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Its intended that *-inl.h header files are only included into the src files that call the inline methods. Explicitly include it into the files that need it. PR-URL: https://github.com/nodejs/node/pull/27631 Reviewed-By: Joyee Cheung <joyeec9h3@gmail.com> Reviewed-By: James M Snell <jasnell@gmail.com> Reviewed-By: Rich Trott <rtrott@gmail.com> Reviewed-By: Colin Ihrig <cjihrig@gmail.com>
136 lines
4.5 KiB
C++
136 lines
4.5 KiB
C++
// Copyright Joyent, Inc. and other Node contributors.
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//
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// Permission is hereby granted, free of charge, to any person obtaining a
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// copy of this software and associated documentation files (the
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// "Software"), to deal in the Software without restriction, including
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// without limitation the rights to use, copy, modify, merge, publish,
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// distribute, sublicense, and/or sell copies of the Software, and to permit
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// persons to whom the Software is furnished to do so, subject to the
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// following conditions:
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//
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// The above copyright notice and this permission notice shall be included
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// in all copies or substantial portions of the Software.
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//
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// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
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// OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
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// MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN
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// NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM,
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// DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR
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// OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE
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// USE OR OTHER DEALINGS IN THE SOFTWARE.
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#include "uv.h"
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#include "env-inl.h"
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#include "node.h"
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#include "node_process.h"
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namespace node {
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namespace per_process {
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struct UVError {
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int value;
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const char* name;
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const char* message;
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};
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// We only expand the macro once here to reduce the amount of code
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// generated.
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static const struct UVError uv_errors_map[] = {
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#define V(name, message) {UV_##name, #name, message},
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UV_ERRNO_MAP(V)
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#undef V
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};
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} // namespace per_process
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namespace {
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using v8::Array;
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using v8::Context;
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using v8::DontDelete;
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using v8::FunctionCallbackInfo;
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using v8::Integer;
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using v8::Isolate;
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using v8::Local;
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using v8::Map;
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using v8::Object;
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using v8::PropertyAttribute;
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using v8::ReadOnly;
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using v8::String;
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using v8::Value;
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void ErrName(const FunctionCallbackInfo<Value>& args) {
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Environment* env = Environment::GetCurrent(args);
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if (env->options()->pending_deprecation && env->EmitErrNameWarning()) {
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if (ProcessEmitDeprecationWarning(
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env,
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"Directly calling process.binding('uv').errname(<val>) is being"
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" deprecated. "
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"Please make sure to use util.getSystemErrorName() instead.",
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"DEP0119").IsNothing())
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return;
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}
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int err;
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if (!args[0]->Int32Value(env->context()).To(&err)) return;
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CHECK_LT(err, 0);
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const char* name = uv_err_name(err);
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args.GetReturnValue().Set(OneByteString(env->isolate(), name));
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}
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void GetErrMap(const FunctionCallbackInfo<Value>& args) {
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Environment* env = Environment::GetCurrent(args);
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Isolate* isolate = env->isolate();
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Local<Context> context = env->context();
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Local<Map> err_map = Map::New(isolate);
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size_t errors_len = arraysize(per_process::uv_errors_map);
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for (size_t i = 0; i < errors_len; ++i) {
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const auto& error = per_process::uv_errors_map[i];
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Local<Value> arr[] = {OneByteString(isolate, error.name),
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OneByteString(isolate, error.message)};
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if (err_map
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->Set(context,
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Integer::New(isolate, error.value),
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Array::New(isolate, arr, arraysize(arr)))
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.IsEmpty()) {
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return;
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}
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}
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args.GetReturnValue().Set(err_map);
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}
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void Initialize(Local<Object> target,
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Local<Value> unused,
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Local<Context> context,
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void* priv) {
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Environment* env = Environment::GetCurrent(context);
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Isolate* isolate = env->isolate();
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target->Set(env->context(),
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FIXED_ONE_BYTE_STRING(isolate, "errname"),
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env->NewFunctionTemplate(ErrName)
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->GetFunction(env->context())
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.ToLocalChecked()).Check();
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// TODO(joyeecheung): This should be deprecated in user land in favor of
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// `util.getSystemErrorName(err)`.
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PropertyAttribute attributes =
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static_cast<PropertyAttribute>(ReadOnly | DontDelete);
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size_t errors_len = arraysize(per_process::uv_errors_map);
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const std::string prefix = "UV_";
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for (size_t i = 0; i < errors_len; ++i) {
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const auto& error = per_process::uv_errors_map[i];
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const std::string prefixed_name = prefix + error.name;
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Local<String> name = OneByteString(isolate, prefixed_name.c_str());
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Local<Integer> value = Integer::New(isolate, error.value);
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target->DefineOwnProperty(context, name, value, attributes).Check();
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}
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env->SetMethod(target, "getErrorMap", GetErrMap);
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}
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} // anonymous namespace
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} // namespace node
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NODE_MODULE_CONTEXT_AWARE_INTERNAL(uv, node::Initialize)
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