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Due to how the Environment class is used through the codebase, there are a lot of includes referencing either env.h or env-inl.h. This can cause that when any development touches those libraries, a lot of files have to be recompiled. This commit attempts to change those includes by forward declarations when possible to mitigate the issue. Refs: https://github.com/nodejs/node/issues/27531 PR-URL: https://github.com/nodejs/node/pull/30133 Reviewed-By: Anna Henningsen <anna@addaleax.net> Reviewed-By: Colin Ihrig <cjihrig@gmail.com> Reviewed-By: Joyee Cheung <joyeec9h3@gmail.com> Reviewed-By: David Carlier <devnexen@gmail.com> Reviewed-By: Franziska Hinkelmann <franziska.hinkelmann@gmail.com>
67 lines
2.2 KiB
C++
67 lines
2.2 KiB
C++
// Copyright Joyent, Inc. and other Node contributors.
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//
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// Permission is hereby granted, free of charge, to any person obtaining a
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// copy of this software and associated documentation files (the
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// "Software"), to deal in the Software without restriction, including
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// without limitation the rights to use, copy, modify, merge, publish,
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// distribute, sublicense, and/or sell copies of the Software, and to permit
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// persons to whom the Software is furnished to do so, subject to the
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// following conditions:
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//
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// The above copyright notice and this permission notice shall be included
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// in all copies or substantial portions of the Software.
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//
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// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
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// OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
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// MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN
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// NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM,
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// DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR
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// OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE
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// USE OR OTHER DEALINGS IN THE SOFTWARE.
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#ifndef SRC_NODE_STAT_WATCHER_H_
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#define SRC_NODE_STAT_WATCHER_H_
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#if defined(NODE_WANT_INTERNALS) && NODE_WANT_INTERNALS
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#include "node.h"
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#include "handle_wrap.h"
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#include "uv.h"
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#include "v8.h"
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namespace node {
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class Environment;
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class StatWatcher : public HandleWrap {
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public:
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static void Initialize(Environment* env, v8::Local<v8::Object> target);
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protected:
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StatWatcher(Environment* env,
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v8::Local<v8::Object> wrap,
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bool use_bigint);
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static void New(const v8::FunctionCallbackInfo<v8::Value>& args);
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static void Start(const v8::FunctionCallbackInfo<v8::Value>& args);
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SET_NO_MEMORY_INFO()
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SET_MEMORY_INFO_NAME(StatWatcher)
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SET_SELF_SIZE(StatWatcher)
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private:
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static void Callback(uv_fs_poll_t* handle,
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int status,
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const uv_stat_t* prev,
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const uv_stat_t* curr);
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uv_fs_poll_t watcher_;
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const bool use_bigint_;
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};
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} // namespace node
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#endif // defined(NODE_WANT_INTERNALS) && NODE_WANT_INTERNALS
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#endif // SRC_NODE_STAT_WATCHER_H_
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