module: Enable dynamic debugging regardless of taint

Dynamic debugging is currently disabled for tainted modules, except
for TAINT_CRAP.  This prevents use of dynamic debugging for
out-of-tree modules once the next patch is applied.

This condition was apparently intended to avoid a crash if a force-
loaded module has an incompatible definition of dynamic debug
structures.  However, a administrator that forces us to load a module
is claiming that it *is* compatible even though it fails our version
checks.  If they are mistaken, there are any number of ways the module
could crash the system.

As a side-effect, proprietary and other tainted modules can now use
dynamic_debug.

Signed-off-by: Ben Hutchings <[email protected]>
Acked-by: Mathieu Desnoyers <[email protected]>
Signed-off-by: Rusty Russell <[email protected]>
This commit is contained in:
Ben Hutchings authored and Rusty Russell committed 2011-11-07 07:54:40 +10:30
1 parent 43672a0784
commit 1cd0d6c302
1 file changed
+2 -4
+2 -4
View File
@@ -2878,8 +2878,7 @@ static struct module *load_module(void __user *umod,
}
/* This has to be done once we're sure module name is unique. */
if (!mod->taints || mod->taints == (1U<<TAINT_CRAP))
dynamic_debug_setup(info.debug, info.num_debug);
dynamic_debug_setup(info.debug, info.num_debug);
/* Find duplicate symbols */
err = verify_export_symbols(mod);
@@ -2915,8 +2914,7 @@ static struct module *load_module(void __user *umod,
module_bug_cleanup(mod);
ddebug:
if (!mod->taints || mod->taints == (1U<<TAINT_CRAP))
dynamic_debug_remove(info.debug);
dynamic_debug_remove(info.debug);
unlock:
mutex_unlock(&module_mutex);
synchronize_sched();