetClassName(FIXED_ONE_BYTE_STRING(isolate(), "process"));
auto process_object =
process_template->GetFunction()->NewInstance(context()).ToLocalChecked();
set_process_object(process_object);
SetupProcessObject(this, argc, argv, exec_argc, exec_argv);
LoadAsyncWrapperInfo(this);
static uv_once_t init_once = UV_ONCE_INIT;
uv_once(&init_once, InitThreadLocalOnce);
uv_key_set(&thread_local_env, this);
}
void Environment::RegisterHandleCleanups() {
HandleCleanupCb close_and_finish = [](Environment* env, uv_handle_t* handle,
void* arg) {
handle->data = env;
env->CloseHandle(handle, [](uv_handle_t* handle) {});
};
RegisterHandleCleanup(
reinterpret_cast<uv_handle_t*>(immediate_check_handle()),
close_and_finish,
nullptr);
RegisterHandleCleanup(
reinterpret_cast<uv_handle_t*>(immediate_idle_handle()),
close_and_finish,
nullptr);
RegisterHandleCleanup(
reinterpret_cast<uv_handle_t*>(&idle_prepare_handle_),
close_and_finish,
nullptr);
RegisterHandleCleanup(
reinterpret_cast<uv_handle_t*>(&idle_check_handle_),
close_and_finish,
nullptr);
}
void Environment::CleanupHandles() {
for (ReqWrap<uv_req_t>* request : req_wrap_queue_)
request->Cancel();
for (HandleWrap* handle : handle_wrap_queue_)
handle->Close();
for (HandleCleanup& hc : handle_cleanup_queue_)
hc.cb_(this, hc.handle_, hc.arg_);
handle_cleanup_queue_.clear();
while (handle_cleanup_waiting_ != 0 ||
request_waiting_ != 0 ||
!handle_wrap_queue_.IsEmpty()) {
uv_run(event_loop(), UV_RUN_ONCE);
}
file_handle_read_wrap_freelist_.clear();
}
void Environment::StartProfilerIdleNotifier() {
uv_prepare_start(&idle_prepare_handle_, [](uv_prepare_t* handle) {
Environment* env = ContainerOf(&Environment::idle_prepare_handle_, handle);
env->isolate_data()->GetCpuProfiler()->SetIdle(true);
});
uv_check_start(&idle_check_handle_, [](uv_check_t* handle) {
Environment* env = ContainerOf(&Environment::idle_check_handle_, handle);
env->isolate_data()->GetCpuProfiler()->SetIdle(false);
});
}
void Environment::StopProfilerIdleNotifier() {
uv_prepare_stop(&idle_prepare_handle_);
uv_check_stop(&idle_check_handle_);
}
void Environment::PrintSyncTrace() const {
if (!trace_sync_io_)
return;
HandleScope handle_scope(isolate());
Local<v8::StackTrace> stack =
StackTrace::CurrentStackTrace(isolate(), 10, StackTrace::kDetailed);
fprintf(stderr, "(node:%u) WARNING: Detected use of sync API\n",
uv_os_getpid());
for (int i = 0; i < stack->GetFrameCount() - 1; i++) {
Local<StackFrame> stack_frame = stack->GetFrame(i);
node::Utf8Value fn_name_s(isolate(), stack_frame->GetFunctionName());
node::Utf8Value script_name(isolate(), stack_frame->GetScriptName());
const int line_number = stack_frame->GetLineNumber();
const int column = stack_frame->GetColumn();
if (stack_frame->IsEval()) {
if (stack_frame->GetScriptId() == Message::kNoScriptIdInfo) {
fprintf(stderr, " at [eval]:%i:%i\n", line_number, column);
} else {
fprintf(stderr,
" at [eval] (%s:%i:%i)\n",
*script_name,
line_number,
column);
}
break;
}
if (fn_name_s.length() == 0) {
fprintf(stderr, " at %s:%i:%i\n", *script_name, line_number, column);
} else {
fprintf(stderr,
" at %s (%s:%i:%i)\n",
*fn_name_s,
*script_name,
line_number,
column);
}
}
fflush(stderr);
}
void Environment::RunCleanup() {
CleanupHandles();
while (!cleanup_hooks_.empty()) {
// Copy into a vector, since we can't sort an unordered_set in-place.
std::vector<CleanupHookCallback> callbacks(
cleanup_hooks_.begin(), cleanup_hooks_.end());
// We can't erase the copied elements from `cleanup_hooks_` yet, because we
// need to be able to check whether they were un-scheduled by another hook.
std::sort(callbacks.begin(), callbacks.end(),
[](const CleanupHookCallback& a, const CleanupHookCallback& b) {
// Sort in descending order so that the most recently inserted callbacks
// are run first.
return a.insertion_order_counter_ > b.insertion_order_counter_;
});
for (const CleanupHookCallback& cb : callbacks) {
if (cleanup_hooks_.count(cb) == 0) {
// This hook was removed from the `cleanup_hooks_` set during another
// hook that was run earlier. Nothing to do here.
continue;
}
cb.fn_(cb.arg_);
cleanup_hooks_.erase(cb);
}
CleanupHandles();
}
}
void Environment::RunBeforeExitCallbacks() {
for (ExitCallback before_exit : before_exit_functions_) {
before_exit.cb_(before_exit.arg_);
}
before_exit_functions_.clear();
}
void Environment::BeforeExit(void (*cb)(void* arg), void* arg) {
before_exit_functions_.push_back(ExitCallback{cb, arg});
}
void Environment::RunAtExitCallbacks() {
for (ExitCallback at_exit : at_exit_functions_) {
at_exit.cb_(at_exit.arg_);
}
at_exit_functions_.clear();
}
void Environment::AtExit(void (*cb)(void* arg), void* arg) {
at_exit_functions_.push_back(ExitCallback{cb, arg});
}
void Environment::AddPromiseHook(promise_hook_func fn, void* arg) {
auto it = std::find_if(
promise_hooks_.begin(), promise_hooks_.end(),
[&](const PromiseHookCallback& hook) {
return hook.cb_ == fn && hook.arg_ == arg;
});
if (it != promise_hooks_.end()) {
it->enable_count_++;
return;
}
promise_hooks_.push_back(PromiseHookCallback{fn, arg, 1});
if (promise_hooks_.size() == 1) {
isolate_->SetPromiseHook(EnvPromiseHook);
}
}
bool Environment::RemovePromiseHook(promise_hook_func fn, void* arg) {
auto it = std::find_if(
promise_hooks_.begin(), promise_hooks_.end(),
[&](const PromiseHookCallback& hook) {
return hook.cb_ == fn && hook.arg_ == arg;
});
if (it == promise_hooks_.end()) return false;
if (--it->enable_count_ > 0) return true;
promise_hooks_.erase(it);
if (promise_hooks_.empty()) {
isolate_->SetPromiseHook(nullptr);
}
return true;
}
void Environment::EnvPromiseHook(v8::PromiseHookType type,
v8::Local<v8::Promise> promise,
v8::Local<v8::Value> parent) {
Environment* env = Environment::GetCurrent(promise->CreationContext());
for (const PromiseHookCallback& hook : env->promise_hooks_) {
hook.cb_(type, promise, parent, hook.arg_);
}
}
void Environment::RunAndClearNativeImmediates() {
size_t count = native_immediate_callbacks_.size();
if (count > 0) {
size_t ref_count = 0;
std::vector<NativeImmediateCallback> list;
native_immediate_callbacks_.swap(list);
auto drain_list = [&]() {
v8::TryCatch try_catch(isolate());
for (auto it = list.begin(); it != list.end(); ++it) {
#ifdef DEBUG
v8::SealHandleScope seal_handle_scope(isolate());
#endif
it->cb_(this, it->data_);
if (it->refed_)
ref_count++;
if (UNLIKELY(try_catch.HasCaught())) {
FatalException(isolate(), try_catch);
// Bail out, remove the already executed callbacks from list
// and set up a new TryCatch for the other pending callbacks.
std::move_backward(it, list.end(), list.begin() + (list.end() - it));
list.resize(list.end() - it);
return true;
}
}
return false;
};
while (drain_list()) {}
#ifdef DEBUG
CHECK_GE(immediate_info()->count(), count);
#endif
immediate_info()->count_dec(count);
immediate_info()->ref_count_dec(ref_count);
}
}
void Environment::CheckImmediate(uv_check_t* handle) {
Environment* env = Environment::from_immediate_check_handle(handle);
if (env->immediate_info()->count() == 0)
return;
HandleScope scope(env->isolate());
Context::Scope context_scope(env->context());
env->RunAndClearNativeImmediates();
do {
MakeCallback(env->isolate(),
env->process_object(),
env->immediate_callback_function(),
0,
nullptr,
{0, 0}).ToLocalChecked();
} while (env->immediate_info()->has_outstanding());
if (env->immediate_info()->ref_count() == 0)
env->ToggleImmediateRef(false);
}
void Environment::ToggleImmediateRef(bool ref) {
if (ref) {
// Idle handle is needed only to stop the event loop from blocking in poll.
uv_idle_start(immediate_idle_handle(), [](uv_idle_t*){ });
} else {
uv_idle_stop(immediate_idle_handle());
}
}
Local<Value> Environment::GetNow() {
uv_update_time(event_loop());
uint64_t now = uv_now(event_loop());
CHECK_GE(now, timer_base());
now -= timer_base();
if (now <= 0xffffffff)
return Integer::New(isolate(), static_cast<uint32_t>(now));
else
return Number::New(isolate(), static_cast<double>(now));
}
void CollectExceptionInfo(Environment* env,
v8::Local<v8::Object> obj,
int errorno,
const char* err_string,
const char* syscall,
const char* message,
const char* path,
const char* dest) {
obj->Set(env->errno_string(), v8::Integer::New(env->isolate(), errorno));
obj->Set(env->context(), env->code_string(),
OneByteString(env->isolate(), err_string)).FromJust();
if (message != nullptr) {
obj->Set(env->context(), env->message_string(),
OneByteString(env->isolate(), message)).FromJust();
}
v8::Local<v8::Value> path_buffer;
if (path != nullptr) {
path_buffer =
Buffer::Copy(env->isolate(), path, strlen(path)).ToLocalChecked();
obj->Set(env->context(), env->path_string(), path_buffer).FromJust();
}
v8::Local<v8::Value> dest_buffer;
if (dest != nullptr) {
dest_buffer =
Buffer::Copy(env->isolate(), dest, strlen(dest)).ToLocalChecked();
obj->Set(env->context(), env->dest_string(), dest_buffer).FromJust();
}
if (syscall != nullptr) {
obj->Set(env->context(), env->syscall_string(),
OneByteString(env->isolate(), syscall)).FromJust();
}
}
void Environment::CollectExceptionInfo(v8::Local<v8::Value> object,
int errorno,
const char* syscall,
const char* message,
const char* path) {
if (!object->IsObject() || errorno == 0)
return;
v8::Local<v8::Object> obj = object.As<v8::Object>();
const char* err_string = node::errno_string(errorno);
if (message == nullptr || message[0] == '\0') {
message = strerror(errorno);
}
node::CollectExceptionInfo(this, obj, errorno, err_string,
syscall, message, path, nullptr);
}
void Environment::CollectUVExceptionInfo(v8::Local<v8::Value> object,
int errorno,
const char* syscall,
const char* message,
const char* path,
const char* dest) {
if (!object->IsObject() || errorno == 0)
return;
v8::Local<v8::Object> obj = object.As<v8::Object>();
const char* err_string = uv_err_name(errorno);
if (message == nullptr || message[0] == '\0') {
message = uv_strerror(errorno);
}
node::CollectExceptionInfo(this, obj, errorno, err_string,
syscall, message, path, dest);
}
void Environment::AsyncHooks::grow_async_ids_stack() {
const uint32_t old_capacity = async_ids_stack_.Length() / 2;
const uint32_t new_capacity = old_capacity * 1.5;
AliasedBuffer<double, v8::Float64Array> new_buffer(
env()->isolate(), new_capacity * 2);
for (uint32_t i = 0; i < old_capacity * 2; ++i)
new_buffer[i] = async_ids_stack_[i];
async_ids_stack_ = std::move(new_buffer);
env()->async_hooks_binding()->Set(
env()->context(),
env()->async_ids_stack_string(),
async_ids_stack_.GetJSArray()).FromJust();
}
uv_key_t Environment::thread_local_env = {};
} // namespace node