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This is a continuation of the name reification on the internal bindings. Renames NODE_MODULE_CONTEXT_AWARE_INTERNAL and NODE_MODULE_EXTERNAL_REFERENCE to NODE_BINDING_CONTEXT_AWARE_INTERNAL and NODE_BINDING_EXTERNAL_REFERENCE respectively. PR-URL: https://github.com/nodejs/node/pull/45551 Refs: https://github.com/nodejs/node/issues/44036 Reviewed-By: Joyee Cheung <joyeec9h3@gmail.com> Reviewed-By: Rafael Gonzaga <rafael.nunu@hotmail.com> Reviewed-By: Daeyeon Jeong <daeyeon.dev@gmail.com> Reviewed-By: Jacob Smith <jacob@frende.me> Reviewed-By: Yagiz Nizipli <yagiz@nizipli.com>
291 lines
11 KiB
C++
291 lines
11 KiB
C++
// Copyright Joyent, Inc. and other Node contributors.
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//
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// Permission is hereby granted, free of charge, to any person obtaining a
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// copy of this software and associated documentation files (the
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// "Software"), to deal in the Software without restriction, including
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// without limitation the rights to use, copy, modify, merge, publish,
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// distribute, sublicense, and/or sell copies of the Software, and to permit
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// persons to whom the Software is furnished to do so, subject to the
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// following conditions:
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//
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// The above copyright notice and this permission notice shall be included
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// in all copies or substantial portions of the Software.
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//
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// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
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// OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
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// MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN
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// NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM,
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// DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR
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// OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE
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// USE OR OTHER DEALINGS IN THE SOFTWARE.
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#include "node_v8.h"
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#include "base_object-inl.h"
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#include "env-inl.h"
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#include "memory_tracker-inl.h"
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#include "node.h"
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#include "node_external_reference.h"
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#include "util-inl.h"
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#include "v8.h"
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namespace node {
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namespace v8_utils {
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using v8::Array;
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using v8::Context;
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using v8::FunctionCallbackInfo;
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using v8::HandleScope;
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using v8::HeapCodeStatistics;
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using v8::HeapSpaceStatistics;
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using v8::HeapStatistics;
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using v8::Integer;
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using v8::Isolate;
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using v8::Local;
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using v8::Object;
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using v8::ScriptCompiler;
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using v8::String;
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using v8::Uint32;
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using v8::V8;
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using v8::Value;
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#define HEAP_STATISTICS_PROPERTIES(V) \
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V(0, total_heap_size, kTotalHeapSizeIndex) \
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V(1, total_heap_size_executable, kTotalHeapSizeExecutableIndex) \
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V(2, total_physical_size, kTotalPhysicalSizeIndex) \
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V(3, total_available_size, kTotalAvailableSize) \
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V(4, used_heap_size, kUsedHeapSizeIndex) \
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V(5, heap_size_limit, kHeapSizeLimitIndex) \
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V(6, malloced_memory, kMallocedMemoryIndex) \
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V(7, peak_malloced_memory, kPeakMallocedMemoryIndex) \
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V(8, does_zap_garbage, kDoesZapGarbageIndex) \
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V(9, number_of_native_contexts, kNumberOfNativeContextsIndex) \
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V(10, number_of_detached_contexts, kNumberOfDetachedContextsIndex) \
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V(11, total_global_handles_size, kTotalGlobalHandlesSizeIndex) \
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V(12, used_global_handles_size, kUsedGlobalHandlesSizeIndex) \
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V(13, external_memory, kExternalMemoryIndex)
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#define V(a, b, c) +1
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static constexpr size_t kHeapStatisticsPropertiesCount =
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HEAP_STATISTICS_PROPERTIES(V);
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#undef V
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#define HEAP_SPACE_STATISTICS_PROPERTIES(V) \
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V(0, space_size, kSpaceSizeIndex) \
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V(1, space_used_size, kSpaceUsedSizeIndex) \
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V(2, space_available_size, kSpaceAvailableSizeIndex) \
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V(3, physical_space_size, kPhysicalSpaceSizeIndex)
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#define V(a, b, c) +1
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static constexpr size_t kHeapSpaceStatisticsPropertiesCount =
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HEAP_SPACE_STATISTICS_PROPERTIES(V);
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#undef V
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#define HEAP_CODE_STATISTICS_PROPERTIES(V) \
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V(0, code_and_metadata_size, kCodeAndMetadataSizeIndex) \
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V(1, bytecode_and_metadata_size, kBytecodeAndMetadataSizeIndex) \
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V(2, external_script_source_size, kExternalScriptSourceSizeIndex) \
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V(3, cpu_profiler_metadata_size, kCPUProfilerMetaDataSizeIndex)
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#define V(a, b, c) +1
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static const size_t kHeapCodeStatisticsPropertiesCount =
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HEAP_CODE_STATISTICS_PROPERTIES(V);
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#undef V
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BindingData::BindingData(Environment* env, Local<Object> obj)
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: SnapshotableObject(env, obj, type_int),
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heap_statistics_buffer(env->isolate(), kHeapStatisticsPropertiesCount),
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heap_space_statistics_buffer(env->isolate(),
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kHeapSpaceStatisticsPropertiesCount),
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heap_code_statistics_buffer(env->isolate(),
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kHeapCodeStatisticsPropertiesCount) {
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obj->Set(env->context(),
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FIXED_ONE_BYTE_STRING(env->isolate(), "heapStatisticsBuffer"),
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heap_statistics_buffer.GetJSArray())
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.Check();
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obj->Set(env->context(),
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FIXED_ONE_BYTE_STRING(env->isolate(), "heapCodeStatisticsBuffer"),
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heap_code_statistics_buffer.GetJSArray())
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.Check();
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obj->Set(env->context(),
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FIXED_ONE_BYTE_STRING(env->isolate(), "heapSpaceStatisticsBuffer"),
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heap_space_statistics_buffer.GetJSArray())
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.Check();
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}
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bool BindingData::PrepareForSerialization(Local<Context> context,
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v8::SnapshotCreator* creator) {
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// We'll just re-initialize the buffers in the constructor since their
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// contents can be thrown away once consumed in the previous call.
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heap_statistics_buffer.Release();
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heap_space_statistics_buffer.Release();
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heap_code_statistics_buffer.Release();
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// Return true because we need to maintain the reference to the binding from
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// JS land.
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return true;
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}
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void BindingData::Deserialize(Local<Context> context,
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Local<Object> holder,
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int index,
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InternalFieldInfoBase* info) {
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DCHECK_EQ(index, BaseObject::kEmbedderType);
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HandleScope scope(context->GetIsolate());
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Environment* env = Environment::GetCurrent(context);
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BindingData* binding = env->AddBindingData<BindingData>(context, holder);
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CHECK_NOT_NULL(binding);
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}
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InternalFieldInfoBase* BindingData::Serialize(int index) {
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DCHECK_EQ(index, BaseObject::kEmbedderType);
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InternalFieldInfo* info =
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InternalFieldInfoBase::New<InternalFieldInfo>(type());
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return info;
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}
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void BindingData::MemoryInfo(MemoryTracker* tracker) const {
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tracker->TrackField("heap_statistics_buffer", heap_statistics_buffer);
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tracker->TrackField("heap_space_statistics_buffer",
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heap_space_statistics_buffer);
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tracker->TrackField("heap_code_statistics_buffer",
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heap_code_statistics_buffer);
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}
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void CachedDataVersionTag(const FunctionCallbackInfo<Value>& args) {
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Environment* env = Environment::GetCurrent(args);
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Local<Integer> result =
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Integer::NewFromUnsigned(env->isolate(),
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ScriptCompiler::CachedDataVersionTag());
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args.GetReturnValue().Set(result);
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}
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void SetHeapSnapshotNearHeapLimit(const FunctionCallbackInfo<Value>& args) {
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CHECK(args[0]->IsUint32());
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Environment* env = Environment::GetCurrent(args);
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uint32_t limit = args[0].As<v8::Uint32>()->Value();
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CHECK_GT(limit, 0);
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env->AddHeapSnapshotNearHeapLimitCallback();
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env->set_heap_snapshot_near_heap_limit(limit);
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}
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void UpdateHeapStatisticsBuffer(const FunctionCallbackInfo<Value>& args) {
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BindingData* data = Environment::GetBindingData<BindingData>(args);
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HeapStatistics s;
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args.GetIsolate()->GetHeapStatistics(&s);
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AliasedFloat64Array& buffer = data->heap_statistics_buffer;
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#define V(index, name, _) buffer[index] = static_cast<double>(s.name());
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HEAP_STATISTICS_PROPERTIES(V)
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#undef V
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}
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void UpdateHeapSpaceStatisticsBuffer(const FunctionCallbackInfo<Value>& args) {
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BindingData* data = Environment::GetBindingData<BindingData>(args);
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HeapSpaceStatistics s;
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Isolate* const isolate = args.GetIsolate();
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CHECK(args[0]->IsUint32());
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size_t space_index = static_cast<size_t>(args[0].As<v8::Uint32>()->Value());
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isolate->GetHeapSpaceStatistics(&s, space_index);
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AliasedFloat64Array& buffer = data->heap_space_statistics_buffer;
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#define V(index, name, _) buffer[index] = static_cast<double>(s.name());
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HEAP_SPACE_STATISTICS_PROPERTIES(V)
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#undef V
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}
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void UpdateHeapCodeStatisticsBuffer(const FunctionCallbackInfo<Value>& args) {
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BindingData* data = Environment::GetBindingData<BindingData>(args);
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HeapCodeStatistics s;
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args.GetIsolate()->GetHeapCodeAndMetadataStatistics(&s);
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AliasedFloat64Array& buffer = data->heap_code_statistics_buffer;
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#define V(index, name, _) buffer[index] = static_cast<double>(s.name());
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HEAP_CODE_STATISTICS_PROPERTIES(V)
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#undef V
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}
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void SetFlagsFromString(const FunctionCallbackInfo<Value>& args) {
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CHECK(args[0]->IsString());
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String::Utf8Value flags(args.GetIsolate(), args[0]);
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V8::SetFlagsFromString(*flags, static_cast<size_t>(flags.length()));
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}
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void Initialize(Local<Object> target,
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Local<Value> unused,
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Local<Context> context,
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void* priv) {
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Environment* env = Environment::GetCurrent(context);
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BindingData* const binding_data =
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env->AddBindingData<BindingData>(context, target);
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if (binding_data == nullptr) return;
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SetMethodNoSideEffect(
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context, target, "cachedDataVersionTag", CachedDataVersionTag);
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SetMethodNoSideEffect(context,
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target,
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"setHeapSnapshotNearHeapLimit",
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SetHeapSnapshotNearHeapLimit);
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SetMethod(context,
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target,
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"updateHeapStatisticsBuffer",
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UpdateHeapStatisticsBuffer);
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SetMethod(context,
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target,
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"updateHeapCodeStatisticsBuffer",
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UpdateHeapCodeStatisticsBuffer);
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size_t number_of_heap_spaces = env->isolate()->NumberOfHeapSpaces();
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// Heap space names are extracted once and exposed to JavaScript to
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// avoid excessive creation of heap space name Strings.
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HeapSpaceStatistics s;
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MaybeStackBuffer<Local<Value>, 16> heap_spaces(number_of_heap_spaces);
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for (size_t i = 0; i < number_of_heap_spaces; i++) {
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env->isolate()->GetHeapSpaceStatistics(&s, i);
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heap_spaces[i] = String::NewFromUtf8(env->isolate(), s.space_name())
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.ToLocalChecked();
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}
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target
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->Set(
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context,
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FIXED_ONE_BYTE_STRING(env->isolate(), "kHeapSpaces"),
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Array::New(env->isolate(), heap_spaces.out(), number_of_heap_spaces))
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.Check();
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SetMethod(context,
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target,
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"updateHeapSpaceStatisticsBuffer",
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UpdateHeapSpaceStatisticsBuffer);
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#define V(i, _, name) \
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target \
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->Set(context, \
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FIXED_ONE_BYTE_STRING(env->isolate(), #name), \
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Uint32::NewFromUnsigned(env->isolate(), i)) \
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.Check();
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HEAP_STATISTICS_PROPERTIES(V)
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HEAP_CODE_STATISTICS_PROPERTIES(V)
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HEAP_SPACE_STATISTICS_PROPERTIES(V)
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#undef V
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// Export symbols used by v8.setFlagsFromString()
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SetMethod(context, target, "setFlagsFromString", SetFlagsFromString);
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}
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void RegisterExternalReferences(ExternalReferenceRegistry* registry) {
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registry->Register(CachedDataVersionTag);
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registry->Register(UpdateHeapStatisticsBuffer);
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registry->Register(UpdateHeapCodeStatisticsBuffer);
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registry->Register(UpdateHeapSpaceStatisticsBuffer);
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registry->Register(SetFlagsFromString);
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registry->Register(SetHeapSnapshotNearHeapLimit);
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}
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} // namespace v8_utils
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} // namespace node
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NODE_BINDING_CONTEXT_AWARE_INTERNAL(v8, node::v8_utils::Initialize)
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NODE_BINDING_EXTERNAL_REFERENCE(v8, node::v8_utils::RegisterExternalReferences)
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