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Allow the trace event log to include a count of unhandled rejections and handled after rejections. This is useful primarily as a quick check to see if rejections may be going unhandled (and unnoticed in a process). PR-URL: https://github.com/nodejs/node/pull/22124 Reviewed-By: Benjamin Gruenbaum <benjamingr@gmail.com> Reviewed-By: Colin Ihrig <cjihrig@gmail.com> Reviewed-By: Matteo Collina <matteo.collina@gmail.com>
169 lines
5.5 KiB
C++
169 lines
5.5 KiB
C++
#include "node.h"
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#include "env-inl.h"
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#include "node_internals.h"
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#include "v8.h"
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#include <atomic>
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namespace node {
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using v8::Array;
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using v8::Context;
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using v8::Function;
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using v8::FunctionCallbackInfo;
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using v8::Isolate;
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using v8::Local;
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using v8::MaybeLocal;
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using v8::Object;
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using v8::Promise;
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using v8::PromiseRejectEvent;
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using v8::PromiseRejectMessage;
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using v8::String;
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using v8::Value;
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void SetupProcessObject(const FunctionCallbackInfo<Value>& args) {
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Environment* env = Environment::GetCurrent(args);
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CHECK(args[0]->IsFunction());
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env->set_push_values_to_array_function(args[0].As<Function>());
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}
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void RunMicrotasks(const FunctionCallbackInfo<Value>& args) {
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args.GetIsolate()->RunMicrotasks();
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}
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void SetupNextTick(const FunctionCallbackInfo<Value>& args) {
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Environment* env = Environment::GetCurrent(args);
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Isolate* isolate = env->isolate();
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Local<Context> context = env->context();
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CHECK(args[0]->IsFunction());
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env->set_tick_callback_function(args[0].As<Function>());
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Local<Function> run_microtasks_fn =
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env->NewFunctionTemplate(RunMicrotasks)->GetFunction(context)
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.ToLocalChecked();
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run_microtasks_fn->SetName(FIXED_ONE_BYTE_STRING(isolate, "runMicrotasks"));
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Local<Array> ret = Array::New(isolate, 2);
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ret->Set(context, 0, env->tick_info()->fields().GetJSArray()).FromJust();
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ret->Set(context, 1, run_microtasks_fn).FromJust();
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args.GetReturnValue().Set(ret);
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}
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void PromiseRejectCallback(PromiseRejectMessage message) {
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static std::atomic<uint64_t> unhandledRejections{0};
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static std::atomic<uint64_t> rejectionsHandledAfter{0};
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Local<Promise> promise = message.GetPromise();
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Isolate* isolate = promise->GetIsolate();
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PromiseRejectEvent event = message.GetEvent();
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Environment* env = Environment::GetCurrent(isolate);
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Local<Function> callback;
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Local<Value> value;
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if (event == v8::kPromiseRejectWithNoHandler) {
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callback = env->promise_reject_unhandled_function();
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value = message.GetValue();
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if (value.IsEmpty())
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value = Undefined(isolate);
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unhandledRejections++;
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} else if (event == v8::kPromiseHandlerAddedAfterReject) {
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callback = env->promise_reject_handled_function();
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value = Undefined(isolate);
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rejectionsHandledAfter++;
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} else {
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return;
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}
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TRACE_COUNTER2(TRACING_CATEGORY_NODE2(promises, rejections),
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"rejections",
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"unhandled", unhandledRejections,
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"handledAfter", rejectionsHandledAfter);
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Local<Value> args[] = { promise, value };
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MaybeLocal<Value> ret = callback->Call(env->context(),
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Undefined(isolate),
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arraysize(args),
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args);
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if (!ret.IsEmpty() && ret.ToLocalChecked()->IsTrue())
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env->tick_info()->promise_rejections_toggle_on();
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}
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void SetupPromises(const FunctionCallbackInfo<Value>& args) {
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Environment* env = Environment::GetCurrent(args);
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Isolate* isolate = env->isolate();
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CHECK(args[0]->IsFunction());
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CHECK(args[1]->IsFunction());
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isolate->SetPromiseRejectCallback(PromiseRejectCallback);
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env->set_promise_reject_unhandled_function(args[0].As<Function>());
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env->set_promise_reject_handled_function(args[1].As<Function>());
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}
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#define BOOTSTRAP_METHOD(name, fn) env->SetMethod(bootstrapper, #name, fn)
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// The Bootstrapper object is an ephemeral object that is used only during
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// the bootstrap process of the Node.js environment. A reference to the
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// bootstrap object must not be kept around after the bootstrap process
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// completes so that it can be gc'd as soon as possible.
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void SetupBootstrapObject(Environment* env,
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Local<Object> bootstrapper) {
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BOOTSTRAP_METHOD(_setupProcessObject, SetupProcessObject);
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BOOTSTRAP_METHOD(_setupNextTick, SetupNextTick);
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BOOTSTRAP_METHOD(_setupPromises, SetupPromises);
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BOOTSTRAP_METHOD(_chdir, Chdir);
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BOOTSTRAP_METHOD(_cpuUsage, CPUUsage);
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BOOTSTRAP_METHOD(_hrtime, Hrtime);
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BOOTSTRAP_METHOD(_hrtimeBigInt, HrtimeBigInt);
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BOOTSTRAP_METHOD(_memoryUsage, MemoryUsage);
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BOOTSTRAP_METHOD(_rawDebug, RawDebug);
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BOOTSTRAP_METHOD(_umask, Umask);
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#if defined(__POSIX__) && !defined(__ANDROID__) && !defined(__CloudABI__)
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if (env->is_main_thread()) {
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BOOTSTRAP_METHOD(_initgroups, InitGroups);
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BOOTSTRAP_METHOD(_setegid, SetEGid);
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BOOTSTRAP_METHOD(_seteuid, SetEUid);
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BOOTSTRAP_METHOD(_setgid, SetGid);
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BOOTSTRAP_METHOD(_setuid, SetUid);
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BOOTSTRAP_METHOD(_setgroups, SetGroups);
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}
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#endif // __POSIX__ && !defined(__ANDROID__) && !defined(__CloudABI__)
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Local<String> should_abort_on_uncaught_toggle =
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FIXED_ONE_BYTE_STRING(env->isolate(), "_shouldAbortOnUncaughtToggle");
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CHECK(bootstrapper->Set(env->context(),
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should_abort_on_uncaught_toggle,
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env->should_abort_on_uncaught_toggle().GetJSArray())
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.FromJust());
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}
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#undef BOOTSTRAP_METHOD
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namespace symbols {
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void Initialize(Local<Object> target,
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Local<Value> unused,
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Local<Context> context) {
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Environment* env = Environment::GetCurrent(context);
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#define V(PropertyName, StringValue) \
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target->Set(env->context(), \
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env->PropertyName()->Name(), \
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env->PropertyName()).FromJust();
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PER_ISOLATE_SYMBOL_PROPERTIES(V)
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#undef V
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}
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} // namespace symbols
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} // namespace node
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NODE_MODULE_CONTEXT_AWARE_INTERNAL(symbols, node::symbols::Initialize)
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