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Before this commit, events were set to undefined rather than deleted
from the EventEmitter's backing dictionary for performance reasons:
`delete obj.key` causes a transition of the dictionary's hidden class
and that can be costly.
Unfortunately, that introduces a memory leak when many events are added
and then removed again. The strings containing the event names are never
reclaimed by the garbage collector because they remain part of the
dictionary.
That's why this commit makes EventEmitter delete events again. This
effectively reverts commit 0397223.
Fixes #5970.
291 lines
8.2 KiB
JavaScript
291 lines
8.2 KiB
JavaScript
// Copyright Joyent, Inc. and other Node contributors.
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//
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// Permission is hereby granted, free of charge, to any person obtaining a
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// copy of this software and associated documentation files (the
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// "Software"), to deal in the Software without restriction, including
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// without limitation the rights to use, copy, modify, merge, publish,
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// distribute, sublicense, and/or sell copies of the Software, and to permit
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// persons to whom the Software is furnished to do so, subject to the
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// following conditions:
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//
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// The above copyright notice and this permission notice shall be included
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// in all copies or substantial portions of the Software.
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//
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// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
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// OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
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// MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN
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// NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM,
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// DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR
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// OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE
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// USE OR OTHER DEALINGS IN THE SOFTWARE.
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var domain;
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exports.usingDomains = false;
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function EventEmitter() {
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this.domain = null;
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if (exports.usingDomains) {
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// if there is an active domain, then attach to it.
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domain = domain || require('domain');
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if (domain.active && !(this instanceof domain.Domain)) {
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this.domain = domain.active;
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}
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}
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this._events = this._events || {};
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this._maxListeners = this._maxListeners || defaultMaxListeners;
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}
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exports.EventEmitter = EventEmitter;
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// By default EventEmitters will print a warning if more than
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// 10 listeners are added to it. This is a useful default which
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// helps finding memory leaks.
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//
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// Obviously not all Emitters should be limited to 10. This function allows
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// that to be increased. Set to zero for unlimited.
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var defaultMaxListeners = 10;
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EventEmitter.prototype.setMaxListeners = function(n) {
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if (typeof n !== 'number' || n < 0)
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throw TypeError('n must be a positive number');
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this._maxListeners = n;
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};
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EventEmitter.prototype.emit = function(type) {
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var er, handler, len, args, i, listeners;
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if (!this._events)
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this._events = {};
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// If there is no 'error' event listener then throw.
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if (type === 'error') {
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if (!this._events.error ||
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(typeof this._events.error === 'object' &&
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!this._events.error.length)) {
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er = arguments[1];
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if (this.domain) {
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if (!er) er = new TypeError('Uncaught, unspecified "error" event.');
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er.domainEmitter = this;
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er.domain = this.domain;
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er.domainThrown = false;
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this.domain.emit('error', er);
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} else if (er instanceof Error) {
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throw er; // Unhandled 'error' event
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} else {
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throw TypeError('Uncaught, unspecified "error" event.');
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}
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return false;
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}
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}
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handler = this._events[type];
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if (typeof handler === 'undefined')
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return false;
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if (this.domain && this !== process)
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this.domain.enter();
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if (typeof handler === 'function') {
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switch (arguments.length) {
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// fast cases
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case 1:
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handler.call(this);
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break;
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case 2:
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handler.call(this, arguments[1]);
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break;
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case 3:
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handler.call(this, arguments[1], arguments[2]);
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break;
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// slower
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default:
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len = arguments.length;
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args = new Array(len - 1);
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for (i = 1; i < len; i++)
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args[i - 1] = arguments[i];
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handler.apply(this, args);
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}
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} else if (typeof handler === 'object') {
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len = arguments.length;
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args = new Array(len - 1);
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for (i = 1; i < len; i++)
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args[i - 1] = arguments[i];
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listeners = handler.slice();
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len = listeners.length;
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for (i = 0; i < len; i++)
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listeners[i].apply(this, args);
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}
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if (this.domain && this !== process)
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this.domain.exit();
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return true;
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};
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EventEmitter.prototype.addListener = function(type, listener) {
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var m;
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if (typeof listener !== 'function')
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throw TypeError('listener must be a function');
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if (!this._events)
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this._events = {};
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// To avoid recursion in the case that type === "newListener"! Before
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// adding it to the listeners, first emit "newListener".
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if (this._events.newListener)
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this.emit('newListener', type, typeof listener.listener === 'function' ?
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listener.listener : listener);
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if (!this._events[type])
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// Optimize the case of one listener. Don't need the extra array object.
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this._events[type] = listener;
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else if (typeof this._events[type] === 'object')
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// If we've already got an array, just append.
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this._events[type].push(listener);
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else
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// Adding the second element, need to change to array.
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this._events[type] = [this._events[type], listener];
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// Check for listener leak
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if (typeof this._events[type] === 'object' && !this._events[type].warned) {
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m = this._maxListeners;
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if (m && m > 0 && this._events[type].length > m) {
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this._events[type].warned = true;
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console.error('(node) warning: possible EventEmitter memory ' +
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'leak detected. %d listeners added. ' +
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'Use emitter.setMaxListeners() to increase limit.',
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this._events[type].length);
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console.trace();
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}
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}
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return this;
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};
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EventEmitter.prototype.on = EventEmitter.prototype.addListener;
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EventEmitter.prototype.once = function(type, listener) {
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if (typeof listener !== 'function')
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throw TypeError('listener must be a function');
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function g() {
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this.removeListener(type, g);
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listener.apply(this, arguments);
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}
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g.listener = listener;
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this.on(type, g);
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return this;
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};
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// emits a 'removeListener' event iff the listener was removed
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EventEmitter.prototype.removeListener = function(type, listener) {
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var list, position, length, i;
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if (typeof listener !== 'function')
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throw TypeError('listener must be a function');
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if (!this._events || !this._events[type])
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return this;
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list = this._events[type];
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length = list.length;
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position = -1;
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if (list === listener ||
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(typeof list.listener === 'function' && list.listener === listener)) {
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delete this._events[type];
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if (this._events.removeListener)
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this.emit('removeListener', type, listener);
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} else if (typeof list === 'object') {
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for (i = length; i-- > 0;) {
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if (list[i] === listener ||
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(list[i].listener && list[i].listener === listener)) {
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position = i;
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break;
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}
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}
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if (position < 0)
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return this;
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if (list.length === 1) {
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list.length = 0;
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delete this._events[type];
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} else {
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list.splice(position, 1);
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}
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if (this._events.removeListener)
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this.emit('removeListener', type, listener);
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}
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return this;
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};
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EventEmitter.prototype.removeAllListeners = function(type) {
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var key, listeners;
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if (!this._events)
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return this;
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// not listening for removeListener, no need to emit
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if (!this._events.removeListener) {
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if (arguments.length === 0)
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this._events = {};
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else if (this._events[type])
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delete this._events[type];
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return this;
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}
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// emit removeListener for all listeners on all events
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if (arguments.length === 0) {
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for (key in this._events) {
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if (key === 'removeListener') continue;
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this.removeAllListeners(key);
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}
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this.removeAllListeners('removeListener');
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this._events = {};
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return this;
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}
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listeners = this._events[type];
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if (typeof listeners === 'function') {
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this.removeListener(type, listeners);
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} else {
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// LIFO order
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while (listeners.length)
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this.removeListener(type, listeners[listeners.length - 1]);
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}
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delete this._events[type];
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return this;
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};
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EventEmitter.prototype.listeners = function(type) {
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var ret;
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if (!this._events || !this._events[type])
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ret = [];
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else if (typeof this._events[type] === 'function')
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ret = [this._events[type]];
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else
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ret = this._events[type].slice();
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return ret;
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};
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EventEmitter.listenerCount = function(emitter, type) {
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var ret;
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if (!emitter._events || !emitter._events[type])
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ret = 0;
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else if (typeof emitter._events[type] === 'function')
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ret = 1;
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else
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ret = emitter._events[type].length;
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return ret;
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};
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