Files
node/src/sharedarraybuffer_metadata.h
T
Anna Henningsen b0404047c1 worker: add SharedArrayBuffer sharing
Logic is added to the `MessagePort` mechanism that
attaches hidden objects to those instances when they are transferred
that track their lifetime and maintain a reference count, to make
sure that memory is freed at the appropriate times.

Thanks to Stephen Belanger for reviewing this change in its original PR.

Refs: https://github.com/ayojs/ayo/pull/106

PR-URL: https://github.com/nodejs/node/pull/20876
Reviewed-By: Gireesh Punathil <gpunathi@in.ibm.com>
Reviewed-By: Benjamin Gruenbaum <benjamingr@gmail.com>
Reviewed-By: Shingo Inoue <leko.noor@gmail.com>
Reviewed-By: Matteo Collina <matteo.collina@gmail.com>
Reviewed-By: Tiancheng "Timothy" Gu <timothygu99@gmail.com>
Reviewed-By: John-David Dalton <john.david.dalton@gmail.com>
Reviewed-By: Gus Caplan <me@gus.host>
2018-06-06 19:43:46 +02:00

68 lines
2.3 KiB
C++

#ifndef SRC_SHAREDARRAYBUFFER_METADATA_H_
#define SRC_SHAREDARRAYBUFFER_METADATA_H_
#if defined(NODE_WANT_INTERNALS) && NODE_WANT_INTERNALS
#include "node.h"
#include <memory>
namespace node {
namespace worker {
class SharedArrayBufferMetadata;
// This is an object associated with a SharedArrayBuffer, which keeps track
// of a cross-thread reference count. Once a SharedArrayBuffer is transferred
// for the first time (or is attempted to be transferred), one of these objects
// is created, and the SharedArrayBuffer is moved from internalized mode into
// externalized mode (i.e. the JS engine no longer frees the memory on its own).
//
// This will always be referred to using a std::shared_ptr, since it keeps
// a reference count and is guaranteed to be thread-safe.
typedef std::shared_ptr<SharedArrayBufferMetadata>
SharedArrayBufferMetadataReference;
class SharedArrayBufferMetadata
: public std::enable_shared_from_this<SharedArrayBufferMetadata> {
public:
static SharedArrayBufferMetadataReference ForSharedArrayBuffer(
Environment* env,
v8::Local<v8::Context> context,
v8::Local<v8::SharedArrayBuffer> source);
~SharedArrayBufferMetadata();
// Create a SharedArrayBuffer object for a specific Environment and Context.
// The created SharedArrayBuffer will be in externalized mode and has
// a hidden object attached to it, during whose lifetime the reference
// count is increased by 1.
v8::MaybeLocal<v8::SharedArrayBuffer> GetSharedArrayBuffer(
Environment* env, v8::Local<v8::Context> context);
SharedArrayBufferMetadata(SharedArrayBufferMetadata&& other) = delete;
SharedArrayBufferMetadata& operator=(
SharedArrayBufferMetadata&& other) = delete;
SharedArrayBufferMetadata& operator=(
const SharedArrayBufferMetadata&) = delete;
SharedArrayBufferMetadata(const SharedArrayBufferMetadata&) = delete;
private:
explicit SharedArrayBufferMetadata(void* data, size_t size);
// Attach a lifetime tracker object with a reference count to `target`.
v8::Maybe<bool> AssignToSharedArrayBuffer(
Environment* env,
v8::Local<v8::Context> context,
v8::Local<v8::SharedArrayBuffer> target);
void* data = nullptr;
size_t size = 0;
};
} // namespace worker
} // namespace node
#endif // defined(NODE_WANT_INTERNALS) && NODE_WANT_INTERNALS
#endif // SRC_SHAREDARRAYBUFFER_METADATA_H_