Files
node/src/pipe_wrap.cc
T
Trevor Norris c0bde73f1b src: implement native changes for async_hooks
Changes in the native code for the upcoming async_hooks module. These
have been separated to help with review and testing.

Changes include:

* Introduce an async id stack that tracks recursive calls into async
  execution contexts. For performance reasons the id stack is held as a
  double* and assigned to a Float64Array. If the stack grows too large
  it is then placed in it's own stack and replaced with a new double*.
  This should accommodate arbitrarily large stacks.

  I'm not especially happy with the complexity involved with this async
  id stack, but it's also the fastest and most full proof way of
  handling it that I have found.

* Add helper functions in Environment and AsyncWrap to work with the
  async id stack.

* Add AsyncWrap::Reset() to allow AsyncWrap instances that have been
  placed in a resource pool, instead of being released, to be
  reinitialized. AsyncWrap::AsyncWrap() also now uses Reset() for
  initialization.

* AsyncWrap* parent no longer needs to be passed via the constructor.

* Introduce Environment::AsyncHooks class to contain the needed native
  functionality. This includes the pointer to the async id stack, and
  array of v8::Eternal<v8::String>'s that hold the names of all
  providers, mechanisms for storing/retrieving the trigger id, etc.

* Introduce Environment::AsyncHooks::ExecScope as a way to track the
  current id and trigger id of function execution via RAII.

* If the user passes --abort-on-uncaught-exception then instead of
  throwing the application will print a stack trace and abort.

PR-URL: https://github.com/nodejs/node/pull/12892
Ref: https://github.com/nodejs/node/pull/11883
Ref: https://github.com/nodejs/node/pull/8531
Reviewed-By: Andreas Madsen <amwebdk@gmail.com>
Reviewed-By: Anna Henningsen <anna@addaleax.net>
Reviewed-By: Sam Roberts <vieuxtech@gmail.com>
Reviewed-By: Matteo Collina <matteo.collina@gmail.com>
Reviewed-By: Refael Ackermann <refack@gmail.com>
Reviewed-By: James M Snell <jasnell@gmail.com>
Reviewed-By: Jeremiah Senkpiel <fishrock123@rocketmail.com>
2017-05-10 22:22:20 +02:00

207 lines
6.6 KiB
C++

// Copyright Joyent, Inc. and other Node contributors.
//
// Permission is hereby granted, free of charge, to any person obtaining a
// copy of this software and associated documentation files (the
// "Software"), to deal in the Software without restriction, including
// without limitation the rights to use, copy, modify, merge, publish,
// distribute, sublicense, and/or sell copies of the Software, and to permit
// persons to whom the Software is furnished to do so, subject to the
// following conditions:
//
// The above copyright notice and this permission notice shall be included
// in all copies or substantial portions of the Software.
//
// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
// OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
// MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN
// NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM,
// DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR
// OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE
// USE OR OTHER DEALINGS IN THE SOFTWARE.
#include "pipe_wrap.h"
#include "async-wrap.h"
#include "connection_wrap.h"
#include "env.h"
#include "env-inl.h"
#include "handle_wrap.h"
#include "node.h"
#include "node_buffer.h"
#include "node_wrap.h"
#include "connect_wrap.h"
#include "stream_wrap.h"
#include "util-inl.h"
#include "util.h"
namespace node {
using v8::Context;
using v8::EscapableHandleScope;
using v8::Function;
using v8::FunctionCallbackInfo;
using v8::FunctionTemplate;
using v8::HandleScope;
using v8::Local;
using v8::Object;
using v8::Value;
using AsyncHooks = Environment::AsyncHooks;
Local<Object> PipeWrap::Instantiate(Environment* env, AsyncWrap* parent) {
EscapableHandleScope handle_scope(env->isolate());
AsyncHooks::InitScope init_scope(env, parent->get_id());
CHECK_EQ(false, env->pipe_constructor_template().IsEmpty());
Local<Function> constructor = env->pipe_constructor_template()->GetFunction();
CHECK_EQ(false, constructor.IsEmpty());
Local<Object> instance =
constructor->NewInstance(env->context()).ToLocalChecked();
return handle_scope.Escape(instance);
}
void PipeWrap::Initialize(Local<Object> target,
Local<Value> unused,
Local<Context> context) {
Environment* env = Environment::GetCurrent(context);
Local<FunctionTemplate> t = env->NewFunctionTemplate(New);
t->SetClassName(FIXED_ONE_BYTE_STRING(env->isolate(), "Pipe"));
t->InstanceTemplate()->SetInternalFieldCount(1);
env->SetProtoMethod(t, "getAsyncId", AsyncWrap::GetAsyncId);
env->SetProtoMethod(t, "close", HandleWrap::Close);
env->SetProtoMethod(t, "unref", HandleWrap::Unref);
env->SetProtoMethod(t, "ref", HandleWrap::Ref);
env->SetProtoMethod(t, "hasRef", HandleWrap::HasRef);
#ifdef _WIN32
StreamWrap::AddMethods(env, t);
#else
StreamWrap::AddMethods(env, t, StreamBase::kFlagHasWritev);
#endif
env->SetProtoMethod(t, "bind", Bind);
env->SetProtoMethod(t, "listen", Listen);
env->SetProtoMethod(t, "connect", Connect);
env->SetProtoMethod(t, "open", Open);
#ifdef _WIN32
env->SetProtoMethod(t, "setPendingInstances", SetPendingInstances);
#endif
target->Set(FIXED_ONE_BYTE_STRING(env->isolate(), "Pipe"), t->GetFunction());
env->set_pipe_constructor_template(t);
// Create FunctionTemplate for PipeConnectWrap.
auto constructor = [](const FunctionCallbackInfo<Value>& args) {
CHECK(args.IsConstructCall());
ClearWrap(args.This());
};
auto cwt = FunctionTemplate::New(env->isolate(), constructor);
cwt->InstanceTemplate()->SetInternalFieldCount(1);
env->SetProtoMethod(cwt, "getAsyncId", AsyncWrap::GetAsyncId);
cwt->SetClassName(FIXED_ONE_BYTE_STRING(env->isolate(), "PipeConnectWrap"));
target->Set(FIXED_ONE_BYTE_STRING(env->isolate(), "PipeConnectWrap"),
cwt->GetFunction());
}
void PipeWrap::New(const FunctionCallbackInfo<Value>& args) {
// This constructor should not be exposed to public javascript.
// Therefore we assert that we are not trying to call this as a
// normal function.
CHECK(args.IsConstructCall());
Environment* env = Environment::GetCurrent(args);
new PipeWrap(env, args.This(), args[0]->IsTrue());
}
PipeWrap::PipeWrap(Environment* env,
Local<Object> object,
bool ipc)
: ConnectionWrap(env,
object,
AsyncWrap::PROVIDER_PIPEWRAP) {
int r = uv_pipe_init(env->event_loop(), &handle_, ipc);
CHECK_EQ(r, 0); // How do we proxy this error up to javascript?
// Suggestion: uv_pipe_init() returns void.
UpdateWriteQueueSize();
}
void PipeWrap::Bind(const FunctionCallbackInfo<Value>& args) {
PipeWrap* wrap;
ASSIGN_OR_RETURN_UNWRAP(&wrap, args.Holder());
node::Utf8Value name(args.GetIsolate(), args[0]);
int err = uv_pipe_bind(&wrap->handle_, *name);
args.GetReturnValue().Set(err);
}
#ifdef _WIN32
void PipeWrap::SetPendingInstances(const FunctionCallbackInfo<Value>& args) {
PipeWrap* wrap;
ASSIGN_OR_RETURN_UNWRAP(&wrap, args.Holder());
int instances = args[0]->Int32Value();
uv_pipe_pending_instances(&wrap->handle_, instances);
}
#endif
void PipeWrap::Listen(const FunctionCallbackInfo<Value>& args) {
PipeWrap* wrap;
ASSIGN_OR_RETURN_UNWRAP(&wrap, args.Holder());
int backlog = args[0]->Int32Value();
int err = uv_listen(reinterpret_cast<uv_stream_t*>(&wrap->handle_),
backlog,
OnConnection);
args.GetReturnValue().Set(err);
}
void PipeWrap::Open(const FunctionCallbackInfo<Value>& args) {
Environment* env = Environment::GetCurrent(args);
PipeWrap* wrap;
ASSIGN_OR_RETURN_UNWRAP(&wrap, args.Holder());
int fd = args[0]->Int32Value();
int err = uv_pipe_open(&wrap->handle_, fd);
if (err != 0)
env->isolate()->ThrowException(UVException(err, "uv_pipe_open"));
}
void PipeWrap::Connect(const FunctionCallbackInfo<Value>& args) {
Environment* env = Environment::GetCurrent(args);
PipeWrap* wrap;
ASSIGN_OR_RETURN_UNWRAP(&wrap, args.Holder());
CHECK(args[0]->IsObject());
CHECK(args[1]->IsString());
Local<Object> req_wrap_obj = args[0].As<Object>();
node::Utf8Value name(env->isolate(), args[1]);
ConnectWrap* req_wrap =
new ConnectWrap(env, req_wrap_obj, AsyncWrap::PROVIDER_PIPECONNECTWRAP);
uv_pipe_connect(req_wrap->req(),
&wrap->handle_,
*name,
AfterConnect);
req_wrap->Dispatched();
args.GetReturnValue().Set(0); // uv_pipe_connect() doesn't return errors.
}
} // namespace node
NODE_MODULE_CONTEXT_AWARE_BUILTIN(pipe_wrap, node::PipeWrap::Initialize)