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While `NumberOfHeapSpaces()` currently returns a constant value, that is not strictly guaranteed by the V8 API as far as I can tell. Therefore, caching it globally does not seem appropriate. (The motivation here is that this squelches warnings which are produced by concurrency debugging tooling due to the apparent race conditions when accessing the global variable.) PR-URL: https://github.com/nodejs/node/pull/20971 Reviewed-By: Tiancheng "Timothy" Gu <timothygu99@gmail.com> Reviewed-By: Minwoo Jung <minwoo@nodesource.com> Reviewed-By: Ben Noordhuis <info@bnoordhuis.nl> Reviewed-By: Joyee Cheung <joyeec9h3@gmail.com> Reviewed-By: James M Snell <jasnell@gmail.com>
203 lines
7.8 KiB
C++
203 lines
7.8 KiB
C++
// Copyright Joyent, Inc. and other Node contributors.
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//
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// Permission is hereby granted, free of charge, to any person obtaining a
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// copy of this software and associated documentation files (the
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// "Software"), to deal in the Software without restriction, including
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// without limitation the rights to use, copy, modify, merge, publish,
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// distribute, sublicense, and/or sell copies of the Software, and to permit
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// persons to whom the Software is furnished to do so, subject to the
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// following conditions:
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//
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// The above copyright notice and this permission notice shall be included
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// in all copies or substantial portions of the Software.
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//
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// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
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// OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
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// MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN
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// NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM,
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// DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR
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// OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE
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// USE OR OTHER DEALINGS IN THE SOFTWARE.
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#include "node.h"
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#include "node_internals.h"
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#include "env-inl.h"
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#include "util-inl.h"
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#include "v8.h"
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namespace node {
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using v8::Array;
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using v8::ArrayBuffer;
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using v8::Context;
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using v8::FunctionCallbackInfo;
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using v8::HeapSpaceStatistics;
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using v8::HeapStatistics;
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using v8::Integer;
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using v8::Isolate;
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using v8::Local;
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using v8::NewStringType;
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using v8::Object;
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using v8::ScriptCompiler;
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using v8::String;
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using v8::Uint32;
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using v8::V8;
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using v8::Value;
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#define HEAP_STATISTICS_PROPERTIES(V) \
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V(0, total_heap_size, kTotalHeapSizeIndex) \
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V(1, total_heap_size_executable, kTotalHeapSizeExecutableIndex) \
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V(2, total_physical_size, kTotalPhysicalSizeIndex) \
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V(3, total_available_size, kTotalAvailableSize) \
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V(4, used_heap_size, kUsedHeapSizeIndex) \
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V(5, heap_size_limit, kHeapSizeLimitIndex) \
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V(6, malloced_memory, kMallocedMemoryIndex) \
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V(7, peak_malloced_memory, kPeakMallocedMemoryIndex) \
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V(8, does_zap_garbage, kDoesZapGarbageIndex)
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#define V(a, b, c) +1
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static const size_t kHeapStatisticsPropertiesCount =
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HEAP_STATISTICS_PROPERTIES(V);
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#undef V
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#define HEAP_SPACE_STATISTICS_PROPERTIES(V) \
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V(0, space_size, kSpaceSizeIndex) \
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V(1, space_used_size, kSpaceUsedSizeIndex) \
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V(2, space_available_size, kSpaceAvailableSizeIndex) \
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V(3, physical_space_size, kPhysicalSpaceSizeIndex)
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#define V(a, b, c) +1
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static const size_t kHeapSpaceStatisticsPropertiesCount =
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HEAP_SPACE_STATISTICS_PROPERTIES(V);
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#undef V
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void CachedDataVersionTag(const FunctionCallbackInfo<Value>& args) {
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Environment* env = Environment::GetCurrent(args);
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Local<Integer> result =
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Integer::NewFromUnsigned(env->isolate(),
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ScriptCompiler::CachedDataVersionTag());
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args.GetReturnValue().Set(result);
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}
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void UpdateHeapStatisticsArrayBuffer(const FunctionCallbackInfo<Value>& args) {
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Environment* env = Environment::GetCurrent(args);
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HeapStatistics s;
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env->isolate()->GetHeapStatistics(&s);
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double* const buffer = env->heap_statistics_buffer();
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#define V(index, name, _) buffer[index] = static_cast<double>(s.name());
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HEAP_STATISTICS_PROPERTIES(V)
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#undef V
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}
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void UpdateHeapSpaceStatisticsBuffer(const FunctionCallbackInfo<Value>& args) {
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Environment* env = Environment::GetCurrent(args);
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HeapSpaceStatistics s;
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Isolate* const isolate = env->isolate();
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double* buffer = env->heap_space_statistics_buffer();
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size_t number_of_heap_spaces = env->isolate()->NumberOfHeapSpaces();
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for (size_t i = 0; i < number_of_heap_spaces; i++) {
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isolate->GetHeapSpaceStatistics(&s, i);
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size_t const property_offset = i * kHeapSpaceStatisticsPropertiesCount;
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#define V(index, name, _) buffer[property_offset + index] = \
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static_cast<double>(s.name());
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HEAP_SPACE_STATISTICS_PROPERTIES(V)
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#undef V
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}
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}
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void SetFlagsFromString(const FunctionCallbackInfo<Value>& args) {
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CHECK(args[0]->IsString());
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String::Utf8Value flags(args.GetIsolate(), args[0]);
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V8::SetFlagsFromString(*flags, flags.length());
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}
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void Initialize(Local<Object> target,
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Local<Value> unused,
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Local<Context> context) {
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Environment* env = Environment::GetCurrent(context);
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env->SetMethod(target, "cachedDataVersionTag", CachedDataVersionTag);
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env->SetMethod(target,
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"updateHeapStatisticsArrayBuffer",
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UpdateHeapStatisticsArrayBuffer);
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env->set_heap_statistics_buffer(new double[kHeapStatisticsPropertiesCount]);
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const size_t heap_statistics_buffer_byte_length =
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sizeof(*env->heap_statistics_buffer()) * kHeapStatisticsPropertiesCount;
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target->Set(FIXED_ONE_BYTE_STRING(env->isolate(),
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"heapStatisticsArrayBuffer"),
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ArrayBuffer::New(env->isolate(),
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env->heap_statistics_buffer(),
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heap_statistics_buffer_byte_length));
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#define V(i, _, name) \
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target->Set(FIXED_ONE_BYTE_STRING(env->isolate(), #name), \
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Uint32::NewFromUnsigned(env->isolate(), i));
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HEAP_STATISTICS_PROPERTIES(V)
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#undef V
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target->Set(FIXED_ONE_BYTE_STRING(env->isolate(),
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"kHeapSpaceStatisticsPropertiesCount"),
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Uint32::NewFromUnsigned(env->isolate(),
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kHeapSpaceStatisticsPropertiesCount));
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size_t number_of_heap_spaces = env->isolate()->NumberOfHeapSpaces();
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// Heap space names are extracted once and exposed to JavaScript to
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// avoid excessive creation of heap space name Strings.
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HeapSpaceStatistics s;
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const Local<Array> heap_spaces = Array::New(env->isolate(),
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number_of_heap_spaces);
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for (size_t i = 0; i < number_of_heap_spaces; i++) {
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env->isolate()->GetHeapSpaceStatistics(&s, i);
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Local<String> heap_space_name = String::NewFromUtf8(env->isolate(),
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s.space_name(),
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NewStringType::kNormal)
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.ToLocalChecked();
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heap_spaces->Set(i, heap_space_name);
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}
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target->Set(FIXED_ONE_BYTE_STRING(env->isolate(), "kHeapSpaces"),
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heap_spaces);
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env->SetMethod(target,
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"updateHeapSpaceStatisticsArrayBuffer",
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UpdateHeapSpaceStatisticsBuffer);
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env->set_heap_space_statistics_buffer(
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new double[kHeapSpaceStatisticsPropertiesCount * number_of_heap_spaces]);
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const size_t heap_space_statistics_buffer_byte_length =
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sizeof(*env->heap_space_statistics_buffer()) *
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kHeapSpaceStatisticsPropertiesCount *
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number_of_heap_spaces;
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target->Set(FIXED_ONE_BYTE_STRING(env->isolate(),
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"heapSpaceStatisticsArrayBuffer"),
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ArrayBuffer::New(env->isolate(),
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env->heap_space_statistics_buffer(),
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heap_space_statistics_buffer_byte_length));
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#define V(i, _, name) \
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target->Set(FIXED_ONE_BYTE_STRING(env->isolate(), #name), \
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Uint32::NewFromUnsigned(env->isolate(), i));
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HEAP_SPACE_STATISTICS_PROPERTIES(V)
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#undef V
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env->SetMethod(target, "setFlagsFromString", SetFlagsFromString);
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}
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} // namespace node
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NODE_BUILTIN_MODULE_CONTEXT_AWARE(v8, node::Initialize)
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