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We have been ignoring inspector port binding errors during startup. Handling this error would be a breaking change and it's probably surprising to refuse to launch the Node.js instance simply because the inspector cannot listen to the port anyway. So just turn the return value of InitializeInspector() and remove the TODOs for handling the error. PR-URL: https://github.com/nodejs/node/pull/44903 Reviewed-By: Chengzhong Wu <legendecas@gmail.com> Reviewed-By: James M Snell <jasnell@gmail.com>
213 lines
6.7 KiB
C++
213 lines
6.7 KiB
C++
#include "node_main_instance.h"
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#include <memory>
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#if HAVE_OPENSSL
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#include "crypto/crypto_util.h"
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#endif // HAVE_OPENSSL
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#include "debug_utils-inl.h"
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#include "node_builtins.h"
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#include "node_external_reference.h"
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#include "node_internals.h"
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#include "node_options-inl.h"
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#include "node_realm.h"
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#include "node_snapshot_builder.h"
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#include "node_snapshotable.h"
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#include "node_v8_platform-inl.h"
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#include "util-inl.h"
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#if defined(LEAK_SANITIZER)
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#include <sanitizer/lsan_interface.h>
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#endif
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#if HAVE_INSPECTOR
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#include "inspector/worker_inspector.h" // ParentInspectorHandle
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#endif
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namespace node {
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using v8::Context;
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using v8::HandleScope;
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using v8::Isolate;
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using v8::Local;
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using v8::Locker;
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NodeMainInstance::NodeMainInstance(Isolate* isolate,
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uv_loop_t* event_loop,
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MultiIsolatePlatform* platform,
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const std::vector<std::string>& args,
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const std::vector<std::string>& exec_args)
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: args_(args),
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exec_args_(exec_args),
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array_buffer_allocator_(nullptr),
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isolate_(isolate),
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platform_(platform),
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isolate_data_(nullptr),
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snapshot_data_(nullptr) {
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isolate_data_ =
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std::make_unique<IsolateData>(isolate_, event_loop, platform, nullptr);
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SetIsolateMiscHandlers(isolate_, {});
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}
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std::unique_ptr<NodeMainInstance> NodeMainInstance::Create(
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Isolate* isolate,
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uv_loop_t* event_loop,
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MultiIsolatePlatform* platform,
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const std::vector<std::string>& args,
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const std::vector<std::string>& exec_args) {
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return std::unique_ptr<NodeMainInstance>(
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new NodeMainInstance(isolate, event_loop, platform, args, exec_args));
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}
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NodeMainInstance::NodeMainInstance(const SnapshotData* snapshot_data,
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uv_loop_t* event_loop,
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MultiIsolatePlatform* platform,
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const std::vector<std::string>& args,
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const std::vector<std::string>& exec_args)
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: args_(args),
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exec_args_(exec_args),
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array_buffer_allocator_(ArrayBufferAllocator::Create()),
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isolate_(nullptr),
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platform_(platform),
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isolate_data_(),
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isolate_params_(std::make_unique<Isolate::CreateParams>()),
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snapshot_data_(snapshot_data) {
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isolate_params_->array_buffer_allocator = array_buffer_allocator_.get();
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if (snapshot_data != nullptr) {
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SnapshotBuilder::InitializeIsolateParams(snapshot_data,
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isolate_params_.get());
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}
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isolate_ = Isolate::Allocate();
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CHECK_NOT_NULL(isolate_);
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// Register the isolate on the platform before the isolate gets initialized,
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// so that the isolate can access the platform during initialization.
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platform->RegisterIsolate(isolate_, event_loop);
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SetIsolateCreateParamsForNode(isolate_params_.get());
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Isolate::Initialize(isolate_, *isolate_params_);
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// If the indexes are not nullptr, we are not deserializing
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isolate_data_ = std::make_unique<IsolateData>(
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isolate_,
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event_loop,
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platform,
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array_buffer_allocator_.get(),
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snapshot_data == nullptr ? nullptr : &(snapshot_data->isolate_data_info));
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IsolateSettings s;
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SetIsolateMiscHandlers(isolate_, s);
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if (snapshot_data == nullptr) {
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// If in deserialize mode, delay until after the deserialization is
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// complete.
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SetIsolateErrorHandlers(isolate_, s);
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}
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isolate_data_->max_young_gen_size =
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isolate_params_->constraints.max_young_generation_size_in_bytes();
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}
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void NodeMainInstance::Dispose() {
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// This should only be called on a main instance that does not own its
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// isolate.
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CHECK_NULL(isolate_params_);
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platform_->DrainTasks(isolate_);
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}
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NodeMainInstance::~NodeMainInstance() {
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if (isolate_params_ == nullptr) {
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return;
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}
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// This should only be done on a main instance that owns its isolate.
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platform_->UnregisterIsolate(isolate_);
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isolate_->Dispose();
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}
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ExitCode NodeMainInstance::Run() {
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Locker locker(isolate_);
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Isolate::Scope isolate_scope(isolate_);
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HandleScope handle_scope(isolate_);
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ExitCode exit_code = ExitCode::kNoFailure;
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DeleteFnPtr<Environment, FreeEnvironment> env =
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CreateMainEnvironment(&exit_code);
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CHECK_NOT_NULL(env);
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Context::Scope context_scope(env->context());
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Run(&exit_code, env.get());
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return exit_code;
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}
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void NodeMainInstance::Run(ExitCode* exit_code, Environment* env) {
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if (*exit_code == ExitCode::kNoFailure) {
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LoadEnvironment(env, StartExecutionCallback{});
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*exit_code =
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SpinEventLoopInternal(env).FromMaybe(ExitCode::kGenericUserError);
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}
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#if defined(LEAK_SANITIZER)
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__lsan_do_leak_check();
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#endif
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}
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DeleteFnPtr<Environment, FreeEnvironment>
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NodeMainInstance::CreateMainEnvironment(ExitCode* exit_code) {
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*exit_code = ExitCode::kNoFailure; // Reset the exit code to 0
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HandleScope handle_scope(isolate_);
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// TODO(addaleax): This should load a real per-Isolate option, currently
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// this is still effectively per-process.
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if (isolate_data_->options()->track_heap_objects) {
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isolate_->GetHeapProfiler()->StartTrackingHeapObjects(true);
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}
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Local<Context> context;
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DeleteFnPtr<Environment, FreeEnvironment> env;
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if (snapshot_data_ != nullptr) {
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env.reset(new Environment(isolate_data_.get(),
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isolate_,
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args_,
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exec_args_,
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&(snapshot_data_->env_info),
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EnvironmentFlags::kDefaultFlags,
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{}));
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context = Context::FromSnapshot(isolate_,
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SnapshotData::kNodeMainContextIndex,
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{DeserializeNodeInternalFields, env.get()})
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.ToLocalChecked();
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CHECK(!context.IsEmpty());
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Context::Scope context_scope(context);
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CHECK(InitializeContextRuntime(context).IsJust());
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SetIsolateErrorHandlers(isolate_, {});
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env->InitializeMainContext(context, &(snapshot_data_->env_info));
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#if HAVE_INSPECTOR
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env->InitializeInspector({});
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#endif
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#if HAVE_OPENSSL
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crypto::InitCryptoOnce(isolate_);
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#endif // HAVE_OPENSSL
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} else {
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context = NewContext(isolate_);
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CHECK(!context.IsEmpty());
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Context::Scope context_scope(context);
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env.reset(new Environment(isolate_data_.get(),
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context,
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args_,
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exec_args_,
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nullptr,
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EnvironmentFlags::kDefaultFlags,
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{}));
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#if HAVE_INSPECTOR
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env->InitializeInspector({});
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#endif
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if (env->principal_realm()->RunBootstrapping().IsEmpty()) {
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return nullptr;
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}
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}
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return env;
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}
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} // namespace node
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