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Update ESLint to 2.1.0. ESLint has a number of potentially-useful new features but this change attempts to be minimal in its changes. However, some things could not be avoided reasonably. ESLint 2.1.0 found a few lint issues that ESLing 1.x missed with template strings that did not take advantage of any features of template strings, and `let` declarations where `const` sufficed. Additionally, ESLint 2.1.0 removes some granularity around enabling ES6 features. Some features (e.g., spread operator) that had been turned off in our configuration for ESLint 1.x are now permitted. PR-URL: https://github.com/nodejs/node/pull/5214 Reviewed-By: Michaël Zasso <mic.besace@gmail.com> Reviewed-By: jbergstroem - Johan Bergström <bugs@bergstroem.nu> Reviewed-By: James M Snell <jasnell@gmail.com> Reviewed-By: Roman Reiss <me@silverwind.io> Reviewed-By: Myles Borins <myles.borins@gmail.com>
24 lines
848 B
JavaScript
24 lines
848 B
JavaScript
'use strict';
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var iteratorSymbol = require('es6-symbol').iterator;
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module.exports = function (T, a) {
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var it = new T('foobar');
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a(it[iteratorSymbol](), it, "@@iterator");
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a.deep(it.next(), { done: false, value: 'f' }, "#1");
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a.deep(it.next(), { done: false, value: 'o' }, "#2");
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a.deep(it.next(), { done: false, value: 'o' }, "#3");
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a.deep(it.next(), { done: false, value: 'b' }, "#4");
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a.deep(it.next(), { done: false, value: 'a' }, "#5");
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a.deep(it.next(), { done: false, value: 'r' }, "#6");
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a.deep(it.next(), { done: true, value: undefined }, "End");
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a.h1("Outside of BMP");
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it = new T('r💩z');
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a.deep(it.next(), { done: false, value: 'r' }, "#1");
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a.deep(it.next(), { done: false, value: '💩' }, "#2");
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a.deep(it.next(), { done: false, value: 'z' }, "#3");
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a.deep(it.next(), { done: true, value: undefined }, "End");
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};
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