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In places of process.binding('inspector'), migrate code to adapt
internalBinding.
PR-URL: https://github.com/nodejs/node/pull/24931
Refs: https://github.com/nodejs/node/issues/22160
Reviewed-By: Joyee Cheung <joyeec9h3@gmail.com>
Reviewed-By: Anna Henningsen <anna@addaleax.net>
Reviewed-By: Ruben Bridgewater <ruben@bridgewater.de>
320 lines
11 KiB
C++
320 lines
11 KiB
C++
#include "base_object-inl.h"
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#include "inspector_agent.h"
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#include "inspector_io.h"
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#include "node_internals.h"
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#include "v8.h"
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#include "v8-inspector.h"
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namespace node {
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namespace inspector {
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namespace {
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using v8::Boolean;
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using v8::Context;
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using v8::Function;
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using v8::FunctionCallbackInfo;
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using v8::FunctionTemplate;
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using v8::HandleScope;
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using v8::Isolate;
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using v8::Local;
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using v8::MaybeLocal;
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using v8::NewStringType;
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using v8::Object;
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using v8::String;
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using v8::Uint32;
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using v8::Value;
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using v8_inspector::StringBuffer;
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using v8_inspector::StringView;
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std::unique_ptr<StringBuffer> ToProtocolString(Isolate* isolate,
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Local<Value> value) {
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TwoByteValue buffer(isolate, value);
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return StringBuffer::create(StringView(*buffer, buffer.length()));
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}
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class JSBindingsConnection : public AsyncWrap {
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public:
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class JSBindingsSessionDelegate : public InspectorSessionDelegate {
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public:
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JSBindingsSessionDelegate(Environment* env,
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JSBindingsConnection* connection)
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: env_(env),
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connection_(connection) {
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}
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void SendMessageToFrontend(const v8_inspector::StringView& message)
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override {
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Isolate* isolate = env_->isolate();
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HandleScope handle_scope(isolate);
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Context::Scope context_scope(env_->context());
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MaybeLocal<String> v8string =
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String::NewFromTwoByte(isolate, message.characters16(),
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NewStringType::kNormal, message.length());
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Local<Value> argument = v8string.ToLocalChecked().As<Value>();
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connection_->OnMessage(argument);
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}
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private:
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Environment* env_;
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JSBindingsConnection* connection_;
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};
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JSBindingsConnection(Environment* env,
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Local<Object> wrap,
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Local<Function> callback)
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: AsyncWrap(env, wrap, PROVIDER_INSPECTORJSBINDING),
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callback_(env->isolate(), callback) {
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Agent* inspector = env->inspector_agent();
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session_ = inspector->Connect(std::unique_ptr<JSBindingsSessionDelegate>(
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new JSBindingsSessionDelegate(env, this)), false);
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}
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void OnMessage(Local<Value> value) {
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MakeCallback(callback_.Get(env()->isolate()), 1, &value);
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}
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static void New(const FunctionCallbackInfo<Value>& info) {
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Environment* env = Environment::GetCurrent(info);
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CHECK(info[0]->IsFunction());
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Local<Function> callback = info[0].As<Function>();
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new JSBindingsConnection(env, info.This(), callback);
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}
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void Disconnect() {
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session_.reset();
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delete this;
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}
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static void Disconnect(const FunctionCallbackInfo<Value>& info) {
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JSBindingsConnection* session;
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ASSIGN_OR_RETURN_UNWRAP(&session, info.Holder());
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session->Disconnect();
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}
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static void Dispatch(const FunctionCallbackInfo<Value>& info) {
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Environment* env = Environment::GetCurrent(info);
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JSBindingsConnection* session;
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ASSIGN_OR_RETURN_UNWRAP(&session, info.Holder());
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CHECK(info[0]->IsString());
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if (session->session_) {
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session->session_->Dispatch(
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ToProtocolString(env->isolate(), info[0])->string());
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}
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}
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void MemoryInfo(MemoryTracker* tracker) const override {
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tracker->TrackField("callback", callback_);
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tracker->TrackFieldWithSize(
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"session", sizeof(*session_), "InspectorSession");
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}
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SET_MEMORY_INFO_NAME(JSBindingsConnection)
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SET_SELF_SIZE(JSBindingsConnection)
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private:
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std::unique_ptr<InspectorSession> session_;
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Persistent<Function> callback_;
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};
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static bool InspectorEnabled(Environment* env) {
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Agent* agent = env->inspector_agent();
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return agent->IsActive();
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}
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void AddCommandLineAPI(const FunctionCallbackInfo<Value>& info) {
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auto env = Environment::GetCurrent(info);
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Local<Context> context = env->context();
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// inspector.addCommandLineAPI takes 2 arguments: a string and a value.
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CHECK_EQ(info.Length(), 2);
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CHECK(info[0]->IsString());
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Local<Object> console_api = env->inspector_console_api_object();
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console_api->Set(context, info[0], info[1]).FromJust();
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}
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void CallAndPauseOnStart(const FunctionCallbackInfo<v8::Value>& args) {
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Environment* env = Environment::GetCurrent(args);
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CHECK_GT(args.Length(), 1);
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CHECK(args[0]->IsFunction());
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SlicedArguments call_args(args, /* start */ 2);
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env->inspector_agent()->PauseOnNextJavascriptStatement("Break on start");
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v8::MaybeLocal<v8::Value> retval =
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args[0].As<v8::Function>()->Call(env->context(), args[1],
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call_args.size(), call_args.data());
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if (!retval.IsEmpty()) {
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args.GetReturnValue().Set(retval.ToLocalChecked());
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}
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}
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void InspectorConsoleCall(const FunctionCallbackInfo<Value>& info) {
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Environment* env = Environment::GetCurrent(info);
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Isolate* isolate = env->isolate();
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Local<Context> context = isolate->GetCurrentContext();
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CHECK_LT(2, info.Length());
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SlicedArguments call_args(info, /* start */ 3);
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if (InspectorEnabled(env)) {
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Local<Value> inspector_method = info[0];
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CHECK(inspector_method->IsFunction());
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Local<Value> config_value = info[2];
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CHECK(config_value->IsObject());
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Local<Object> config_object = config_value.As<Object>();
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Local<String> in_call_key = FIXED_ONE_BYTE_STRING(isolate, "in_call");
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if (!config_object->Has(context, in_call_key).FromMaybe(false)) {
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CHECK(config_object->Set(context,
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in_call_key,
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v8::True(isolate)).FromJust());
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CHECK(!inspector_method.As<Function>()->Call(context,
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info.Holder(),
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call_args.size(),
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call_args.data()).IsEmpty());
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}
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CHECK(config_object->Delete(context, in_call_key).FromJust());
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}
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Local<Value> node_method = info[1];
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CHECK(node_method->IsFunction());
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node_method.As<Function>()->Call(context,
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info.Holder(),
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call_args.size(),
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call_args.data()).FromMaybe(Local<Value>());
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}
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static void* GetAsyncTask(int64_t asyncId) {
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// The inspector assumes that when other clients use its asyncTask* API,
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// they use real pointers, or at least something aligned like real pointer.
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// In general it means that our task_id should always be even.
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//
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// On 32bit platforms, the 64bit asyncId would get truncated when converted
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// to a 32bit pointer. However, the javascript part will never enable
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// the async_hook on 32bit platforms, therefore the truncation will never
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// happen in practice.
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return reinterpret_cast<void*>(asyncId << 1);
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}
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template <void (Agent::*asyncTaskFn)(void*)>
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static void InvokeAsyncTaskFnWithId(const FunctionCallbackInfo<Value>& args) {
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Environment* env = Environment::GetCurrent(args);
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CHECK(args[0]->IsNumber());
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int64_t task_id = args[0]->IntegerValue(env->context()).FromJust();
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(env->inspector_agent()->*asyncTaskFn)(GetAsyncTask(task_id));
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}
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static void AsyncTaskScheduledWrapper(const FunctionCallbackInfo<Value>& args) {
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Environment* env = Environment::GetCurrent(args);
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CHECK(args[0]->IsString());
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Local<String> task_name = args[0].As<String>();
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String::Value task_name_value(args.GetIsolate(), task_name);
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StringView task_name_view(*task_name_value, task_name_value.length());
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CHECK(args[1]->IsNumber());
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int64_t task_id = args[1]->IntegerValue(env->context()).FromJust();
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void* task = GetAsyncTask(task_id);
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CHECK(args[2]->IsBoolean());
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bool recurring = args[2]->BooleanValue(args.GetIsolate());
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env->inspector_agent()->AsyncTaskScheduled(task_name_view, task, recurring);
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}
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static void RegisterAsyncHookWrapper(const FunctionCallbackInfo<Value>& args) {
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Environment* env = Environment::GetCurrent(args);
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CHECK(args[0]->IsFunction());
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Local<Function> enable_function = args[0].As<Function>();
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CHECK(args[1]->IsFunction());
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Local<Function> disable_function = args[1].As<Function>();
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env->inspector_agent()->RegisterAsyncHook(env->isolate(),
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enable_function, disable_function);
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}
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void IsEnabled(const FunctionCallbackInfo<Value>& args) {
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Environment* env = Environment::GetCurrent(args);
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args.GetReturnValue().Set(InspectorEnabled(env));
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}
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void Open(const FunctionCallbackInfo<Value>& args) {
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Environment* env = Environment::GetCurrent(args);
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Agent* agent = env->inspector_agent();
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bool wait_for_connect = false;
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if (args.Length() > 0 && args[0]->IsUint32()) {
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uint32_t port = args[0].As<Uint32>()->Value();
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agent->host_port()->set_port(static_cast<int>(port));
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}
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if (args.Length() > 1 && args[1]->IsString()) {
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Utf8Value host(env->isolate(), args[1].As<String>());
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agent->host_port()->set_host(*host);
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}
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if (args.Length() > 2 && args[2]->IsBoolean()) {
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wait_for_connect = args[2]->BooleanValue(args.GetIsolate());
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}
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agent->StartIoThread();
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if (wait_for_connect)
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agent->WaitForConnect();
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}
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void Url(const FunctionCallbackInfo<Value>& args) {
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Environment* env = Environment::GetCurrent(args);
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Agent* agent = env->inspector_agent();
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InspectorIo* io = agent->io();
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if (!io) return;
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std::vector<std::string> ids = io->GetTargetIds();
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if (ids.empty()) return;
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std::string url = FormatWsAddress(io->host(), io->port(), ids[0], true);
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args.GetReturnValue().Set(OneByteString(env->isolate(), url.c_str()));
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}
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void Initialize(Local<Object> target, Local<Value> unused,
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Local<Context> context, void* priv) {
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Environment* env = Environment::GetCurrent(context);
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Agent* agent = env->inspector_agent();
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env->SetMethod(target, "consoleCall", InspectorConsoleCall);
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env->SetMethod(target, "addCommandLineAPI", AddCommandLineAPI);
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if (agent->WillWaitForConnect())
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env->SetMethod(target, "callAndPauseOnStart", CallAndPauseOnStart);
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env->SetMethod(target, "open", Open);
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env->SetMethodNoSideEffect(target, "url", Url);
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env->SetMethod(target, "asyncTaskScheduled", AsyncTaskScheduledWrapper);
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env->SetMethod(target, "asyncTaskCanceled",
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InvokeAsyncTaskFnWithId<&Agent::AsyncTaskCanceled>);
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env->SetMethod(target, "asyncTaskStarted",
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InvokeAsyncTaskFnWithId<&Agent::AsyncTaskStarted>);
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env->SetMethod(target, "asyncTaskFinished",
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InvokeAsyncTaskFnWithId<&Agent::AsyncTaskFinished>);
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env->SetMethod(target, "registerAsyncHook", RegisterAsyncHookWrapper);
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env->SetMethodNoSideEffect(target, "isEnabled", IsEnabled);
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auto conn_str = FIXED_ONE_BYTE_STRING(env->isolate(), "Connection");
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Local<FunctionTemplate> tmpl =
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env->NewFunctionTemplate(JSBindingsConnection::New);
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tmpl->InstanceTemplate()->SetInternalFieldCount(1);
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tmpl->SetClassName(conn_str);
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tmpl->Inherit(AsyncWrap::GetConstructorTemplate(env));
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env->SetProtoMethod(tmpl, "dispatch", JSBindingsConnection::Dispatch);
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env->SetProtoMethod(tmpl, "disconnect", JSBindingsConnection::Disconnect);
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target
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->Set(env->context(), conn_str,
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tmpl->GetFunction(env->context()).ToLocalChecked())
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.ToChecked();
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}
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} // namespace
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} // namespace inspector
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} // namespace node
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NODE_MODULE_CONTEXT_AWARE_INTERNAL(inspector,
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node::inspector::Initialize);
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