Files
node/src/node_main_instance.cc
T
Joyee Cheung d1bb8d39cb src: return void in InitializeInspector()
We have been ignoring inspector port binding errors during startup.
Handling this error would be a breaking change and it's probably
surprising to refuse to launch the Node.js instance simply because
the inspector cannot listen to the port anyway. So just turn the
return value of InitializeInspector() and remove the TODOs for
handling the error.

PR-URL: https://github.com/nodejs/node/pull/44903
Reviewed-By: Chengzhong Wu <legendecas@gmail.com>
Reviewed-By: James M Snell <jasnell@gmail.com>
2022-10-14 13:53:19 +00:00

213 lines
6.7 KiB
C++

#include "node_main_instance.h"
#include <memory>
#if HAVE_OPENSSL
#include "crypto/crypto_util.h"
#endif // HAVE_OPENSSL
#include "debug_utils-inl.h"
#include "node_builtins.h"
#include "node_external_reference.h"
#include "node_internals.h"
#include "node_options-inl.h"
#include "node_realm.h"
#include "node_snapshot_builder.h"
#include "node_snapshotable.h"
#include "node_v8_platform-inl.h"
#include "util-inl.h"
#if defined(LEAK_SANITIZER)
#include <sanitizer/lsan_interface.h>
#endif
#if HAVE_INSPECTOR
#include "inspector/worker_inspector.h" // ParentInspectorHandle
#endif
namespace node {
using v8::Context;
using v8::HandleScope;
using v8::Isolate;
using v8::Local;
using v8::Locker;
NodeMainInstance::NodeMainInstance(Isolate* isolate,
uv_loop_t* event_loop,
MultiIsolatePlatform* platform,
const std::vector<std::string>& args,
const std::vector<std::string>& exec_args)
: args_(args),
exec_args_(exec_args),
array_buffer_allocator_(nullptr),
isolate_(isolate),
platform_(platform),
isolate_data_(nullptr),
snapshot_data_(nullptr) {
isolate_data_ =
std::make_unique<IsolateData>(isolate_, event_loop, platform, nullptr);
SetIsolateMiscHandlers(isolate_, {});
}
std::unique_ptr<NodeMainInstance> NodeMainInstance::Create(
Isolate* isolate,
uv_loop_t* event_loop,
MultiIsolatePlatform* platform,
const std::vector<std::string>& args,
const std::vector<std::string>& exec_args) {
return std::unique_ptr<NodeMainInstance>(
new NodeMainInstance(isolate, event_loop, platform, args, exec_args));
}
NodeMainInstance::NodeMainInstance(const SnapshotData* snapshot_data,
uv_loop_t* event_loop,
MultiIsolatePlatform* platform,
const std::vector<std::string>& args,
const std::vector<std::string>& exec_args)
: args_(args),
exec_args_(exec_args),
array_buffer_allocator_(ArrayBufferAllocator::Create()),
isolate_(nullptr),
platform_(platform),
isolate_data_(),
isolate_params_(std::make_unique<Isolate::CreateParams>()),
snapshot_data_(snapshot_data) {
isolate_params_->array_buffer_allocator = array_buffer_allocator_.get();
if (snapshot_data != nullptr) {
SnapshotBuilder::InitializeIsolateParams(snapshot_data,
isolate_params_.get());
}
isolate_ = Isolate::Allocate();
CHECK_NOT_NULL(isolate_);
// Register the isolate on the platform before the isolate gets initialized,
// so that the isolate can access the platform during initialization.
platform->RegisterIsolate(isolate_, event_loop);
SetIsolateCreateParamsForNode(isolate_params_.get());
Isolate::Initialize(isolate_, *isolate_params_);
// If the indexes are not nullptr, we are not deserializing
isolate_data_ = std::make_unique<IsolateData>(
isolate_,
event_loop,
platform,
array_buffer_allocator_.get(),
snapshot_data == nullptr ? nullptr : &(snapshot_data->isolate_data_info));
IsolateSettings s;
SetIsolateMiscHandlers(isolate_, s);
if (snapshot_data == nullptr) {
// If in deserialize mode, delay until after the deserialization is
// complete.
SetIsolateErrorHandlers(isolate_, s);
}
isolate_data_->max_young_gen_size =
isolate_params_->constraints.max_young_generation_size_in_bytes();
}
void NodeMainInstance::Dispose() {
// This should only be called on a main instance that does not own its
// isolate.
CHECK_NULL(isolate_params_);
platform_->DrainTasks(isolate_);
}
NodeMainInstance::~NodeMainInstance() {
if (isolate_params_ == nullptr) {
return;
}
// This should only be done on a main instance that owns its isolate.
platform_->UnregisterIsolate(isolate_);
isolate_->Dispose();
}
ExitCode NodeMainInstance::Run() {
Locker locker(isolate_);
Isolate::Scope isolate_scope(isolate_);
HandleScope handle_scope(isolate_);
ExitCode exit_code = ExitCode::kNoFailure;
DeleteFnPtr<Environment, FreeEnvironment> env =
CreateMainEnvironment(&exit_code);
CHECK_NOT_NULL(env);
Context::Scope context_scope(env->context());
Run(&exit_code, env.get());
return exit_code;
}
void NodeMainInstance::Run(ExitCode* exit_code, Environment* env) {
if (*exit_code == ExitCode::kNoFailure) {
LoadEnvironment(env, StartExecutionCallback{});
*exit_code =
SpinEventLoopInternal(env).FromMaybe(ExitCode::kGenericUserError);
}
#if defined(LEAK_SANITIZER)
__lsan_do_leak_check();
#endif
}
DeleteFnPtr<Environment, FreeEnvironment>
NodeMainInstance::CreateMainEnvironment(ExitCode* exit_code) {
*exit_code = ExitCode::kNoFailure; // Reset the exit code to 0
HandleScope handle_scope(isolate_);
// TODO(addaleax): This should load a real per-Isolate option, currently
// this is still effectively per-process.
if (isolate_data_->options()->track_heap_objects) {
isolate_->GetHeapProfiler()->StartTrackingHeapObjects(true);
}
Local<Context> context;
DeleteFnPtr<Environment, FreeEnvironment> env;
if (snapshot_data_ != nullptr) {
env.reset(new Environment(isolate_data_.get(),
isolate_,
args_,
exec_args_,
&(snapshot_data_->env_info),
EnvironmentFlags::kDefaultFlags,
{}));
context = Context::FromSnapshot(isolate_,
SnapshotData::kNodeMainContextIndex,
{DeserializeNodeInternalFields, env.get()})
.ToLocalChecked();
CHECK(!context.IsEmpty());
Context::Scope context_scope(context);
CHECK(InitializeContextRuntime(context).IsJust());
SetIsolateErrorHandlers(isolate_, {});
env->InitializeMainContext(context, &(snapshot_data_->env_info));
#if HAVE_INSPECTOR
env->InitializeInspector({});
#endif
#if HAVE_OPENSSL
crypto::InitCryptoOnce(isolate_);
#endif // HAVE_OPENSSL
} else {
context = NewContext(isolate_);
CHECK(!context.IsEmpty());
Context::Scope context_scope(context);
env.reset(new Environment(isolate_data_.get(),
context,
args_,
exec_args_,
nullptr,
EnvironmentFlags::kDefaultFlags,
{}));
#if HAVE_INSPECTOR
env->InitializeInspector({});
#endif
if (env->principal_realm()->RunBootstrapping().IsEmpty()) {
return nullptr;
}
}
return env;
}
} // namespace node