Files
node/src/timer_wrap.cc
T
Anatoli Papirovski 0f9efef05d timers: refactor timer list processing
Instead of using kOnTimeout index to track a special list
processing function, just pass in a function to C++ at
startup that executes all handles and determines which
function to call.

This change improves the performance of unpooled timeouts
by roughly 20%, as well as makes the unref/ref processing
easier to follow.

PR-URL: https://github.com/nodejs/node/pull/18582
Reviewed-By: Ruben Bridgewater <ruben@bridgewater.de>
Reviewed-By: Matteo Collina <matteo.collina@gmail.com>
Reviewed-By: Vladimir de Turckheim <vlad2t@hotmail.com>
Reviewed-By: Evan Lucas <evanlucas@me.com>
2018-02-09 14:59:07 -05:00

167 lines
5.8 KiB
C++

// Copyright Joyent, Inc. and other Node contributors.
//
// Permission is hereby granted, free of charge, to any person obtaining a
// copy of this software and associated documentation files (the
// "Software"), to deal in the Software without restriction, including
// without limitation the rights to use, copy, modify, merge, publish,
// distribute, sublicense, and/or sell copies of the Software, and to permit
// persons to whom the Software is furnished to do so, subject to the
// following conditions:
//
// The above copyright notice and this permission notice shall be included
// in all copies or substantial portions of the Software.
//
// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
// OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
// MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN
// NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM,
// DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR
// OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE
// USE OR OTHER DEALINGS IN THE SOFTWARE.
#include "async_wrap-inl.h"
#include "env-inl.h"
#include "handle_wrap.h"
#include "util-inl.h"
#include <stdint.h>
namespace node {
namespace {
using v8::Array;
using v8::Context;
using v8::Function;
using v8::FunctionCallbackInfo;
using v8::FunctionTemplate;
using v8::HandleScope;
using v8::Integer;
using v8::Local;
using v8::Object;
using v8::String;
using v8::Value;
class TimerWrap : public HandleWrap {
public:
static void Initialize(Local<Object> target,
Local<Value> unused,
Local<Context> context) {
Environment* env = Environment::GetCurrent(context);
Local<FunctionTemplate> constructor = env->NewFunctionTemplate(New);
Local<String> timerString = FIXED_ONE_BYTE_STRING(env->isolate(), "Timer");
constructor->InstanceTemplate()->SetInternalFieldCount(1);
constructor->SetClassName(timerString);
env->SetTemplateMethod(constructor, "now", Now);
AsyncWrap::AddWrapMethods(env, constructor);
env->SetProtoMethod(constructor, "close", HandleWrap::Close);
env->SetProtoMethod(constructor, "ref", HandleWrap::Ref);
env->SetProtoMethod(constructor, "unref", HandleWrap::Unref);
env->SetProtoMethod(constructor, "hasRef", HandleWrap::HasRef);
env->SetProtoMethod(constructor, "start", Start);
env->SetProtoMethod(constructor, "stop", Stop);
target->Set(timerString, constructor->GetFunction());
target->Set(env->context(),
FIXED_ONE_BYTE_STRING(env->isolate(), "setupTimers"),
env->NewFunctionTemplate(SetupTimers)
->GetFunction(env->context()).ToLocalChecked()).FromJust();
}
size_t self_size() const override { return sizeof(*this); }
private:
static void SetupTimers(const FunctionCallbackInfo<Value>& args) {
CHECK(args[0]->IsFunction());
CHECK(args[1]->IsFunction());
auto env = Environment::GetCurrent(args);
env->set_immediate_callback_function(args[0].As<Function>());
env->set_timers_callback_function(args[1].As<Function>());
auto toggle_ref_cb = [] (const FunctionCallbackInfo<Value>& args) {
Environment::GetCurrent(args)->ToggleImmediateRef(args[0]->IsTrue());
};
auto toggle_ref_function =
env->NewFunctionTemplate(toggle_ref_cb)->GetFunction(env->context())
.ToLocalChecked();
auto result = Array::New(env->isolate(), 2);
result->Set(env->context(), 0,
env->immediate_info()->fields().GetJSArray()).FromJust();
result->Set(env->context(), 1, toggle_ref_function).FromJust();
args.GetReturnValue().Set(result);
}
static void New(const FunctionCallbackInfo<Value>& args) {
// This constructor should not be exposed to public javascript.
// Therefore we assert that we are not trying to call this as a
// normal function.
CHECK(args.IsConstructCall());
Environment* env = Environment::GetCurrent(args);
new TimerWrap(env, args.This());
}
TimerWrap(Environment* env, Local<Object> object)
: HandleWrap(env,
object,
reinterpret_cast<uv_handle_t*>(&handle_),
AsyncWrap::PROVIDER_TIMERWRAP) {
int r = uv_timer_init(env->event_loop(), &handle_);
CHECK_EQ(r, 0);
}
static void Start(const FunctionCallbackInfo<Value>& args) {
TimerWrap* wrap = Unwrap<TimerWrap>(args.Holder());
CHECK(HandleWrap::IsAlive(wrap));
int64_t timeout = args[0]->IntegerValue();
int err = uv_timer_start(&wrap->handle_, OnTimeout, timeout, 0);
args.GetReturnValue().Set(err);
}
static void Stop(const FunctionCallbackInfo<Value>& args) {
TimerWrap* wrap = Unwrap<TimerWrap>(args.Holder());
CHECK(HandleWrap::IsAlive(wrap));
int err = uv_timer_stop(&wrap->handle_);
args.GetReturnValue().Set(err);
}
static void OnTimeout(uv_timer_t* handle) {
TimerWrap* wrap = static_cast<TimerWrap*>(handle->data);
Environment* env = wrap->env();
HandleScope handle_scope(env->isolate());
Context::Scope context_scope(env->context());
Local<Value> ret;
Local<Value> args[1];
do {
args[0] = env->GetNow();
ret = wrap->MakeCallback(env->timers_callback_function(), 1, args)
.ToLocalChecked();
} while (ret->IsUndefined() &&
!env->tick_info()->has_thrown() &&
wrap->object()->Get(env->context(),
env->owner_string()).ToLocalChecked()
->IsUndefined());
}
static void Now(const FunctionCallbackInfo<Value>& args) {
Environment* env = Environment::GetCurrent(args);
args.GetReturnValue().Set(env->GetNow());
}
uv_timer_t handle_;
};
} // anonymous namespace
} // namespace node
NODE_BUILTIN_MODULE_CONTEXT_AWARE(timer_wrap, node::TimerWrap::Initialize)