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synced 2026-10-14 10:26:26 -04:00
http: Handle hex/base64 encodings properly
This is a backport of 6d3d60aced39d59eaa5e705b7d822c227d0d3dae for v0.10.
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@@ -495,7 +495,9 @@ OutgoingMessage.prototype._send = function(data, encoding) {
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// the same packet. Future versions of Node are going to take care of
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// this at a lower level and in a more general way.
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if (!this._headerSent) {
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if (typeof data === 'string') {
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if (typeof data === 'string' &&
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encoding !== 'hex' &&
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encoding !== 'base64') {
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data = this._header + data;
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} else {
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this.output.unshift(this._header);
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@@ -542,25 +544,6 @@ OutgoingMessage.prototype._writeRaw = function(data, encoding) {
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OutgoingMessage.prototype._buffer = function(data, encoding) {
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if (data.length === 0) return;
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var length = this.output.length;
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if (length === 0 || typeof data != 'string') {
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this.output.push(data);
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this.outputEncodings.push(encoding);
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return false;
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}
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var lastEncoding = this.outputEncodings[length - 1];
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var lastData = this.output[length - 1];
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if ((encoding && lastEncoding === encoding) ||
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(!encoding && data.constructor === lastData.constructor)) {
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this.output[length - 1] = lastData + data;
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return false;
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}
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this.output.push(data);
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this.outputEncodings.push(encoding);
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@@ -888,8 +871,12 @@ OutgoingMessage.prototype.write = function(chunk, encoding) {
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ret = this._send(buf, encoding);
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} else {
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// Non-toString-friendly encoding.
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len = chunk.length;
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this._send(len.toString(16) + CRLF);
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if (typeof chunk === 'string')
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len = Buffer.byteLength(chunk, encoding);
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else
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len = chunk.length;
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this._send(len.toString(16) + CRLF, 'ascii');
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this._send(chunk, encoding);
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ret = this._send(CRLF);
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}
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@@ -957,6 +944,10 @@ OutgoingMessage.prototype.end = function(data, encoding) {
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if (hot && Buffer.isBuffer(data) && data.length > 120 * 1024)
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hot = false;
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// Can't concatenate safely with hex or base64 encodings.
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if (encoding === 'hex' || encoding === 'base64')
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hot = false;
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if (hot) {
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// Hot path. They're doing
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// res.writeHead();
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@@ -995,7 +986,7 @@ OutgoingMessage.prototype.end = function(data, encoding) {
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if (!hot) {
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if (this.chunkedEncoding) {
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ret = this._send('0\r\n' + this._trailer + '\r\n'); // Last chunk.
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ret = this._send('0\r\n' + this._trailer + '\r\n', 'ascii');
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} else {
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// Force a flush, HACK.
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ret = this._send('');
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@@ -0,0 +1,53 @@
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// Copyright Joyent, Inc. and other Node contributors.
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//
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// Permission is hereby granted, free of charge, to any person obtaining a
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// copy of this software and associated documentation files (the
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// "Software"), to deal in the Software without restriction, including
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// without limitation the rights to use, copy, modify, merge, publish,
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// distribute, sublicense, and/or sell copies of the Software, and to permit
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// persons to whom the Software is furnished to do so, subject to the
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// following conditions:
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//
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// The above copyright notice and this permission notice shall be included
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// in all copies or substantial portions of the Software.
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//
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// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
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// OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
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// MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN
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// NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM,
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// DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR
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// OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE
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// USE OR OTHER DEALINGS IN THE SOFTWARE.
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var common = require('../common');
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var assert = require('assert');
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var http = require('http');
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var expect = 'hex\nutf8\n';
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var data = '';
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var ended = false;
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process.on('exit', function() {
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assert(ended);
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assert.equal(data, expect);
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console.log('ok');
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});
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http.createServer(function(q, s) {
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s.setHeader('content-length', expect.length);
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s.write('6865780a', 'hex');
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s.write('utf8\n');
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s.end();
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this.close();
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}).listen(common.PORT, function() {
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http.request({ port: common.PORT }).on('response', function(res) {
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res.setEncoding('ascii');
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res.on('data', function(c) {
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data += c;
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});
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res.on('end', function() {
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ended = true;
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});
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}).end();
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});
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