mirror of
https://github.com/nodejs/node.git
synced 2026-11-09 15:11:11 -05:00
Rework all affected functions to use Maybes, thus improving error handling substantially in internal functions, API functions as well as utilities. Co-authored-by: Michaël Zasso <targos@protonmail.com> PR-URL: https://github.com/nodejs/node/pull/21935 Reviewed-By: James M Snell <jasnell@gmail.com> Reviewed-By: Anna Henningsen <anna@addaleax.net>
137 lines
3.7 KiB
C++
137 lines
3.7 KiB
C++
#include "node.h"
|
|
#include "env-inl.h"
|
|
#include "string_bytes.h"
|
|
#include "util-inl.h"
|
|
#include "v8.h"
|
|
|
|
namespace node {
|
|
|
|
using v8::HandleScope;
|
|
using v8::Isolate;
|
|
using v8::Local;
|
|
using v8::Value;
|
|
|
|
enum encoding ParseEncoding(const char* encoding,
|
|
enum encoding default_encoding) {
|
|
switch (encoding[0]) {
|
|
case 'u':
|
|
// utf8, utf16le
|
|
if (encoding[1] == 't' && encoding[2] == 'f') {
|
|
// Skip `-`
|
|
encoding += encoding[3] == '-' ? 4 : 3;
|
|
if (encoding[0] == '8' && encoding[1] == '\0')
|
|
return UTF8;
|
|
if (strncmp(encoding, "16le", 4) == 0)
|
|
return UCS2;
|
|
|
|
// ucs2
|
|
} else if (encoding[1] == 'c' && encoding[2] == 's') {
|
|
encoding += encoding[3] == '-' ? 4 : 3;
|
|
if (encoding[0] == '2' && encoding[1] == '\0')
|
|
return UCS2;
|
|
}
|
|
break;
|
|
case 'l':
|
|
// latin1
|
|
if (encoding[1] == 'a') {
|
|
if (strncmp(encoding + 2, "tin1", 4) == 0)
|
|
return LATIN1;
|
|
}
|
|
break;
|
|
case 'b':
|
|
// binary
|
|
if (encoding[1] == 'i') {
|
|
if (strncmp(encoding + 2, "nary", 4) == 0)
|
|
return LATIN1;
|
|
|
|
// buffer
|
|
} else if (encoding[1] == 'u') {
|
|
if (strncmp(encoding + 2, "ffer", 4) == 0)
|
|
return BUFFER;
|
|
}
|
|
break;
|
|
case '\0':
|
|
return default_encoding;
|
|
default:
|
|
break;
|
|
}
|
|
|
|
if (StringEqualNoCase(encoding, "utf8")) {
|
|
return UTF8;
|
|
} else if (StringEqualNoCase(encoding, "utf-8")) {
|
|
return UTF8;
|
|
} else if (StringEqualNoCase(encoding, "ascii")) {
|
|
return ASCII;
|
|
} else if (StringEqualNoCase(encoding, "base64")) {
|
|
return BASE64;
|
|
} else if (StringEqualNoCase(encoding, "ucs2")) {
|
|
return UCS2;
|
|
} else if (StringEqualNoCase(encoding, "ucs-2")) {
|
|
return UCS2;
|
|
} else if (StringEqualNoCase(encoding, "utf16le")) {
|
|
return UCS2;
|
|
} else if (StringEqualNoCase(encoding, "utf-16le")) {
|
|
return UCS2;
|
|
} else if (StringEqualNoCase(encoding, "latin1")) {
|
|
return LATIN1;
|
|
} else if (StringEqualNoCase(encoding, "binary")) {
|
|
return LATIN1; // BINARY is a deprecated alias of LATIN1.
|
|
} else if (StringEqualNoCase(encoding, "buffer")) {
|
|
return BUFFER;
|
|
} else if (StringEqualNoCase(encoding, "hex")) {
|
|
return HEX;
|
|
} else {
|
|
return default_encoding;
|
|
}
|
|
}
|
|
|
|
|
|
enum encoding ParseEncoding(Isolate* isolate,
|
|
Local<Value> encoding_v,
|
|
enum encoding default_encoding) {
|
|
CHECK(!encoding_v.IsEmpty());
|
|
|
|
if (!encoding_v->IsString())
|
|
return default_encoding;
|
|
|
|
Utf8Value encoding(isolate, encoding_v);
|
|
|
|
return ParseEncoding(*encoding, default_encoding);
|
|
}
|
|
|
|
Local<Value> Encode(Isolate* isolate,
|
|
const char* buf,
|
|
size_t len,
|
|
enum encoding encoding) {
|
|
CHECK_NE(encoding, UCS2);
|
|
Local<Value> error;
|
|
return StringBytes::Encode(isolate, buf, len, encoding, &error)
|
|
.ToLocalChecked();
|
|
}
|
|
|
|
Local<Value> Encode(Isolate* isolate, const uint16_t* buf, size_t len) {
|
|
Local<Value> error;
|
|
return StringBytes::Encode(isolate, buf, len, &error)
|
|
.ToLocalChecked();
|
|
}
|
|
|
|
// Returns -1 if the handle was not valid for decoding
|
|
ssize_t DecodeBytes(Isolate* isolate,
|
|
Local<Value> val,
|
|
enum encoding encoding) {
|
|
HandleScope scope(isolate);
|
|
|
|
return StringBytes::Size(isolate, val, encoding).FromMaybe(-1);
|
|
}
|
|
|
|
// Returns number of bytes written.
|
|
ssize_t DecodeWrite(Isolate* isolate,
|
|
char* buf,
|
|
size_t buflen,
|
|
Local<Value> val,
|
|
enum encoding encoding) {
|
|
return StringBytes::Write(isolate, buf, buflen, val, encoding, nullptr);
|
|
}
|
|
|
|
} // namespace node
|