dump_stack() is called in panic(). If for some reason another CPU
is holding the printk_cpu_sync and is unable to release it, the
panic CPU will be unable to continue and print the stacktrace.
Since non-panic CPUs are not allowed to store new printk messages
anyway, there is no need to synchronize the stacktrace output in
a panic situation.
For the panic CPU, do not get the printk_cpu_sync because it is
not needed and avoids a potential deadlock scenario in panic().
Link: https://lore.kernel.org/lkml/ZcIGKU8sxti38Kok@alley
Signed-off-by: John Ogness <[email protected]>
Reviewed-by: Petr Mladek <[email protected]>
Link: https://lore.kernel.org/r/[email protected]
Signed-off-by: Petr Mladek <[email protected]>
If the kernel crashes in a context where printk() calls always
defer printing (such as in NMI or inside a printk_safe section)
then the final panic messages will be deferred to irq_work. But
if irq_work is not available, the messages will not get printed
unless explicitly flushed. The result is that the final
"end Kernel panic" banner does not get printed.
Add one final flush after the last printk() call to make sure
the final panic messages make it out as well.
Signed-off-by: John Ogness <[email protected]>
Reviewed-by: Petr Mladek <[email protected]>
Link: https://lore.kernel.org/r/[email protected]
Signed-off-by: Petr Mladek <[email protected]>
Commit 13fb0f74d7 ("printk: Avoid livelock with heavy printk
during panic") introduced a mechanism to silence non-panic CPUs
if too many messages are being dropped. Aside from trying to
workaround the livelock bugs of legacy consoles, it was also
intended to avoid losing panic messages. However, if non-panic
CPUs are writing to the ringbuffer, then reacting to dropped
messages is too late.
Another motivation is that non-finalized messages already might
be skipped in panic(). In other words, random messages from
non-panic CPUs might already get lost. It is better to ignore
all to avoid confusion.
To avoid losing panic CPU messages, silence non-panic CPUs
immediately on panic.
Signed-off-by: John Ogness <[email protected]>
Reviewed-by: Petr Mladek <[email protected]>
Link: https://lore.kernel.org/r/[email protected]
Signed-off-by: Petr Mladek <[email protected]>
Normally a reader will stop once reaching a non-finalized
record. However, when a panic happens, writers from other CPUs
(or an interrupted context on the panic CPU) may have been
writing a record and were unable to finalize it. The panic CPU
will reserve/commit/finalize its panic records, but these will
be located after the non-finalized records. This results in
panic() not flushing the panic messages.
Extend _prb_read_valid() to skip over non-finalized records if
on the panic CPU.
Fixes: 896fbe20b4 ("printk: use the lockless ringbuffer")
Signed-off-by: John Ogness <[email protected]>
Reviewed-by: Petr Mladek <[email protected]>
Link: https://lore.kernel.org/r/[email protected]
Signed-off-by: Petr Mladek <[email protected]>
Currently pr_flush() will only wait for records that were
available to readers at the time of the call (using
prb_next_seq()). But there may be more records (non-finalized)
that have following finalized records. pr_flush() should wait
for these to print as well. Particularly because any trailing
finalized records may be the messages that the calling context
wants to ensure are printed.
Add a new ringbuffer function prb_next_reserve_seq() to return
the sequence number following the most recently reserved record.
This guarantees that pr_flush() will wait until all current
printk() messages (completed or in progress) have been printed.
Fixes: 3b604ca812 ("printk: add pr_flush()")
Signed-off-by: John Ogness <[email protected]>
Reviewed-by: Petr Mladek <[email protected]>
Link: https://lore.kernel.org/r/[email protected]
Signed-off-by: Petr Mladek <[email protected]>
With the lockless ringbuffer, it is allowed that multiple
CPUs/contexts write simultaneously into the buffer. This creates
an ambiguity as some writers will finalize sooner.
The documentation for the prb_read functions is not clear as it
refers to "not yet written" and "no data available". Clarify the
return values and language to be in terms of the reader: records
available for reading.
Signed-off-by: John Ogness <[email protected]>
Reviewed-by: Petr Mladek <[email protected]>
Link: https://lore.kernel.org/r/[email protected]
Signed-off-by: Petr Mladek <[email protected]>
Currently @suppress_panic_printk is checked along with
non-matching @panic_cpu and current CPU. This works
because @suppress_panic_printk is only set when
panic_in_progress() is true.
Rather than relying on the @suppress_panic_printk semantics,
use the concise helper function other_cpu_in_progress(). The
helper function exists to avoid open coding such tests.
Signed-off-by: John Ogness <[email protected]>
Reviewed-by: Petr Mladek <[email protected]>
Link: https://lore.kernel.org/r/[email protected]
Signed-off-by: Petr Mladek <[email protected]>
For empty line records, no data blocks are created. Instead,
these valid records are identified by special logical position
values (in fields of @prb_desc.text_blk_lpos).
Currently the macro NO_LPOS is used for empty line records.
This name is confusing because it does not imply _why_ there is
no data block.
Rename NO_LPOS to EMPTY_LINE_LPOS so that it is clear why there
is no data block.
Also add comments explaining the use of EMPTY_LINE_LPOS as well
as clarification to the values used to represent data-less
blocks.
Signed-off-by: John Ogness <[email protected]>
Reviewed-by: Petr Mladek <[email protected]>
Link: https://lore.kernel.org/r/[email protected]
Signed-off-by: Petr Mladek <[email protected]>
Commit f244b4dc53 ("printk: ringbuffer: Improve
prb_next_seq() performance") introduced an optimization for
prb_next_seq() by using best-effort to track recently finalized
records. However, the order of finalization does not
necessarily match the order of the records. The optimization
changed prb_next_seq() to return inconsistent results, possibly
yielding sequence numbers that are not available to readers
because they are preceded by non-finalized records or they are
not yet visible to the reader CPU.
Rather than simply best-effort tracking recently finalized
records, force the committing writer to read records and
increment the last "contiguous block" of finalized records. In
order to do this, the sequence number instead of ID must be
stored because ID's cannot be directly compared.
A new memory barrier pair is introduced to guarantee that a
reader can always read the records up until the sequence number
returned by prb_next_seq() (unless the records have since
been overwritten in the ringbuffer).
This restores the original functionality of prb_next_seq()
while also keeping the optimization.
For 32bit systems, only the lower 32 bits of the sequence
number are stored. When reading the value, it is expanded to
the full 64bit sequence number using the 32bit seq macros,
which fold in the value returned by prb_first_seq().
Fixes: f244b4dc53 ("printk: ringbuffer: Improve prb_next_seq() performance")
Signed-off-by: John Ogness <[email protected]>
Reviewed-by: Petr Mladek <[email protected]>
Link: https://lore.kernel.org/r/[email protected]
Signed-off-by: Petr Mladek <[email protected]>
Note: This change only applies to 32bit architectures. On 64bit
architectures the macros are NOPs.
Currently prb_next_seq() is used as the base for the 32bit seq
macros __u64seq_to_ulseq() and __ulseq_to_u64seq(). However, in
a follow-up commit, prb_next_seq() will need to make use of the
32bit seq macros.
Use prb_first_seq() as the base for the 32bit seq macros instead
because it is guaranteed to return 64bit sequence numbers without
relying on any 32bit seq macros.
Signed-off-by: John Ogness <[email protected]>
Reviewed-by: Petr Mladek <[email protected]>
Link: https://lore.kernel.org/r/[email protected]
Signed-off-by: Petr Mladek <[email protected]>
The macros __seq_to_nbcon_seq() and __nbcon_seq_to_seq() are
used to provide support for atomic handling of sequence numbers
on 32bit systems. Until now this was only used by nbcon.c,
which is why they were located in nbcon.c and include nbcon in
the name.
In a follow-up commit this functionality is also needed by
printk_ringbuffer. Rather than duplicating the functionality,
relocate the macros to printk_ringbuffer.h.
Also, since the macros will be no longer nbcon-specific, rename
them to __u64seq_to_ulseq() and __ulseq_to_u64seq().
This does not result in any functional change.
Signed-off-by: John Ogness <[email protected]>
Reviewed-by: Petr Mladek <[email protected]>
Link: https://lore.kernel.org/r/[email protected]
Signed-off-by: Petr Mladek <[email protected]>
Commit 9e70a5e109 ("printk: Add per-console suspended state")
removed console lock usage during resume and replaced it with
the clearly defined console_list_lock and srcu mechanisms.
However, the console lock usage had an important side-effect
of flushing the consoles. After its removal, consoles were no
longer flushed before checking their progress.
Add the console_lock/console_unlock dance to the beginning
of __pr_flush() to actually flush the consoles before checking
their progress. Also add comments to clarify this additional
usage of the console lock.
Note that console_unlock() does not guarantee flushing all messages
since the commit dbdda842fe ("printk: Add console owner and waiter
logic to load balance console writes").
Reported-by: Todd Brandt <[email protected]>
Closes: https://bugzilla.kernel.org/show_bug.cgi?id=217955
Fixes: 9e70a5e109 ("printk: Add per-console suspended state")
Co-developed-by: Petr Mladek <[email protected]>
Signed-off-by: Petr Mladek <[email protected]>
Signed-off-by: John Ogness <[email protected]>
Link: https://lore.kernel.org/r/[email protected]
When CONFIG_PRINTK is not set, PRINTK_MESSAGE_MAX is 0. This
leads to a zero-sized array @outbuf in @printk_shared_pbufs. In
console_flush_all() a pointer to the first element of the array
is assigned with:
char *outbuf = &printk_shared_pbufs.outbuf[0];
For !CONFIG_PRINTK this leads to a compiler warning:
warning: array subscript 0 is outside array bounds of
'char[0]' [-Warray-bounds]
This is not really dangerous because printk_get_next_message()
always returns false for !CONFIG_PRINTK, which leads to @outbuf
never being used. However, it makes no sense to even compile
these functions for !CONFIG_PRINTK.
Extend the existing '#ifdef CONFIG_PRINTK' block to contain
the formatting and emitting functions since these have no
purpose in !CONFIG_PRINTK. This also allows removing several
more !CONFIG_PRINTK dummies as well as moving
@suppress_panic_printk into a CONFIG_PRINTK block.
Reported-by: kernel test robot <[email protected]>
Closes: https://lore.kernel.org/oe-kbuild-all/[email protected]/
Signed-off-by: John Ogness <[email protected]>
Reviewed-by: Sergey Senozhatsky <[email protected]>
Signed-off-by: Petr Mladek <[email protected]>
Link: https://lore.kernel.org/r/[email protected]
The nbcon boot consoles also need printk buffers that are available
very early. Since the nbcon boot consoles will also be serialized
by the console_lock, they can use the same static printk buffers
that the legacy consoles are using.
Make the legacy static printk buffers available outside of printk.c
so they can be used by nbcon.c.
Signed-off-by: John Ogness <[email protected]>
Reviewed-by: Petr Mladek <[email protected]>
Signed-off-by: Petr Mladek <[email protected]>
Link: https://lore.kernel.org/r/[email protected]
Currently abandon_console_lock_in_panic() is only used to determine if
the current CPU should immediately release the console lock because
another CPU is in panic. However, later this function will be used by
the CPU to immediately release other resources in this situation.
Rename the function to other_cpu_in_panic(), which is a better
description and does not assume it is related to the console lock.
Signed-off-by: John Ogness <[email protected]>
Reviewed-by: Sergey Senozhatsky <[email protected]>
Reviewed-by: Petr Mladek <[email protected]>
Signed-off-by: Petr Mladek <[email protected]>
Link: https://lore.kernel.org/r/[email protected]
Currently the global @console_suspended is used to determine if
consoles are in a suspended state. Its primary purpose is to allow
usage of the console_lock when suspended without causing console
printing. It is synchronized by the console_lock.
Rather than relying on the console_lock to determine suspended
state, make it an official per-console state that is set within
console->flags. This allows the state to be queried via SRCU.
Remove @console_suspended. Console printing will still be avoided
when suspended because console_is_usable() returns false when
the new suspended flag is set for that console.
Signed-off-by: John Ogness <[email protected]>
Reviewed-by: Sergey Senozhatsky <[email protected]>
Reviewed-by: Petr Mladek <[email protected]>
Signed-off-by: Petr Mladek <[email protected]>
Link: https://lore.kernel.org/r/[email protected]
Printing to consoles can be deferred for several reasons:
- explicitly with printk_deferred()
- printk() in NMI context
- recursive printk() calls
The current implementation is not consistent. For printk_deferred(),
irq work is scheduled twice. For NMI und recursive, panic CPU
suppression and caller delays are not properly enforced.
Correct these inconsistencies by consolidating the deferred printing
code so that vprintk_deferred() is the top-level function for
deferred printing and vprintk_emit() will perform whichever irq_work
queueing is appropriate.
Also add kerneldoc for wake_up_klogd() and defer_console_output() to
clarify their differences and appropriate usage.
Signed-off-by: John Ogness <[email protected]>
Reviewed-by: Sergey Senozhatsky <[email protected]>
Reviewed-by: Petr Mladek <[email protected]>
Signed-off-by: Petr Mladek <[email protected]>
Link: https://lore.kernel.org/r/[email protected]
Currently console_flush_on_panic() will attempt to acquire the
console lock when flushing the buffer on panic. If it fails to
acquire the lock, it continues anyway because this is the last
chance to get any pending records printed.
The reason why the console lock was attempted at all was to
prevent any other CPUs from acquiring the console lock for
printing while the panic CPU was printing. But as of the
previous commit, non-panic CPUs will no longer attempt to
acquire the console lock in a panic situation. Therefore it is
no longer strictly necessary for a panic CPU to acquire the
console lock.
Avoiding taking the console lock when flushing in panic has
the additional benefit of avoiding possible deadlocks due to
semaphore usage in NMI context (semaphores are not NMI-safe)
and avoiding possible deadlocks if another CPU accesses the
semaphore and is stopped while holding one of the semaphore's
internal spinlocks.
Signed-off-by: John Ogness <[email protected]>
Reviewed-by: Sergey Senozhatsky <[email protected]>
Reviewed-by: Petr Mladek <[email protected]>
Signed-off-by: Petr Mladek <[email protected]>
Link: https://lore.kernel.org/r/[email protected]
When in a panic situation, non-panic CPUs should avoid holding the
console lock so as not to contend with the panic CPU. This is already
implemented with abandon_console_lock_in_panic(), which is checked
after each printed line. However, non-panic CPUs should also avoid
trying to acquire the console lock during a panic.
Modify console_trylock() to fail and console_lock() to block() when
called from a non-panic CPU during a panic.
Signed-off-by: John Ogness <[email protected]>
Reviewed-by: Sergey Senozhatsky <[email protected]>
Reviewed-by: Petr Mladek <[email protected]>
Signed-off-by: Petr Mladek <[email protected]>
Link: https://lore.kernel.org/r/[email protected]
A semaphore is not NMI-safe, even when using down_trylock(). Both
down_trylock() and up() are using internal spinlocks and up()
might even call wake_up_process().
In the panic() code path it gets even worse because the internal
spinlocks of the semaphore may have been taken by a CPU that has
been stopped.
To reduce the risk of deadlocks caused by the console semaphore in
the panic path, make the following changes:
- First check if any consoles have implemented the unblank()
callback. If not, then there is no reason to take the console
semaphore anyway. (This check is also useful for the non-panic
path since the locking/unlocking of the console lock can be
quite expensive due to console printing.)
- If the panic path is in NMI context, bail out without attempting
to take the console semaphore or calling any unblank() callbacks.
Bailing out is acceptable because console_unblank() would already
bail out if the console semaphore is contended. The alternative of
ignoring the console semaphore and calling the unblank() callbacks
anyway is a bad idea because these callbacks are also not NMI-safe.
If consoles with unblank() callbacks exist and console_unblank() is
called from a non-NMI panic context, it will still attempt a
down_trylock(). This could still result in a deadlock if one of the
stopped CPUs is holding the semaphore internal spinlock. But this
is a risk that the kernel has been (and continues to be) willing
to take.
Signed-off-by: John Ogness <[email protected]>
Reviewed-by: Sergey Senozhatsky <[email protected]>
Reviewed-by: Petr Mladek <[email protected]>
Signed-off-by: Petr Mladek <[email protected]>
Link: https://lore.kernel.org/r/[email protected]
The UART_IER register is modified twice by each console write
(serial8250_console_write()) under the port lock. Any driver code that
accesses UART_IER must do so with the port locked in order to ensure
consistent values, even when for read accesses.
Add locking, lockdep notation, and/or comments everywhere UART_IER is
accessed. The added locking is not fixing a real problem because it
occurs where the console is not active. However, adding the locking
to these non-critical paths greatly simplifies UART_IER access
tracking by establishing a general policy that all UART_IER access
is performed with the port locked.
Signed-off-by: John Ogness <[email protected]>
Link: https://lore.kernel.org/r/[email protected]
Signed-off-by: Greg Kroah-Hartman <[email protected]>
omap8250_irq() accesses UART_IER. This register is modified twice
by each console write (serial8250_console_write()) under the port
lock. omap8250_irq() must also take the port lock to guanentee
synchronized access to UART_IER.
Since the port lock is already being taken for the stop_rx() callback
and since it is safe to call cancel_delayed_work() while holding the
port lock, simply extend the port lock region to include UART_IER
access.
Fixes: 1fe0e1fa32 ("serial: 8250_omap: Handle optional overrun-throttle-ms property")
Signed-off-by: John Ogness <[email protected]>
Reviewed-by: Tony Lindgren <[email protected]>
Link: https://lore.kernel.org/r/[email protected]
Signed-off-by: Greg Kroah-Hartman <[email protected]>
omap8250_restore_regs() accesses UART_IER. This register is
modified twice by each console write (serial8250_console_write())
under the port lock. However, not all calls to omap8250_restore_regs()
are under the port lock.
Add the missing port locking around omap8250_restore_regs() calls. Add
lockdep notation to the omap8250_restore_regs().
Note that this is not fixing a real problem because the serial devices
are resumed before console printing is enabled.
However, adding this locking allows for clean locking semantics
for omap8250_restore_regs() so that lockdep can be used to identify
possible problems in the future. It also simplifies synchronization
of UART_IER in general by not needing to rely on such implementation
details.
Signed-off-by: John Ogness <[email protected]>
Link: https://lore.kernel.org/r/[email protected]
Signed-off-by: Greg Kroah-Hartman <[email protected]>
The rx_dma() callback (omap_8250_rx_dma) accesses UART_IER. This
register is modified twice by each console write
(serial8250_console_write()) under the port lock. However, not
all calls to the rx_dma() callback are under the port lock.
Add the missing port locking around rx_dma() callback calls. Add
lockdep notation to the omap_8250_rx_dma().
Note that this is not fixing a real problem because:
1. Currently DMA is forced off for 8250_omap consoles.
2. The serial devices are resumed before console printing is enabled.
However, adding this locking allows for clean locking semantics
for the rx_dma() callback so that lockdep can be used to identify
possible problems in the future. It also simplifies synchronization
of UART_IER in general by not needing to rely on implementation
details such as 1 and 2.
Signed-off-by: John Ogness <[email protected]>
Link: https://lore.kernel.org/r/[email protected]
Signed-off-by: Greg Kroah-Hartman <[email protected]>
The only user of the start_rx() callback (qcom_geni) directly calls
its own stop_rx() callback. Since stop_rx() requires that the
port->lock is taken and interrupts are disabled, the start_rx()
callback has the same requirement.
Fixes: cfab87c2c2 ("serial: core: Introduce callback for start_rx and do stop_rx in suspend only if this callback implementation is present.")
Signed-off-by: John Ogness <[email protected]>
Reviewed-by: Douglas Anderson <[email protected]>
Link: https://lore.kernel.org/r/[email protected]
Signed-off-by: Greg Kroah-Hartman <[email protected]>
uart_ops startup() callback is called without interrupts
disabled and without port->lock locked, relatively late during the
boot process (from the call path of console_on_rootfs()). If the
device is a console, it was already previously registered and could
be actively printing messages.
The console printing function serial8250_console_write() modifies
the interrupt register (UART_IER) under the port->lock with the
pattern: read, clear, restore.
Since some startup() callbacks are modifying UART_IER without the
port->lock locked, it is possible that the value intended to be
written by the startup() callback will get overwritten and be
lost.
CPU0 CPU1
serial8250_console_write omap_8250_startup
-------------------------- -----------------
spin_lock(port->lock)
oldval = read(UART_IER)
uart_console_write()
write(newval, UART_IER)
write(oldval, UART_IER)
spin_unlock(port->lock)
Add port->lock synchronization to the 8250 startup() callbacks
where they need to access UART_IER. This avoids racing with
serial8250_console_write().
Signed-off-by: John Ogness <[email protected]>
Link: https://lore.kernel.org/r/[email protected]
Signed-off-by: Greg Kroah-Hartman <[email protected]>
Several mutexes are taken while setting up console serial ports. In
particular, the tty_port->mutex and @console_mutex are taken:
serial_pnp_probe
serial8250_register_8250_port
uart_add_one_port (locks tty_port->mutex)
uart_configure_port
register_console (locks @console_mutex)
In order to synchronize kgdb's tty_find_polling_driver() with
register_console(), commit 6193bc9084 ("tty: serial: kgdboc:
synchronize tty_find_polling_driver() and register_console()") takes
the @console_mutex. However, this leads to the following call chain
(with locking):
platform_probe
kgdboc_probe
configure_kgdboc (locks @console_mutex)
tty_find_polling_driver
uart_poll_init (locks tty_port->mutex)
uart_set_options
This is clearly deadlock potential due to the reverse lock ordering.
Since uart_set_options() requires holding @console_mutex in order to
serialize early initialization of the serial-console lock, take the
@console_mutex in uart_poll_init() instead of configure_kgdboc().
Since configure_kgdboc() was using @console_mutex for safe traversal
of the console list, change it to use the SRCU iterator instead.
Add comments to uart_set_options() kerneldoc mentioning that it
requires holding @console_mutex (aka the console_list_lock).
Fixes: 6193bc9084 ("tty: serial: kgdboc: synchronize tty_find_polling_driver() and register_console()")
Signed-off-by: John Ogness <[email protected]>
Reviewed-by: Sergey Senozhatsky <[email protected]>
Reviewed-by: Petr Mladek <[email protected]>
[[email protected]: Export console_srcu_read_lock_is_held() to fix build kgdboc as a module.]
Signed-off-by: Petr Mladek <[email protected]>
Link: https://lore.kernel.org/r/[email protected]
The various internal size limit macros have names and/or values that
do not fit well to their current usage.
Rename the macros so that their purpose is clear and, if needed,
provide a more appropriate value. In general, the new macros and
values will lead to less memory usage. The new macros are...
PRINTK_MESSAGE_MAX:
This is the maximum size for a formatted message on a console,
devkmsg, or syslog. It does not matter which format the message has
(normal or extended). It replaces the use of CONSOLE_EXT_LOG_MAX for
console and devkmsg. It replaces the use of CONSOLE_LOG_MAX for
syslog.
Historically, normal messages have been allowed to print up to 1kB,
whereas extended messages have been allowed to print up to 8kB.
However, the difference in lengths of these message types is not
significant and in multi-line records, normal messages are probably
larger. Also, because 1kB is only slightly above the allowed record
size, multi-line normal messages could be easily truncated during
formatting.
This new macro should be significantly larger than the allowed
record size to allow sufficient space for extended or multi-line
prefix text. A value of 2kB should be plenty of space. For normal
messages this represents a doubling of the historically allowed
amount. For extended messages it reduces the excessive 8kB size,
thus reducing memory usage needed for message formatting.
PRINTK_PREFIX_MAX:
This is the maximum size allowed for a record prefix (used by
console and syslog). It replaces PREFIX_MAX. The value is left
unchanged.
PRINTKRB_RECORD_MAX:
This is the maximum size allowed to be reserved for a record in the
ringbuffer. It is used by all readers and writers with the printk
ringbuffer. It replaces LOG_LINE_MAX.
Previously this was set to "1kB - PREFIX_MAX", which makes some
sense if 1kB is the limit for normal message output and prefixes are
enabled. However, with the allowance of larger output and the
existence of multi-line records, the value is rather bizarre.
Round the value up to 1kB.
Signed-off-by: John Ogness <[email protected]>
Reviewed-by: Petr Mladek <[email protected]>
Signed-off-by: Petr Mladek <[email protected]>
Link: https://lore.kernel.org/r/[email protected]
Replace the buffers in struct devkmsg_user with a struct
printk_buffers. This reduces the number of buffers to keep track of.
As a side-effect, @text_buf was 8kB large, even though it only
needed to be the max size of a ringbuffer record. By switching to
struct printk_buffers, ~7kB less memory is allocated when opening
/dev/kmsg.
And since struct printk_buffers will be used now, reduce duplicate
code by calling printk_get_next_message() to handle the record
reading and formatting.
Note that since /dev/kmsg never suppresses records based on
loglevel, printk_get_next_message() is extended with an extra
bool argument to specify if suppression is allowed.
Signed-off-by: John Ogness <[email protected]>
Reviewed-by: Petr Mladek <[email protected]>
Signed-off-by: Petr Mladek <[email protected]>
Link: https://lore.kernel.org/r/[email protected]
Currently "dropped messages" are separately printed immediately
before printing the printk message. Since normal consoles are
now using an output buffer that is much larger than previously,
the "dropped message" could be prepended to the printk message
and then output everything in a single write() call.
Introduce a helper function console_prepend_dropped() to prepend
an existing message with a "dropped message". This simplifies
the code by allowing all message formatting to be handled
together and then only requires a single write() call to output
the full message. And since this helper does not require any
locking, it can be used in the future for other console printing
contexts as well.
Note that console_prepend_dropped() is defined as a NOP for
!CONFIG_PRINTK. Although the function will never be called for
!CONFIG_PRINTK, compiling the function can lead to warnings of
"always true" conditionals due to the size macro values used
in !CONFIG_PRINTK.
Signed-off-by: John Ogness <[email protected]>
Reviewed-by: Petr Mladek <[email protected]>
Signed-off-by: Petr Mladek <[email protected]>
Link: https://lore.kernel.org/r/[email protected]
Code for performing the console output is intermixed with code that
is formatting the output for that console. Introduce a new helper
function printk_get_next_message() to handle the reading and
formatting of the printk text. The helper does not require any
locking so that in the future it can be used for other printing
contexts as well.
This also introduces a new struct printk_message to wrap the struct
printk_buffers, adding metadata about its contents. This allows
users of printk_get_next_message() to receive all relevant
information about the message that was read and formatted.
Why is struct printk_message a wrapper struct?
It is intentional that a wrapper struct is introduced instead of
adding the metadata directly to struct printk_buffers. The upcoming
atomic consoles support multiple printing contexts per CPU. This
means that while a CPU is formatting a message, it can be
interrupted and the interrupting context may also format a (possibly
different) message. Since the printk buffers are rather large,
there will only be one struct printk_buffers per CPU and it must be
shared by the possible contexts of that CPU.
If the metadata was part of struct printk_buffers, interrupting
contexts would clobber the metadata being prepared by the
interrupted context. This could be handled by robustifying the
message formatting functions to cope with metadata unexpectedly
changing. However, this would require significant amounts of extra
data copying, also adding significant complexity to the code.
Instead, the metadata can live on the stack of the formatting
context and the message formatting functions do not need to be
concerned about the metadata changing underneath them.
Note that the message formatting functions can handle unexpected
text buffer changes. So it is perfectly OK if a shared text buffer
is clobbered by an interrupting context. The atomic console
implementation will recognize the interruption and avoid printing
the (probably garbage) text buffer.
Signed-off-by: John Ogness <[email protected]>
Reviewed-by: Petr Mladek <[email protected]>
Signed-off-by: Petr Mladek <[email protected]>
Link: https://lore.kernel.org/r/[email protected]
Introduce a new struct printk_buffers to contain all the buffers
needed to read and format a printk message for output. Putting the
buffers inside a struct reduces the number of buffer pointers that
need to be tracked. Also, it allows usage of the sizeof() macro for
the buffer sizes, rather than expecting certain sized buffers being
passed in.
Note that since the output buffer for normal consoles is now
CONSOLE_EXT_LOG_MAX instead of CONSOLE_LOG_MAX, multi-line
messages that may have been previously truncated will now be
printed in full. This should be considered a feature and not a bug
since the CONSOLE_LOG_MAX restriction was about limiting static
buffer usage rather than limiting printed text.
Signed-off-by: John Ogness <[email protected]>
Reviewed-by: Petr Mladek <[email protected]>
Signed-off-by: Petr Mladek <[email protected]>
Link: https://lore.kernel.org/r/[email protected]
The size limit macros are located further down in printk.c and
behind ifdef conditionals. This complicates their usage for
upcoming changes. Move the macros into internal.h so that they
are still invisible outside of printk, but easily accessible
for printk.
Also, the maximum size of formatted extended messages does not
need to be known by any code outside of printk, so move it to
internal.h as well. And like CONSOLE_LOG_MAX, for !CONFIG_PRINTK
set CONSOLE_EXT_LOG_MAX to 0 to reduce the static memory
footprint.
Signed-off-by: John Ogness <[email protected]>
Reviewed-by: Petr Mladek <[email protected]>
Signed-off-by: Petr Mladek <[email protected]>
Link: https://lore.kernel.org/r/[email protected]
@head_id points to the newest record, but the printing loop
exits when it increments to this value (before printing).
Exit the printing loop after the newest record has been printed.
The python-based function in scripts/gdb/linux/dmesg.py already
does this correctly.
Fixes: e60768311a ("scripts/gdb: update for lockless printk ringbuffer")
Cc: [email protected]
Signed-off-by: John Ogness <[email protected]>
Reviewed-by: Petr Mladek <[email protected]>
Signed-off-by: Petr Mladek <[email protected]>
Link: https://lore.kernel.org/r/[email protected]
When setting up the early console, the setup() callback of the
regular console is used. It is called manually before registering
the early console instead of providing a setup() callback for the
early console. This is probably because the early setup needs a
different @options during the early stage.
The issue here is that the setup() callback is called without the
console_list_lock held and functions such as uart_set_options()
expect that.
Rather than manually calling the setup() function before registering,
provide an early console setup() callback that will use the different
early options. This ensures that the error checking, ordering, and
locking context when setting up the early console are correct.
Since this early console can only be registered via the earlyprintk=
parameter, the @options argument of the setup() callback will always
be NULL. Rather than simply ignoring the argument, add a WARN_ON()
to get our attention in case the setup() callback semantics should
change in the future.
Note that technically the current implementation works because it is
only used in early boot. And since the early console setup is
performed before registering, it cannot race with anything and thus
does not need any locking. However, longterm maintenance is easier
when drivers rely on the subsystem API rather than manually
implementing steps that could cause breakage in the future.
Signed-off-by: John Ogness <[email protected]>
Reviewed-by: Geert Uytterhoeven <[email protected]>
Reviewed-by: Petr Mladek <[email protected]>
Signed-off-by: Petr Mladek <[email protected]>
Link: https://lore.kernel.org/r/[email protected]
The console_list_lock provides synchronization for console list and
console->flags updates. All call sites that were using the console_lock
for this synchronization have either switched to use the
console_list_lock or the SRCU list iterator.
Remove console_lock usage for console list updates and console->flags
updates.
Signed-off-by: John Ogness <[email protected]>
Reviewed-by: Petr Mladek <[email protected]>
Signed-off-by: Petr Mladek <[email protected]>
Link: https://lore.kernel.org/r/[email protected]
kgdboc_earlycon_init() uses the console_lock to ensure that no consoles
are unregistered until the kgdboc_earlycon is setup. The console_list_lock
should be used instead because list synchronization responsibility will
be removed from the console_lock in a later change.
Signed-off-by: John Ogness <[email protected]>
Reviewed-by: Daniel Thompson <[email protected]>
Reviewed-by: Petr Mladek <[email protected]>
Signed-off-by: Petr Mladek <[email protected]>
Link: https://lore.kernel.org/r/[email protected]
Calling tty_find_polling_driver() can lead to uart_set_options() being
called (via the poll_init() callback of tty_operations) to configure the
uart. But uart_set_options() can also be called by register_console()
(via the setup() callback of console).
Take the console_list_lock to synchronize against register_console() and
also use it for console list traversal. This also ensures the console list
cannot change until the polling console has been chosen.
Signed-off-by: John Ogness <[email protected]>
Reviewed-by: Daniel Thompson <[email protected]>
Reviewed-by: Petr Mladek <[email protected]>
Reviewed-by: Douglas Anderson <[email protected]>
Signed-off-by: Petr Mladek <[email protected]>
Link: https://lore.kernel.org/r/[email protected]
configure_kgdboc() uses the console_lock for console list iteration. Use
the console_list_lock instead because list synchronization responsibility
will be removed from the console_lock in a later change.
The SRCU iterator could have been used here, but a later change will
relocate the locking of the console_list_lock to also provide
synchronization against register_console().
Note, the console_lock is still needed to serialize the device()
callback with other console operations.
Signed-off-by: John Ogness <[email protected]>
Reviewed-by: Petr Mladek <[email protected]>
Reviewed-by: Douglas Anderson <[email protected]>
Signed-off-by: Petr Mladek <[email protected]>
Link: https://lore.kernel.org/r/[email protected]
The console_lock is used in part to guarantee safe list iteration.
The console_list_lock should be used because list synchronization
responsibility will be removed from the console_lock in a later
change.
Note, the console_lock is still needed to serialize the device()
callback with other console operations.
Signed-off-by: John Ogness <[email protected]>
Reviewed-by: Petr Mladek <[email protected]>
Signed-off-by: Petr Mladek <[email protected]>
Link: https://lore.kernel.org/r/[email protected]
show_cons_active() uses the console_lock to gather information
on registered consoles. It requires that no consoles are unregistered
until it is finished. The console_list_lock should be used because
list synchronization responsibility will be removed from the
console_lock in a later change.
Note, the console_lock is still needed to serialize the device()
callback with other console operations.
Signed-off-by: John Ogness <[email protected]>
Reviewed-by: Greg Kroah-Hartman <[email protected]>
Reviewed-by: Petr Mladek <[email protected]>
Signed-off-by: Petr Mladek <[email protected]>
Link: https://lore.kernel.org/r/[email protected]
With commit 9e124fe16ff2("xen: Enable console tty by default in domU
if it's not a dummy") a hack was implemented to make sure that the
tty console remains the console behind the /dev/console device. The
main problem with the hack is that, after getting the console pointer
to the tty console, it is assumed the pointer is still valid after
releasing the console_sem. This assumption is incorrect and unsafe.
Make the hack safe by introducing a new function
console_force_preferred_locked() and perform the full operation
under the console_list_lock.
Signed-off-by: John Ogness <[email protected]>
Reviewed-by: Petr Mladek <[email protected]>
Signed-off-by: Petr Mladek <[email protected]>
Link: https://lore.kernel.org/r/[email protected]
The CON_ENABLED flag is being misused to track whether or not the
extended console should be or has been registered. Instead use
a local variable to decide if the extended console should be
registered and console_is_registered() to determine if it has
been registered.
Also add a check in cleanup_netconsole() to only unregister the
extended console if it has been registered.
Signed-off-by: John Ogness <[email protected]>
Reviewed-by: Petr Mladek <[email protected]>
Signed-off-by: Petr Mladek <[email protected]>
Link: https://lore.kernel.org/r/[email protected]
The CON_ENABLED status of a console is a runtime setting that does not
involve the console driver. Drivers must not assume that if the console
is disabled then proper hardware management is not needed. For the EFI
earlycon case, it is about remapping/unmapping memory for the
framebuffer.
Use console_is_registered() instead of checking CON_ENABLED.
Signed-off-by: John Ogness <[email protected]>
Reviewed-by: Petr Mladek <[email protected]>
Signed-off-by: Petr Mladek <[email protected]>
Link: https://lore.kernel.org/r/[email protected]
Currently CON_ENABLED is being (mis)used to identify if the console
has been registered. This is not reliable because it can be set even
though registration failed or it can be unset, even though the console
is registered. Use console_is_registered() instead.
Signed-off-by: John Ogness <[email protected]>
Reviewed-by: Petr Mladek <[email protected]>
Reviewed-by: Geert Uytterhoeven <[email protected]>
Acked-by: Geert Uytterhoeven <[email protected]>
Signed-off-by: Petr Mladek <[email protected]>
Link: https://lore.kernel.org/r/[email protected]
All users of uart_console_enabled() really want to know if a console
is registered. It is not reliable to check for CON_ENABLED in order
to identify if a console is registered. Use console_is_registered()
instead.
A _locked() variant is provided because uart_set_options() is always
called with the console_list_lock held and must check if a console
is registered in order to synchronize with kgdboc.
Signed-off-by: John Ogness <[email protected]>
Reviewed-by: Petr Mladek <[email protected]>
Signed-off-by: Petr Mladek <[email protected]>
Link: https://lore.kernel.org/r/[email protected]
Currently it is not possible for drivers to detect if they have
already successfully registered their console. Several drivers
have multiple paths that lead to console registration. To avoid
attempting a 2nd registration (which leads to a WARN), drivers
are implementing their own solution.
Introduce console_is_registered() so drivers can easily identify
if their console is currently registered. A _locked() variant
is also provided if the caller is already holding the
console_list_lock.
Signed-off-by: John Ogness <[email protected]>
Reviewed-by: Petr Mladek <[email protected]>
Signed-off-by: Petr Mladek <[email protected]>
Link: https://lore.kernel.org/r/[email protected]
Use srcu console list iteration for console list traversal. It is
acceptable because the consoles might come and go at any time.
Strict synchronizing with console registration code would not bring
any advantage over srcu.
Document why the console_lock is still necessary. Note that this
is a preparatory change for when console_lock no longer provides
synchronization for the console list.
Signed-off-by: John Ogness <[email protected]>
Reviewed-by: Petr Mladek <[email protected]>
Signed-off-by: Petr Mladek <[email protected]>
Link: https://lore.kernel.org/r/[email protected]
With SRCU it is now safe to traverse the console list, even if
the console_trylock() failed. However, overwriting console->seq
when console_trylock() failed is still an issue.
Switch to SRCU iteration and document remaining issue with
console->seq.
Signed-off-by: John Ogness <[email protected]>
Reviewed-by: Petr Mladek <[email protected]>
Signed-off-by: Petr Mladek <[email protected]>
Link: https://lore.kernel.org/r/[email protected]
Use srcu console list iteration for console list traversal.
Document why the console_lock is still necessary. Note that this
is a preparatory change for when console_lock no longer provides
synchronization for the console list.
Signed-off-by: John Ogness <[email protected]>
Reviewed-by: Petr Mladek <[email protected]>
Signed-off-by: Petr Mladek <[email protected]>
Link: https://lore.kernel.org/r/[email protected]
Use srcu console list iteration for console list traversal.
Document why the console_lock is still necessary. Note that this
is a preparatory change for when console_lock no longer provides
synchronization for the console list.
Signed-off-by: John Ogness <[email protected]>
Reviewed-by: Petr Mladek <[email protected]>
Signed-off-by: Petr Mladek <[email protected]>
Link: https://lore.kernel.org/r/[email protected]
Guarantee safe iteration of the console list by using SRCU.
Note that in the case of a handover, the SRCU read lock is also
released. This is documented in the function description and as
comments in the code. It is a bit tricky, but this preserves the
lockdep lock ordering for the context handing over the
console_lock:
console_lock()
| mutex_acquire(&console_lock_dep_map) <-- console lock
|
console_unlock()
| console_flush_all()
| | srcu_read_lock(&console_srcu) <-- srcu lock
| | console_emit_next_record()
| | | console_lock_spinning_disable_and_check()
| | | | srcu_read_unlock(&console_srcu) <-- srcu unlock
| | | | mutex_release(&console_lock_dep_map) <-- console unlock
Signed-off-by: John Ogness <[email protected]>
Reviewed-by: Petr Mladek <[email protected]>
Signed-off-by: Petr Mladek <[email protected]>
Link: https://lore.kernel.org/r/[email protected]
After switching to SRCU for console list iteration, some readers
will begin readings console->flags as a data race. Locklessly
reading console->flags provides a consistent value because there
is at most one CPU modifying console->flags and that CPU is
using only read-modify-write operations.
Introduce a wrapper for SRCU iterators to read console flags.
Introduce a matching wrapper to write to flags of registered
consoles. Writing to flags of registered consoles is synchronized
by the console_list_lock.
Signed-off-by: John Ogness <[email protected]>
Reviewed-by: Petr Mladek <[email protected]>
Signed-off-by: Petr Mladek <[email protected]>
Link: https://lore.kernel.org/r/[email protected]
Currently there exist races in register_console(), where the types
of registered consoles are checked (without holding the console_lock)
and then after acquiring the console_lock, it is assumed that the list
has not changed. Also, some code that performs console_unregister()
make similar assumptions.
It might be possible to fix these races using the console_lock. But
it would require a complex analysis of all console drivers to make
sure that the console_lock is not taken in match() and setup()
callbacks. And we really prefer to split up and reduce the
responsibilities of console_lock rather than expand its complexity.
Therefore, introduce a new console_list_lock to provide full
synchronization for any console list changes.
In addition, also use console_list_lock for synchronization of
console->flags updates. All flags are either static or modified only
during the console registration. There are only two exceptions.
The first exception is CON_ENABLED, which is also modified by
console_start()/console_stop(). Therefore, these functions must
also take the console_list_lock.
The second exception is when the flags are modified by the console
driver init code before the console is registered. These will be
ignored because they are not visible to the rest of the system
via the console_drivers list.
Note that one of the various responsibilities of the console_lock is
also intended to provide console list and console->flags
synchronization. Later changes will update call sites relying on the
console_lock for these purposes. Once all call sites have been
updated, the console_lock will be relieved of synchronizing
console_list and console->flags updates.
Suggested-by: Thomas Gleixner <[email protected]>
Signed-off-by: John Ogness <[email protected]>
Reviewed-by: Petr Mladek <[email protected]>
Signed-off-by: Petr Mladek <[email protected]>
Link: https://lore.kernel.org/r/[email protected]
The console_lock is held throughout the start/show/stop procedure
to print out device/driver information about all registered
consoles. Since the console_lock is being used for multiple reasons,
explicitly document these reasons. This will be useful when the
console_lock is split into fine-grained locking.
Signed-off-by: John Ogness <[email protected]>
Reviewed-by: Petr Mladek <[email protected]>
Signed-off-by: Petr Mladek <[email protected]>
Link: https://lore.kernel.org/r/[email protected]
show_cons_active() uses the console_lock to gather information
on registered consoles. Since the console_lock is being used for
multiple reasons, explicitly document these reasons. This will
be useful when the console_lock is split into fine-grained
locking.
Signed-off-by: John Ogness <[email protected]>
Reviewed-by: Petr Mladek <[email protected]>
Signed-off-by: Petr Mladek <[email protected]>
Link: https://lore.kernel.org/r/[email protected]
kgdboc_earlycon_init() uses the console_lock to ensure that no consoles
are unregistered until the kgdboc_earlycon is setup. This is necessary
because the trapping of the exit() callback assumes that the exit()
callback is not called before the trap is setup.
Explicitly document this non-typical console_lock usage.
Signed-off-by: John Ogness <[email protected]>
Reviewed-by: Greg Kroah-Hartman <[email protected]>
Reviewed-by: Douglas Anderson <[email protected]>
Reviewed-by: Daniel Thompson <[email protected]>
Reviewed-by: Petr Mladek <[email protected]>
Signed-off-by: Petr Mladek <[email protected]>
Link: https://lore.kernel.org/r/[email protected]
The initial intention of the UML kmsg_dumper is to dump the kernel
buffers to stdout if there is no console available to perform the
regular crash output.
However, if ttynull was registered as a console, no crash output was
seen. Commit e23fe90dec ("um: kmsg_dumper: always dump when not tty
console") tried to fix this by performing the kmsg_dump unless the
stdio console was behind /dev/console or enabled. But this allowed
kmsg dumping to occur even if other non-stdio consoles will output
the crash output. Also, a console being the driver behind
/dev/console has nothing to do with a crash scenario.
Restore the initial intention by dumping the kernel buffers to stdout
only if a non-ttynull console is registered and enabled. Also add
detailed comments so that it is clear why these rules are applied.
Signed-off-by: John Ogness <[email protected]>
Reviewed-by: Petr Mladek <[email protected]>
Signed-off-by: Petr Mladek <[email protected]>
Link: https://lore.kernel.org/r/[email protected]
It used to be that all consoles were synchronized with respect to
which message they were printing. After commit a699449bb1 ("printk:
refactor and rework printing logic"), all consoles have their own
@seq for tracking which message they are on. That commit also changed
how the initial sequence number was chosen. Instead of choosing the
next non-printed message, it chose the sequence number of the next
message that will be added to the ringbuffer.
That change created a possibility that a non-boot console taking over
for a boot console might skip messages if the boot console was behind
and did not have a chance to catch up before being unregistered.
Since it is not known which boot console is the same device, flush
all consoles and, if necessary, start with the message of the enabled
boot console that is the furthest behind. If no boot consoles are
enabled, begin with the next message that will be added to the
ringbuffer.
Also, since boot consoles are meant to be used at boot time, handle
them the same as CON_PRINTBUFFER to ensure that no initial messages
are skipped.
Signed-off-by: John Ogness <[email protected]>
Reviewed-by: Petr Mladek <[email protected]>
Signed-off-by: Petr Mladek <[email protected]>
Link: https://lore.kernel.org/r/[email protected]
The code to initialize @seq for a new console needs to consider
more factors when choosing an initial value. Move the code into
a helper function console_init_seq() "as is" so this code can
be expanded without causing register_console() to become too
long. A later commit will implement the additional code.
Signed-off-by: John Ogness <[email protected]>
Reviewed-by: Petr Mladek <[email protected]>
Signed-off-by: Petr Mladek <[email protected]>
Link: https://lore.kernel.org/r/[email protected]
The @bootcon_enabled and @realcon_enabled local variables actually
represent if such console types are registered. In general there
has been a confusion about enabled vs. registered. Incorrectly
naming such variables promotes such confusion.
Rename the variables to _registered.
Signed-off-by: John Ogness <[email protected]>
Reviewed-by: Petr Mladek <[email protected]>
Signed-off-by: Petr Mladek <[email protected]>
Link: https://lore.kernel.org/r/[email protected]
Provide an NMI-safe SRCU protected variant to walk the console list.
Note that all console fields are now set before adding the console
to the list to avoid the console becoming visible by SCRU readers
before being fully initialized.
This is a preparatory change for a new console infrastructure which
operates independent of the console BKL.
Suggested-by: Thomas Gleixner <[email protected]>
Signed-off-by: John Ogness <[email protected]>
Acked-by: Miguel Ojeda <[email protected]>
Reviewed-by: Paul E. McKenney <[email protected]>
Reviewed-by: Petr Mladek <[email protected]>
Signed-off-by: Petr Mladek <[email protected]>
Link: https://lore.kernel.org/r/[email protected]
Provide an implementation for debug_lockdep_rcu_enabled() when
CONFIG_DEBUG_LOCK_ALLOC is not enabled. This allows code to check
if rcu lockdep debugging is available without needing an extra
check if CONFIG_DEBUG_LOCK_ALLOC is enabled.
Signed-off-by: John Ogness <[email protected]>
Signed-off-by: Paul E. McKenney <[email protected]>
The console_stop() and console_start() functions call pr_flush().
When suspending, these functions are called by the serial subsystem
while the serial port is suspended. In this scenario, if there are
any pending messages, a call to pr_flush() will always result in a
timeout because the serial port cannot make forward progress. This
causes longer suspend and resume times.
Add a check in pr_flush() so that it will immediately timeout if
the consoles are suspended.
Fixes: 3b604ca812 ("printk: add pr_flush()")
Reported-by: Todd Brandt <[email protected]>
Signed-off-by: John Ogness <[email protected]>
Tested-by: Todd Brandt <[email protected]>
Signed-off-by: Petr Mladek <[email protected]>
Link: https://lore.kernel.org/r/[email protected]
This reverts commit 938ba4084a.
The wait queue @log_wait never has exclusive waiters, so there
is no need to use wake_up_interruptible_all(). Using
wake_up_interruptible() was the correct function to wake all
waiters.
Since there are no exclusive waiters, erroneously changing
wake_up_interruptible() to wake_up_interruptible_all() did not
result in any behavior change. However, using
wake_up_interruptible_all() on a wait queue without exclusive
waiters is fundamentally wrong.
Go back to using wake_up_interruptible() to wake all waiters.
Signed-off-by: John Ogness <[email protected]>
Acked-by: Steven Rostedt (Google) <[email protected]>
Signed-off-by: Petr Mladek <[email protected]>
Link: https://lore.kernel.org/r/[email protected]
__msm_console_write() assumes that interrupts are disabled, but
with threaded console printers it is possible that the write()
callback of the console is called with interrupts enabled.
Explicitly disable interrupts using local_irq_save() to preserve
the assumed context.
Reported-by: Marek Szyprowski <[email protected]>
Reviewed-by: Petr Mladek <[email protected]>
Signed-off-by: John Ogness <[email protected]>
Link: https://lore.kernel.org/r/[email protected]
Signed-off-by: Greg Kroah-Hartman <[email protected]>
The uart_ops startup() callback is called without interrupts
disabled and without port->lock locked, relatively late during the
boot process (from the call path of console_on_rootfs()). If the
device is a console, it was already previously registered and could
be actively printing messages.
Since the startup() callback is reading/writing registers used by
the console write() callback (AML_UART_CONTROL), its access must
be synchronized using the port->lock. Currently it is not.
The startup() callback is the only function that explicitly enables
interrupts. Without the synchronization, it is possible that
interrupts become accidentally permanently disabled.
CPU0 CPU1
meson_serial_console_write meson_uart_startup
-------------------------- ------------------
spin_lock(port->lock)
val = readl(AML_UART_CONTROL)
uart_console_write()
writel(INT_EN, AML_UART_CONTROL)
writel(val, AML_UART_CONTROL)
spin_unlock(port->lock)
Add port->lock synchronization to meson_uart_startup() to avoid
racing with meson_serial_console_write().
Also add detailed comments to meson_uart_reset() explaining why it
is *not* using port->lock synchronization.
Link: https://lore.kernel.org/lkml/[email protected]
Fixes: ff7693d079 ("ARM: meson: serial: add MesonX SoC on-chip uart driver")
Reported-by: Marek Szyprowski <[email protected]>
Tested-by: Marek Szyprowski <[email protected]>
Reviewed-by: Petr Mladek <[email protected]>
Reviewed-by: Jiri Slaby <[email protected]>
Acked-by: Neil Armstrong <[email protected]>
Signed-off-by: John Ogness <[email protected]>
Link: https://lore.kernel.org/r/[email protected]
Signed-off-by: Greg Kroah-Hartman <[email protected]>
The static global variable @console_locked is used to help debug
VT code to make sure that certain code paths are running with
the console_lock held. However, this information is also available
with the static global variable @console_kthreads_blocked (for
locking via console_lock()), and the static global variable
@console_kthreads_active (for locking via console_trylock()).
Remove @console_locked and update is_console_locked() to use the
alternative variables.
Signed-off-by: John Ogness <[email protected]>
Reviewed-by: Petr Mladek <[email protected]>
Signed-off-by: Petr Mladek <[email protected]>
Link: https://lore.kernel.org/r/[email protected]
Currently threaded console printers synchronize against each
other using console_lock(). However, different console drivers
are unrelated and do not require any synchronization between
each other. Removing the synchronization between the threaded
console printers will allow each console to print at its own
speed.
But the threaded consoles printers do still need to synchronize
against console_lock() callers. Introduce a per-console mutex
and a new console boolean field @blocked to provide this
synchronization.
console_lock() is modified so that it must acquire the mutex
of each console in order to set the @blocked field. Console
printing threads will acquire their mutex while printing a
record. If @blocked was set, the thread will go back to sleep
instead of printing.
The reason for the @blocked boolean field is so that
console_lock() callers do not need to acquire multiple console
mutexes simultaneously, which would introduce unnecessary
complexity due to nested mutex locking. Also, a new field
was chosen instead of adding a new @flags value so that the
blocked status could be checked without concern of reading
inconsistent values due to @flags updates from other contexts.
Threaded console printers also need to synchronize against
console_trylock() callers. Since console_trylock() may be
called from any context, the per-console mutex cannot be used
for this synchronization. (mutex_trylock() cannot be called
from atomic contexts.) Introduce a global atomic counter to
identify if any threaded printers are active. The threaded
printers will also check the atomic counter to identify if the
console has been locked by another task via console_trylock().
Note that @console_sem is still used to provide synchronization
between console_lock() and console_trylock() callers.
A locking overview for console_lock(), console_trylock(), and the
threaded printers is as follows (pseudo code):
console_lock()
{
down(&console_sem);
for_each_console(con) {
mutex_lock(&con->lock);
con->blocked = true;
mutex_unlock(&con->lock);
}
/* console_lock acquired */
}
console_trylock()
{
if (down_trylock(&console_sem) == 0) {
if (atomic_cmpxchg(&console_kthreads_active, 0, -1) == 0) {
/* console_lock acquired */
}
}
}
threaded_printer()
{
mutex_lock(&con->lock);
if (!con->blocked) {
/* console_lock() callers blocked */
if (atomic_inc_unless_negative(&console_kthreads_active)) {
/* console_trylock() callers blocked */
con->write();
atomic_dec(&console_lock_count);
}
}
mutex_unlock(&con->lock);
}
The console owner and waiter logic now only applies between contexts
that have taken the console_lock via console_trylock(). Threaded
printers never take the console_lock, so they do not have a
console_lock to handover. Tasks that have used console_lock() will
block the threaded printers using a mutex and if the console_lock
is handed over to an atomic context, it would be unable to unblock
the threaded printers. However, the console_trylock() case is
really the only scenario that is interesting for handovers anyway.
@panic_console_dropped must change to atomic_t since it is no longer
protected exclusively by the console_lock.
Since threaded printers remain asleep if they see that the console
is locked, they now must be explicitly woken in __console_unlock().
This means wake_up_klogd() calls following a console_unlock() are
no longer necessary and are removed.
Also note that threaded printers no longer need to check
@console_suspended. The check for the @blocked field implicitly
covers the suspended console case.
Signed-off-by: John Ogness <[email protected]>
Reviewed-by: Petr Mladek <[email protected]>
Signed-off-by: Petr Mladek <[email protected]>
Link: https://lore.kernel.org/r/[email protected]
Create a kthread for each console to perform console printing. During
normal operation (@system_state == SYSTEM_RUNNING), the kthread
printers are responsible for all printing on their respective
consoles.
During non-normal operation, console printing is done as it has been:
within the context of the printk caller or within irqwork triggered
by the printk caller, referred to as direct printing.
Since threaded console printers are responsible for all printing
during normal operation, this also includes messages generated via
deferred printk calls. If direct printing is in effect during a
deferred printk call, the queued irqwork will perform the direct
printing. To make it clear that this is the only time that the
irqwork will perform direct printing, rename the flag
PRINTK_PENDING_OUTPUT to PRINTK_PENDING_DIRECT_OUTPUT.
Threaded console printers synchronize against each other and against
console lockers by taking the console lock for each message that is
printed.
Note that the kthread printers do not care about direct printing.
They will always try to print if new records are available. They can
be blocked by direct printing, but will be woken again once direct
printing is finished.
Console unregistration is a bit tricky because the associated
kthread printer cannot be stopped while the console lock is held.
A policy is implemented that states: whichever task clears
con->thread (under the console lock) is responsible for stopping
the kthread. unregister_console() will clear con->thread while
the console lock is held and then stop the kthread after releasing
the console lock.
For consoles that have implemented the exit() callback, the kthread
is stopped before exit() is called.
Signed-off-by: John Ogness <[email protected]>
Reviewed-by: Petr Mladek <[email protected]>
Signed-off-by: Petr Mladek <[email protected]>
Link: https://lore.kernel.org/r/[email protected]
Once kthread printing is available, console printing will no longer
occur in the context of the printk caller. However, there are some
special contexts where it is desirable for the printk caller to
directly print out kernel messages. Using pr_flush() to wait for
threaded printers is only possible if the caller is in a sleepable
context and the kthreads are active. That is not always the case.
Introduce printk_prefer_direct_enter() and printk_prefer_direct_exit()
functions to explicitly (and globally) activate/deactivate preferred
direct console printing. The term "direct console printing" refers to
printing to all enabled consoles from the context of the printk
caller. The term "prefer" is used because this type of printing is
only best effort. If the console is currently locked or other
printers are already actively printing, the printk caller will need
to rely on the other contexts to handle the printing.
This preferred direct printing is how all printing has been handled
until now (unless it was explicitly deferred).
When kthread printing is introduced, there may be some unanticipated
problems due to kthreads being unable to flush important messages.
In order to minimize such risks, preferred direct printing is
activated for the primary important messages when the system
experiences general types of major errors. These are:
- emergency reboot/shutdown
- cpu and rcu stalls
- hard and soft lockups
- hung tasks
- warn
- sysrq
Note that since kthread printing does not yet exist, no behavior
changes result from this commit. This is only implementing the
counter and marking the various places where preferred direct
printing is active.
Signed-off-by: John Ogness <[email protected]>
Reviewed-by: Petr Mladek <[email protected]>
Acked-by: Paul E. McKenney <[email protected]> # for RCU
Signed-off-by: Petr Mladek <[email protected]>
Link: https://lore.kernel.org/r/[email protected]
Provide a might-sleep function to allow waiting for console printers
to catch up to the latest logged message.
Use pr_flush() whenever it is desirable to get buffered messages
printed before continuing: suspend_console(), resume_console(),
console_stop(), console_start(), console_unblank().
Signed-off-by: John Ogness <[email protected]>
Reviewed-by: Petr Mladek <[email protected]>
Signed-off-by: Petr Mladek <[email protected]>
Link: https://lore.kernel.org/r/[email protected]
Extended consoles print extended messages and do not print messages about
dropped records.
Non-extended consoles print "normal" messages as well as extra messages
about dropped records.
Currently the buffers for these various message types are defined within
the functions that might use them and their usage is based upon the
CON_EXTENDED flag. This will be a problem when moving to kthread printers
because each printer must be able to provide its own buffers.
Move all the message buffer definitions outside of
console_emit_next_record(). The caller knows if extended or dropped
messages should be printed and can specify the appropriate buffers to
use. The console_emit_next_record() and call_console_driver() functions
can know what to print based on whether specified buffers are non-NULL.
With this change, buffer definition/allocation/specification is separated
from the code that does the various types of string printing.
Signed-off-by: John Ogness <[email protected]>
Reviewed-by: Petr Mladek <[email protected]>
Signed-off-by: Petr Mladek <[email protected]>
Link: https://lore.kernel.org/r/[email protected]
Refactor/rework printing logic in order to prepare for moving to
threaded console printing.
- Move @console_seq into struct console so that the current
"position" of each console can be tracked individually.
- Move @console_dropped into struct console so that the current drop
count of each console can be tracked individually.
- Modify printing logic so that each console independently loads,
prepares, and prints its next record.
- Remove exclusive_console logic. Since console positions are
handled independently, replaying past records occurs naturally.
- Update the comments explaining why preemption is disabled while
printing from printk() context.
With these changes, there is a change in behavior: the console
replaying the log (formerly exclusive console) will no longer block
other consoles. New messages appear on the other consoles while the
newly added console is still replaying.
Signed-off-by: John Ogness <[email protected]>
Reviewed-by: Petr Mladek <[email protected]>
Signed-off-by: Petr Mladek <[email protected]>
Link: https://lore.kernel.org/r/[email protected]
It is useful to generate log messages that include details about
the related console. Rather than duplicate the code to assemble
the details, put that code into a macro con_printk().
Once console printers become threaded, this macro will find more
users.
Signed-off-by: John Ogness <[email protected]>
Reviewed-by: Petr Mladek <[email protected]>
Signed-off-by: Petr Mladek <[email protected]>
Link: https://lore.kernel.org/r/[email protected]
Currently the local CPU timestamp and caller_id for the record are
collected while migration is enabled. Since this information is
CPU-specific, it should be collected with migration disabled.
Migration is disabled immediately after collecting this information
anyway, so just move the information collection to after the
migration disabling.
Signed-off-by: John Ogness <[email protected]>
Reviewed-by: Sergey Senozhatsky <[email protected]>
Reviewed-by: Petr Mladek <[email protected]>
Signed-off-by: Petr Mladek <[email protected]>
Link: https://lore.kernel.org/r/[email protected]
When printk() is called from safe or NMI contexts, it will directly
store the record (vprintk_store()) and then defer the console output.
However, defer_console_output() only causes console printing and does
not wake any waiters of new records.
Wake waiters from defer_console_output() so that they also are aware
of the new records from safe and NMI contexts.
Fixes: 03fc7f9c99 ("printk/nmi: Prevent deadlock when accessing the main log buffer in NMI")
Signed-off-by: John Ogness <[email protected]>
Reviewed-by: Petr Mladek <[email protected]>
Signed-off-by: Petr Mladek <[email protected]>
Link: https://lore.kernel.org/r/[email protected]
It is important that any new records are visible to preparing
waiters before the waker checks if the wait queue is empty.
Otherwise it is possible that:
- there are new records available
- the waker sees an empty wait queue and does not wake
- the preparing waiter sees no new records and begins to wait
This is exactly the problem that the function description of
waitqueue_active() warns about.
Use wq_has_sleeper() instead of waitqueue_active() because it
includes the necessary full memory barrier.
Signed-off-by: John Ogness <[email protected]>
Reviewed-by: Petr Mladek <[email protected]>
Signed-off-by: Petr Mladek <[email protected]>
Link: https://lore.kernel.org/r/[email protected]
Since the printk cpulock is CPU-reentrant and since it is used
in all contexts, its usage must be carefully considered and
most likely will require programming locklessly. To avoid
mistaking the printk cpulock as a typical lock, rename it to
cpu_sync. The main functions then become:
printk_cpu_sync_get_irqsave(flags);
printk_cpu_sync_put_irqrestore(flags);
Add extra notes of caution in the function description to help
developers understand the requirements for correct usage.
Signed-off-by: John Ogness <[email protected]>
Reviewed-by: Petr Mladek <[email protected]>
Signed-off-by: Petr Mladek <[email protected]>
Link: https://lore.kernel.org/r/[email protected]
The per-cpu @printk_pending variable can be updated from
sleepable contexts, such as:
get_random_bytes()
warn_unseeded_randomness()
printk_deferred()
defer_console_output()
and can be updated from interrupt contexts, such as:
handle_irq_event_percpu()
__irq_wake_thread()
wake_up_process()
try_to_wake_up()
select_task_rq()
select_fallback_rq()
printk_deferred()
defer_console_output()
and can be updated from NMI contexts, such as:
vprintk()
if (in_nmi()) defer_console_output()
Therefore the atomic variant of the updating functions must be used.
Replace __this_cpu_xchg() with this_cpu_xchg().
Replace __this_cpu_or() with this_cpu_or().
Reported-by: Sebastian Andrzej Siewior <[email protected]>
Signed-off-by: John Ogness <[email protected]>
Signed-off-by: Petr Mladek <[email protected]>
Link: https://lore.kernel.org/r/[email protected]