Files
node/src/node_stat_watcher.cc
T
isaacs 3e1b1dd4a9 Remove excessive copyright/license boilerplate
The copyright and license notice is already in the LICENSE file.  There
is no justifiable reason to also require that it be included in every
file, since the individual files are not individually distributed except
as part of the entire package.
2015-01-12 15:30:28 -08:00

118 lines
3.1 KiB
C++

#include "node_stat_watcher.h"
#include "async-wrap.h"
#include "async-wrap-inl.h"
#include "env.h"
#include "env-inl.h"
#include "util.h"
#include "util-inl.h"
#include <string.h>
#include <stdlib.h>
namespace node {
using v8::Context;
using v8::FunctionCallbackInfo;
using v8::FunctionTemplate;
using v8::Handle;
using v8::HandleScope;
using v8::Integer;
using v8::Local;
using v8::Object;
using v8::Value;
void StatWatcher::Initialize(Environment* env, Handle<Object> target) {
HandleScope scope(env->isolate());
Local<FunctionTemplate> t = env->NewFunctionTemplate(StatWatcher::New);
t->InstanceTemplate()->SetInternalFieldCount(1);
t->SetClassName(FIXED_ONE_BYTE_STRING(env->isolate(), "StatWatcher"));
env->SetProtoMethod(t, "start", StatWatcher::Start);
env->SetProtoMethod(t, "stop", StatWatcher::Stop);
target->Set(FIXED_ONE_BYTE_STRING(env->isolate(), "StatWatcher"),
t->GetFunction());
}
static void Delete(uv_handle_t* handle) {
delete reinterpret_cast<uv_fs_poll_t*>(handle);
}
StatWatcher::StatWatcher(Environment* env, Local<Object> wrap)
: AsyncWrap(env, wrap, AsyncWrap::PROVIDER_STATWATCHER),
watcher_(new uv_fs_poll_t) {
MakeWeak<StatWatcher>(this);
uv_fs_poll_init(env->event_loop(), watcher_);
watcher_->data = static_cast<void*>(this);
}
StatWatcher::~StatWatcher() {
Stop();
uv_close(reinterpret_cast<uv_handle_t*>(watcher_), Delete);
}
void StatWatcher::Callback(uv_fs_poll_t* handle,
int status,
const uv_stat_t* prev,
const uv_stat_t* curr) {
StatWatcher* wrap = static_cast<StatWatcher*>(handle->data);
CHECK_EQ(wrap->watcher_, handle);
Environment* env = wrap->env();
HandleScope handle_scope(env->isolate());
Context::Scope context_scope(env->context());
Local<Value> argv[] = {
BuildStatsObject(env, curr),
BuildStatsObject(env, prev),
Integer::New(env->isolate(), status)
};
wrap->MakeCallback(env->onchange_string(), ARRAY_SIZE(argv), argv);
}
void StatWatcher::New(const FunctionCallbackInfo<Value>& args) {
CHECK(args.IsConstructCall());
Environment* env = Environment::GetCurrent(args);
new StatWatcher(env, args.This());
}
void StatWatcher::Start(const FunctionCallbackInfo<Value>& args) {
CHECK_EQ(args.Length(), 3);
StatWatcher* wrap = Unwrap<StatWatcher>(args.Holder());
node::Utf8Value path(args.GetIsolate(), args[0]);
const bool persistent = args[1]->BooleanValue();
const uint32_t interval = args[2]->Uint32Value();
if (!persistent)
uv_unref(reinterpret_cast<uv_handle_t*>(wrap->watcher_));
uv_fs_poll_start(wrap->watcher_, Callback, *path, interval);
wrap->ClearWeak();
}
void StatWatcher::Stop(const FunctionCallbackInfo<Value>& args) {
StatWatcher* wrap = Unwrap<StatWatcher>(args.Holder());
Environment* env = wrap->env();
Context::Scope context_scope(env->context());
wrap->MakeCallback(env->onstop_string(), 0, nullptr);
wrap->Stop();
}
void StatWatcher::Stop() {
if (!uv_is_active(reinterpret_cast<uv_handle_t*>(watcher_)))
return;
uv_fs_poll_stop(watcher_);
MakeWeak<StatWatcher>(this);
}
} // namespace node